Home News Forum                            
 

Play your favorite classic games and more with the GameEx front end. Read more.

quizmeku: MAME ROM Information.


History:

Quiz Mekurumeku Story (c) 1992 Sega.


- TECHNICAL -


Sega System 24 hardware


Main CPU : (2x) 68000 (@ 10 Mhz)

Sound Chips : YM2151 (@ 4 Mhz), DAC (@ 4 Mhz)


Screen orientation : Horizontal

Video resolution : 496 x 384 pixels

Screen refresh : 58.00 Hz

Palette colors : 16384


Players : 4

Control : 8-way joystick

Buttons : 1


- TRIVIA -


Even if the titlescreen says 'copyright 1992', the game was released in May 1993 in Japan.


The title of this game translates from Japanese as 'Quiz Dazzling Story'.


- SOURCES -


Game's rom.




MAME Info:

0.68 [Olivier Galibert]


< Japan >


WIP:

- 0.143u5: MASH fixed missing gfx in Quiz Mekurumeku Story.

- 0.131: Fabio Priuli fixed year in Quiz Mekurumeku Story (was listed as 1994, but title screen shows 1992).

- 0.121u2: Changed description to 'Quiz Mekurumeku Story (Japan, ROM Based)'.

- 0.107u4: Canim added '4 Players' to Quiz Mekurumeku Story.

- 0.95u6: Changed input to 4 Players, 1 button and 1 coin slot. Fixed dipswitches.

- 0.77u3: Removed 3rd coin slot. Added dipswitches 'Players' and 'Answer Counts'.

- 0.68: Olivier Galibert added Quiz Mekurumeku Story (Sega 1994).

- 24th April 2003: David Haywood submitted Olivier Galibert's System 24 driver separated from the rest of the Sega rewrite. It supports Quiz Ghost Hunter, Tokoro-san no MahMahjong, Tokoro-san no MahMahjong 2 and Quiz Mekurumeku Story. Bonanza Brothers has serious graphics problems and Hot Rod boots up but doesn't work at all, so they aren't yet playable.

- 14th July 2002: Guru - Three Sega System 24 Quiz games arrived and have been dumped. The Dumping Project wishes to thank the people who have contributed funds or PCBs or dumps, or at least offered them, to the project so far.

- 10th December 2001: Olivier Galibert reported some progress on the Sega System 24 driver. Hot Rod, Tokoro-san no MahMahjong and Tokoro-san no MahMahjong 2 are all playable with sound.


Romset: 3328 kb / 8 files / 1.18 zip




MAME XML Output:

       <game name="quizmeku" sourcefile="segas24.c">
              <description>Quiz Mekurumeku Story (Japan, ROM Based)</description>
              <year>1992</year>
              <manufacturer>Sega</manufacturer>
              <rom name="epr15343.ic2" size="131072" crc="c72399a7" sha1="bfbf0079ea63f89bca4ce9081aed5d5c1d9d169a" region="maincpu" offset="0"/>
              <rom name="epr15342.ic1" size="131072" crc="0968ac84" sha1="4e1170ac123adaec32819754b5075531ff1925fe" region="maincpu" offset="1"/>
              <rom name="epr15345.ic5" size="524288" crc="88030b5d" sha1="d2feeedb9a64c3dc8dd25716209f945d12fa9b53" region="romboard" offset="0"/>
              <rom name="epr15344.ic4" size="524288" crc="dd11b382" sha1="2b0f49fb307a9aba0f295de64782ee095c557170" region="romboard" offset="1"/>
              <rom name="mpr15347.ic7" size="524288" crc="0472677b" sha1="93ae57a2817b6b54c99814fca28ef51f7ff5e559" region="romboard" offset="100000"/>
              <rom name="mpr15346.ic6" size="524288" crc="746d4d0e" sha1="7863abe36126684772a4459d5b6f3b24670ec02b" region="romboard" offset="100001"/>
              <rom name="mpr15349.ic9" size="524288" crc="770eecf1" sha1="86cc5b4a325198dc1da1446ecd8e718415b7998a" region="romboard" offset="200000"/>
              <rom name="mpr15348.ic8" size="524288" crc="7666e960" sha1="f3f88d5c8318301a8c73141de60292f8349ac0ce" region="romboard" offset="200001"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="10000000"/>
              <chip type="cpu" tag="sub" name="68000" clock="10000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM2151" clock="4000000"/>
              <chip type="audio" tag="dac" name="DAC"/>
              <display tag="screen" type="raster" rotate="0" width="496" height="384" refresh="57.524160" pixclock="16000000" htotal="656" hbend="0" hbstart="496" vtotal="424" vbend="0" vbstart="384" />
              <sound channels="2"/>
              <input players="4" buttons="1" coins="4" service="yes">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Coin A" tag="COINAGE" mask="15">
                     <dipvalue name="4 Coins/1 Credit" value="7"/>
                     <dipvalue name="3 Coins/1 Credit" value="8"/>
                     <dipvalue name="2 Coins/1 Credit" value="9"/>
                     <dipvalue name="2 Coins/1 Credit, 5/3, 6/4" value="5"/>
                     <dipvalue name="2 Coins/1 Credit, 4/3" value="4"/>
                     <dipvalue name="1 Coin/1 Credit" value="15" default="yes"/>
                     <dipvalue name="1 Coin/1 Credit, 5/6" value="3"/>
                     <dipvalue name="1 Coin/1 Credit, 4/5" value="2"/>
                     <dipvalue name="1 Coin/1 Credit, 2/3" value="1"/>
                     <dipvalue name="2 Coins/3 Credits" value="6"/>
                     <dipvalue name="1 Coin/2 Credits" value="14"/>
                     <dipvalue name="1 Coin/3 Credits" value="13"/>
                     <dipvalue name="1 Coin/4 Credits" value="12"/>
                     <dipvalue name="1 Coin/5 Credits" value="11"/>
                     <dipvalue name="1 Coin/6 Credits" value="10"/>
                     <dipvalue name="Free Play (if Coin B too) or 1/1" value="0"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="COINAGE" mask="240">
                     <dipvalue name="4 Coins/1 Credit" value="112"/>
                     <dipvalue name="3 Coins/1 Credit" value="128"/>
                     <dipvalue name="2 Coins/1 Credit" value="144"/>
                     <dipvalue name="2 Coins/1 Credit, 5/3, 6/4" value="80"/>
                     <dipvalue name="2 Coins/1 Credit, 4/3" value="64"/>
                     <dipvalue name="1 Coin/1 Credit" value="240" default="yes"/>
                     <dipvalue name="1 Coin/1 Credit, 5/6" value="48"/>
                     <dipvalue name="1 Coin/1 Credit, 4/5" value="32"/>
                     <dipvalue name="1 Coin/1 Credit, 2/3" value="16"/>
                     <dipvalue name="2 Coins/3 Credits" value="96"/>
                     <dipvalue name="1 Coin/2 Credits" value="224"/>
                     <dipvalue name="1 Coin/3 Credits" value="208"/>
                     <dipvalue name="1 Coin/4 Credits" value="192"/>
                     <dipvalue name="1 Coin/5 Credits" value="176"/>
                     <dipvalue name="1 Coin/6 Credits" value="160"/>
                     <dipvalue name="Free Play (if Coin A too) or 1/1" value="0"/>
              </dipswitch>
              <dipswitch name="Play Mode" tag="DSW" mask="1">
                     <dipvalue name="2 Player" value="1"/>
                     <dipvalue name="4 Player" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSW" mask="2">
                     <dipvalue name="Off" value="2"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Lives" tag="DSW" mask="12">
                     <dipvalue name="2" value="8"/>
                     <dipvalue name="3" value="12"/>
                     <dipvalue name="4" value="4"/>
                     <dipvalue name="5" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Answer Counts" tag="DSW" mask="16">
                     <dipvalue name="Every" value="16" default="yes"/>
                     <dipvalue name="3" value="0"/>
              </dipswitch>
              <dipswitch name="Flip Screen" tag="DSW" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSW" mask="192">
                     <dipvalue name="Easy" value="128"/>
                     <dipvalue name="Normal" value="192" default="yes"/>
                     <dipvalue name="Hard" value="64"/>
                     <dipvalue name="Hardest" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="16384"/>
       </game>
 
 


emumovies.com      Retro bytes Portal           Bookmark and Share

 
Developed by: Spesoft  Headsoft     Terms of use     Privacy    Advertise