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robocopu0: MAME ROM Information.

MAME Info:

0.53 [Bryan McPhail]

0.36b5 [?]

0.31 [Bryan McPhail]

Artwork available


- Original PCB running through an RGB board and into my PC. Smitdogg (ID 03955)


- 0.143u8: Kanikani fixed DIP locations in Robocop.

- 0.142: Changed OKI6295 clock speed to 1MHz in clone Robocop (World bootleg).

- 25th August 2010: Smitdogg - ChrisQC sent a Rygar bootleg and a Robocop that has graphic glitches. The MCU is still good on it so we're going to decap that one and resell my perfectly working boards for recycle funds.

- 22nd July 2010: Smitdogg - Two Robocop PCBs arrived already. It looks like we'll also get corrected rom labels out of it and the US Revision 0 in MAME I think is actually Revision 3.

- 20th July 2010: Smitdogg - We ordered a Robocop for decapping. The only game left needed in the dec0.c driver now is Birdie Try.

- 0.136u2: Changed HuC6280 CPU3 clock speed to 1342329 Hz and OKI6295 to 1MHz.

- 0.133u1: Renamed (robocpu0) to (robocopu0).

- 0.131u3: Irongiant added newly-dumped PROMs ($0, 400) to Robocop.

- 0.129u5: Andrew Welburn, Phil Bennett and David Haywood added clone Automat (bootleg of Robocop).

- 10th June 2007: Mr. Do - This week we have a Robocop bezel, thanks to the BYOAC/CAG artwork.

- 21st April 2006: Roberto Fresca - Fixed 'Difficulty' dipswitches in Robocop and clones.

- 0.53: Added Robocop (World revision 4) and clone (Japan). Renamed (robocop) to (robocopw). Bryan McPhail fixed the protection in the original Robocop. Added HuC6280 cpu3 rom.

- 26th July 2001: Bryan McPhail cracked the protection in all the original Robocop ROM sets.

- 23rd July 2001: Bryan McPhail added another Robocop clone ROM.

- 2nd October 1999: Bryan McPhail fixed robocopb from crashing.

- 0.36b5: Added Robocop (World revision 3) and clones (US revision 0) and (US revision 1). Changed 'Robocop (bootleg)' to clone '(World bootleg)'. Renamed (robocopp) to (robocopb). Added HuC6280 (1342325 Hz) CPU3.

- 0.34b3: Dani Portillo added high score saving to Robocop

- 0.34b2: JC Alexander fixed ending in Robocop.

- 0.33b5: Nicola Salmoria fixed bug in ADPCM sample playback. Many games are affected, e.g. Robocop and Bad Dudes. Games which use the dynamic palette system and no longer need 16-bit modes. The new code is also used by drivers which were previously doing the palette reduction by themselves, but couldn't handle well color cycling and fades: Bad Dudes, Robocop, Hippodrome, Heavy Barrel, Sly Spy and Midnight Resistance [Nicola Salmoria].

- 0.33b1: Nicola Salmoria added fade-in/fade-out in Robocop.

- 0.31: Bryan McPhail added Robocop (bootleg) (Data East 1988).

- 19th March 1998: Dumped Robocop (World bootleg).


- In the year 1990, old Detroit has been overtaken by crime. Cop killers are running loose. Officer Murphy was a victim. Murphy is now into part man/part machine, Robocop. Robocop: The ultimate crime stopper! Restore law and order, if you can! Prime Directives: 1. Serve the public trust, 2. Protect the innocent and 3. Uphold the law.


Other Emulators:

* FB Alpha

Movie: Robocop

Genre: Action, Sci-fi

Year: USA 1987

Director: Paul Verhoeven

Studio: Orion Pictures

Cast: Peter Weller, Nancy Allen, Daniel O'Herlihy, Miguel Ferrer, Ronny Cox

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Street Heat

Jail Break

APB - All Points Bulletin

Chase H.Q.

