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rpunch: MAME ROM Information.


Rabbit Punch (c) 1987 Bally/Midway


Game No. 0F12


Released in September 1987.

This game is known in Japan as "Rabio Lepus".

Manufactured by Bally/Midway Mfg. Co. under license from V-System Co. This game is known in Japan as "Rabio Lepus". For more information about the game itsef, please see the original entry.


Cut scenes from the original Rabio Lepus were eliminated in Rabbit Punch. These include a picture appearing when the spaceship flies out of the castle at the start, pictures when the two bunny girls and Rabbit King are rescued and scenes at the ending.

Also, in Rabbit Punch you can't buy in during the final 4 levels and when you use a continue, even if you were in stage 12, you have to start all the way back at the start of stage 9. In Rabio Lepus you can continue at any time, even on stage 12 without being sent back to stage 9. This makes the US version much more difficult and nearly impossible to finish compared to the Japanese version.


Main programmer : T. Honda

Sound, music : K. Okuda, E. Murakami, Y. Ishida

Designer : Shin Nakamura


Game's rom.

MAME Info:

0.37b1 [Aaron Giles]


- 0.130: Aaron Giles merged memory maps in the Rabbit Punch driver.

- 0.122: Sonikos cleaned up input ports in the Rabbit Punch driver.

- 0.91u1: David Haywood fixed garbage around life-bars in Rabio Lepus (rabiolep37b1gre).

- 20th November 2000: Aaron Giles fixed vertical flip and graphics priority problems in clone Rabbit Punch.

- 0.37b1: Aaron Giles added Rabio Lepus (Japan) (V-System 1987) and clone Rabbit Punch (US).

- 30th March 2000: Aaron Giles sent in a driver for Rabio Lepus / Rabbit Punch.


Other Emulators:

* FB Alpha

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Romset: 1344 kb / 18 files / 466.3 zip

MAME XML Output:

