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ropeman: MAME ROM Information.


History:

Rope Man (c) 1983 Unknown.


Hack of "Roc'n Rope".


- SOURCES -


Game's ROM.




MAME Info:

0.36b10 [Nicola Salmoria]

0.30 [Chris Hardy]


Artwork available


WIP:

- 0.144u7: Kanikani updated Roc'n Rope dipswitches.

- 0.141u4: Tafoid re-added clone Ropeman (bootleg of Roc'n Rope). Changed 'Unknown' to 'Unused' dipswitch.

- 0.140u2: Atari Ace take some driver_device classes of junofrst/pooyan/rallyx/rocnrope/timeplt/tutankhm (common code in audio/timeplt.c) that cover multiple drivers and split them so that each driver gets their own driver_device class. In most cases, these drivers got entangled because of audio/mcu code that was shared between multiple drivers. Added 'Time Pilot Audio' sound.

- 0.135u3: Fabio Priuli added common driver data struct to Roc'n Rope.

- 0.135u2: Fabio Priuli added save state support to Roc'n Rope.

- 0.133u1: Renamed (rocnropk) to (rocnropek).

- 0.131u1: Angelo Salese merged memory maps in Roc'n Rope.

- 0.129u5: XTAL and divisors for Roc'n Rope verified in schematics [Couriersud]. Changed M6809 CPU1 clock speed to 1536000 Hz.

- 0.129: Kevin Eshbach added placeholders for various PALs on the Roc'n Rope systems.

- 0.123u1: Zsolt Vasvari removed color tables from Roc'n Rope. Added RESNET color computations where appropriate. Fixed gfx1/2 rom loading. Changed palettesize to 512 colors.

- 5th November 2006: Mr. Do - Added Roc'n Rope bezel, thanks to Ad_Enuff and Aaron.

- 0.93: Added 6x RC_Filter.

- 0.71u1: Curt Coder converted Roc'n Rope to use tilemaps. Removed 3rd coin slot.

- 0.67: Changed M6809 CPU1 clock speed to 1.6MHz (attract mode depends on this to work correctly).

- 0.36b10: Nicola Salmoria added Roc'n Rope (Konami 1983). Changed 'Roc'n Rope' to clone 'Roc'n Rope (Kosuka)'. Renamed (rocnrope) to (rocnropk). Removed Rope Man (bootleg).

- 17th November 1999: Nicola added another Rock'n Rope romset.

- 0.35b8: Changed Z80 CPU2 clock speed to 1789772 Hz.

- 0.34b1: Added color proms ($0, 20, 120).

- 0.33b7: Changed description to 'Roc'n Rope'.

- 0.31: Paul Swan added accurate colors to Roc'n Rope. Jim Hernandez fixed music tempo and pitch in Roc'n Rope.

- 0.30: Chris Hardy added Rock'n'Rope (Konami 1983) and clone Rope Man. Based on drivers from Juno First emulator by Chris Hardy. Known issues: Colors come from the bootleg version, they might be correct for that version, but they are wrong for the original. The bootleg version crashes when you start a game. This is might be due to a slightly different encryption scheme.


ARCADE RELEASE: Rock'n Rope (Konami) - 1983/Mar


LEVELS: 4


Other Emulators:

* CottAGE

* JEmu2


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Romset: 97 kb / 16 files / 47.8 zip




MAME XML Output:

