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quake: MAME ROM Information.


Quake - Arcade Tournament Edition (c) 1998 LBE Systems.

An arcade conversion of the classic 1st person shooter from ID Software. It features special custom weapons, network capabilities for multi-player competitions, death-match stages and special prizes that can be print out like a redemption machine.


CPU : Pentium PC

Graphics : Quantum 3-D video card

Players : 1

Control : trackball

Buttons : 7


This game is a prototype and was never released, reportedly only 20 units were manufactured. When the game was introduced, Lazer-Tron was bought out and due to problems with the contracted programmer, the game had its development canceled.

There's a keyboard and mouse below the control panel (not accessible by the player, however).


1. Quake - Arcade Tournament Edition (1998)

2. Quake II Arcade Edition (1998)



Programming: John Carmack, Michael Abrash, John Cash

Design: John Romero, Sandy Petersen, American McGee, Tim Willits

Support: Barrett Alexander

Art: Adrian Carmack, Kevin Cloud, Paul Steed

Biz: Jay Wilbur, Mike Wilson, Donna Jackson, Todd Hollenshead

Projects: Shawn Green

Sound Effects: Trent Reznor, Nin Inch Nails


Programming & Conversion: Roger Cross, Jonathan Wright, Bill Zettler, David Foley

Audio: Sascha Dikiciyan, Cyber Age Studios

Art: Victor French

Desgin & Testing: David Foley, Peter Duke, Roger Cross, Dean Sitton, Nate Burgess

Biz: John Fowler, Tony LeVecchio, Tony Ruggeri, Joe Cusamano, Bruce bean

Special Thanks: Maria Buen-Clavo, Albert Teng, Jim Mi, Bert Kinyan, Mike Songy, Ross Smith, Bob Dekett, Susan Hopp, Tim Willits, Phil Foley, Michael Cooper-Hart, Streak Technologies


Machine's picture.

Game's ROM.

MAME Info:

0.132u4 [Siftware]

HardDisk required


- 0.133u1: Luigi30 changed CPU speed to 233MHz in Quake Arcade Tournament, added basic PC IO map, hooked up 8259, corrected year to 1998 and added some TODO statements.

- 0.132u5: Vidpro1 and Andrew Gardner added hardware notes to the Quake Arcade Tournament driver.

- 0.132u4: Siftware added Quake Arcade Tournament (Release Beta 2) (Lazer-Tron / iD Software 19??).

Harddisk: 2.01 GB (CYLS: 263, HEADS: 255, SECS: 63 - Compressed: 225.5)

MAME XML Output:

       <game name="quake" sourcefile="quakeat.c">
              <description>Quake Arcade Tournament (Release Beta 2)</description>
              <manufacturer>Lazer-Tron / iD Software</manufacturer>
              <rom name="quakearcadetournament.pcbios" size="65536" status="nodump" region="pc_bios" offset="0"/>
              <disk name="quakeat" sha1="c44695b9d521273c9d3c0e18c88f0dca0185bd7b" region="disks" index="0" writable="yes"/>
              <chip type="cpu" tag="maincpu" name="PENTIUM" clock="233000000"/>
              <display tag="screen" type="raster" rotate="0" width="512" height="256" refresh="60.000000" />
              <sound channels="0"/>
              <input players="0">
              <driver status="preliminary" emulation="preliminary" color="good" sound="preliminary" graphic="good" savestate="unsupported" palettesize="256"/>

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