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rayforcej: MAME ROM Information.


History:

Rayforce (c) 1993 Taito.


A vertically scrolling shooter featuring a lock-on secondary weapon.


- TECHNICAL -


Taito F3 System hardware

Prom Stickers : D66


Main CPU : 68EC020

Sound CPU : 68000

Sound Chips : ES5505


Players : 4

Control : 8-way joystick

Buttons : 4


- TRIVIA -


Even if title screen says 1993, Rayforce was released in January 1994 in Japan.


Rayforce had great BGM and graphics, so it was very popular in the Japanese gamer community in its time. But not for long... When Street Fighter 2 was released, many a shoot'em up fan turned into an SF2 fan.


The first work of the game producer, Yukio Abe, was "Master of Weapon" were you can easily find similar gameplay and ideas.


The game forbids the initials 'SEX' on the high score table. If you try, it gets changed to 'BOO'.


This game is known outside Japan as "Gunlock".


Pony Canyon / Scitron released a limited-edition soundtrack album for this game (Rayforce - PCCB-00153) on 21/04/1994.


- UPDATES -


The US version is slightly different, it has the "Recycle It, Don't Trash It!" screen.


- SERIES -


1. Rayforce (1993)

2. Ray Storm (1996)

3. Ray Crisis (1998)


- STAFF -


Producer : Yukiwo Ishikawa (Yukio Abe)

Directors : Yukiwo Ishikawa (Yukio Abe), Tatsuo Nakamura

Game designers : Tatsuo Nakamura, Yukio Abe, Tomohisa Yamashita

Software : Tatsuo Nakamura, Shinji Soyano, Hikaru Taniguchi, Masao Kashino, Isao Ooyama

Character Graphics designers : Hideyuki Kato, Tomohisa Isobe, Shinjirou Sugitani, Hiroyo Kujirai, Yasuhiro Noguchi

Screen Graphics designers : Hideyuki Kato, V.A.P, Peacock

Music & Sound effects : Tamayo Kawamoto (Zuntata)

Sound effects : Munehiro Nakanishi (Zuntata)

Sound direction : Hiroshige Tonomura (TONO) (Zuntata)

Design works : Kyoko Umezu

Hardware : Katsumi Kaneoka


- PORTS -


* Consoles :

Sega Saturn ("Layer Section")

Sony PlayStation 2 (2006, "Taito Legends 2") (Europe only)

Microsoft XBOX (2006, "Taito Legends 2") (Europe only)

Sony PlayStation 2 [JP] (January 27, 2007; "Taito Memories II Joukan [Model SLPM-66649]")

Sony PlayStation 2 (2007, "Taito Memories II Vol. 1") (Japan only)


* Computers :

PC [MS Windows] (2006, "Taito Legends 2") (Europe only)


- SOURCES -


Game's rom.




MAME Info:

0.37b11 [Bryan McPhail]


Artwork available


Bugs:

- There are small, square glitches on the title screen. Kanikani (ID 02527)


WIP:

- 0.138u2: Stefan Lindberg and Dumping Union added PCB locations to Gunlock and clones.

- 0.133u1: Renamed (rayforcj) to (rayforcej).

- 0.127u7: Couriersud fixed a title screen trouble in Gunlock and clone Ray Force (Ver 2.3J 1994/01/20).

- 0.105u1: Changed description of 'Gunlock (World)' to 'Gunlock (Ver 2.3O 1994/01/20)' and clones 'Rayforce (Japan)' to 'Ray Force (Ver 2.3J 1994/01/20)' and 'Rayforce (US)' to 'Ray Force (Ver 2.3A 1994/01/20)'.

- 0.126u1: Nicola Salmoria fixed color of battleships in 1st stage and explosive color of the demo.

- 0.102u5: Nicola Salmoria fixed sound and music get glichy from the 2nd stage boss since 0.92 in Gunlock.

- 0.37b11: Bryan McPhail added Gunlock (World) (Taito 1993) and clones Rayforce (US) and Rayforce (Japan).

- 16th January 2001: Bryan McPhail fixed some memory corrupting bugs in the Taito F3 driver.

- 15th January 2001: Bryan McPhail finally submitted his Taito F3 driver, which is not graphically perfect and crashes hard sometimes but has complete ES5505 sound emulation thanks to Aaron Giles, Ian Schmidt and R. Belmont. Not all games are working due to 68020 core bugs, but these are: Ring Rage, Arabian Magic, Riding Fight, Grid Seeker: Project Stormhammer, Gunlock / Rayforce, Super Cup Finals / Hat Trick Hero '93, Top Ranking Stars, Light Bringer, Kaiser Knuckle / Global Champion, Bubble Bobble 2 / Bubble Symphony, Space Invaders DX, Taito Power Goal / Hat Trick Hero '95, Quiz Theater - 3tsu no Monogatari, Akkanvader, Moriguchi Hiroko no Quiz de Hyuu!Hyuu!, Puzzle Bobble 2 / Bust-A-Move Again, Puzzle Bobble 2X, Kyukyoku Tiger 2, Bubble Memories, Cleopatra Fortune, Puzzle Bobble 3, Arkanoid Returns, Kirameki Star Road, Puchi Carat and Pop 'N Pop.


