Home News Forum                            

Play your favorite classic games and more with the GameEx front end. Read more.

redclasha: MAME ROM Information.


Red Clash (c) 1981 Tehkan.


Main CPU : Z80 (@ 4 Mhz)

Screen orientation : Vertical

Video resolution : 192 x 240 pixels

Screen refresh : 60.00 Hz

Palette colors : 64

Players : 2

Control : 8-way joystick

Buttons : 1


Licensed to Kaneko one year later (June 1982).

About Tekkan (now Tecmo): Tekkan was established as a yacht management company in July 1967. In 1986, Tekkan decided to change their name to 'Tecmo'. In 2010, Tecmo decide to merge with Koei. So, today the company is called 'Tecmo-Koei Holdings'.


In the old version (by Tehkan), the ship doesn't move during the attract mode.


* Consoles :

Emerson Arcadia (1982)


Game's rom.

Machine's picture.

MAME Info:

0.102u1 [Chaneman]

0.37b16 [Inkling]


* Add analog sound


- 0.146: hap fixed regression in Red Clash driver (hang on boot).

- 0.135u3: Fabio Priuli added driver data struct and save states to the Red Clash driver.

- 0.133u1: Renamed (redclsha) to (redclasha) and (redclask) to (redclashk).

- 0.131u1: Angelo Salese merged memory maps in the Red Clash driver, also cleaned-up the irq/nmi generation on coin insertion.

- 0.123u2: Changed palettesize to 128 colors.

- 0.102u1: Chaneman added Red Clash (set 1). Changed 'Red Clash' to clone 'Red Clash (set 2)'. Renamed (redclash) to (redclsha).

- 0.97u2: Frank Palazzolo cleaned up starfield code and fixed/added starfields to Red Clash. Changed palettesize to 64 colors.

- 15th June 2005: Frank Palazzolo - I've hooked up the starfield generator code to Zero Hour and Red Clash.

- 3rd May 2005: Frank Palazzolo - Well, I found time to make a few more discoveries. The Space Raider boardset is 3 PCB's. Two of them are full size and obviously two halves of the same design. Then, there is a little PCB grafted on top, connected via a 24-pin dip connector, with wires going to the other two boards. I suspected that this board was the starfield generator. Sure enough, if you unplug it and run the board, the stars disappear. Cool - less work for me. Then, I noticed something else. Two chips were missing from the board, and it was labeled with the number 8011, unlike the other boards. Maybe this board is from another game? Searching through the MAME code, there is a comment that Universal game #8011 is Zero Hour. Luckily, a manual and schematics are available for Zero Hour. The starfield board is the same! In Zero Hour, this board provides both color generation and stars. The missing chips in Space Raider disable the color generation part, since that's already on the main board. Anyways, I added preliminary support for the scrolling stars to MAME, and it looks right. I need to measure a few more things to get the timing exact. When I'm done with Space Raider, I'd like to add the stars to the Zero Hour / Red Clash driver, since it's missing there as well.

- 0.55: Fixed gfx2 rom address to $800.

- 0.37b16: Inkling added Red Clash (Tehkan 1981) and clone (Kaneko). In the Tehkan set the ship doesn't move during attract mode. Earlier version? Gameplay is different too.

- 23rd February 2001: David Haywood improved the Red Clash sprite decoding on the driver started by 'inkling', but the game is far from playable.

LEVELS: 3 (endless)

Recommended Games (Space Shooter 2):

Devil Zone

Killer Comet



Radar Scope

Space Firebird

Zero Hour

Astro Blaster

Astro Fantasia (DECO Cassette)

Black Hole


Laser Battle

Red Clash

Satan of Saturn

Space Cruiser


Azurian Attack

Battle Cross


Sky Base

Space Raider



Juno First

Mad Planets


Halley's Comet

Sky Fox

Star Fighter

Space Bomber

Romset: 23 kb / 9 files / 12.2 zip

MAME XML Output:

