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pushmana: MAME ROM Information.


History:

Pushman (c) 1990 Comad.


- TECHNICAL -


Main CPU : 68000 (@ 8 Mhz), M68705 (@ 400 Khz)

Sound CPU : Z80 (@ 4 Mhz)

Sound Chips : (2x) YM2203 (@ 2 Mhz)


Players : 2

Control : 8-way joystick

Buttons : 3


- TRIVIA -


5,000 pieces produced.


This game uses two songs (probably more) from Jaleco's "Psychic 5", one of them is in the Pushman attract mode used in Jaleco's game when Aikiko (the girl) play the stages. The second is the song used in Pushman when you clear a stage, used in Psychic 5 when you fly with a broom (previously hit the witch).


Official releases:

Pushman (Comad)


Licensed products:

Pushman (American Sammy)

Pushman (Top Tronic)


- STAFF -


Director : Ann Kyu Sik

Programmer : Ryod Jun Ho

Graphics Designers : Lee Jae Goon, Kwack Woo Yong, Jang Kye Sook

Graphics Programmer : Ryoo Sook, Jr

Hardware Engineer : Kim Myoung Won

Music Programmer : Kim Yong Kwang

Music Composer : Kim Hyung Sum


- SOURCES -


Game's rom.




MAME XML Output:

       <game name="pushmana" sourcefile="pushman.c" cloneof="pushman" romof="pushman">
              <description>Pushman (Korea, set 2)</description>
              <year>1990</year>
              <manufacturer>Comad</manufacturer>
              <rom name="pushmana.212" size="65536" crc="871d0858" sha1="690ca554c8c6f19c0f26ccd8d948e3aa6e1b23c0" region="maincpu" offset="0"/>
              <rom name="pushmana.011" size="65536" crc="ae57761e" sha1="63467d61c967f38e0fbb8130f08e09e03cdcce6c" region="maincpu" offset="1"/>
              <rom name="pushman.013" merge="pushman.013" size="32768" crc="adfe66c1" sha1="fa4ed13d655c664b06e9b91292d2c0a88cb5a569" region="audiocpu" offset="0"/>
              <rom name="pushman68705r3p.ic23" merge="pushman68705r3p.ic23" size="4096" crc="d7916657" sha1="89c14c6044f082fffe2a8f86d0a82336f4a110a2" region="mcu" offset="0"/>
              <rom name="pushmana.130" size="65536" crc="f83f92e7" sha1="37f337d7b496f8d81eed247c80390a6aabcf4b95" region="gfx1" offset="0"/>
              <rom name="pushman.004" merge="pushman.004" size="65536" crc="87aafa70" sha1="560661b23ddac106a3d2762fc32da666b31e7424" region="gfx2" offset="0"/>
              <rom name="pushman.005" merge="pushman.005" size="65536" crc="7fd1200c" sha1="15d6781a2d7e3ec2e8f85f8585b1e3fd9fe4fd1d" region="gfx2" offset="10000"/>
              <rom name="pushman.002" merge="pushman.002" size="65536" crc="0a094ab0" sha1="2ff5dcf0d9439eeadd61601170c9767f4d81f022" region="gfx2" offset="20000"/>
              <rom name="pushman.003" merge="pushman.003" size="65536" crc="73d1f29d" sha1="0a87fe02b1efd04c540f016b2626d32da70219db" region="gfx2" offset="30000"/>
              <rom name="pushman.006" merge="pushman.006" size="65536" crc="48ef3da6" sha1="407d50c2030584bb17a4d4a1bb45e0b04e1a95a4" region="gfx3" offset="0"/>
              <rom name="pushman.008" merge="pushman.008" size="65536" crc="4b6a3e88" sha1="c57d0528e942dd77a13e5a4bf39053f52915d44c" region="gfx3" offset="10000"/>
              <rom name="pushman.007" merge="pushman.007" size="65536" crc="b70020bd" sha1="218ca4a08b87b7dc5c1eed99960f4098c4fc7e0c" region="gfx3" offset="20000"/>
              <rom name="pushman.009" merge="pushman.009" size="65536" crc="cc555667" sha1="6c79e14fc18d1d836392044779cb3219494a3447" region="gfx3" offset="30000"/>
              <rom name="pushmana.189" size="65536" crc="59f25598" sha1="ace33afd6e6d07376ed01048db99b13bcec790d7" region="gfx4" offset="0"/>
              <rom name="n82s129an.ic82" merge="n82s129an.ic82" size="256" crc="ec80ae36" sha1="397ec8fc1b106c8b8d4bf6798aa429e8768a101a" region="proms" offset="0"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="8000000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="4000000"/>
              <chip type="cpu" tag="mcu" name="M68705" clock="4000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="ym1" name="YM2203" clock="2000000"/>
              <chip type="audio" tag="ym2" name="YM2203" clock="2000000"/>
              <display tag="screen" type="raster" rotate="0" width="256" height="224" refresh="60.000000" />
              <sound channels="1"/>
              <input players="2" buttons="3" coins="2">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Debug Mode (Cheat)" tag="DSW" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Pull Option" tag="DSW" mask="2">
                     <dipvalue name="5" value="2" default="yes"/>
                     <dipvalue name="9" value="0"/>
              </dipswitch>
              <dipswitch name="Level Select" tag="DSW" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Cabinet" tag="DSW" mask="8">
                     <dipvalue name="Upright" value="8" default="yes"/>
                     <dipvalue name="Cocktail" value="0"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSW" mask="16">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="16" default="yes"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="DSW" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Coinage" tag="DSW" mask="1792">
                     <dipvalue name="5 Coins/1 Credit" value="0"/>
                     <dipvalue name="4 Coins/1 Credit" value="256"/>
                     <dipvalue name="3 Coins/1 Credit" value="512"/>
                     <dipvalue name="2 Coins/1 Credit" value="768"/>
                     <dipvalue name="1 Coin/1 Credit" value="1792" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="1536"/>
                     <dipvalue name="1 Coin/3 Credits" value="1280"/>
                     <dipvalue name="1 Coin/4 Credits" value="1024"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSW" mask="2048">
                     <dipvalue name="Easy" value="2048" default="yes"/>
                     <dipvalue name="Hard" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW" mask="4096">
                     <dipvalue name="Off" value="4096" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW" mask="8192">
                     <dipvalue name="Off" value="8192" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW" mask="16384">
                     <dipvalue name="Off" value="16384" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW" mask="32768">
                     <dipvalue name="Off" value="32768" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="1024"/>
       </game>
 
 


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