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popflamen: MAME ROM Information.


History:

Pop Flamer (c) 1982 Jaleco.


- TECHNICAL -


Main CPU : Z80 (@ 1.5 Mhz)

Sound Chips : TMS36XX (@ 0.35 Khz), Custom (@ 0.35 Khz)


Players : 2

Control : 4-way joystick

Buttons : 1


- TRIVIA -


Released in December 1982 in Japan.


- PORTS -


* Consoles :

Sega SG-1000 (1983)


- SOURCES -


Game's rom.




MAME Info:

0.57 [Paul Priest]

0.28 [Brad Oliver]


WIP:

- 0.138u1: Angelo Salese documented and worked around a long standing level 3 protection fault in Pop Flamer. Fixed color regression (swapped proms) and the game resets after the third round.

- 0.133u1: Renamed (popflama) to (popflamea), (popflamb) to (popflameb) and (popflamn) to (popflamen).

- 0.129u4: Changed Custom sound to Pop Flamer Custom.

- 0.118u2: Changed Z80 CPU1 clock speed to 3MHz.

- 0.116u3: David Haywood added clone Pop Flamer (bootleg on Naughty Boy PCB).

- 24th June 2007: Tirino73 dumped Pop Flamer (bootleg on Naughty Boy PCB). This romset comes from a bootleg PCB. It's a Naughty Boy conversion. Gameplay differences are none.

- 0.89u3: HobbesAtPlay supported cocktail mode in Pop Flamer. Added 'Cabinet' dipswitch and 2nd Player.

- 0.57: Simulated protection in Pop Flamer [Paul Priest]. Added Pop Flamer (protected). Changed 'Pop Flamer (set 1)' to clone '(not protected)' and '(set 2)' to '(hack?)'. Renamed (popflama) to (popflamb) and (popflame) to (popflama).

- 16th December 2001: Tourniquet added protection emulation into the Pop Flamer driver.

- 0.37b1: Removed 2nd TMS36XX.

- 20th March 2000: Mike Haaland adjusted the Pop Flamer sound settings.

- 0.36RC2: Added 2x TMS36XX sound.

- 0.36: Removed 2nd TMS36XX. Added Pop Flamer (set 3) (Stern License) (Testdriver).

- 12th March 2000: Juergen Buchmueller sent in a sound core for TMS36xx sound chips emulation and modified Phoenix, Pleiads, Naughty Boy, Pop Flamer and Monster Bash to use it.

- 0.36b7: Added Custom sound.

- 0.35b13: Gerald Vanderick added clone Pop Flamer (set 2), note the different gameplay. Changed parent description to 'Pop Flamer (set 1)'.

- 0.34b3: Brad Oliver fixed gfx banks in Pop Flamer.

- 0.34b1: Added color proms ($0, 100 - palette low and high bits).

- 0.33b2: Brad Oliver added high score saving to Pop Flamer.

- 0.30: Brad Oliver added sound in Naughty Boy and Pop Flamer, using the Pleiads driver. Not very good, but it's a start.

- 0.29: Accurate colors in Pop Flamer [Tim Lindquist, Nicola Salmoria].

- 0.28: Brad Oliver provided a driver for Pop Flamer (Jaleco 1982).

- 24th August 1997: Dumped Pop Flamer (not protected).


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Romset: 33 kb / 10 files / 19.3 zip




MAME XML Output:

