Home News Forum                            
 

Play your favorite classic games and more with the GameEx front end. Read more.

quasar: MAME ROM Information.


History:

Quasar (c) 1980 Zaccaria.


- TECHNICAL -


Main CPU : S2650 (@ 3.5795 Mhz)

Sound CPU : I8035 (@ 400 Khz)

Sound Chips : DAC (@ 400 Khz)


Screen orientation : Vertical

Video resolution : 240 x 223 pixels

Screen refresh : 50.00 Hz

Palette Colors : 1024


Players : 2

Control : 2-way joystick

Buttons : 4


- TRIVIA -


Quasar is the first original game created by Zaccaria.


Zaccaria went bankrupt in 1988. The three brothers Marino, Franco and Natale Zaccaria (hence the symbol of the manufacturer, three Z with the initial of the name of the brothers on each Z) went in San Marino republic and founded Tecnoplay, a distributor of Sega arcade games in Italy among others.


- SOURCES -


Game's rom.




MAME Info:

0.79u3 [Mike Coates, Pierpaolo Prazzoli]


TODO:

* Fix DAC sound (NE555V circuit)


Bugs:

- Missing sound effects. MASH (ID 04061)


WIP:

- 0.145u5: Give quasar driver separate include [hap]. Changed description to 'Quasar (set 1)' and clone to '(set 2)'.

- 0.143u1: Tafoid fixed 3 players start mapped even though it is a 2 player game in Quasar. Changed input from 4 to 2 buttons.

- 0.141u4: Breaks some driver entanglements to simplify future driver_device conversion efforts [Atari Ace]: Several drivers are made into explicit subclasses of other drivers: Quasar from CVS.

- 0.136u1: Quench fixed massive slowdown in Quasar.

- 0.135u4: Fabio Priuli added driver data struct and save states to Quasar and fixed all sets in drivers using S2636 video chip.

- 0.135u3: Fabio Priuli converted Signetics 2636 video chip to be a MAME device and updated drivers using it accordingly.

- 0.135: Fabio Priuli fixed segmentation fault after OK in Quasar and clone.

- 0.123u1: Changed palettesize to 1544 colors.

- 0.122u6: Zsolt Vasvari fixed crash on startup. Changed I8035 CPU2 clock speed to 6MHz.

- 0.89u6: Changed S2650 CPU1 clock speed to 3579500 Hz.

- 0.79u4: Pierpaolo Prazzoli fixed some Quasar dipswitches - Game now playable.

- 0.79u3: Mike Coates and Pierpaolo Prazzoli added Quasar (Zaccaria 1980) and clone (Alternate). Other Zaccaria games are still being worked on. TODO: Sound (missing invader effect). Still not sure all noise in correct places and dipsettings.

- 25th February 2004: Mike Coates sent in a driver for Quasar by him and Pierpaolo Prazzoli. Other Zaccaria games like Astro Wars and Galaxia are still being worked on.


LEVELS: 3 (endless)


Recommended Games (Space Shooter):

Andromeda

Astro Fighter

Super Astro Fighter (DECO Cassette)

Astro Wars

Cosmic Alien

Cosmo

Galaxia

Ozma Wars

Sky Love

Destroyer

Mad Alien

Magical Spot

Magical Spot II

Moon Cresta

Moon Quasar

Quasar

Space Trek

Speak & Rescue

Pisces

UniWar S

Altair

Cosmos

Defend the Terra Attack on the Red UFO

Terranean (DECO Cassette)

Saturn


Romset: 24 kb / 15 files / 17.8 zip




MAME XML Output:

       <game name="quasar" sourcefile="quasar.c">
              <description>Quasar (set 1)</description>
              <year>1980</year>
              <manufacturer>Zaccaria / Zelco</manufacturer>
              <rom name="7b_01.bin" size="2048" crc="20a7feaf" sha1="ab89087efca2fcb9568f49ba117755ae2c1bd3a3" region="maincpu" offset="0"/>
              <rom name="6b_02.bin" size="2048" crc="c14af4a1" sha1="ca2d3aff94db43aa7c25d33b345a53f484f679cd" region="maincpu" offset="400"/>
              <rom name="5b_03.bin" size="2048" crc="3f051d8b" sha1="1dd7a5eddfb0d7871705ac9ec1b9c16c2b80ddf0" region="maincpu" offset="800"/>
              <rom name="3b_04.bin" size="2048" crc="e14d04ed" sha1="3176902e3efd72946468c7e7a221d88fcbf63c97" region="maincpu" offset="c00"/>
              <rom name="2b_05.bin" size="2048" crc="f2113222" sha1="576e0ac92ba076e00eeeae73892246f92fff252a" region="maincpu" offset="1000"/>
              <rom name="7c_06.bin" size="1024" crc="f7f1267d" sha1="29c99191b0b6186af6772d04543a5fd235f5eafd" region="maincpu" offset="2000"/>
              <rom name="6c_07.bin" size="1024" crc="772004eb" sha1="bfafb6005a1a0cff39b76ec0ad4ea1f438a2f174" region="maincpu" offset="2400"/>
              <rom name="5c_08.bin" size="1024" crc="7a87b6f3" sha1="213b8ccd7bdd650e19d2746b2d617c1950ba3d2b" region="maincpu" offset="2800"/>
              <rom name="3c_09.bin" size="1024" crc="ef87c2cb" sha1="1ba10dd3996c047e595c54a37c1abb44df3b63c6" region="maincpu" offset="2c00"/>
              <rom name="2c_10.bin" size="1024" crc="be6c4f84" sha1="b3a779457bd0d33ccb23c21a7e7cd4a6fc78bb7f" region="maincpu" offset="3000"/>
              <rom name="quasar.snd" size="2048" crc="9e489768" sha1="a9f01ef0a6512543bbdfec56037f37a0440b2b94" region="soundcpu" offset="0"/>
              <rom name="6g.bin" size="2048" crc="deb2f4a9" sha1="9a15d07a9b35bef34ce923973fc59fbd911f8111" region="gfx1" offset="0"/>
              <rom name="7g.bin" size="2048" crc="76222f30" sha1="937286fcb50bd0a61db9e71e04b5eb1a0746e1c0" region="gfx1" offset="800"/>
              <rom name="9g.bin" size="2048" crc="fd0a36e9" sha1="93f1207a36418b9ab15a25163a092308b9916528" region="gfx1" offset="1000"/>
              <rom name="12m_q.bin" size="512" crc="1ab8633d" sha1="3aed29f2326676a8d8a5de6f6bb923b6510896d8" region="proms" offset="0"/>
              <chip type="cpu" tag="maincpu" name="S2650" clock="3579500"/>
              <chip type="cpu" tag="soundcpu" name="I8035" clock="6000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="dac" name="DAC"/>
              <display tag="screen" type="raster" rotate="90" width="223" height="240" refresh="50.000000" />
              <sound channels="1"/>
              <input players="2" buttons="2" coins="2" service="yes" tilt="yes">
                     <control type="joy" ways="2"/>
              </input>
              <dipswitch name="Coin B" tag="DSW0" mask="3">
                     <dipvalue name="1 Coin/1 Credit" value="0" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="1"/>
                     <dipvalue name="1 Coin/3 Credits" value="2"/>
                     <dipvalue name="1 Coin/5 Credits" value="3"/>
              </dipswitch>
              <dipswitch name="Coin A" tag="DSW0" mask="12">
                     <dipvalue name="2 Coins/1 Credit" value="0"/>
                     <dipvalue name="1 Coin/1 Credit" value="4" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="8"/>
                     <dipvalue name="1 Coin/3 Credits" value="12"/>
              </dipswitch>
              <dipswitch name="Number of Rockets" tag="DSW0" mask="48">
                     <dipvalue name="3" value="0" default="yes"/>
                     <dipvalue name="4" value="16"/>
                     <dipvalue name="5" value="32"/>
                     <dipvalue name="6" value="48"/>
              </dipswitch>
              <dipswitch name="Free Play" tag="DSW0" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Test Mode" tag="DSW0" mask="128">
                     <dipvalue name="Collisions excluded" value="0"/>
                     <dipvalue name="Collisions included" value="128" default="yes"/>
              </dipswitch>
              <dipswitch name="High Score" tag="DSW1" mask="7">
                     <dipvalue name="No H.S." value="0"/>
                     <dipvalue name="Normal H.S." value="1" default="yes"/>
                     <dipvalue name="Low H.S." value="3"/>
                     <dipvalue name="Medium H.S." value="5"/>
                     <dipvalue name="High H.S." value="7"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSW1" mask="24">
                     <dipvalue name="Easy" value="24"/>
                     <dipvalue name="Medium" value="16" default="yes"/>
                     <dipvalue name="Difficult" value="8"/>
                     <dipvalue name="Very Difficult" value="0"/>
              </dipswitch>
              <dipswitch name="Extended Play" tag="DSW1" mask="96">
                     <dipvalue name="5500" value="32" default="yes"/>
                     <dipvalue name="7500" value="64"/>
                     <dipvalue name="9500" value="96"/>
                     <dipvalue name="17500" value="0"/>
              </dipswitch>
              <dipswitch name="Full Screen Rocket" tag="DSW1" mask="128">
                     <dipvalue name="Stop at edge" value="128" default="yes"/>
                     <dipvalue name="Wrap Around" value="0"/>
              </dipswitch>
              <dipswitch name="Sound Test" tag="DSW2" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW2" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="imperfect" emulation="good" color="good" sound="imperfect" graphic="imperfect" savestate="supported" palettesize="1544"/>
       </game>
 
 


emumovies.com      Retro bytes Portal           Bookmark and Share

 
Developed by: Spesoft  Headsoft     Terms of use     Privacy    Advertise