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powerinsa: MAME ROM Information.


Power Instinct (c) 1993 Atlus.

Eight characters fight each other for control of Oume World, featuring great music and possibly THE coolest character of all time, Otane Goketuji!


Main CPU : 68000 (@ 12 Mhz)

Sound Chips : OKI6295 (@ 6 Khz)

Players : 2

Control : 8-way joystick

Buttons : 4

=> [A] Weak Punch, [B] Weak Kick, [C] Strong Punch, [D] Strong Kick


Released in October 1993.

This game is known in Japan as just "Gouketsuji Ichizoku" (translated from Japanese as 'Overpowering Blood Temple Family').


1. Power Instinct (1993)

2. Power Instinct 2 (1994)

3. Gogetsuji Legends (1995)

4. Gouketsuji Ichizoku 3 - Groove on Fight (1997)

5. Matrimelee (2003)

6. Shin Gouketsuji Ichizoku - Bonnou Kaihou (2006, Sony PlayStation 2)

7. Power Instinct - The Commemoration (2009)


Producer : Fuuuu

Sub Producer : Chuuko

Programmers : Mako MK2, 680*0 Freak Yan

Sound : Toshikazu Tanaka (Dencyu)

Front Designers : Pa Pi Pu Pe, Masada-M, Super K!, Yie-Yah!, Ohryu-S

Back Designers : [Chikuwa] Henacyoko, Moto. I, Murata Range (Range), Asaki

Songs : Tatanka Chorus (Tatanka No Uta), Japanese Cheering Party (Otoko No Karatemichi), Ainote Sisters (A Yoisyo De Ikou), Kurokos (Etc.)


* Consoles :

Nintendo Super Famicom [JP] (October 14, 1994; "Goketsuji Ichizoku") [Model SHVC-AGKJ]

Nintendo Super Famicom [US] (December 1994) [Model SNS-AGKE]

Sega Mega Drive [JP] (November 18, 1994; "Goketsuji Ichizoku") [Model T-144013]

Nintendo Wii [Virtual Console] [JP] (October 4, 2011; "Goketsuji Ichizoku")


Game's rom.

Machine's picture.

MAME Info:

0.128u2 [Jim Hernandez]

0.103 [Pierpaolo Prazzoli, Guru]

0.37b3 [Luca Elia]


- To enter test mode press F2 (Test). Use 9 (Service Coin) to change page.


- YM2203 volume against OKI6295 is too low and almost inaudible. vidpro1 (ID 01055)

- Clone powerina: The Map World's music and the VS screen's music repeat after at ended. Takuma Sakazaki (ID 00890)


- 0.133u1: Renamed (powerinj) to (powerinsj), (powerina) to (powerinsa) and (powerinb) to (powerinsb).

- 0.131u1: Angelo Salese merged memory maps in Power Instinct.

- 0.128u3: Jim Hernandez corrected YM2203 balance in Power Instinct.

- 0.128u2: Jim Hernandez added Power Instinct (USA). Renamed (powerins) to (powerinj).

- 0.123u1: Atari Ace added initialization to machine\nmk112.c.

- 0.117u3: Removed clone Gouketsuji Ichizoku (Japan, bootleg). BisonSAS improved dipswitches in Power Instinct driver.

- 0.103: Pierpaolo Prazzoli and Guru added 'Gouketsuji Ichizoku (Japan)' (Atlus 1993). Renamed (powerina) to (powerinb), (powerins) to (powerina) and (powerinj) to (powernjb).

- 29th December 2005: Guru - I just dumped an original Power Instinct. It's hard to believe that a dump of the original Power Instinct has eluded us for so long. But now that's history.

- 0.101u2: David Haywood added clone Gouketsuji Ichizoku (Japan, bootleg). Changed parent description to 'Power Instinct (USA, bootleg) (set 1)' and clone (set 2) to (USA, bootleg) (set 2).

- 10th October 2005: Guru - Gouketsuji Ichizoku (Power Instinct JP) arrived from Japan. Purchased by the Dumping Project Team.

- 31st August 2005: Dumping Project - Our Japanese contact just shipped a box to Guru with an original Atlus 'Power Instinct'.

- 0.99u4: Alex W. Jackson created new NMK112 ROM banking module and connected it up to Power Instinct that made use of it.

- 0.78u4: Quench improved sound in clone Power Instinct (bootleg set 2).

- 0.77u3: Pierpaolo Prazzoli added clone Power Instinct (USA bootleg) (set 2). Changed parent description to 'Power Instinct (USA bootleg) (set 1)'. Sound not yet working. Changed 68000 CPU1 clock speed to 12MHz.

- 10th December 2003: Pierpaolo Prazzoli added an alternate ROM set for Power Instinct, but sound doesn't work in it.

- 0.71u3: Brian Troha fixed Power Instinct DIPs. Added dipswitches 'Coin Chutes', 'Join In Mode', 'Blood Color', 'Game Time' and 'Difficulty'.

- 5th July 2003: Guru - Received Power Instinct (Atlus 1993, original PCB) from Taucher.

- 0.53: Changed description to 'Power Instinct (USA bootleg)'.

- 0.37b3: Luca Elia added Power Instinct (USA) [bootleg] (Atlus 1993). TODO: Sprites flip y (not used by the game).

- 11th May 2000: Luca Elia fixed some bugs in Power Instinct.

- 6th May 2000: Luca Elia sent in a driver for Power Instinct.


