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psattack: MAME ROM Information.


History:

P's Attack (c) 2004 Uniana.


P's Attack is a gun shooting video game where players use the guns to aim, shoot and destroy all the aliens that appear, in order to save the world. Players must progress through the various stages and overcome the challenges at the 21 stages, while fighting the aliens, to finish the game. There are also 3 bonuses scenes.


- SOURCES -


Game's ROM.

Machine's picture.




MAME Info:

0.128u1 [Guru]


Compact Flash required


WIP:

- 0.131u3: Guru redumped P's Attack CF card and added ID metadata to create a CHD.

- 13th January 2009: Guru - P's Attack arrived yesterday. Thanks to Brian Troha.

- 0.128u1: Guru added P's Attack (Uniana 2004).


Romset: 2069 kb / 3 files / 393.8 zip

Flash: 243.2 MB (CYLS: 992, HEADS: 16, SECS: 32 - Compressed: 179.6)




MAME XML Output:

       <game name="psattack" sourcefile="psattack.c">
              <description>P's Attack</description>
              <year>2004</year>
              <manufacturer>Uniana</manufacturer>
              <rom name="5.sys" size="2097152" crc="f09878e4" sha1="25b8dbac47d3911615c8874746e420ece13e7181" region="maincpu" offset="0"/>
              <rom name="16c711.pic" size="4987" crc="617d8292" sha1="d32d6054ce9db2e31efaf41015afcc78ed32f6aa" region="pic16c711" offset="0"/>
              <rom name="16c711.bin" size="16400" crc="b316693f" sha1="eba1f75043bd415268eedfdb95c475e73c14ff86" region="pic16c711" offset="0"/>
              <disk name="psattack" sha1="e99cd0dafc33ec13bf56061f81dc7c0a181594ee" region="cfcard" index="0" writable="no"/>
              <chip type="cpu" tag="maincpu" name="SE3208" clock="43000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="vrender" name="VRender0"/>
              <display tag="screen" type="raster" rotate="0" width="320" height="240" refresh="60.000000" />
              <sound channels="2"/>
              <input players="1">
              </input>
              <dipswitch name="Unknown" tag="Unknown" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="Unknown" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="Unknown" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="Unknown" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="Unknown" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="Unknown" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="Unknown" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="Unknown" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="preliminary" emulation="preliminary" color="good" sound="preliminary" graphic="good" savestate="unsupported" palettesize="65536"/>
       </game>
 
 


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