       <game name="redclasha" sourcefile="redclash.c" cloneof="redclash" romof="redclash">
              <description>Red Clash (set 2)</description>
              <rom name="rc1.11c" size="4096" crc="5b62ff5a" sha1="981d3c72f28b7d136a0bad9243d39fd1ba3abc97" region="maincpu" offset="0"/>
              <rom name="rc3.7c" size="4096" crc="409c4ee7" sha1="15c03a4093d7695751a143aa749229fcb7721f46" region="maincpu" offset="1000"/>
              <rom name="rc2.9c" size="4096" crc="5f215c9a" sha1="c305f7be19f6a052c08feb0b63a0326b6a1bd808" region="maincpu" offset="2000"/>
              <rom name="rc6.12a" merge="6.12a" size="2048" crc="da9bbcc2" sha1="4cbe03c7f5e99cc2f124e0089ea3c392156b5d92" region="gfx1" offset="0"/>
              <rom name="rc4.3e" size="4096" crc="64ca8b63" sha1="5fd1ca9b81f66b4d2041674900718dc8c94c2a97" region="gfx2" offset="0"/>
              <rom name="rc5.3d" size="4096" crc="fce610a2" sha1="0be829c6f6f5c3a19056ba1594141c1965c7aa2a" region="gfx2" offset="800"/>
              <rom name="1.12f" merge="1.12f" size="32" crc="43989681" sha1="0d471e6f499294f2f62f27392b8370e2af8e38a3" region="proms" offset="0"/>
              <rom name="2.4a" merge="2.4a" size="32" crc="9adabf46" sha1="f3538fdbc4280b6be46a4d7ebb4c34bd1a1ce2b7" region="proms" offset="20"/>
              <rom name="3.11e" merge="3.11e" size="32" crc="27fa3a50" sha1="7cf59b7a37c156640d6ea91554d1c4276c1780e0" region="proms" offset="40"/>
              <chip type="cpu" tag="maincpu" name="Z80" clock="4000000"/>
              <display tag="screen" type="raster" rotate="270" width="240" height="192" refresh="60.000000" />
              <sound channels="0"/>
              <input players="2" buttons="1" coins="2">
                     <control type="joy" ways="8"/>
              <dipswitch name="Difficulty?" tag="DSW1" mask="3">
                     <dipvalue name="Easy?" value="3" default="yes"/>
                     <dipvalue name="Medium?" value="2"/>
                     <dipvalue name="Hard?" value="1"/>
                     <dipvalue name="Hardest?" value="0"/>
              <dipswitch name="Unknown" tag="DSW1" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Cabinet" tag="DSW1" mask="8">
                     <dipvalue name="Upright" value="0" default="yes"/>
                     <dipvalue name="Cocktail" value="8"/>
              <dipswitch name="High Score" tag="DSW1" mask="16">
                     <dipvalue name="0" value="0"/>
                     <dipvalue name="10000" value="16" default="yes"/>
              <dipswitch name="Unknown" tag="DSW1" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Lives" tag="DSW1" mask="192">
                     <dipvalue name="1" value="0"/>
                     <dipvalue name="3" value="192" default="yes"/>
                     <dipvalue name="5" value="128"/>
                     <dipvalue name="7" value="64"/>
              <dipswitch name="Coin A" tag="DSW2" mask="15">
                     <dipvalue name="6 Coins/1 Credit" value="4"/>
                     <dipvalue name="5 Coins/1 Credit" value="5"/>
                     <dipvalue name="4 Coins/1 Credit" value="6"/>
                     <dipvalue name="3 Coins/1 Credit" value="8"/>
                     <dipvalue name="2 Coins/1 Credit" value="10"/>
                     <dipvalue name="3 Coins/2 Credits" value="7"/>
                     <dipvalue name="1 Coin/1 Credit" value="15" default="yes"/>
                     <dipvalue name="2 Coins/3 Credits" value="9"/>
                     <dipvalue name="1 Coin/2 Credits" value="14"/>
                     <dipvalue name="1 Coin/3 Credits" value="13"/>
                     <dipvalue name="1 Coin/4 Credits" value="12"/>
                     <dipvalue name="1 Coin/5 Credits" value="11"/>
                     <dipvalue name="1 Coin/6 Credits" value="3"/>
                     <dipvalue name="1 Coin/7 Credits" value="2"/>
                     <dipvalue name="1 Coin/8 Credits" value="1"/>
                     <dipvalue name="1 Coin/9 Credits" value="0"/>
              <dipswitch name="Coin B" tag="DSW2" mask="240">
                     <dipvalue name="6 Coins/1 Credit" value="64"/>
                     <dipvalue name="5 Coins/1 Credit" value="80"/>
                     <dipvalue name="4 Coins/1 Credit" value="96"/>
                     <dipvalue name="3 Coins/1 Credit" value="128"/>
                     <dipvalue name="2 Coins/1 Credit" value="160"/>
                     <dipvalue name="3 Coins/2 Credits" value="112"/>
                     <dipvalue name="1 Coin/1 Credit" value="240" default="yes"/>
                     <dipvalue name="2 Coins/3 Credits" value="144"/>
                     <dipvalue name="1 Coin/2 Credits" value="224"/>
                     <dipvalue name="1 Coin/3 Credits" value="208"/>
                     <dipvalue name="1 Coin/4 Credits" value="192"/>
                     <dipvalue name="1 Coin/5 Credits" value="176"/>
                     <dipvalue name="1 Coin/6 Credits" value="48"/>
                     <dipvalue name="1 Coin/7 Credits" value="32"/>
                     <dipvalue name="1 Coin/8 Credits" value="16"/>
                     <dipvalue name="1 Coin/9 Credits" value="0"/>
              <driver status="preliminary" emulation="good" color="preliminary" sound="preliminary" graphic="imperfect" savestate="supported" palettesize="128"/>

emumovies.com      Retro bytes Portal           Bookmark and Share

Developed by: Spesoft  Headsoft     Terms of use     Privacy    Advertise