       <game name="popflamen" sourcefile="naughtyb.c" cloneof="popflame" romof="popflame">
              <description>Pop Flamer (bootleg on Naughty Boy PCB)</description>
              <year>1982</year>
              <manufacturer>Jaleco</manufacturer>
              <rom name="pfb2-1.bin" size="2048" crc="88cd3faa" sha1="5232aaadfc0a7275e19176a6e49e178c29cd463b" region="maincpu" offset="0"/>
              <rom name="pfb2-2.bin" size="2048" crc="a09892e8" sha1="7a56878e3b01023cfa412f7ce7515e34877ff062" region="maincpu" offset="800"/>
              <rom name="pfb2-3.bin" size="2048" crc="99fca5ed" sha1="b4ced9038681e329b5dbe9b11ad3c91c2945daff" region="maincpu" offset="1000"/>
              <rom name="pfb2-4.bin" size="2048" crc="c8d254e0" sha1="dc7776f672f8f4371a36546fe6c636c2552033d3" region="maincpu" offset="1800"/>
              <rom name="pfb2-5.bin" size="2048" crc="d89710d5" sha1="e226faf315b69462d8592867618c4bed276a5926" region="maincpu" offset="2000"/>
              <rom name="pfb2-6.bin" size="2048" crc="b6cec1aa" sha1="f676ff96eb3bde85837b6c624c0b246c4bca2f57" region="maincpu" offset="2800"/>
              <rom name="pfb2-7.bin" size="2048" crc="1cf8b5c4" sha1="f9e063196be9338377c2298956c8d04e0d3ffcdf" region="maincpu" offset="3000"/>
              <rom name="pfb2-8.bin" size="2048" crc="a63feeff" sha1="c121eb4e46e432679de42031a9649c6b3ac403ce" region="maincpu" offset="3800"/>
              <rom name="pfb2-15.bin" size="2048" crc="3d8b8f6f" sha1="1a05fb802e91a70e14295a3cef9c3c544df0dbdd" region="gfx1" offset="0"/>
              <rom name="pfb2-16.bin" size="2048" crc="75f0308b" sha1="a38f302844a39d08ef7d117efc0d8cf94cfe4756" region="gfx1" offset="800"/>
              <rom name="pfb2-13.bin" size="2048" crc="42fc5bac" sha1="9a5755112cd18e3e75a331c90c6a0a16874f10e6" region="gfx1" offset="1000"/>
              <rom name="pfb2-14.bin" size="2048" crc="fefada6e" sha1="bd4ad92077445e63ec4d2977598753feac279817" region="gfx1" offset="1800"/>
              <rom name="pfb2-11.bin" size="2048" crc="8ccdcc01" sha1="3cea26ca832e95507f0736e755d765b20b0f5415" region="gfx2" offset="0"/>
              <rom name="pfb2-12.bin" size="2048" crc="49e04ddb" sha1="860633b431b5313ada2060829d45e3b7194e6825" region="gfx2" offset="800"/>
              <rom name="pfb2-9.bin" size="2048" crc="32debf48" sha1="4181ac1416d4ed4f13a968db31f4026c92622743" region="gfx2" offset="1000"/>
              <rom name="pfb2-10.bin" size="2048" crc="7fe61ed3" sha1="9654543089ceeec8a3d398eb591abc500dbeaf28" region="gfx2" offset="1800"/>
              <rom name="ic54" merge="ic54" size="256" crc="236bc771" sha1="5c078eecdd9df2fbc791e440f96bc4c79476b211" region="proms" offset="0"/>
              <rom name="ic53" merge="ic53" size="256" crc="6e66057f" sha1="084d630f5e2f23e28a1f7839337ef608e086e8c4" region="proms" offset="100"/>
              <chip type="cpu" tag="maincpu" name="Z80" clock="3000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="tms" name="TMS36XX" clock="350"/>
              <chip type="audio" tag="cust" name="Naughty Boy Custom"/>
              <display tag="screen" type="raster" rotate="90" width="288" height="224" refresh="60.000000" />
              <sound channels="1"/>
              <input players="2" buttons="1" coins="1">
                     <control type="joy" ways="4"/>
              </input>
              <dipswitch name="Lives" tag="DSW0" mask="3">
                     <dipvalue name="2" value="0"/>
                     <dipvalue name="3" value="1" default="yes"/>
                     <dipvalue name="4" value="2"/>
                     <dipvalue name="5" value="3"/>
              </dipswitch>
              <dipswitch name="Bonus Life" tag="DSW0" mask="12">
                     <dipvalue name="10000" value="0"/>
                     <dipvalue name="30000" value="4" default="yes"/>
                     <dipvalue name="50000" value="8"/>
                     <dipvalue name="70000" value="12"/>
              </dipswitch>
              <dipswitch name="Coinage" tag="DSW0" mask="48">
                     <dipvalue name="2 Coins/1 Credit" value="0"/>
                     <dipvalue name="1 Coin/1 Credit" value="16" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="32"/>
                     <dipvalue name="1 Coin/3 Credits" value="48"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSW0" mask="64">
                     <dipvalue name="Easy" value="0" default="yes"/>
                     <dipvalue name="Hard" value="64"/>
              </dipswitch>
              <dipswitch name="Cabinet" tag="DSW0" mask="128">
                     <dipvalue name="Upright" value="0" default="yes"/>
                     <dipvalue name="Cocktail" value="128"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="256"/>
       </game>
 
 


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