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ringohja: MAME ROM Information.


Ring no Ohja (c) 1988 Konami.

A wrestling game in which you select 2 wrestlers from a choice of 8 and compete in tag-team battles.


Game ID : GX799

Main CPU : HD6309 (@ 3 Mhz)

Sound CPU : Z80 (@ 3.579545 Mhz)

Sound Chips : K007232 (@ 3.579545 Mhz), UPD7759 (@ 640 Khz)

Screen orientation : Horizontal

Video resolution : 288 x 224 pixels

Screen refresh : 60.00 Hz

Palette colors : 256

Players : 2

Control : 8-way joystick

Buttons : 3


Released in June 1988.

The title of this game translates from Japanese as 'King of the Ring'.

This game is known outside Japan as "The Main Event".

A number of wrestlers in the game are based on real-life wrestlers. For instance, Kamikaze Ken is based on Ricky 'The Dragon' Steamboat, Bigfoot Joe is based on King Kong Bundy and Alan the Empire is based on the late Andre the Giant. In another example, Conan the Great is loosely based on Hulk Hogan.

The game's commentator can also heard on fellow Konami games, "Blades of Steel" and "Hard Puncher".

King Records released a limited-edition soundtrack album for this game (Konami Game Music Collection Vol.0 - 276A-7708) on 21/07/1989.


Game's rom.

MAME Info:

0.33b7 [Bryan McPhail]


- 0.145u4: hap fixed sound regression MainEvent driver.

- 0.142u3: Angelo Salese fixed protection read-back registers 0x07 and 0x0e / 0x0f in K051733 math chip. Made K051733 RNG to behave like an adder.

- 0.136u1: Fabio Priuli added driver data struct and save states to the MainEvent driver.

- 0.135u4: Fabio Priuli updated The Main Event to use Konami video devices.

- 0.133u2: Kanikani cleanup dipswitches in The Main Event.

- 0.133u1: Brian Troha added DIP locations to The Main Event. Changed 'Unknown' dipswitches to 'Unused'. Renamed (mainev2p) to (mainevt2p).

- 0.131u1: Angelo Salese merged memory maps in the MainEvent driver.

- 0.122u7: Changed HD6309 CPU1 clock speed to 12MHz.

- 0.106u3: Fixed 'Difficulty' dipswitch port names.

- 3rd January 2004: Pierpaolo Prazzoli fixed Main Event (SNK) so that it starts again.

- 0.69: Added clone The Main Event (2 Players ver. X). Changed parent description to 'The Main Event (4 Players ver. Y)' and clones '(version F)' to '(4 Players ver. F)' and 'Ring no Ohja (Japan)' to 'Ring no Ohja (Japan 2 Players ver. N)'.

- 2nd September 2002: Stephane Humbert added a 2 players version of Main Event.

- 0.59: Changed sound2 rom address to ($0).

- 0.36b9: Added clone Ring no Ohja (Japan).

- 0.36b3: Changed M6309 CPU1 clock speed to 3MHz and Z80 CPU2 to 3579545 Hz.

- 10th August 1999: Nicola fixed half priority sprites in Main Event.

- 0.36b2: Changed M6309 CPU1 clock speed to 2MHz. Added priority encoder prom ($0 - not used).

- 3rd August 1999: Bryan McPhail sent in a 007232 update which added bankswitching to the samples, necessary for Main Event.

- 3rd March 1999: Hiromitsu Shioya sent in a newer version of the K007232 sound chip emulation which now supports stereo output.

- 0.35b2: Nicola Salmoria added clone The Main Event (version F). Changed parent description to 'The Main Event (version Y)'. Sound in The Main Event [Nicola Salmoria]. Added Z80 (4MHz) CPU2, KONAMI 007232, uPD7759 sound and sound1 rom ($0) and sound2 rom ($0).

- 0.34RC1: Dave W. added high score saving to The Main Event.

