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rockclim: MAME ROM Information.


History:

Rock Climber (c) 1981 Taito.


- TECHNICAL -


Main CPU : Z80 (@ 3.072 Mhz)

Sound Chips : Tone generator, discrete circuits


Screen orientation : Horizontal

Video resolution : 256 x 224 pixels

Screen refresh : 60.61 Hz

Palette colors : 130


Players : 2

Control : double 8-way joysticks


- SOURCES -


Game's rom.




MAME Info:

0.68 [Tomasz Slanina]


Artwork available


WIP:

- 0.136u3: Stephane Humbert fixed dipswitches, inputs (after verification of the Z80 code) and updated memory map for Rock Climber. Added 'Cabinet' dipswitch.

- 23rd October 2006: Mr. Do - Ad_Enuff finished up Rock Climber bezel; scanned in by Aaron Giles. Rock Climber was on loan thanks to Tim at arcadecollecting.com.

- 0.107u3: Added 'Bonus Life' dipswitch.

- 0.100: Aaron Giles fixed crashes in Rock Climber. Changed palettesize to 130 colors.

- 0.68: Tomasz Slanina added Rock Climber (Taito 1981).

- 15th May 2003: Tomasz Slanina fixed some graphics glitches in Rock Climber.

- 11th May 2003: Tomasz Slanina sent in a preliminary driver for Rock Climber, it runs but has several graphics problems and missing sound.


LEVELS: 1


Other Emulators:

* FB Alpha


Recommended Games:

Crazy Climber

Crazy Climber 2

Fire Trap

Rock Climber


Romset: 41 kb / 14 files / 23.7 zip




MAME XML Output:

       <game name="rockclim" sourcefile="galaxold.c">
              <description>Rock Climber</description>
              <year>1981</year>
              <manufacturer>Taito</manufacturer>
              <rom name="lc01.a1" size="4096" crc="8601ae8d" sha1="6e0c3b34ce5e6879ce7a116c5c2660889a68320d" region="maincpu" offset="0"/>
              <rom name="lc02.a2" size="4096" crc="2dde9d4c" sha1="7e343113116b94894558819a7f77f77e4e952da7" region="maincpu" offset="1000"/>
              <rom name="lc03.a3" size="4096" crc="82c48a67" sha1="abf95062eb5c9bd4bb3c9b9af59396a4ca6905d8" region="maincpu" offset="2000"/>
              <rom name="lc04.a4" size="4096" crc="7cd3a04a" sha1="756c12288e120e6f761b266b91920d17cab6926c" region="maincpu" offset="3000"/>
              <rom name="lc05.a5" size="4096" crc="5e542149" sha1="425a5a8769c3fa0887db8ff04e2a4f32f18d2679" region="maincpu" offset="6000"/>
              <rom name="lc06.a6" size="4096" crc="b2bdca64" sha1="e72e63725164c922816dda90ac964a94062eab1b" region="maincpu" offset="7000"/>
              <rom name="lc08.a9" size="2048" crc="7f18e1ef" sha1="2a160b994708ec0f06774dde3ec613af7e3f32c6" region="gfx1" offset="0"/>
              <rom name="lc07.a7" size="2048" crc="f18b50ac" sha1="a2328eb55882a09403cae1a497c611b494649cac" region="gfx1" offset="800"/>
              <rom name="lc10.c9" size="2048" crc="dec5781b" sha1="b6277fc890d153db24bd48293780cf239a6aa0e7" region="gfx1" offset="1000"/>
              <rom name="lc09.c7" size="2048" crc="06c0b5de" sha1="561cf99a6be03205c7bc5fd15d4d51ee4d6d164b" region="gfx1" offset="1800"/>
              <rom name="lc13.g5" size="4096" crc="19475f2b" sha1="5d42aa45a7b519dacdecd3d2edbfee6971693034" region="gfx2" offset="0"/>
              <rom name="lc14.g7" size="4096" crc="cc96d1db" sha1="9713b47b723a5d8837f2a8e8c43e46dc41a62e5b" region="gfx2" offset="1000"/>
              <rom name="lc12.e9" size="32" crc="f6e76547" sha1="c9ea78d1876156561b3bbf327d7e0299e1d9fd4a" region="proms" offset="0"/>
              <rom name="lc11.f4" size="32" crc="6a0c7d87" sha1="140335d85c67c75b65689d4e76d29863c209cf32" region="proms" offset="20"/>
              <chip type="cpu" tag="maincpu" name="Z80" clock="3072000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="discrete" name="DISCRETE"/>
              <display tag="screen" type="raster" rotate="180" width="256" height="224" refresh="60.606061" pixclock="7943757" htotal="512" hbend="0" hbstart="256" vtotal="256" vbend="16" vbstart="240" />
              <sound channels="1"/>
              <input players="2" coins="2" tilt="yes">
                     <control type="doublejoy" ways="8" ways2="8"/>
              </input>
              <dipswitch name="Cabinet" tag="IN0" mask="64">
                     <dipvalue name="Upright" value="0" default="yes"/>
                     <dipvalue name="Cocktail" value="64"/>
              </dipswitch>
              <dipswitch name="Bonus Life" tag="IN1" mask="64">
                     <dipvalue name="30000" value="0" default="yes"/>
                     <dipvalue name="50000" value="64"/>
              </dipswitch>
              <dipswitch name="Coin Slots" tag="IN1" mask="128">
                     <dipvalue name="1" value="128"/>
                     <dipvalue name="2" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Lives" tag="DSW0" mask="3">
                     <dipvalue name="3" value="0" default="yes"/>
                     <dipvalue name="4" value="1"/>
                     <dipvalue name="5" value="2"/>
                     <dipvalue name="6" value="3"/>
              </dipswitch>
              <dipswitch name="Coin A" tag="DSW1" mask="15">
                     <dipvalue name="9 Coins/1 Credit" value="0"/>
                     <dipvalue name="8 Coins/1 Credit" value="1"/>
                     <dipvalue name="7 Coins/1 Credit" value="2"/>
                     <dipvalue name="6 Coins/1 Credit" value="3"/>
                     <dipvalue name="5 Coins/1 Credit" value="4"/>
                     <dipvalue name="4 Coins/1 Credit" value="5"/>
                     <dipvalue name="3 Coins/1 Credit" value="6"/>
                     <dipvalue name="2 Coins/1 Credit" value="7"/>
                     <dipvalue name="1 Coin/1 Credit" value="15" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="14"/>
                     <dipvalue name="1 Coin/3 Credits" value="13"/>
                     <dipvalue name="1 Coin/4 Credits" value="12"/>
                     <dipvalue name="1 Coin/5 Credits" value="11"/>
                     <dipvalue name="1 Coin/6 Credits" value="10"/>
                     <dipvalue name="1 Coin/7 Credits" value="9"/>
                     <dipvalue name="1 Coin/8 Credits" value="8"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="DSW1" mask="240">
                     <dipvalue name="9 Coins/1 Credit" value="0"/>
                     <dipvalue name="8 Coins/1 Credit" value="16"/>
                     <dipvalue name="7 Coins/1 Credit" value="32"/>
                     <dipvalue name="6 Coins/1 Credit" value="48"/>
                     <dipvalue name="5 Coins/1 Credit" value="64"/>
                     <dipvalue name="4 Coins/1 Credit" value="80"/>
                     <dipvalue name="3 Coins/1 Credit" value="96"/>
                     <dipvalue name="2 Coins/1 Credit" value="112"/>
                     <dipvalue name="1 Coin/1 Credit" value="240" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="224"/>
                     <dipvalue name="1 Coin/3 Credits" value="208"/>
                     <dipvalue name="1 Coin/4 Credits" value="192"/>
                     <dipvalue name="1 Coin/5 Credits" value="176"/>
                     <dipvalue name="1 Coin/6 Credits" value="160"/>
                     <dipvalue name="1 Coin/7 Credits" value="144"/>
                     <dipvalue name="1 Coin/8 Credits" value="128"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="130"/>
       </game>
 
 


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