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rockmanj: MAME ROM Information.


History:

Rockman - The Power Battle (c) 1995 Capcom.


Have you ever pictured a Mega Man game that allows to skip all the platform elements and just grapple against the bosses? That's pretty much the main idea in this game! Choose from Megaman, Protoman or Bass and battle against classic bosses in the series. Features great 2-D graphics, solid control, and a nice use of strategy (since the right order of weapons will rid you of specific enemies in no time!).


- TECHNICAL -


Capcom Play System hardware (CP-S)

[CP-S No. 32]


Main CPU : 68000 (@ 10 Mhz)

Sound CPU : Z80 (@ 3.579545 Mhz)

Sound Chips : YM2151 (@ 3.579545 Mhz), OKI6295 (@ 7.576 Khz)


Screen orientation : Horizontal

Video resolution : 384 x 224 pixels

Screen refresh : 60.00 Hz

Palette colors : 4096


Players : 2

Control : 8-way joystick

Buttons : 3


- TRIVIA -


Released in September 1995.


This game is known outside Japan as "Mega Man - The Power Battle [CP-S No. 32]".


There are 2 versions, the original on the CP-S hardware and the other on the CPS-II hardware.


Sony Records released a limited-edition soundtrack album for this game (Rockman - The Power Battle : Arcade Gametrack - SRCL-3451) on 01/12/1995.


- TIPS AND TRICKS -


* Easter Egg : sometimes when you fight Shade Man, the background music is a version of the theme song from the "Ghosts n' Goblins" series. This seems to happen at random.


- SERIES -


1. Rockman - The Power battle [CP-S No. 32] (1995)

2. Rockman 2 - The Power fighters [CP-S II No. 17] (1996)


- STAFF -


Planners : Ohko 25th, Zanzo, (^_^")

Programmers : Teruaki Hirokado, Giu Chan, Marh, Ohi

Object designers : K.Tokunaga, Top Joy, You-Tenkozow, Sensei, Takep, Eizi Murabayashi, Delta, Jun Ikawa, Jon, Tanida, Dja, Koga.M, Zephyr Sakuno


- PORTS -


* Consoles :

SNK Neo-Geo Pocket Color [JP] (Jul.2000, "Rockman - Battle & Fighters") [Model NEOP00940]

Sony PlayStation 2 [JP] (Aug.2004, "Rockman Power Battle Fighters") Model SLPM-62491]


* Arcade:

Capcom Play System II (1995)


- SOURCES -


Game's rom.




MAME Info:

0.140u2 [john666, gamerfan, Smitdogg, The Dumping Union]

0.111u1 [?]

0.34b6 [Santeri Saarimaa]

0.34b4 [Paul Leaman]


WIP:

- 0.144u1: Fixed inverted EPROMs positions in Mega Man: The Power Battle according to a new USA 91635B-2 B-Board [Dumping Union].

- 0.140u2: john666, gamerfan, Smitdogg and The Dumping Union (Team CPS-1) added 'Mega Man: The Power Battle (CPS1, USA 951006)', set as new parent and added missing notes about roms sockets. Renamed (megaman) to (megamana).

- 20th November 2010: Smitdogg - We got the CPS1 US version of Mega Man - The Power Battle.

- 0.139: Changed description to 'Mega Man: The Power Battle (CPS1, Asia 951006)' and clone to 'Rockman: The Power Battle (CPS1, Japan 950922)'.

- 0.126u5: Added A-board PLDs (buf1, ioa1, prg1, rom1 and sou1), B-board PLDs (iob1.12d, bprg1.11d and rcm63b.1a) and C-board PLDs (ioc1.ic7 and c632.ic1).

- 0.125u6: Changed 68000 CPU1 clock speed to 12MHz in Mega Man and clone Rockman - The Power Battle (CPS1 Japan 950922).

- 0.118u6: Nicola Salmoria and David Haywood fixed clones 'Mega Man - The Power Battle (CPS2, USA 951006, SAMPLE Version)' and 'Rockman: The Power Battle (CPS2, Japan 950922)' - Games now playable. Changed description of clone 'Mega Man - The Power Battle (CPS2, USA 951006)' to 'Mega Man - The Power Battle (CPS2, USA 951006, SAMPLE Version)'.

