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rodlandjb: MAME ROM Information.


History:

Rod-Land (c) 1990 Jaleco.


Rod-Land is a cute and colourful platform game for one or two players in which two fairy sisters - 'Tam' and 'Rit' - must rescue their kidnapped mother from the 'Maboots Tower' fortress.


The fairies are armed with the 'Rods of Sheesanomo' - two magical rods that enable the fairies to catch enemies in a force-field and slam them into the platforms to kill them - and must clear each level of enemies to move onto the next and eventually reach and infiltrate the Tower.


As well as the magical rods used for attacking enemies, the fairies can also create a magical ladder - in a fashion very similar to that used in Taito's "Rainbow islands" - which can be utilised anywhere on a level and allows players to reach other platforms or escape from pursuing enemies. Each player can utilise only one magically-created ladder at any one time and the creation of a new ladder removes the previously-created one.


A level is only completed when all enemies have been killed. Some defeated enemies drop bonus items, such as fruit, missiles and bombs.


Each of the game's levels features brightly coloured flowers. If players manage to collect all of these, the 'Extra Game' mode begins. During this time-limited mode all of the level's enemies turn red and move much faster. If the enemies are killed in time, they drop an alphabetic letter that can be collected to spell the word 'EXTRA' and earn players an extra life.


- TECHNICAL -


Jaleco Mega System 1-A hardware


Main CPU : 68000 (@ 12 Mhz)

Sound CPU : 68000 (@ 7 Mhz)

Sound Chips : YM2151 (@ 3.5 Mhz), (2x) OKI6295 (@ 30.303 Khz)


Players : 2

Control : 8-way joystick

Buttons : 2 (Catch, Create magical ladder)


- TRIVIA -


Released in April 1990.


This game is known in Japan as "Rod Land - Haha wo Motomete 30 Kai".


Rod-Land contains a second episode (see 'Tips And Tricks' section) known in Japan as "Rod Land - Tozasareta Sekai". This time, the storyline has an alien pyramid landing in Fairland and in this episode, it is the girls' father that must be rescued. The gameplay is identical to that of the first episode, with only graphical differences separating the two.


Pony Canyon / Scitron released a limited-edition soundtrack album for this game (Rod-Land - PCCB-00028) on 21/05/1990.


- TIPS AND TRICKS -


* One feature unique to Rod-Land is that the game's sequel is already included and becomes available upon completion of the first game. While the graphics, enemies and level layouts have been changed, gameplay is identical to the first game.


- How to access 'Part 2 : The Unknown Pyramid', the Second Episode (note : this can also be unlocked via the dip switches settings)...

English version : after inserting a coin, press DOWN three times, then START.

Japanese version : after inserting a coin, press UP three times, then START.


- How to access 'Part 1 : Rescue My Mom', the first episode, when the second is enabled (via dip switches settings)...

English version : after inserting a coin, press UP three times, then START.

Japanese version : after inserting a coin, press DOWN three times, then START.


* The game has 3 endings, depending on the following:

- Enable the default 1st Story (Rescue My Mom) through the Arcade's DIP Switches and beat the 31 levels.

- Enable the 2nd Story (The Unknown Pyramid) through the Arcade's DIP Switches and beat the extra 31 levels.

- Enable the 1st or 2nd Story (depending on which is enabled as the default one) through the secret code and beat the extra level 32.


- STAFF -


Music composed by: Tsukasa Tawada


- PORTS -


* Consoles :

Nintendo Famicom (1992)

Nintendo Game Boy (1993)

Sony PlayStation [Port of Famicom version] (2003, "Yousei Monogatari Rod-Land" - Included in "Jaleco Collection Vol. 1")


* Computers :

Amstrad CPC (1990)

Commodore C64 (1991)

Commodore Amiga (1991)

Atari ST (1991)

Sinclair ZX Spectrum (1992)


- SOURCES -


Game's rom.




MAME Info:

0.36b5 [Luca Elia]

0.35b10 [Luca Elia]

0.35b4 [Luca Elia]


NOTE:

- After inserting a coin (5), press the player 1 'down' (Cursor DOWN) button 3 times and START (1). This will activate the extra mode, so you can play with all new levels, gfx and music.


