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puzznici: MAME ROM Information.


History:

Puzznic (c) 1989 Taito.


This is a puzzle game in which the aim is to move symbol-bearing blocks onto identically-symboled blocks in order to eliminate them. Blocks can only be moved left or right, or dropped downwards.


The order in which the blocks are eliminated needs careful planning, as it's sometimes necessary to destroy three blocks at a time, or use blocks as bridges for other blocks. Some puzzle screens have moving background blocks that act as elevators, making careful timing essential.


Should the player make a mistake and destroy or move the wrong blocks, each puzzle screen allows for a set number of 'retries' (depending on the dipswitch settings). A retry resets all tiles to their original positions.


The game consists of eight levels, with each level consisting of four separate puzzle screens. Once a level has been completed, players can chose which level to tackle next. This translates into 36 separate puzzle screens to be completed in any one game, chosen from a total of 144 puzzle screens, giving the game much replay value.


- TECHNICAL -


Taito L System hardware

Prom Stickers : C20


Main CPU : Z80 (@ 6 Mhz)

Sound Chips : YM2203 (@ 3 Mhz)


Screen orientation : Horizontal

Video resolution : 320 x 224 pixels

Screen refresh : 60.00 Hz

Palette colors : 256


Players : 2

Control : 8-way joystick

Buttons : 2


- UPDATES -


On the Japanese version, we can play for Eurasian naked pictures. This feature was removed for Export versions.


- PORTS -


* Consoles :

NEC PC-Engine (1990)

Nintendo Famicom (1990)

Nintendo Game Boy

Sony PlayStation (2001)


* Computers :

Sinclair ZX Spectrum (1990)

Commodore C64 (1990)

Amstrad CPC (1990)

Commodore Amiga (1990)

Atari ST (1990)

NEC PC-9801 (1990)

FM Towns PC (1990)

X68000 (1990, "Puzznick")


* Others :

Nokia N-Gage ("Taito Memories") : unreleased


- SOURCES -


Game's rom.




MAME XML Output:

       <game name="puzznici" sourcefile="taito_l.c" cloneof="puzznic" romof="puzznic">
              <description>Puzznic (Italian bootleg)</description>
              <year>1989</year>
              <manufacturer>bootleg</manufacturer>
              <rom name="1.ic11" size="131072" crc="4612f5e0" sha1="dc07a365414666568537d31ef01b58f2362cadaf" region="maincpu" offset="0"/>
              <rom name="u10.ic10" size="131072" crc="4264056c" sha1="d2d8a170ae0f361093a5384935238605a59e5938" region="gfx1" offset="0"/>
              <rom name="3.ic9" size="131072" crc="2bf5232a" sha1="a8fc06bb8bae2ca6bd21e3a96c9ed38bb356d5d7" region="gfx1" offset="20000"/>
              <chip type="cpu" tag="maincpu" name="Z80" clock="6665280"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM2203" clock="3332640"/>
              <display tag="screen" type="raster" rotate="0" width="320" height="224" refresh="60.000000" />
              <sound channels="1"/>
              <input players="2" buttons="2" coins="1">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Cabinet" tag="DSWA" mask="1">
                     <dipvalue name="Upright" value="0" default="yes"/>
                     <dipvalue name="Cocktail" value="1"/>
              </dipswitch>
              <dipswitch name="Flip Screen" tag="DSWA" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="DSWA" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSWA" mask="8">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="8" default="yes"/>
              </dipswitch>
              <dipswitch name="Coinage" tag="DSWA" mask="48">
                     <dipvalue name="2 Coins/1 Credit" value="16"/>
                     <dipvalue name="1 Coin/1 Credit" value="48" default="yes"/>
                     <dipvalue name="2 Coins/3 Credits" value="0"/>
                     <dipvalue name="1 Coin/2 Credits" value="32"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSWA" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSWA" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSWB" mask="3">
                     <dipvalue name="Easy" value="2"/>
                     <dipvalue name="Medium" value="3" default="yes"/>
                     <dipvalue name="Hard" value="1"/>
                     <dipvalue name="Hardest" value="0"/>
              </dipswitch>
              <dipswitch name="Retries" tag="DSWB" mask="12">
                     <dipvalue name="0" value="0"/>
                     <dipvalue name="1" value="4"/>
                     <dipvalue name="2" value="12" default="yes"/>
                     <dipvalue name="3" value="8"/>
              </dipswitch>
              <dipswitch name="Bombs" tag="DSWB" mask="16">
                     <dipvalue name="0" value="16" default="yes"/>
                     <dipvalue name="2" value="0"/>
              </dipswitch>
              <dipswitch name="Girls" tag="DSWB" mask="32">
                     <dipvalue name="No" value="0"/>
                     <dipvalue name="Yes" value="32" default="yes"/>
              </dipswitch>
              <dipswitch name="Terms of Replay" tag="DSWB" mask="192">
                     <dipvalue name="Stage one step back/Timer continuous" value="64"/>
                     <dipvalue name="Stage reset to start/Timer continuous" value="192" default="yes"/>
                     <dipvalue name="Stage reset to start/Timer reset to start" value="128"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="256"/>
       </game>
 
 


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