- 0.33b7: Bryan McPhail added 'The Main Event' (Konami 1988). Sprite priorities not yet fully correct. No sound. Graphics rom test fails.

- 1st March 1998: Dumped The Main Event (4 Players ver. Y).

ARCADE RELEASE: Ring no Ouja (Konami) - 1988/Jun/23

Other Emulators:

* FB Alpha

Recommended Games (Wrestling):

The Big Pro Wrestling!


Champion Pro Wrestling

Mat Mania

Body Slam

Mania Challenge

Pro Wrestling (PlayChoice-10)

Robo Wres 2001

The Main Event

Champion Wrestler

Grudge Match (Yankee Game Technology)

Wrestle War

Wrestle War (Mega-Tech)

WWF Superstars

WWF WrestleFest

Ring Rage

3 Count Bout / Fire Suplex

Muscle Bomber Duo

Saturday Night Slam Masters

Ring of Destruction: Slammasters II

Blazing Tornado

WWF: Wrestlemania

Shin Nihon Pro Wrestling Toukon Retsuden 3 Arcade

Shin Nihon Pro Wrestling Toukon Retsuden 4 Arcade Edition

Zen Nippon Pro-Wrestling Featuring Virtua


Buriki One

Giant Gram

Giant Gram 2000

WWF Royal Rumble

Romset: 2273 kb / 11 files / 1.25 zip

MAME XML Output:

