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rotaryf: MAME ROM Information.


History:

Rotary Fighter (c) 1979 Kansai Seiki Seisakusho Co.


A copy of "Space Invaders".


- TECHNICAL -


Main CPU : 8085A (@ 2 Mhz)

Sound Chips : SN76477 (@ 2 Mhz)


Screen orientation : Vertical

Video resolution : 256 x 256 pixels

Screen refresh : 60.00 Hz

Palette colors : 2


Players : 2

Control : 2-way joystick

Buttons : 1


- TRIVIA -


Released in January 1979.


Developed and sales by Kansai Co.


In February 1980, KASCO went bankrupt (because the Space Invaders boom had ended, many small video game companies went bankrupt).


- SERIES -


1. Rotary Fighter (1979)

2. Rotary Fighter DX (19??)

3. Rotary Fighter III (19??)


- SOURCES -


Game's rom.




MAME Info:

0.68 [David Haywood, Barry Rodewald]


Bugs:

- Screen is not flipped for the player 2 in cocktail mode. Speedfreak (ID 00340)


WIP:

- 0.122u7: Changed 8085A CPU1 clock speed to 4MHz.

- 0.114u4: Removed SN76477 and Discrete sound. Fixed visible area to 256x232 and gfx1 rom loading.

- 0.114u2: Replaced Samples sound with Discrete.

- 0.68: Added Rotary Fighter (Unknown 19??). TODO: Sound and verify game speed if possible (related to # of interrupts).

- 25th March 2003: Barry Rodewald fixed Rotary Fighter so that it is now playable.

- 25th February 2003: David Haywood sent in a preliminary driver for Rotary Fighter which boots but doesn't do much else.


LEVELS: 1 (endless)


Recommended Games (Space Invaders):

Space Invaders

Space Invaders Part II

Return of the Invaders

Space Invaders DX

Super Space Invaders '91

Space Invaders '95 - Attack Of The Lunar Loonies

Space Invaders Anniversary

Space Invaders II

Space Stranger

Super Invader Attack

Invinco

Invinco / Deep Scan

Invinco / Head On 2

Rolling Crash / Moon Base

Space Attack

Space Attack / Head On

Space Fever

Space Fever High Splitter

Space Fighter Mark II

Space King 2

Beam Invader

Rotary Fighter

IPM Invader

Shuttle Invader

Attack Ufo

Space Intruder


Romset: 6 kb / 6 files / 5.24 zip




MAME XML Output:

       <game name="rotaryf" sourcefile="rotaryf.c">
              <description>Rotary Fighter</description>
              <year>1979</year>
              <manufacturer>Kasco</manufacturer>
              <rom name="krf-1.bin" size="1024" crc="f7b2d3e6" sha1="be7afc1a14be60cb895fc4180167353c7156fc4c" region="maincpu" offset="0"/>
              <rom name="krf-2.bin" size="1024" crc="be9f047a" sha1="e5dd2b5b4fda7f178e7f1137592ba49fbc9cc82e" region="maincpu" offset="400"/>
              <rom name="krf-3.bin" size="1024" crc="c7629eb6" sha1="03aae964783ce4b1de77737e83fd2094483fbda4" region="maincpu" offset="800"/>
              <rom name="krf-4.bin" size="1024" crc="b4703093" sha1="9239d6da818049bc98a631c3bf5b962b5df5b2ea" region="maincpu" offset="c00"/>
              <rom name="krf-5.bin" size="1024" crc="ae233f07" sha1="a7bbd2ee4477ee041d170e2fc4e94c99c3b564fc" region="maincpu" offset="1000"/>
              <rom name="krf-6.bin" size="1024" crc="e28b3713" sha1="428f73891125f80c722357f1029b18fa9416bcfd" region="maincpu" offset="1400"/>
              <chip type="cpu" tag="maincpu" name="8085A" clock="4000000"/>
              <display tag="screen" type="raster" rotate="270" width="232" height="256" refresh="60.000000" pixclock="4024320" htotal="256" hbend="8" hbstart="240" vtotal="262" vbend="0" vbstart="256" />
              <sound channels="0"/>
              <input players="2" buttons="1" coins="1">
                     <control type="joy" ways="2"/>
              </input>
              <dipswitch name="Unknown" tag="DSW" mask="2">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="2"/>
              </dipswitch>
              <dipswitch name="Bonus Life" tag="DSW" mask="4">
                     <dipvalue name="1000" value="4"/>
                     <dipvalue name="1500" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Coinage" tag="DSW" mask="8">
                     <dipvalue name="2 Coins/1 Credit" value="8"/>
                     <dipvalue name="1 Coin/1 Credit" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW" mask="16">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="16"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW" mask="32">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="32"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW" mask="64">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="64"/>
              </dipswitch>
              <dipswitch name="Lives" tag="DSW" mask="129">
                     <dipvalue name="3" value="129"/>
                     <dipvalue name="4" value="1"/>
                     <dipvalue name="5" value="128"/>
                     <dipvalue name="6" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Cabinet" tag="COCKTAIL" mask="1">
                     <dipvalue name="Upright" value="0" default="yes"/>
                     <dipvalue name="Cocktail" value="1"/>
              </dipswitch>
              <driver status="preliminary" emulation="good" color="good" sound="preliminary" graphic="good" savestate="unsupported" palettesize="0"/>
       </game>
 
 


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