Other Emulators:

* FB Alpha

Recommended Games (Fighter):

Street Smart

Violence Fight

Solitary Fighter

Art of Fighting

Art of Fighting 2

Art of Fighting 3

Fit of Fighting

Burning Rival

World Heroes

World Heroes 2

World Heroes 2 Jet

World Heroes Perfect

The History of Martial Arts

Fighter's History

Karnov's Revenge / Fighter's History Dynamite

Martial Champion

Power Instinct / Gouketsuji Ichizoku

Power Instinct 2

Groove on Fight - Gouketsuji Ichizoku 3

Gogetsuji Legends

Tao Taido

Aggressors of Dark Kombat

Alien Challenge

Best Of Best

Kaiser Knuckle

Dragoon Might

Savage Reign


Breakers Revenge

Kizuna Encounter

SD Fighters

Touki Denshou -Angel Eyes-

JoJo's Venture

JoJo no Kimyouna Bouken: Miraie no Isan



Rage of the Dragons

Fist Of The North Star

Melty Blood Act Cadenza

Melty Blood Actress Again

Akatsuki Blitzkampf Ausf Achse

Romset: 16129 kb / 22 files / 6.32 zip

MAME XML Output:

       <game name="powerinsa" sourcefile="powerins.c" cloneof="powerins" romof="powerins">
              <description>Power Instinct (USA, bootleg set 1)</description>
              <rom name="rom1" size="524288" crc="b86c84d6" sha1="2ec0933130925dfae859ea6abe62a8c92385aee8" region="maincpu" offset="0"/>
              <rom name="rom2" merge="93095-4.u109" size="524288" crc="d3d7a782" sha1="7846de0ebb09bd9b2534cd451ff9aa5175e60647" region="maincpu" offset="80000"/>
              <rom name="rom6" size="2097152" crc="b6c10f80" sha1="feece0aeaa01a455d0c4885a3699f8bda14fe00f" region="gfx1" offset="0"/>
              <rom name="rom4" merge="93095-7.u18" size="524288" crc="2dd76149" sha1="975e4d371fdfbbd9a568da4d4c91ffd3f0ae636e" region="gfx1" offset="200000"/>
              <rom name="rom3" merge="93095-1.u15" size="131072" crc="6a579ee0" sha1="438e87b930e068e0cf7352e614a14049ebde6b8a" region="gfx2" offset="0"/>
              <rom name="rom10" size="2097152" crc="efad50e8" sha1="89e8c307b927e987a32d22ab4ab7f3be037cca03" region="gfx3" offset="0"/>
              <rom name="rom9" size="2097152" crc="08229592" sha1="759679e89832b475adfdc783630d9ee2c105b0f3" region="gfx3" offset="200000"/>
              <rom name="rom8" size="2097152" crc="b02fdd6d" sha1="1e2c52b4e9999f0b564fcf13ff41b097ad7d0c39" region="gfx3" offset="400000"/>
              <rom name="rom7" size="2097152" crc="92ab9996" sha1="915ec8f383cc3652c3816a9b56ee54e22e104a5c" region="gfx3" offset="600000"/>
              <rom name="rom5" size="524288" crc="88579c8f" sha1="13083934ab294c9b08d3e36f55c00a6a2e5a0507" region="oki1" offset="0"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="12000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="oki1" name="OKI6295" clock="990000"/>
              <display tag="screen" type="raster" rotate="0" width="320" height="224" refresh="60.000000" />
              <sound channels="1"/>
              <input players="2" buttons="4" coins="2" service="yes">
                     <control type="joy" ways="8"/>
              <dipswitch name="Free Play" tag="DSW1" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Coin B" tag="DSW1" mask="14">
                     <dipvalue name="4 Coins/1 Credit" value="8"/>
                     <dipvalue name="3 Coins/1 Credit" value="4"/>
                     <dipvalue name="2 Coins/1 Credit" value="12"/>
                     <dipvalue name="2 Coins/1 Credit (1 to continue)" value="0"/>
                     <dipvalue name="1 Coin/1 Credit" value="14" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="6"/>
                     <dipvalue name="1 Coin/3 Credits" value="10"/>
                     <dipvalue name="1 Coin/4 Credits" value="2"/>
              <dipswitch name="Coin A" tag="DSW1" mask="112">
                     <dipvalue name="4 Coins/1 Credit" value="64"/>
                     <dipvalue name="3 Coins/1 Credit" value="32"/>
                     <dipvalue name="2 Coins/1 Credit" value="96"/>
                     <dipvalue name="2 Coins/1 Credit (1 to continue)" value="0"/>
                     <dipvalue name="1 Coin/1 Credit" value="112" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="48"/>
                     <dipvalue name="1 Coin/3 Credits" value="80"/>
                     <dipvalue name="1 Coin/4 Credits" value="16"/>
              <dipswitch name="Flip Screen" tag="DSW1" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Coin Chutes" tag="DSW2" mask="1">
                     <dipvalue name="1 Chute" value="1" default="yes"/>
                     <dipvalue name="2 Chutes" value="0"/>
              <dipswitch name="Join In Mode" tag="DSW2" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Demo Sounds" tag="DSW2" mask="4">
                     <dipvalue name="Off" value="4"/>
                     <dipvalue name="On" value="0" default="yes"/>
              <dipswitch name="Allow Continue" tag="DSW2" mask="8">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="8" default="yes"/>
              <dipswitch name="Blood Color" tag="DSW2" mask="16">
                     <dipvalue name="Red" value="16" default="yes"/>
                     <dipvalue name="Blue" value="0"/>
              <dipswitch name="Game Time" tag="DSW2" mask="32">
                     <dipvalue name="Normal" value="32" default="yes"/>
                     <dipvalue name="Short" value="0"/>
              <dipswitch name="Difficulty" tag="DSW2" mask="192">
                     <dipvalue name="Easy" value="64"/>
                     <dipvalue name="Normal" value="192" default="yes"/>
                     <dipvalue name="Hard" value="128"/>
                     <dipvalue name="Hardest" value="0"/>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="2048"/>

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