       <game name="ropeman" sourcefile="rocnrope.c" cloneof="rocnrope" romof="rocnrope">
              <description>Ropeman (bootleg of Roc'n Rope)</description>
              <year>1983</year>
              <manufacturer>bootleg</manufacturer>
              <rom name="j01_rm01.bin" size="8192" crc="6310a1fe" sha1="7a32c5f24175b303bd40726c53c061951b9de594" region="maincpu" offset="6000"/>
              <rom name="j02_rm02.bin" merge="rr2.2h" size="8192" crc="75af8697" sha1="70bb4b838cdafedf3d94425fad84f77815898d83" region="maincpu" offset="8000"/>
              <rom name="j03_rm03.bin" merge="rr3.3h" size="8192" crc="b21372b1" sha1="c08ab3caaa646f4752f890d8339bce6b723864bb" region="maincpu" offset="a000"/>
              <rom name="j04_rm04.bin" merge="rr4.4h" size="8192" crc="7acb2a05" sha1="93762d1890f40abc98372a2aa9fe0f63252b6389" region="maincpu" offset="c000"/>
              <rom name="j05_rm05.bin" merge="rnr_h5.vid" size="8192" crc="150a6264" sha1="930ccf8dcf4971d0a15f406d9114be5ecfaa1727" region="maincpu" offset="e000"/>
              <rom name="j07_rm12.bin" merge="rnr_7a.snd" size="4096" crc="75d2c4e2" sha1="b701019b4e7b06b268be660ce7958b5367318c27" region="tpsound" offset="0"/>
              <rom name="j08_rm13.bin" merge="rnr_8a.snd" size="4096" crc="ca4325ae" sha1="34ac035c0c2ed6bcafde1491d976bb9e9d2a2a7d" region="tpsound" offset="1000"/>
              <rom name="a11_rm10.bin" merge="rnr_a11.vid" size="8192" crc="afdaba5e" sha1="27c090cb1c3767c997daeedbe1ba24786f9e78f1" region="gfx1" offset="0"/>
              <rom name="a12_rm11.bin" merge="rnr_a12.vid" size="8192" crc="054cafeb" sha1="4c3cd850b347217af3dd5c9bb84bcff7b30689bd" region="gfx1" offset="2000"/>
              <rom name="a9_rm08.bin" merge="rnr_a9.vid" size="8192" crc="9d2166b2" sha1="42d2b05360e58b1b2b3ad06c98eb46d9da2b1c21" region="gfx1" offset="4000"/>
              <rom name="a10_rm09.bin" merge="rnr_a10.vid" size="8192" crc="aff6e22f" sha1="476d67821519feddc9f9c8537b46e6eede790035" region="gfx1" offset="6000"/>
              <rom name="j12_rm07.bin" size="8192" crc="cd8ac4bf" sha1="22bfd9ac0188bec6a1e8daa8ab915af1a5de7bd7" region="gfx2" offset="0"/>
              <rom name="j11_rm06.bin" size="8192" crc="35891835" sha1="9dc6795e336c61b5349cf7bf69a3dc9438ae9336" region="gfx2" offset="2000"/>
              <rom name="a17_prom.bin" merge="a17_prom.bin" size="32" crc="22ad2c3e" sha1="1c2198b286c75aa9e78d000432795b1ce86ad6b9" region="proms" offset="0"/>
              <rom name="b16_prom.bin" merge="b16_prom.bin" size="256" crc="750a9677" sha1="7a5b4aed5f87180850657b8852bb3f3138d58b5b" region="proms" offset="20"/>
              <rom name="rocnrope.pr3" merge="rocnrope.pr3" size="256" crc="b5c75a27" sha1="923d6ccf015fd7458494416cc05426cc922a9238" region="proms" offset="120"/>
              <rom name="h100.6g" size="1" status="nodump" region="pal_cpuvidbd" offset="0"/>
              <chip type="cpu" tag="maincpu" name="M6809" clock="1536000"/>
              <chip type="cpu" tag="tpsound" name="Z80" clock="1789772"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="timeplt_audio" name="Time Pilot Audio"/>
              <chip type="audio" tag="ay1" name="AY-3-8910A" clock="1789772"/>
              <chip type="audio" tag="ay2" name="AY-3-8910A" clock="1789772"/>
              <chip type="audio" tag="filter.0.0" name="RC Filter"/>
              <chip type="audio" tag="filter.0.1" name="RC Filter"/>
              <chip type="audio" tag="filter.0.2" name="RC Filter"/>
              <chip type="audio" tag="filter.1.0" name="RC Filter"/>
              <chip type="audio" tag="filter.1.1" name="RC Filter"/>
              <chip type="audio" tag="filter.1.2" name="RC Filter"/>
              <display tag="screen" type="raster" rotate="270" width="256" height="224" refresh="60.000000" />
              <sound channels="1"/>
              <input players="2" buttons="2" coins="2">
                     <control type="joy" ways="4"/>
              </input>
              <dipswitch name="Coin A" tag="DSW1" mask="15">
                     <dipvalue name="4 Coins/1 Credit" value="2"/>
                     <dipvalue name="3 Coins/1 Credit" value="5"/>
                     <dipvalue name="2 Coins/1 Credit" value="8"/>
                     <dipvalue name="3 Coins/2 Credits" value="4"/>
                     <dipvalue name="4 Coins/3 Credits" value="1"/>
                     <dipvalue name="1 Coin/1 Credit" value="15" default="yes"/>
                     <dipvalue name="3 Coins/4 Credits" value="3"/>
                     <dipvalue name="2 Coins/3 Credits" value="7"/>