Bugs:

- Report from a PCB owner about ROM names. Misc (ID 01061)


WIP:

- 0.133u1: Renamed (rodlndjb) to (rodlandjb).

- 0.37b14: Added clone Rod-Land (Japan) (original version). Changed parent description to 'Rod-Land (World)' and clone '(Japan)' to '(Japan bootleg)'. Renamed (rodlandj) to (rodlndjb). Added gfx3 rom from clone (Japan) to (World).

- 0.36RC1: Added priority prom ($0).

- 0.36b5: Luca Elia added RodLand (World). Changed 68000 CPU1 clock speed to 12MHz. Added 3rd coin slot.

- 24th October 1999: Luca Elia fixed Rodland graphics.

- 0.35b10: Luca Elia added RodLand (Japan) (Jaleco 1990).

- 31st March 1999: Luca Elia sent in a huge update to the Jaleco Mega System 1 driver, with support for Rodland (Japan version only), Earth Defense Force and Avenging Spirit.

- 0.35b4: Luca Elia added RodLand (Testdriver).


LEVELS: 31


Other Emulators:

* Raine


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Joust

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Faster, Harder, More Challenging Q*bert

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Popper

Bomb Jack

Vs. Mighty Bomb Jack

Bombjack Twin

The FairyLand Story

TeddyBoy Blues

Bubble Bobble

Bubble Bobble 2

Bubble Memories - The Story Of Bubble Bob

Rainbow Islands

Don Doko Don

Rodland

Snow Bros. - Nick & Tom

Snow Bros. 2 / Otenki Paradise

Snow Brothers 3 - Magical Adventure

The Berlin Wall

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Diet Go Go

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Saboten Bombers

Jump Kids

Gun Master

Joe & Mac Returns

Metal Saver

Pang Pang

Fancy World - Earth of Crisis

Miss Bubble II

Toppy & Rappy

Ultra Balloon

Bomb Kick

Raccoon World

Dream World

Dynamite Bomber

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Super Bubble 2003

Tower & Shaft


Romset: 2689 kb / 13 files / 952.0 zip




MAME XML Output:

       <game name="rodlandjb" sourcefile="megasys1.c" cloneof="rodland" romof="rodland">
              <description>Rod-Land (Japan bootleg)</description>
              <year>1990</year>
              <manufacturer>bootleg</manufacturer>
              <rom name="rl19.bin" size="65536" crc="028de21f" sha1="04c88a0138dd119655b4a8a965617781a9a6ff71" region="maincpu" offset="0"/>
              <rom name="rl17.bin" size="65536" crc="9c720046" sha1="8543f0942863b4aa5329572dd1f374ea18c29851" region="maincpu" offset="1"/>
              <rom name="rl20.bin" size="65536" crc="3f536d07" sha1="cfcf47c42677fae204b3a7d70786d157279ba6e5" region="maincpu" offset="20000"/>
              <rom name="rl18.bin" size="65536" crc="5aa61717" sha1="3292cdafc10b412c06addc3c6d4e39ee70ff06e8" region="maincpu" offset="20001"/>
              <rom name="rl_3.bin" size="65536" crc="c5b1075f" sha1="a8bcc0e9dbb4b731bc0b7e5a8e0efc3d142505b9" region="maincpu" offset="40000"/>
              <rom name="rl_4.bin" size="65536" crc="9ec61048" sha1="71b6af054a528af04e23affff635a9358537cd3b" region="maincpu" offset="40001"/>
              <rom name="rl02.bin" size="65536" crc="d26eae8f" sha1="1c6d514e6d006f78fa7b24d18a3eb4c5a4c5cbce" region="soundcpu" offset="0"/>
              <rom name="rl01.bin" size="65536" crc="04cf24bc" sha1="e754cce3c83a7088daf90e753fbb0df9ef7fc9be" region="soundcpu" offset="1"/>
              <rom name="rl_23.rom" merge="rl_23.rom" size="524288" crc="ac60e771" sha1="97c2ac1ed89c171a0db98befa6c3c10754d64880" region="gfx1" offset="0"/>
              <rom name="rl_18.rom" merge="rl_18.rom" size="524288" crc="f3b30ca6" sha1="f2f88c24a009b6695f7548aebd37b25d1fd19892" region="gfx2" offset="0"/>
              <rom name="rl_19.bin" merge="rl_19.bin" size="131072" crc="124d7e8f" sha1="d7885a10085cc3389bd0e26e9d54adb8929218c0" region="gfx3" offset="0"/>
              <rom name="rl_14.rom" merge="rl_14.rom" size="524288" crc="08d01bf4" sha1="b9333d11572f46992cdd668908fbc1c33d841f8d" region="gfx4" offset="0"/>
              <rom name="rl_10.rom" merge="rl_10.rom" size="262144" crc="e1d1cd99" sha1="6604111d37455c1bd59c1469d9ee7841e7dec913" region="oki1" offset="0"/>
              <rom name="rl_08.rom" merge="rl_08.rom" size="262144" crc="8a49d3a7" sha1="68cb8cf2753b39c253d0edaa8ef2c54fd1f6ebe5" region="oki2" offset="0"/>
              <rom name="rl.bin" merge="rl.bin" size="512" crc="8914e72d" sha1="80a664471f14c8ed8544a5e226fdca425ab3c657" region="proms" offset="0"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="6000000"/>
              <chip type="cpu" tag="soundcpu" name="68000" clock="7000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM2151" clock="3500000"/>
              <chip type="audio" tag="oki1" name="OKI6295" clock="4000000"/>
              <chip type="audio" tag="oki2" name="OKI6295" clock="4000000"/>
              <display tag="screen" type="raster" rotate="0" width="256" height="224" refresh="60.000000" />
              <sound channels="2"/>
              <input players="2" buttons="2" coins="2">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Unused" tag="DSW" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Lives" tag="DSW" mask="12">
                     <dipvalue name="2" value="4"/>
                     <dipvalue name="3" value="12" default="yes"/>
                     <dipvalue name="4" value="8"/>
                     <dipvalue name="Infinite (Cheat)" value="0"/>
              </dipswitch>
              <dipswitch name="Default episode" tag="DSW" mask="16">
                     <dipvalue name="1" value="16" default="yes"/>
                     <dipvalue name="2" value="0"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSW" mask="96">
                     <dipvalue name="Easy" value="0"/>
                     <dipvalue name="Normal" value="96" default="yes"/>
                     <dipvalue name="Hard" value="32"/>
                     <dipvalue name="Hardest" value="64"/>
              </dipswitch>
              <dipswitch name="Flip Screen" tag="DSW" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Coin A" tag="DSW" mask="1792">
                     <dipvalue name="3 Coins/1 Credit" value="1024"/>
                     <dipvalue name="2 Coins/1 Credit" value="512"/>
                     <dipvalue name="1 Coin/1 Credit" value="1792" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="768"/>
                     <dipvalue name="1 Coin/3 Credits" value="1280"/>
                     <dipvalue name="1 Coin/4 Credits" value="256"/>
                     <dipvalue name="1 Coin/5 Credits" value="1536"/>
                     <dipvalue name="Free Play" value="0"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="DSW" mask="14336">
                     <dipvalue name="4 Coins/1 Credit" value="0"/>
                     <dipvalue name="3 Coins/1 Credit" value="8192"/>
                     <dipvalue name="2 Coins/1 Credit" value="4096"/>
                     <dipvalue name="1 Coin/1 Credit" value="14336" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="6144"/>
                     <dipvalue name="1 Coin/3 Credits" value="10240"/>
                     <dipvalue name="1 Coin/4 Credits" value="2048"/>
                     <dipvalue name="1 Coin/5 Credits" value="12288"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSW" mask="16384">
                     <dipvalue name="Off" value="16384"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="DSW" mask="32768">
                     <dipvalue name="Off" value="32768" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="1024"/>
       </game>
 
 


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