- 0.112u2: 'Mega Man - The Power Battle (CPS2, USA 951006)' is now clone of Mega Man (CPS1).

- 0.111u1: Added Mega Man - The Power Battle (CPS2, USA 951006). Changed 'Rockman: The Power Battle (Japan 950922)' to clone 'Rockman: The Power Battle (CPS2, Japan 950922)'. Renamed (rckmanj) to (rmancp2j).

- 0.79: Added Rockman: The Power Battle (CPS2, Japan 950922) (Capcom 1995).

- 0.67: Changed description to 'Mega Man - The Power Battle (CPS1 Asia 951006)' and clone '(Japan 950922)' to '(CPS1 Japan 950922)'.

- 0.63: Changed description to 'Mega Man - The Power Battle (Asia 951006)' and clone '(Japan)' to '(Japan 950922)'. Added 'Coin slots' and 'Game Mode' dipswitch.

- 0.56: Added Rockman: The Power Battle (Japan 950922) (Testdriver).

- 0.34b6: Santeri Saarimaa added Mega Man - The Power Battle (Asia).

- 0.34b4: Paul Leaman added 'Rockman - The Power Battle (Japan)' (Capcom 1995).


LEVELS: 8


Other Emulators:

* Calice

* Callus

* FB Alpha

* Kawaks

* Nebula

* Raine


Recommended Games (Fighter Special):

Warrior

Galactic Warriors

Gladiator

Hippodrome

Blandia

Command War

Dark Edge

Knuckle Heads

Mutant Fighter

Time Killers

Mighty Warriors

Schmeiser Robo

Superior Soldiers

Survival Arts

Armored Warriors

Blood Storm

Darkstalkers: The Night Warriors

Night Warriors: Darkstalkers' Revenge

Vampire Hunter 2: Darkstalkers Revenge

Vampire Savior: The Lord of Vampire

Vampire Savior 2: The Lord of Vampire

Cyberbots: Fullmetal Madness

Galaxy Fight

Mega Man - The Power Battle

Mega Man 2: The Power Fighters

Mega Man III (PlayChoice-10)

Voltage Fighter

Red Earth

Vicious Circle

Cyber Troopers Virtual-On

Virtual On 2: Oratorio Tangram

Virtual On Oratorio Tangram M.S.B.S.

Rabbit

Super Gem Fighter Mini Mix

Tech Romancer

Touryuu Densetsu Elan-Dore

Heavy Metal Geomatrix

Senko No Ronde

Senko No Ronde Special


Romset: 10051 kb / 32 files / 3.04 zip




MAME XML Output:

       <game name="rockmanj" sourcefile="cps1.c" cloneof="megaman" romof="megaman">
              <description>Rockman: The Power Battle (CPS1, Japan 950922)</description>
              <year>1995</year>
              <manufacturer>Capcom</manufacturer>
              <rom name="rcm_23a.8f" size="524288" crc="efd96cb2" sha1="cbe81554f60d0c897f3f2ebc5bc966bb03cc23fe" region="maincpu" offset="0"/>
              <rom name="rcm_22a.7f" size="524288" crc="8729a689" sha1="14ddb34d8201c544ea9d3d8c2cc52d380bc72930" region="maincpu" offset="80000"/>
              <rom name="rcm_21a.6f" size="524288" crc="517ccde2" sha1="492256c192f0c4814efa1ee1dd390453dd2e5865" region="maincpu" offset="100000"/>
              <rom name="rcm_01.3a" merge="rcm_01.3a" size="524288" crc="6ecdf13f" sha1="2a8fe06bf5011e3f990f90d9224f91d8631ec0cc" region="gfx" offset="0"/>
              <rom name="rcm_02.4a" merge="rcm_02.4a" size="524288" crc="944d4f0f" sha1="665dc9a537e9c9b565f6136f939ff5c2861f875f" region="gfx" offset="2"/>
              <rom name="rcm_03.5a" merge="rcm_03.5a" size="524288" crc="36f3073c" sha1="457d68e63599d06a136e152a9ad60adac1c91edd" region="gfx" offset="4"/>
              <rom name="rcm_04.6a" merge="rcm_04.6a" size="524288" crc="54e622ff" sha1="36f6297e3d410f041be5e582919478b0d52520ca" region="gfx" offset="6"/>
              <rom name="rcm_05.7a" merge="rcm_05.7a" size="524288" crc="5dd131fd" sha1="1a7fc8cf38901245d40901996e946e7ad9c0e0c5" region="gfx" offset="200000"/>
              <rom name="rcm_06.8a" merge="rcm_06.8a" size="524288" crc="f0faf813" sha1="adff01c2ecc4c8ce6f8a50cbd07d8f8bb9f48168" region="gfx" offset="200002"/>
              <rom name="rcm_07.9a" merge="rcm_07.9a" size="524288" crc="826de013" sha1="47f36b1d92a487c43c8dadc8293b8e6f40649286" region="gfx" offset="200004"/>
              <rom name="rcm_08.10a" merge="rcm_08.10a" size="524288" crc="fbff64cf" sha1="f0cb531ef195dc1dcd224a208906a62fb5d199a1" region="gfx" offset="200006"/>
              <rom name="rcm_10.3c" merge="rcm_10.3c" size="524288" crc="4dc8ada9" sha1="776c2b3ef24c2b8f390c05a9c6728b14ceec696e" region="gfx" offset="400000"/>
              <rom name="rcm_11.4c" merge="rcm_11.4c" size="524288" crc="f2b9ee06" sha1="db315b00d1caed1a8c0f6e0ae726e8fa05b011fa" region="gfx" offset="400002"/>
              <rom name="rcm_12.5c" merge="rcm_12.5c" size="524288" crc="fed5f203" sha1="23db14490519b5e2d0bb92ffe6e14540d1999e4b" region="gfx" offset="400004"/>
              <rom name="rcm_13.6c" merge="rcm_13.6c" size="524288" crc="5069d4a9" sha1="b832b98be94371af52bd4bb911e18ec57430a7db" region="gfx" offset="400006"/>
              <rom name="rcm_14.7c" merge="rcm_14.7c" size="524288" crc="303be3bd" sha1="1e5c3fd71966ea9f457840c40582795b501c323e" region="gfx" offset="600000"/>
              <rom name="rcm_15.8c" merge="rcm_15.8c" size="524288" crc="4f2d372f" sha1="db6a94d1f92c1b96e404b38ebcb1eedbec3ae6cc" region="gfx" offset="600002"/>
              <rom name="rcm_16.9c" merge="rcm_16.9c" size="524288" crc="93d97fde" sha1="e4be5216f98ad08a9118d629d398be2bd54e2e2a" region="gfx" offset="600004"/>
              <rom name="rcm_17.10c" merge="rcm_17.10c" size="524288" crc="92371042" sha1="c55833cbaddcc986edd23c009a3e3c7ff09c2708" region="gfx" offset="600006"/>
              <rom name="rcm_09.12a" size="131072" crc="9632d6ef" sha1="2bcb6f17005ffbc9ef8fa4478a814f24b2e6e0b6" region="audiocpu" offset="0"/>
              <rom name="rcm_18.11c" merge="rcm_18.11c" size="131072" crc="80f1f8aa" sha1="4a5b7b2a6941ad68da7472c63362c7bcd353fa54" region="oki" offset="0"/>
              <rom name="rcm_19.12c" merge="rcm_19.12c" size="131072" crc="f257dbe1" sha1="967def6b6f93039dbc46373caabeb3301577be75" region="oki" offset="20000"/>
              <rom name="buf1" merge="buf1" size="279" crc="eb122de7" sha1="b26b5bfe258e3e184f069719f9fd008d6b8f6b9b" region="aboardplds" offset="0"/>
              <rom name="ioa1" merge="ioa1" size="279" crc="59c7ee3b" sha1="fbb887c5b4f5cb8df77cec710eaac2985bc482a6" region="aboardplds" offset="0"/>
              <rom name="prg1" merge="prg1" size="279" crc="f1129744" sha1="a5300f301c1a08a7da768f0773fa0fe3f683b237" region="aboardplds" offset="0"/>
              <rom name="rom1" merge="rom1" size="279" crc="41dc73b9" sha1="7d4c9f1693c821fbf84e32dd6ef62ddf14967845" region="aboardplds" offset="0"/>
              <rom name="sou1" merge="sou1" size="279" crc="84f4b2fe" sha1="dcc9e86cc36316fe42eace02d6df75d08bc8bb6d" region="aboardplds" offset="0"/>
              <rom name="rcm63b.1a" merge="rcm63b.1a" size="279" crc="84acd494" sha1="20c861714c8c68bc8cf3bde9d051969807e9b3a3" region="bboardplds" offset="0"/>