                     <dipvalue name="1 Coin/2 Credits" value="14"/>
                     <dipvalue name="2 Coins/5 Credits" value="6"/>
                     <dipvalue name="1 Coin/3 Credits" value="13"/>
                     <dipvalue name="1 Coin/4 Credits" value="12"/>
                     <dipvalue name="1 Coin/5 Credits" value="11"/>
                     <dipvalue name="1 Coin/6 Credits" value="10"/>
                     <dipvalue name="1 Coin/7 Credits" value="9"/>
                     <dipvalue name="Free Play" value="0"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="DSW1" mask="240">
                     <dipvalue name="4 Coins/1 Credit" value="32"/>
                     <dipvalue name="3 Coins/1 Credit" value="80"/>
                     <dipvalue name="2 Coins/1 Credit" value="128"/>
                     <dipvalue name="3 Coins/2 Credits" value="64"/>
                     <dipvalue name="4 Coins/3 Credits" value="16"/>
                     <dipvalue name="1 Coin/1 Credit" value="240" default="yes"/>
                     <dipvalue name="3 Coins/4 Credits" value="48"/>
                     <dipvalue name="2 Coins/3 Credits" value="112"/>
                     <dipvalue name="1 Coin/2 Credits" value="224"/>
                     <dipvalue name="2 Coins/5 Credits" value="96"/>
                     <dipvalue name="1 Coin/3 Credits" value="208"/>
                     <dipvalue name="1 Coin/4 Credits" value="192"/>
                     <dipvalue name="1 Coin/5 Credits" value="176"/>
                     <dipvalue name="1 Coin/6 Credits" value="160"/>
                     <dipvalue name="1 Coin/7 Credits" value="144"/>
                     <dipvalue name="No Coin B" value="0"/>
              </dipswitch>
              <dipswitch name="Lives" tag="DSW2" mask="3">
                     <dipvalue name="3" value="3" default="yes"/>
                     <dipvalue name="4" value="2"/>
                     <dipvalue name="5" value="1"/>
                     <dipvalue name="255 (Cheat)" value="0"/>
              </dipswitch>
              <dipswitch name="Cabinet" tag="DSW2" mask="4">
                     <dipvalue name="Upright" value="0" default="yes"/>
                     <dipvalue name="Cocktail" value="4"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSW2" mask="120">
                     <dipvalue name="1 (Easy)" value="120"/>
                     <dipvalue name="2" value="112"/>
                     <dipvalue name="3" value="104"/>
                     <dipvalue name="4" value="96"/>
                     <dipvalue name="5" value="88" default="yes"/>
                     <dipvalue name="6" value="80"/>
                     <dipvalue name="7" value="72"/>
                     <dipvalue name="8" value="64"/>
                     <dipvalue name="9" value="56"/>
                     <dipvalue name="10" value="48"/>
                     <dipvalue name="11" value="40"/>
                     <dipvalue name="12" value="32"/>
                     <dipvalue name="13" value="24"/>
                     <dipvalue name="14" value="16"/>
                     <dipvalue name="15" value="8"/>
                     <dipvalue name="16 (Difficult)" value="0"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSW2" mask="128">
                     <dipvalue name="Off" value="128"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="First Bonus" tag="DSW3" mask="7">
                     <dipvalue name="20000" value="6" default="yes"/>
                     <dipvalue name="30000" value="5"/>
                     <dipvalue name="40000" value="4"/>
                     <dipvalue name="50000" value="3"/>
                     <dipvalue name="60000" value="2"/>
                     <dipvalue name="70000" value="1"/>
                     <dipvalue name="80000" value="0"/>
              </dipswitch>
              <dipswitch name="Repeated Bonus" tag="DSW3" mask="56">
                     <dipvalue name="40000" value="32"/>
                     <dipvalue name="50000" value="24"/>
                     <dipvalue name="60000" value="16" default="yes"/>
                     <dipvalue name="70000" value="8"/>
                     <dipvalue name="80000" value="0"/>
              </dipswitch>
              <dipswitch name="Grant Repeated Bonus" tag="DSW3" mask="64">
                     <dipvalue name="No" value="64"/>
                     <dipvalue name="Yes" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW3" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="512"/>
       </game>
 
 


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