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Special Criminal Investigation (Tourvision PCE bootleg)

Super Chase

Round Up 5 - Super Delta Force

Gang Busters



Robocop 2

Robocop 3 (Nintendo Super System)

Vs. Freedom Force

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Dead Connection


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Lethal Weapon (Nintendo Super System)

Lucky & Wild

Judge Dredd (rev LA1, prototype)

Judge Dredd (Rev C Dec. 17 1997)

Under Fire

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Virtua Cop

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Virtua Cop 3

Die Hard Arcade / Dynamite Deka

Asian Dynamite / Dynamite Deka EX

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Dynamite Cop

Silent Scope

Silent Scope 2

Silent Scope EX

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Recommended Games (Robots):

Robot Bowl




Hopper Robo

I, Robot

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Hole Land


Galactic Warriors

Metal Clash

Metal Soldier Isaac II

Robo Wres 2001

Mutant Night

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Atomic Robo-kid

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Povar / Sobrat' Buran / Agroprom (Pssst)


Robocop 2

Robocop 3 (Nintendo Super System)

Act-Fancer Cybernetick Hyper Weapon

Escape from the Planet of the Robot Monsters

Robo Army

Terminator 2 - Judgment Day

Turbo Force

Battle of the Solar System


Schmeiser Robo

Cyberbots: Fullmetal Madness

Romset: 1252 kb / 27 files / 381.8 zip

MAME XML Output:

       <game name="robocopu0" sourcefile="dec0.c" cloneof="robocop" romof="robocop">
              <description>Robocop (US revision 0)</description>
              <manufacturer>Data East USA</manufacturer>
              <rom name="ep05" size="65536" crc="c465bdd8" sha1="a1d5435ea2664ac38db84577b97ba74304e09473" region="maincpu" offset="0"/>
              <rom name="ep01" size="65536" crc="1352d36e" sha1="7bfdce66020b6c9465b768bac2ba7c9fe458242e" region="maincpu" offset="1"/>
              <rom name="ep04" size="65536" crc="c38b9d18" sha1="683bc4ce8dac62ab9ce79679ad44dc9542b814c8" region="maincpu" offset="20000"/>
              <rom name="ep00" size="65536" crc="374c91aa" sha1="d8bccc12278b754fe303eb75204b38126d401c3d" region="maincpu" offset="20001"/>
              <rom name="ep03" size="32768" crc="1089eab8" sha1="088c570b12b681f6751d7ae48560726464bcb79e" region="audiocpu" offset="8000"/>
              <rom name="en_24.a2" merge="en_24_mb7124e.a2" size="512" crc="b8e2ca98" sha1="bd1e193c544dc17a665aa6c4d3b844775ed08b43" region="sub" offset="1e00"/>
              <rom name="ep23" merge="ep23" size="65536" crc="a77e4ab1" sha1="d06cc847192b6c7f642e4ff7128e298d0aa034b2" region="gfx1" offset="0"/>
              <rom name="ep22" merge="ep22" size="65536" crc="9fbd6903" sha1="9ac6ac8a18c23e915e8ae3782867d10c0bd65778" region="gfx1" offset="10000"/>
              <rom name="ep20" merge="ep20" size="65536" crc="1d8d38b8" sha1="9add6349f8a578fb86b678cef921d6ec0cfccdad" region="gfx2" offset="0"/>
              <rom name="ep21" merge="ep21" size="65536" crc="187929b2" sha1="deca1f0a52584769caee1d2302617aa957c56a71" region="gfx2" offset="10000"/>
              <rom name="ep18" merge="ep18" size="65536" crc="b6580b5e" sha1="ee216d8db89b8cb7a51a4e19bf6f17788547156b" region="gfx2" offset="20000"/>
              <rom name="ep19" merge="ep19" size="65536" crc="9bad01c7" sha1="947c7f9d0facaea13a924274adde0e996be7b999" region="gfx2" offset="30000"/>
              <rom name="ep14" merge="ep14" size="32768" crc="ca56ceda" sha1="edbaa29fc166cddf071ff5e59cfcfb7eeb127d68" region="gfx3" offset="0"/>
              <rom name="ep15" merge="ep15" size="32768" crc="a945269c" sha1="de0b387e8699298f7682d6d7ca803a209888f7a1" region="gfx3" offset="8000"/>
              <rom name="ep16" merge="ep16" size="32768" crc="e7fa4d58" sha1="32e3f649b4f112a4e6be00068473b82c627bc8d1" region="gfx3" offset="10000"/>
              <rom name="ep17" merge="ep17" size="32768" crc="84aae89d" sha1="037520bd0f291f862c2211a6f35b2a8a54f10b2a" region="gfx3" offset="18000"/>
              <rom name="ep07" merge="ep07" size="65536" crc="495d75cf" sha1="0ffe677d53b7675073902e9bd40e4150f2cdfb1a" region="gfx4" offset="0"/>
              <rom name="ep06" merge="ep06" size="32768" crc="a2ae32e2" sha1="4e8182205563da9d50a831c65951645e278b03e6" region="gfx4" offset="10000"/>
              <rom name="ep11" merge="ep11" size="65536" crc="62fa425a" sha1="be88c1a6436df8a456c405822e28c472e3e79a69" region="gfx4" offset="20000"/>
              <rom name="ep10" merge="ep10" size="32768" crc="cce3bd95" sha1="00bbb197824d970b0e404167ca4ae53e1955ad94" region="gfx4" offset="30000"/>
              <rom name="ep09" merge="ep09" size="65536" crc="11bed656" sha1="6a7d984a32982d9aef8ea7d8a720925036e7046e" region="gfx4" offset="40000"/>
              <rom name="ep08" merge="ep08" size="32768" crc="c45c7b4c" sha1="70e3e475fe767eefa4cc1d6ca052271a099ff7a8" region="gfx4" offset="50000"/>
              <rom name="ep13" merge="ep13" size="65536" crc="8fca9f28" sha1="cac85bf2b66e49e22c33c85bdb5712feef6aae7e" region="gfx4" offset="60000"/>
              <rom name="ep12" merge="ep12" size="32768" crc="3cd1d0c3" sha1="ca3546cf51ebb10dfa4e78954f0212e8fcdb3d57" region="gfx4" offset="70000"/>
              <rom name="ep02" merge="ep02" size="65536" crc="711ce46f" sha1="939a8545e53776ff2180d2c7e63bc997689c088e" region="oki" offset="0"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="10000000"/>
              <chip type="cpu" tag="audiocpu" name="M6502" clock="1500000"/>
              <chip type="cpu" tag="sub" name="HuC6280" clock="1342329"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="ym1" name="YM2203" clock="1500000"/>
              <chip type="audio" tag="ym2" name="YM3812" clock="3000000"/>
              <chip type="audio" tag="oki" name="OKI6295" clock="1000000"/>
              <display tag="screen" type="raster" rotate="0" width="256" height="240" refresh="57.392103" pixclock="5000000" htotal="330" hbend="0" hbstart="256" vtotal="264" vbend="8" vbstart="248" />
              <sound channels="1"/>
              <input players="2" buttons="5" coins="2">
                     <control type="joy" ways="8"/>
              <dipswitch name="Coin A" tag="DSW" mask="3">
                     <dipvalue name="3 Coins/1 Credit" value="0"/>
                     <dipvalue name="2 Coins/1 Credit" value="1"/>
                     <dipvalue name="1 Coin/1 Credit" value="3" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="2"/>
              <dipswitch name="Coin B" tag="DSW" mask="12">
                     <dipvalue name="3 Coins/1 Credit" value="0"/>
                     <dipvalue name="2 Coins/1 Credit" value="4"/>
                     <dipvalue name="1 Coin/1 Credit" value="12" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="8"/>
              <dipswitch name="Unused" tag="DSW" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Demo Sounds" tag="DSW" mask="32">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="32" default="yes"/>
              <dipswitch name="Flip Screen" tag="DSW" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Cabinet" tag="DSW" mask="128">
                     <dipvalue name="Upright" value="0" default="yes"/>
                     <dipvalue name="Cocktail" value="128"/>
              <dipswitch name="Player Energy" tag="DSW" mask="768">
                     <dipvalue name="Low" value="256"/>
                     <dipvalue name="Medium" value="768" default="yes"/>
                     <dipvalue name="High" value="512"/>
                     <dipvalue name="Very High" value="0"/>
              <dipswitch name="Difficulty" tag="DSW" mask="3072">
                     <dipvalue name="Easy" value="2048"/>
                     <dipvalue name="Normal" value="3072" default="yes"/>
                     <dipvalue name="Hard" value="1024"/>
                     <dipvalue name="Hardest" value="0"/>
              <dipswitch name="Allow Continue" tag="DSW" mask="4096">
                     <dipvalue name="No" value="0"/>
                     <dipvalue name="Yes" value="4096" default="yes"/>
              <dipswitch name="Bonus Stage Energy" tag="DSW" mask="8192">
                     <dipvalue name="Low" value="0"/>
                     <dipvalue name="High" value="8192" default="yes"/>
              <dipswitch name="Brink Time" tag="DSW" mask="16384">
                     <dipvalue name="Normal" value="16384" default="yes"/>
                     <dipvalue name="Less" value="0"/>
              <dipswitch name="Unused" tag="DSW" mask="32768">
                     <dipvalue name="Off" value="32768" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="1024"/>

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