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roishtar: MAME ROM Information.


History:

The Return of Ishtar (c) 1986 Namco.


- TECHNICAL -


Namco System 86 hardware

Game ID : RI


Main CPU : (2x) M6809 (@ 1.536 Mhz), HD63701 (@ 1.536 Mhz)

Sound Chips : YM2151 (@ 3.57958 Mhz), Namco 8-channel WSG


Screen orientation : Horizontal

Video resolution : 288 x 224 pixels

Screen refresh : 60.61 Hz

Palette colors : 512


Players : 1

Control : Double 8-way joysticks

Buttons : 2


- TRIVIA -


Released in July 1986. The Return of Ishtar is the first game from Namco to feature a 'password function'.


Alfa Records released a limited-edition soundtrack album for this game (Namco Game Music Vol.1 - 28XA-170) on 25/07/1987.


- SERIES -


1. The Tower of Druaga (1984)

2. The Return of Ishtar (1986)

3. The Quest of Ki (1988, Nintendo Famicom)

4. The Blue CrystalRod (1994, Nintendo Super Famicom)

5. The Nightmare of Druaga - Mysterious Dungeons (2004, Sony PlayStation 2)


- STAFF -


Game designer : Masanobu Endoh

Character designer : Yuichiro Shinozaki

Programmer : Naito

Musics and sound effects : Junko Ozawa


- PORTS -


* Consoles :

Sony PlayStation (1996, "Namco Museum Vol.4")

Nintendo Wii (2009, "Virtual Console Arcade")


* Computers :

Sharp X68000 (1986)

Fujitsu FM7 (1986)

PC (1987)

MSX2

PC [Windows, CD-Rom] (2001)


- SOURCES -


Game's rom.




MAME Info:

0.35b13 [Nicola Salmoria]


WIP:

- 0.80: Changed M6809 CPU1 clock speed to 1536000 Hz. Replaced Namco/Samples/Custom sound with Namco CUS30.

- 0.36b14: Changed M6809 CPU1 clock speed to 1.5MHz.

- 0.36b12: CAB fixed missing sounds in 'The Return of Ishtar'.

- 9th December 1999: Eisuke Watanabe and Takahiro Nogi fixed Return of Ishtar's hang at gameover.

- 0.36b7: Added Custom sound.

- 4th October 1999: Tatsuyuki Satoh sent in an update to his FM core with still incomplete LFO support (intro of Rock 'n Rage needs this) and some other bugfixes.

- 0.35b13: Nicola Salmoria added The Return of Ishtar (Namco 1986).

- 20th May 1999: Nicola did a good improvement on the Namco System 86 driver and Return of Ishtar now works.

- 19th May 1999: Nicola added two new Namco System 86 games, Genpei ToumaDen works nicely but Return of Ishtar has major problems.


ARCADE RELEASE: The Return of Ishtar (Namco) - 1986/Jul/08


Recommended Games (Maze Extra):

Bagman

Super Bagman

Tutankham

Cavelon

Crystal Castles

Flip & Flop (Max-A-Flex)

Money Money

Uncle Poo

Hero

Spatter

The Tower of Druaga

Doki Doki Penguin Land

The Return of Ishtar

Kid no Hore Hore Daisakusen

Mustache Boy

Marchen Maze

Ufo Senshi Yohko Chan

Evil Stone

Magical Crystals

Cheese Chase

Mad Donna

Princess Clara Daisakusen

Burglar X

Shocking

Monkey Ball

Monster Farm Jump


Romset: 386 kb / 21 files / 106.4 zip




MAME XML Output:

       <game name="roishtar" sourcefile="namcos86.c">
              <description>The Return of Ishtar</description>
              <year>1986</year>
              <manufacturer>Namco</manufacturer>
              <rom name="ri1_1c.9c" size="32768" crc="14acbacb" sha1="3c6130f9e5a4ba84be0cc3547c1086707ee3b8e9" region="cpu1" offset="8000"/>
              <rom name="ri1_2.9d" size="8192" crc="fcd58d91" sha1="e7b6d7afd7cf6c374ee90d6499ea0f205e742b21" region="cpu1" offset="14000"/>
              <rom name="ri1_3.12c" size="32768" crc="a39829f7" sha1="e08114d5154367a3cc36f1485253f18044a1888d" region="cpu2" offset="8000"/>
              <rom name="ri1_14.7r" size="16384" crc="de8154b4" sha1="70a65e4656cf9fcf5c54e84c628ec95393e856fb" region="gfx1" offset="0"/>
              <rom name="ri1_15.7s" size="8192" crc="4298822b" sha1="5aad41fd719c2f310ae485caaacda129c9f2ac94" region="gfx1" offset="4000"/>
              <rom name="ri1_12.4r" size="16384" crc="557e54d3" sha1="d22969deefcb3c3443d08a215f1ec2e874650b19" region="gfx2" offset="0"/>
              <rom name="ri1_13.4s" size="8192" crc="9ebe8e32" sha1="5990a86bfbf2669e512e8ca875c69b4c60c4d108" region="gfx2" offset="4000"/>
              <rom name="ri1_5.12h" size="32768" crc="46b59239" sha1="bb08e57cd5864f41e27a07dcf449896570d2203d" region="gfx3" offset="0"/>
              <rom name="ri1_6.12k" size="32768" crc="94d9ef48" sha1="a13b345b8fe30dea8e85698782674859c385e79a" region="gfx3" offset="8000"/>
              <rom name="ri1_7.12l" size="32768" crc="da802b59" sha1="b6551db5cd9c3d674cdf1dc59f581ee435a7eeb7" region="gfx3" offset="10000"/>
              <rom name="ri1_8.12m" size="32768" crc="16b88b74" sha1="9ef3ebf686a539e911bb7a3a4c02d0e2dca616d0" region="gfx3" offset="18000"/>
              <rom name="ri1_9.12p" size="32768" crc="f3de3c2a" sha1="02705bfd37f8996c5fc9c5bf2a99e859083a75e6" region="gfx3" offset="20000"/>
              <rom name="ri1_10.12r" size="32768" crc="6dacc70d" sha1="c7db40a0e90c9717f8a2f1507daff997856a3b91" region="gfx3" offset="28000"/>
              <rom name="ri1_11.12t" size="32768" crc="fb6bc533" sha1="a840af58d6db66518520bc7d88867a09a2e502c2" region="gfx3" offset="30000"/>
              <rom name="ri1-1.3r" size="512" crc="29cd0400" sha1="a9b0d09492710e72e34155cd6a7b7c1a34c56b20" region="proms" offset="0"/>
              <rom name="ri1-2.3s" size="512" crc="02fd278d" sha1="db104fc7acf2739def902180981eb7ba10ec3dda" region="proms" offset="200"/>
              <rom name="ri1-3.4v" size="2048" crc="cbd7e53f" sha1="77ef70be4e8a21948d697649352a5e3527086cf2" region="proms" offset="400"/>
              <rom name="ri1-4.5v" size="2048" crc="22921617" sha1="7304cb5a86f524f912feb8b58801393cce5d3b09" region="proms" offset="c00"/>
              <rom name="ri1-5.6u" size="32" crc="e2188075" sha1="be079ace2070433d4d90c757aef3e415b4e21455" region="proms" offset="1400"/>
              <rom name="ri1_4.6b" size="32768" crc="552172b8" sha1="18b35cb116baba362831fc046241895198b07a53" region="mcu" offset="0"/>
              <rom name="cus60-60a1.mcu" size="4096" crc="076ea82a" sha1="22b5e62e26390d7d5cacc0503c7aa5ed524204df" region="mcu" offset="f000"/>
              <chip type="cpu" tag="cpu1" name="M6809" clock="1536000"/>
              <chip type="cpu" tag="cpu2" name="M6809" clock="1536000"/>
              <chip type="cpu" tag="mcu" name="HD63701" clock="6144000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM2151" clock="3579580"/>
              <chip type="audio" tag="namco" name="Namco CUS30" clock="24000"/>
              <display tag="screen" type="raster" rotate="0" width="288" height="224" refresh="60.606060" />
              <sound channels="1"/>
              <input players="1" buttons="2" coins="2" service="yes">
                     <control type="doublejoy" ways="8" ways2="8"/>
              </input>
              <dipswitch name="Coin A" tag="DSWA" mask="7">
                     <dipvalue name="3 Coins/1 Credit" value="0"/>
                     <dipvalue name="2 Coins/1 Credit" value="2"/>
                     <dipvalue name="1 Coin/1 Credit" value="7" default="yes"/>
                     <dipvalue name="2 Coins/3 Credits" value="1"/>
                     <dipvalue name="1 Coin/2 Credits" value="6"/>
                     <dipvalue name="1 Coin/3 Credits" value="5"/>
                     <dipvalue name="1 Coin/5 Credits" value="4"/>
                     <dipvalue name="1 Coin/6 Credits" value="3"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSWA" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSWA" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSWA" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSWA" mask="64">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="64" default="yes"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="DSWA" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="DSWB" mask="7">
                     <dipvalue name="3 Coins/1 Credit" value="0"/>
                     <dipvalue name="2 Coins/1 Credit" value="2"/>
                     <dipvalue name="1 Coin/1 Credit" value="7" default="yes"/>
                     <dipvalue name="2 Coins/3 Credits" value="1"/>
                     <dipvalue name="1 Coin/2 Credits" value="6"/>
                     <dipvalue name="1 Coin/3 Credits" value="5"/>
                     <dipvalue name="1 Coin/5 Credits" value="4"/>
                     <dipvalue name="1 Coin/6 Credits" value="3"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSWB" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSWB" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSWB" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Flip Screen" tag="DSWB" mask="64">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="64"/>
              </dipswitch>
              <dipswitch name="Freeze" tag="DSWB" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="4096"/>
       </game>
 
 


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