              <rom name="iob1.12d" merge="iob1.12d" size="279" crc="3abc0700" sha1="973043aa46ec6d5d1db20dc9d5937005a0f9f6ae" region="bboardplds" offset="0"/>
              <rom name="bprg1.11d" merge="bprg1.11d" size="279" crc="31793da7" sha1="400fa7ac517421c978c1ee7773c30b9ed0c5d3f3" region="bboardplds" offset="0"/>
              <rom name="ioc1.ic7" merge="ioc1.ic7" size="279" crc="0d182081" sha1="475b3d417785da4bc512cce2b274bb00d4cc6792" region="cboardplds" offset="0"/>
              <rom name="c632.ic1" merge="c632.ic1" size="279" crc="0fbd9270" sha1="d7e737b20c44d41e29ca94be56114b31934dde81" region="cboardplds" offset="0"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="12000000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="3579545"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="2151" name="YM2151" clock="3579545"/>
              <chip type="audio" tag="oki" name="OKI6295" clock="1000000"/>
              <display tag="screen" type="raster" rotate="0" width="384" height="224" refresh="59.610000" />
              <sound channels="1"/>
              <input players="2" buttons="3" coins="2" service="yes">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Coinage" tag="DSWA" mask="31">
                     <dipvalue name="9 Coins/1 Credit" value="15"/>
                     <dipvalue name="8 Coins/1 Credit" value="16"/>
                     <dipvalue name="7 Coins/1 Credit" value="17"/>
                     <dipvalue name="6 Coins/1 Credit" value="18"/>
                     <dipvalue name="5 Coins/1 Credit" value="19"/>
                     <dipvalue name="4 Coins/1 Credit" value="20"/>
                     <dipvalue name="3 Coins/1 Credit" value="21"/>
                     <dipvalue name="2 Coins/1 Credit" value="22"/>
                     <dipvalue name="2 Coins to Start, 1 to Continue" value="14"/>
                     <dipvalue name="1 Coin/1 Credit" value="31" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="30"/>
                     <dipvalue name="1 Coin/3 Credits" value="29"/>
                     <dipvalue name="1 Coin/4 Credits" value="28"/>
                     <dipvalue name="1 Coin/5 Credits" value="27"/>
                     <dipvalue name="1 Coin/6 Credits" value="26"/>
                     <dipvalue name="1 Coin/7 Credits" value="25"/>
                     <dipvalue name="1 Coin/8 Credits" value="24"/>
                     <dipvalue name="1 Coin/9 Credits" value="23"/>
                     <dipvalue name="Free Play" value="13"/>
              </dipswitch>
              <dipswitch name="Coin slots" tag="DSWA" mask="96">
                     <dipvalue name="1, Common" value="32"/>
                     <dipvalue name="2, Common" value="96" default="yes"/>
                     <dipvalue name="2, Individual" value="64"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSWA" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSWB" mask="3">
                     <dipvalue name="Easy" value="3"/>
                     <dipvalue name="Normal" value="2" default="yes"/>
                     <dipvalue name="Hard" value="1"/>
                     <dipvalue name="Hardest" value="0"/>
              </dipswitch>
              <dipswitch name="Time" tag="DSWB" mask="12">
                     <dipvalue name="100" value="12" default="yes"/>
                     <dipvalue name="90" value="8"/>
                     <dipvalue name="70" value="4"/>
                     <dipvalue name="60" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSWB" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSWB" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSWB" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSWB" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Flip Screen" tag="DSWC" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSWC" mask="2">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="2" default="yes"/>
              </dipswitch>
              <dipswitch name="Allow Continue" tag="DSWC" mask="4">
                     <dipvalue name="No" value="0"/>
                     <dipvalue name="Yes" value="4" default="yes"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSWC" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSWC" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSWC" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSWC" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Game Mode" tag="DSWC" mask="128">
                     <dipvalue name="Game" value="128" default="yes"/>
                     <dipvalue name="Test" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="3072"/>
       </game>
 
 


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