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raimaisjo: MAME ROM Information.


History:

Raimais (c) 1988 Taito.


- TECHNICAL -


Taito L System hardware

Prom Sticker : B36


Main CPU : (2x) Z80 (@ 6 Mhz)

Sound CPU : Z80 (@ 4 Mhz)

Sound Chips : YM2610 (@ 8 Mhz)


Players : 2

Control : 8-way joystick

Buttons : 2


- TRIVIA -


Released in April 1988 in Japan.


Pony Canyon / Scitron released a limited-edition soundtrack album for this game (Taito DJ Station : G.S.M. Taito 5 - PCCB-00037) on 21/08/1990.


- UPDATES -


The Japanese version has a storyline and voices.


- SCORING -


Red dots : 90 points

Orange dots : 60 points

Yellow dots : 120 points

Green dots : 80 points

Light blue dots : 70 points

Blue dots : 100 points

Purple dots : 110 points

Light grey dots : 50 points

Grey dots : 600 points


- STAFF -


Staff : Akira Fujita, Shiro Yoshida, Yuji Sasaki, Shinichiro Kanari, Kei Kitsuno, Ichiro Fujisue, Hideki Hashimoto, Takashi Ishii, Akira Iwai, Yasuo Tsumori, Kenji Kaido, Takashi Ono, Hiroshi Ogawa, Hirotoshi Okura, Chitose Asakura, Naomi Ono, Hiromi Nishibori, Masahiro Murakami, Akira Inoue, Tetsuro Kitagawa, Yukio Ishikawa, Kazuya Mikata, Genya Kuriki, Taira Sanuki, Makoto Fujita, Yukie Kimura, Hitomi Kusano, Hideyuki Tomita, Tetsuya Mizutani, Teruyuki Ozeki, Masayuki Kikuchi, Naomasa Kitatani, Shiro Saito, Natsuki Hirosawa, Yoshinori Aiura, Masahiko Takaki, Kazuyuki Onui, Naoto Yagishita, Shizuo Aizawa, Hirokazu Matsubara, Yuta Saito, Taro Arakawa, Rika Fukami, Hiroyuki Noguchi, Minoru Yoshimura, Tsukasa Nakamura, Tomio Takeda, Junji Yarita, Hidehiro Fujiwara, Toshiyuki Nishimura, Hiroshi Tsujino, Taito Design Room, Taito Ebina, Koji Kenjo


- PORTS -


* Consoles :

Nintendo Famicom Disc System ("Youmais", more often known as "Yuu Maze")

Sony PlayStation 2 [JP] (August 25, 2005; "Taito Memories Gekan [Model SLPM-66092]")

Sony PlayStation 2 (2005, "Taito Memories Vol. 2")

Sony PSP [JP] (January 5, 2006; "Taito Memories Pocket [Model ULJM-05076]")

Microsoft XBOX (2006, "Taito Legends 2")

Sony PlayStation 2 (2006, "Taito Legends 2")


* Computers :

PC [CD-ROM] (2006, "Taito Legends 2")


- SOURCES -


Game's rom.




MAME Info:

0.101u5 [Brian Troha]

0.36b4 [Olivier Galibert]


WIP:

- 0.143u3: Changed 'Unknown' to 'Unused' dipswitch.

- 0.141u4: Changed description of clone 'Raimais (Japan / First Revision)' to 'Raimais (Japan, first revision)'.

- 0.130u4: Renamed (raimaijo) to (raimaisjo).

- 0.124u5: Corrado Tomaselli added clone Raimais (Japan / First Revision).

- 26th April 2008: Corrado Tomaselli dumped Raimais (Japan - First Revision).

- 0.122u2: Changed Z80 CPU1 clock speed to 6665280 Hz and Z80 CPU3 to 4MHz.

- 0.101u5: Brian Troha added Raimais (World). Renamed (raimais) to (raimaisj).

- 0.37b11: Added dipswitches 'Difficulty' and 'Bonus Life'.

- 0.37b6: Changed cpu1 rom ($30000) to sound1 ($0) and added new cpu1 rom. Swapped cpu2/3 roms. Replaced YM2203 sound with YM2610 (8MHz). Changed Z80 CPU1/2 clock speeds to 6MHz and Z80 CPU3 to 4MHz.

- 3rd August 2000: Jarek Burczynski fixed sound in Raimais and Champion Wrestler in the Taito L driver.

- 0.37b3: Added dipswitches 'Cabinet', 'Flip Screen', 'Demo Sounds' and 'Allow Continue'.

- 0.36b4: Olivier Galibert added Raimais (Japan) (Taito 1988).

- 26th August 1999: Olivier Galibert sent in a Taito system L driver with support for American Horseshoes, Cachat, Champion Wrestler, Fighting Hawk, Palamedes, Plotting, Puzznic and Raimais. None of them have sound though, and some have graphic bugs.

- 26th September 1998: J-ROM dumped Raimais (Japan) (c)1988 TAITO.