LEVELS: 7


Other Emulators:

* Raine


Recommended Games (Star Force):

Catacomb

Vega

Night Star (DECO Cassette)

Nova 2001

Star Jacker

Zodiack

Star Force

Alpha Mission / ASO

Alpha Mission II / ASO II

Astro Warrior (Mega-Tech)

Mission 660

Rafflesia

S.R.D. Mission

Truxton

Truxton II

Blast Off

Blazing Lazers

The Next Space

Omega Fighter

Lethal Thunder

Pollux

Strike Gunner S.T.G

Vimana

Explosive Breaker

Final Star Force

Galmedes

Gunlock

GunNail

Nebulas Ray

Super-X

Gekirindan

Viper Phase 1

Fever SOS

Mars Matrix: Hyper Solid Shooting


Romset: 11776 kb / 14 files / 4.78 zip




MAME XML Output:

       <game name="rayforcej" sourcefile="taito_f3.c" cloneof="gunlock" romof="gunlock">
              <description>Ray Force (Ver 2.3J 1994/01/20)</description>
              <year>1993</year>
              <manufacturer>Taito Corporation</manufacturer>
              <rom name="d66-18.ic24" merge="d66-18.ic24" size="262144" crc="8418513e" sha1="a071647268fad08802b88fb6d795612218b7ddef" region="maincpu" offset="0"/>
              <rom name="d66-19.ic26" merge="d66-19.ic26" size="262144" crc="95731473" sha1="ab79821cd6098a4db84ebc9a499c29b1525510a5" region="maincpu" offset="1"/>
              <rom name="d66-21.ic37" merge="d66-21.ic37" size="262144" crc="bd0d60f2" sha1="609ed2b04cb9efc4b370dcbdf22fd168318989be" region="maincpu" offset="2"/>
              <rom name="d66-20.ic35" size="262144" crc="798f0254" sha1="b070588053bddc3d0b0c2660192b0cb16bf8247f" region="maincpu" offset="3"/>
              <rom name="d66-03.ic45" merge="d66-03.ic45" size="1048576" crc="e7a4a491" sha1="87837e8dd1c9a1db5e540b678233634bd52328f0" region="gfx1" offset="0"/>
              <rom name="d66-04.ic46" merge="d66-04.ic46" size="1048576" crc="c1c7aaa7" sha1="f929516cf50d82b2d1d1b4c49a0eb1dea819aae1" region="gfx1" offset="1"/>
              <rom name="d66-05.ic47" merge="d66-05.ic47" size="1048576" crc="a3cefe04" sha1="dd4f47a814853f4512ce25c5f25121c53ee4ada1" region="gfx1" offset="300000"/>
              <rom name="d66-06.ic48" merge="d66-06.ic48" size="1048576" crc="b3d8126d" sha1="3cbb44f396973c36abdf3fdf391becb22bb6d661" region="gfx2" offset="0"/>
              <rom name="d66-07.ic49" merge="d66-07.ic49" size="1048576" crc="a6da9be7" sha1="b528505ab925db75acf31bfbed2035cbe36e7a74" region="gfx2" offset="1"/>
              <rom name="d66-08.ic49" merge="d66-08.ic49" size="1048576" crc="9959f30b" sha1="64bf2bf995c283c00d968e3c078b824de4084d3d" region="gfx2" offset="300000"/>
              <rom name="d66-23.ic10" merge="d66-23.ic10" size="262144" crc="57fb7c49" sha1="f8709fd1e9ea7cee10ee2288d13339f675a7d3ae" region="audiocpu" offset="100000"/>
              <rom name="d66-22.ic23" merge="d66-22.ic23" size="262144" crc="83dd7f9b" sha1="dae21f64232d3e268f22b5e9899e0b726fdc9a9f" region="audiocpu" offset="100001"/>
              <rom name="d66-01.ic2" merge="d66-01.ic2" size="2097152" crc="58c92efa" sha1="bb207b35b8f9538362bb99a9ec8df206694f00ce" region="ensoniq.0" offset="0"/>
              <rom name="d66-02.ic3" merge="d66-02.ic3" size="2097152" crc="dcdafaab" sha1="c981c7e54a2a9aaa85bb758691858495d623b029" region="ensoniq.0" offset="400000"/>
              <chip type="cpu" tag="maincpu" name="68EC020" clock="16000000"/>
              <chip type="cpu" tag="audiocpu" name="68000" clock="16000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="ensoniq" name="ES5505" clock="15238050"/>
              <display tag="screen" type="raster" rotate="90" width="320" height="224" refresh="58.970000" />
              <sound channels="2"/>
              <input players="4" buttons="4" coins="4" service="yes" tilt="yes">
                     <control type="joy" ways="8"/>
                     <control type="dial" minimum="0" maximum="4095" sensitivity="25" keydelta="25"/>
              </input>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="8192"/>
       </game>
 
 


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