       <game name="ringohja" sourcefile="mainevt.c" cloneof="mainevt" romof="mainevt">
              <description>Ring no Ohja (Japan 2 Players ver. N)</description>
              <rom name="799n02.k11" size="65536" crc="f9305dd0" sha1="7135053be9d46ac9c09ab63eca1eb71825a71a13" region="maincpu" offset="10000"/>
              <rom name="799c01.f7" merge="799c01.f7" size="32768" crc="447c4c5c" sha1="86e42132793c59cc6feece143516f7ecd4ed14e8" region="audiocpu" offset="0"/>
              <rom name="799c06.f22" merge="799c06.f22" size="32768" crc="f839cb58" sha1="b36202ca2b68b6249c3f972ad09501e28a0162f7" region="gfx1" offset="0"/>
              <rom name="799c07.h22" merge="799c07.h22" size="32768" crc="176df538" sha1="379e1de81afb85b1559de170cd2ab9f4af2b137e" region="gfx1" offset="1"/>
              <rom name="799c08.j22" merge="799c08.j22" size="32768" crc="d01e0078" sha1="7ac242eb24271ac2783ec4d9e97ae051f1f3363a" region="gfx1" offset="10000"/>
              <rom name="799c09.k22" merge="799c09.k22" size="32768" crc="9baec75e" sha1="a8f6102c8fd46f18678f336bc44be31458ca9256" region="gfx1" offset="10001"/>
              <rom name="799b04.h4" merge="799b04.h4" size="524288" crc="323e0c2b" sha1="c108d656b6ceff13c910739e4ca760acbb640de3" region="gfx2" offset="0"/>
              <rom name="799b05.k4" merge="799b05.k4" size="524288" crc="571c5831" sha1="2a18f0bcf6946ada6e0bde7edbd11afd4db1c170" region="gfx2" offset="80000"/>
              <rom name="63s141n.k14" merge="63s141n.k14" size="256" crc="61f6c8d1" sha1="c70f1f8e434aaaffb89e30e2230a08374ef324ad" region="proms" offset="0"/>
              <rom name="799b03.d4" merge="799b03.d4" size="524288" crc="f1cfd342" sha1="079afc5c631de7f5b652d0ce6fd44b3aacd14a1b" region="k007232" offset="0"/>
              <rom name="799b06.c22" merge="799b06.c22" size="524288" crc="2c8c47d7" sha1="18a899767177ddfd870df9ed156d8bbc04b58a19" region="upd" offset="0"/>
              <chip type="cpu" tag="maincpu" name="HD6309" clock="12000000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="3579545"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="k007232" name="K007232" clock="3579545"/>
              <chip type="audio" tag="upd" name="UPD7759" clock="640000"/>
              <display tag="screen" type="raster" rotate="0" width="288" height="224" refresh="60.000000" />
              <sound channels="1"/>
              <input players="2" buttons="3" coins="2">
                     <control type="joy" ways="8"/>
              <dipswitch name="Coin A" tag="DSW1" mask="15">
                     <dipvalue name="4 Coins/1 Credit" value="2"/>
                     <dipvalue name="3 Coins/1 Credit" value="5"/>
                     <dipvalue name="2 Coins/1 Credit" value="8"/>
                     <dipvalue name="3 Coins/2 Credits" value="4"/>
                     <dipvalue name="4 Coins/3 Credits" value="1"/>
                     <dipvalue name="1 Coin/1 Credit" value="15" default="yes"/>
                     <dipvalue name="4 Coins/5 Credits" value="0"/>
                     <dipvalue name="3 Coins/4 Credits" value="3"/>
                     <dipvalue name="2 Coins/3 Credits" value="7"/>
                     <dipvalue name="1 Coin/2 Credits" value="14"/>
                     <dipvalue name="2 Coins/5 Credits" value="6"/>
                     <dipvalue name="1 Coin/3 Credits" value="13"/>
                     <dipvalue name="1 Coin/4 Credits" value="12"/>
                     <dipvalue name="1 Coin/5 Credits" value="11"/>
                     <dipvalue name="1 Coin/6 Credits" value="10"/>
                     <dipvalue name="1 Coin/7 Credits" value="9"/>
              <dipswitch name="Coin B" tag="DSW1" mask="240">
                     <dipvalue name="4 Coins/1 Credit" value="32"/>
                     <dipvalue name="3 Coins/1 Credit" value="80"/>
                     <dipvalue name="2 Coins/1 Credit" value="128"/>
                     <dipvalue name="3 Coins/2 Credits" value="64"/>
                     <dipvalue name="4 Coins/3 Credits" value="16"/>
                     <dipvalue name="1 Coin/1 Credit" value="240" default="yes"/>
                     <dipvalue name="4 Coins/5 Credits" value="0"/>
                     <dipvalue name="3 Coins/4 Credits" value="48"/>
                     <dipvalue name="2 Coins/3 Credits" value="112"/>
                     <dipvalue name="1 Coin/2 Credits" value="224"/>
                     <dipvalue name="2 Coins/5 Credits" value="96"/>
                     <dipvalue name="1 Coin/3 Credits" value="208"/>
                     <dipvalue name="1 Coin/4 Credits" value="192"/>
                     <dipvalue name="1 Coin/5 Credits" value="176"/>
                     <dipvalue name="1 Coin/6 Credits" value="160"/>
                     <dipvalue name="1 Coin/7 Credits" value="144"/>
              <dipswitch name="Unused" tag="DSW2" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Unused" tag="DSW2" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Unused" tag="DSW2" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Bonus Energy" tag="DSW2" mask="24">
                     <dipvalue name="60" value="0"/>
                     <dipvalue name="70" value="8"/>
                     <dipvalue name="80" value="16" default="yes"/>
                     <dipvalue name="90" value="24"/>
              <dipswitch name="Difficulty" tag="DSW2" mask="96">
                     <dipvalue name="Easy" value="96"/>
                     <dipvalue name="Normal" value="64" default="yes"/>
                     <dipvalue name="Hard" value="32"/>
                     <dipvalue name="Very Hard" value="0"/>
              <dipswitch name="Demo Sounds" tag="DSW2" mask="128">
                     <dipvalue name="Off" value="128"/>
                     <dipvalue name="On" value="0" default="yes"/>
              <dipswitch name="Flip Screen" tag="DSW3" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Unused" tag="DSW3" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Service Mode" tag="DSW3" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Unused" tag="DSW3" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="256"/>

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