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portman: MAME ROM Information.


History:

Port Man (c) 1982 Nova Games.


Catch the falling luggage and throw it up onto the ship. After that, catch the falling boxes of dynamite for points. The game then repeats the levels with the action becoming faster.


- TECHNICAL -


Main CPU : Z80 (@ 3.072 Mhz)

Sound CPU : Z80 (@ 2.5 Mhz)

Sound Chips : (2x) AY8910 (@ 1.536 Mhz)


Screen orientation : Vertical

Video resolution : 224 x 256 pixels

Screen refresh : 60.00 Hz

Palette colors : 40


Players : 2

Control : 8-way joystick

Buttons : 1


- TRIVIA -


This game is also known as "Dock Man".


- SOURCES -


Game's rom.




MAME Info:

0.70u3 [Guru]

0.34b8 [Zsolt Vasvari]


Bugs:

- Clone porter: Missing GFX banking. MASH (ID 03427)


WIP:

- 0.136u3: Changed Port Man (bootleg on Moon Cresta hardware) to a clone of Dock Man. Stephane Humbert fixed dipswitches and inputs (after verification of the Z80 code) for Port Man (bootleg on Moon Cresta hardware).

- 0.133u5: MASH fixed missing in-game graphics in Port Man (bootleg on Moon Cresta hardware).

- 0.132: Tafoid and Fujix changed year to 1982 (Arcade TV Game List book).

- 0.118u6: David Haywood added Port Man (bootleg on Moon Cresta hardware) ([Nova Games Ltd.] (bootleg) 19??).

- 7th July 2005: f205v dumped Porter. Blister, no PCB. Blister is labeled "Porter on Galaxy". It's a clone of "Port Man".

- 0.70u3: Guru added Dock Man (Taito 1982).

- 20th June 2003: Guru - Dock Man (Taito 1982, original version of Port Man) arrived. Thanks to Taucher.

- 0.34b8: Zsolt Vasvari added Port Man (Nova Games Ltd. 1982).


Other Emulators:

* FB Alpha


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Romset: 33 kb / 10 files / 16.0 zip




MAME XML Output:

       <game name="portman" sourcefile="thepit.c" cloneof="dockman" romof="dockman">
              <description>Port Man</description>
              <year>1982</year>
              <manufacturer>Taito Corporation (Nova Games Ltd. license)</manufacturer>
              <rom name="pe1" size="4096" crc="a5cf6083" sha1="0daa5ff2931c56241fdeb4c48511b9508440554f" region="maincpu" offset="0"/>
              <rom name="pe2" size="4096" crc="0b53d48a" sha1="2be59e0c40e6c60dce6b45bff325fdbbe0bec069" region="maincpu" offset="1000"/>
              <rom name="pe3.17" merge="pe3.17" size="4096" crc="1c923057" sha1="031c6aff47f2337ddc10e74d3de80105e854258d" region="maincpu" offset="2000"/>
              <rom name="pe4" size="4096" crc="555c71ef" sha1="7c99e08b9c253744d73ed908fcb1cb047a687f7a" region="maincpu" offset="3000"/>
              <rom name="pe5" size="4096" crc="f749e2d4" sha1="2470cee59555a37f94ea7502e29ae92edca6c473" region="maincpu" offset="4000"/>
              <rom name="pe7.22" merge="pe7.22" size="2048" crc="d2094e4a" sha1="57c12555e36017e217c5d4e12d0da1ef1990bc3c" region="audiocpu" offset="0"/>
              <rom name="pe6.23" merge="pe6.23" size="2048" crc="1cf447f4" sha1="d06e31805e13c868faed32358e2158e9ad18baf4" region="audiocpu" offset="800"/>
              <rom name="pe8.9" merge="pe8.9" size="4096" crc="4d8c2974" sha1="417b8af3011ff1c4c92d680814cd8f0d902f2b1e" region="gfx1" offset="0"/>
              <rom name="pe9.8" merge="pe9.8" size="4096" crc="4e4ea162" sha1="42ad2c82ce6a6eaae52efb75607552ca98e72a2a" region="gfx1" offset="1000"/>
              <rom name="mb7051.3" merge="mb7051.3" size="32" crc="6440dc61" sha1="cf0e794626ad7d9d58095485b782f007436fd446" region="proms" offset="0"/>
              <chip type="cpu" tag="maincpu" name="Z80" clock="3072000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="2500000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="ay1" name="AY-3-8910A" clock="1536000"/>
              <chip type="audio" tag="ay2" name="AY-3-8910A" clock="1536000"/>
              <display tag="screen" type="raster" rotate="90" width="256" height="224" refresh="60.606061" pixclock="6144000" htotal="384" hbend="0" hbstart="256" vtotal="264" vbend="16" vbstart="240" />
              <sound channels="1"/>
              <input players="2" buttons="1" coins="2">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Coinage" tag="DSW" mask="3">
                     <dipvalue name="2 Coins/1 Credit" value="0"/>
                     <dipvalue name="1 Coin/1 Credit" value="1" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="2"/>
                     <dipvalue name="1 Coin/3 Credits" value="3"/>
              </dipswitch>
              <dipswitch name="Lives" tag="DSW" mask="12">
                     <dipvalue name="2" value="0"/>
                     <dipvalue name="3" value="4" default="yes"/>
                     <dipvalue name="4" value="8"/>
                     <dipvalue name="5" value="12"/>
              </dipswitch>
              <dipswitch name="Bonus Life" tag="DSW" mask="16">
                     <dipvalue name="10000" value="0" default="yes"/>
                     <dipvalue name="30000" value="16"/>
              </dipswitch>
              <dipswitch name="Cabinet" tag="DSW" mask="32">
                     <dipvalue name="Upright" value="0" default="yes"/>
                     <dipvalue name="Cocktail" value="32"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW" mask="64">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="64"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW" mask="128">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="128"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="40"/>
       </game>
 
 


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