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roldfroga: MAME ROM Information.


History:

The Return of Lady Frog (c) 1993 Microhard.


The Return of Lady Frog is an adult puzzle game where the player uses bombs to clear the background and completely reveal the nude photographic image underneath.


Each bomb clears away a nine square grid from the background. Bombs can also be used to clear gray square barriers. But bombs do no damage to the balloons. if a balloon rolls over the bomb as it explodes then it snuffs out the explosion and reveals nothing. In order to clear the balloons the player can shoot bottle-rockets at them. The balloons explode to drop items for points or break apart into smaller balloons. Balloons labeled with a scull and crossbones cannot be killed and must be avoided. If a player is hit by the balloons then the player is killed. The game is over when the player loses all of his lives.


- TECHNICAL -


Main CPU : 68000 (@ 12 Mhz)

Sound CPU : Z80 (@ 3 Mhz)

Sound Chips : YM2203 (@ 3 Mhz)


Screen orientation : Horizontal

Video resolution : 376 x 240 pixels

Screen refresh : 60.00 Hz

Palette colors : 2048


Players : 2

Control : 8-way joystick

Buttons : 2


- SOURCES -


Game's rom.




MAME XML Output:

       <game name="roldfroga" sourcefile="splash.c" cloneof="roldfrog" romof="roldfrog">
              <description>The Return of Lady Frog (set 2)</description>
              <year>1993</year>
              <manufacturer>Microhard</manufacturer>
              <rom name="roldfrog.002" merge="roldfrog.002" size="524288" crc="724cf022" sha1="f8cddfb785ae7900cb95b854811ec3fb250fa7fe" region="maincpu" offset="0"/>
              <rom name="roldfrog.006" merge="roldfrog.006" size="524288" crc="e52a7ae2" sha1="5c6ecbc2711376afdd7b8da11f84d36ffc464c8a" region="maincpu" offset="1"/>
              <rom name="roldfrog.003" merge="roldfrog.003" size="524288" crc="a1d49967" sha1="54d73c1db1090b7d5109906525ce95ee8c00ad1f" region="maincpu" offset="100000"/>
              <rom name="roldfrog.007" merge="roldfrog.007" size="524288" crc="e5805c4e" sha1="5691807b711ea5137f91afd6033fcd734d2b5ad0" region="maincpu" offset="100001"/>
              <rom name="roldfrog.004" merge="roldfrog.004" size="524288" crc="709281f5" sha1="01453168df4dc84069346cecd1fba9adeae6fcb8" region="maincpu" offset="200000"/>
              <rom name="roldfrog.008" merge="roldfrog.008" size="524288" crc="39adcba4" sha1="6c8c945b6383fa2549e6654b427a7ce4c7ff46b5" region="maincpu" offset="200001"/>
              <rom name="roldfrog.005" merge="roldfrog.005" size="524288" crc="b683160c" sha1="526a772108a6bf71207a7b6de7cbd14f8e9496bc" region="maincpu" offset="300000"/>
              <rom name="9" size="524288" crc="fd515b58" sha1="7926ab9afbc260219351a02b56b82ede883f9aab" region="maincpu" offset="300001"/>
              <rom name="protdata.bin" merge="protdata.bin" size="32768" crc="ecaa8dd1" sha1="b15f583d1a96b6b7ce50bcdca8cb28508f92b6a5" region="maincpu" offset="400000"/>
              <rom name="roldfrog.001" merge="roldfrog.001" size="131072" crc="ba9eb1c6" sha1="649d1103f3188554eaa3fc87a1f52c53233932b2" region="audiocpu" offset="0"/>
              <rom name="roldfrog.010" merge="roldfrog.010" size="131072" crc="51fd0e1a" sha1="940c4231b21d16c62cad47c22fe735b18662af4a" region="gfx1" offset="0"/>
              <rom name="roldfrog.011" merge="roldfrog.011" size="131072" crc="610bf6f3" sha1="04a7efac2e83c6747d4bd480b1f3118eb44a1f76" region="gfx1" offset="20000"/>
              <rom name="roldfrog.012" merge="roldfrog.012" size="131072" crc="466ede67" sha1="2d44dba1e76e5ceebf33fa6fc148ed665701a7ff" region="gfx1" offset="40000"/>
              <rom name="roldfrog.013" merge="roldfrog.013" size="131072" crc="fad3e8be" sha1="eccd7b1440d3a0d433c92ff33213326e0d57422a" region="gfx1" offset="60000"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="12000000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="3000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM2203" clock="2750000"/>
              <display tag="screen" type="raster" rotate="0" width="368" height="240" refresh="60.000000" />
              <sound channels="1"/>
              <input players="2" buttons="2" coins="2">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Coin A" tag="DSW1" mask="15">
                     <dipvalue name="5 Coins/1 Credit" value="6"/>
                     <dipvalue name="4 Coins/1 Credit" value="7"/>
                     <dipvalue name="3 Coins/1 Credit" value="8"/>
                     <dipvalue name="2 Coins/1 Credit" value="9"/>
                     <dipvalue name="1 Coin/1 Credit" value="15" default="yes"/>
                     <dipvalue name="2 Coins/3 Credits" value="5"/>
                     <dipvalue name="1 Coin/2 Credits" value="14"/>
                     <dipvalue name="1 Coin/3 Credits" value="13"/>
                     <dipvalue name="1 Coin/4 Credits" value="12"/>
                     <dipvalue name="1 Coin/5 Credits" value="11"/>
                     <dipvalue name="1 Coin/6 Credits" value="10"/>
                     <dipvalue name="1C/1C or Free Play (if Coin B too)" value="0"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="DSW1" mask="240">
                     <dipvalue name="5 Coins/1 Credit" value="96"/>
                     <dipvalue name="4 Coins/1 Credit" value="112"/>
                     <dipvalue name="3 Coins/1 Credit" value="128"/>
                     <dipvalue name="2 Coins/1 Credit" value="144"/>
                     <dipvalue name="1 Coin/1 Credit" value="240" default="yes"/>
                     <dipvalue name="2 Coins/3 Credits" value="80"/>
                     <dipvalue name="1 Coin/2 Credits" value="224"/>
                     <dipvalue name="1 Coin/3 Credits" value="208"/>
                     <dipvalue name="1 Coin/4 Credits" value="192"/>
                     <dipvalue name="1 Coin/5 Credits" value="176"/>
                     <dipvalue name="1 Coin/6 Credits" value="160"/>
                     <dipvalue name="1C/1C or Free Play (if Coin A too)" value="0"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSW2" mask="3">
                     <dipvalue name="Easy" value="2"/>
                     <dipvalue name="Normal" value="3" default="yes"/>
                     <dipvalue name="Hard" value="1"/>
                     <dipvalue name="Hardest" value="0"/>
              </dipswitch>
              <dipswitch name="Lives" tag="DSW2" mask="12">
                     <dipvalue name="1" value="8"/>
                     <dipvalue name="2" value="4"/>
                     <dipvalue name="3" value="12" default="yes"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSW2" mask="16">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="16" default="yes"/>
              </dipswitch>
              <dipswitch name="Girls" tag="DSW2" mask="32">
                     <dipvalue name="Light" value="0"/>
                     <dipvalue name="Hard" value="32" default="yes"/>
              </dipswitch>
              <dipswitch name="Paint Mode" tag="DSW2" mask="64">
                     <dipvalue name="Paint again" value="0"/>
                     <dipvalue name="Normal" value="64" default="yes"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="DSW2" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="2048"/>
       </game>
 
 


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