Other Emulators:

* Raine


LEVELS: 32


Recommended Games (Racing):

Car Polo

Fire Truck

Crash

Dodgem

Head On

Head On (Irem)

Alpha Fighter / Head On

Space Attack / Head On

Head On 2

Invinco / Head On 2

Rolling Crash / Moon Base

Space Chaser

Dorachan

Highway Chase (DECO Cassette)

Mad Alien

Rally X

Namco Classic Collection Vol.2 (Rally X)

New Rally X

Spectar

Targ

Armored Car

Jump Bug

Route 16

Thief

Radical Radial

Van-Van Car

Kamikaze Cabbie

Taxi Driver

City Connection

Porky

Fast Lane

Counter Run

Raimais

Crazy Taxi

Crazy Taxi High Roller

Emergency Call Ambulance

Pang Pang Car

Ringout 4x4


Romset: 1920 kb / 7 files / 841.4 zip




MAME XML Output:

       <game name="raimaisjo" sourcefile="taito_l.c" cloneof="raimais" romof="raimais">
              <description>Raimais (Japan, first revision)</description>
              <year>1988</year>
              <manufacturer>Taito Corporation</manufacturer>
              <rom name="b36-08.bin" size="131072" crc="f40b9178" sha1="ccf5afcf08cac0d5b2d6ba74abd62d35412f0265" region="maincpu" offset="0"/>
              <rom name="b36-09.bin" merge="b36-09.bin" size="131072" crc="9c466e43" sha1="2466a3f1f8124323008c9925f90e9a1d2edf1564" region="maincpu" offset="30000"/>
              <rom name="b36-06.bin" merge="b36-06.bin" size="65536" crc="29bbc4f8" sha1="39a68729c6180c5f6cdf604e692018e7d6bf5591" region="audiocpu" offset="0"/>
              <rom name="b36-07.bin" merge="b36-07.bin" size="65536" crc="4f3737e6" sha1="ff5f5d4ca5485441d03c8cb01a6a096941ab02eb" region="slave" offset="0"/>
              <rom name="b36-01.bin" merge="b36-01.bin" size="524288" crc="89355cb2" sha1="433e929fe8b488af84e88486d9679468a3d9677a" region="gfx1" offset="0"/>
              <rom name="b36-02.bin" merge="b36-02.bin" size="524288" crc="e71da5db" sha1="aa47ae02c359264c0a1f09ecc583eefd1ef1dfa4" region="gfx1" offset="80000"/>
              <rom name="b36-03.bin" merge="b36-03.bin" size="524288" crc="96166516" sha1="a6748218188cbd1b037f6c0845416665c0d55a7b" region="ymsnd" offset="0"/>
              <chip type="cpu" tag="maincpu" name="Z80" clock="6665280"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="4000000"/>
              <chip type="cpu" tag="slave" name="Z80" clock="4000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM2610" clock="8000000"/>
              <display tag="screen" type="raster" rotate="0" width="320" height="224" refresh="60.000000" />
              <sound channels="1"/>
              <input players="2" buttons="2" coins="2" tilt="yes">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Cabinet" tag="DSWA" mask="1">
                     <dipvalue name="Upright" value="0" default="yes"/>
                     <dipvalue name="Cocktail" value="1"/>
              </dipswitch>
              <dipswitch name="Flip Screen" tag="DSWA" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="DSWA" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSWA" mask="8">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="8" default="yes"/>
              </dipswitch>
              <dipswitch name="Coin A" tag="DSWA" mask="48">
                     <dipvalue name="2 Coins/1 Credit" value="16"/>
                     <dipvalue name="1 Coin/1 Credit" value="48" default="yes"/>
                     <dipvalue name="2 Coins/3 Credits" value="0"/>
                     <dipvalue name="1 Coin/2 Credits" value="32"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="DSWA" mask="192">
                     <dipvalue name="2 Coins/1 Credit" value="64"/>
                     <dipvalue name="1 Coin/1 Credit" value="192" default="yes"/>
                     <dipvalue name="2 Coins/3 Credits" value="0"/>
                     <dipvalue name="1 Coin/2 Credits" value="128"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSWB" mask="3">
                     <dipvalue name="Easy" value="2"/>
                     <dipvalue name="Medium" value="3" default="yes"/>
                     <dipvalue name="Hard" value="1"/>
                     <dipvalue name="Hardest" value="0"/>
              </dipswitch>
              <dipswitch name="Bonus Life" tag="DSWB" mask="12">
                     <dipvalue name="80k and 160k" value="8"/>
                     <dipvalue name="80k only" value="12" default="yes"/>
                     <dipvalue name="160k only" value="4"/>
                     <dipvalue name="None" value="0"/>
              </dipswitch>
              <dipswitch name="Lives" tag="DSWB" mask="48">
                     <dipvalue name="3" value="48" default="yes"/>
                     <dipvalue name="4" value="32"/>
                     <dipvalue name="5" value="16"/>
                     <dipvalue name="6" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSWB" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Allow Continue" tag="DSWB" mask="128">
                     <dipvalue name="Off" value="128"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="256"/>
       </game>
 
 


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