       <game name="rpunch" sourcefile="rpunch.c" cloneof="rabiolep" romof="rabiolep">
              <description>Rabbit Punch (US)</description>
              <manufacturer>V-System Co. (Bally/Midway/Sente license)</manufacturer>
              <rom name="rpunch.20" size="32768" crc="a2028d59" sha1="d304811853ad68b3977edb90b94f3e2c7507be82" region="maincpu" offset="0"/>
              <rom name="rpunch.21" size="32768" crc="1cdb13d3" sha1="a51b2bbbd7b4553500b65aa6a20fabe03432e6ca" region="maincpu" offset="1"/>
              <rom name="rpunch.2" size="32768" crc="9b9729bb" sha1="3fcf8df9787137d331c062bc4ee97d865af29c78" region="maincpu" offset="10000"/>
              <rom name="rpunch.3" size="32768" crc="5704a688" sha1="3c447cd98ecd25798dbeea328e3ccbaad384c8b1" region="maincpu" offset="10001"/>
              <rom name="rpunch.92" size="65536" crc="5e1870e3" sha1="0ab33f39144ed72d805341d869f61764610d3df6" region="audiocpu" offset="0"/>
              <rom name="rl_c13.bin" merge="rl_c13.bin" size="262144" crc="7c8403b0" sha1="2fb92860a41f3331076c73b2b010e175cb4929ca" region="gfx1" offset="0"/>
              <rom name="rl_c10.bin" merge="rl_c10.bin" size="32768" crc="312eb260" sha1="31faa90fde54fbc6c110bee7b4690a30beaec469" region="gfx1" offset="40000"/>
              <rom name="rl_c12.bin" merge="rl_c12.bin" size="32768" crc="bea85219" sha1="4036bdad921dd3555a2dc6bb12e9ffa615de70ca" region="gfx1" offset="48000"/>
              <rom name="rl_a10.bin" merge="rl_a10.bin" size="262144" crc="c2a77619" sha1="9b1e85fb18833c3b96a6c58b8714984f60a90afc" region="gfx2" offset="0"/>
              <rom name="rl_a13.bin" merge="rl_a13.bin" size="32768" crc="a39c2c16" sha1="d8d55eb58d3fc79f982f535ec85f69593fe9d883" region="gfx2" offset="40000"/>
              <rom name="rpunch.54" size="32768" crc="e2969747" sha1="8da996fc2e2e3d281f293d0ccaf35ebdb9379d48" region="gfx2" offset="48000"/>
              <rom name="rl_4g.bin" merge="rl_4g.bin" size="131072" crc="c5cb4b7a" sha1="2b6be85800ab62b000a0b01cff8af689b25c4c65" region="gfx3" offset="0"/>
              <rom name="rl_4h.bin" merge="rl_4h.bin" size="131072" crc="8a4d3c99" sha1="29fca0ea60ac040fc0b0f65b9d2069fcffe039bd" region="gfx3" offset="1"/>
              <rom name="rl_1g.bin" merge="rl_1g.bin" size="32768" crc="74d41b2e" sha1="cd690df46242dd54061bf5f6464203e1f29ce6d8" region="gfx3" offset="40000"/>
              <rom name="rl_1h.bin" merge="rl_1h.bin" size="32768" crc="7dcb32bb" sha1="3401464494447b681456d81199e8e74837419a39" region="gfx3" offset="40001"/>
              <rom name="rpunch.85" size="32768" crc="60b88a2c" sha1="b10aba06a5d88d0f27041f9e356aebf9f8a230df" region="gfx3" offset="50000"/>
              <rom name="rpunch.86" size="32768" crc="91d204f6" sha1="68b5fb29ea5404597adada1a197ad853e79ada1c" region="gfx3" offset="50001"/>
              <rom name="rl_f18.bin" merge="rl_f18.bin" size="131072" crc="47840673" sha1="ffe20f8772a987f5dd06a3f348a1e3cfed26e19e" region="upd" offset="20000"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="8000000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="4000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM2151" clock="4000000"/>
              <chip type="audio" tag="upd" name="UPD7759" clock="640000"/>
              <display tag="screen" type="raster" rotate="0" width="288" height="216" refresh="60.000000" pixclock="4085760" htotal="304" hbend="8" hbstart="296" vtotal="224" vbend="0" vbstart="216" />
              <sound channels="1"/>
              <input players="2" buttons="2" coins="2" service="yes">
                     <control type="joy" ways="8"/>
              <dipswitch name="Coin A" tag="DSW" mask="15">
                     <dipvalue name="3 Coins/1 Credit" value="13"/>
                     <dipvalue name="2 Coins/1 Credit" value="12"/>
                     <dipvalue name="6 Coins/4 Credits" value="5"/>
                     <dipvalue name="1 Coin/1 Credit" value="0" default="yes"/>
                     <dipvalue name="5 Coins/6 Credits" value="3"/>
                     <dipvalue name="4 Coins/5 Credits" value="2"/>
                     <dipvalue name="2 Coins/3 Credits" value="6"/>
                     <dipvalue name="1 Coin/2 Credits" value="8"/>
                     <dipvalue name="1 Coin/3 Credits" value="9"/>
                     <dipvalue name="1 Coin/4 Credits" value="10"/>
                     <dipvalue name="1 Coin/5 Credits" value="11"/>
                     <dipvalue name="1 Coin/6 Credits" value="4"/>
              <dipswitch name="Coin B" tag="DSW" mask="240">
                     <dipvalue name="3 Coins/1 Credit" value="208"/>
                     <dipvalue name="2 Coins/1 Credit" value="192"/>
                     <dipvalue name="6 Coins/4 Credits" value="80"/>
                     <dipvalue name="1 Coin/1 Credit" value="0" default="yes"/>
                     <dipvalue name="5 Coins/6 Credits" value="48"/>
                     <dipvalue name="4 Coins/5 Credits" value="32"/>
                     <dipvalue name="2 Coins/3 Credits" value="96"/>
                     <dipvalue name="1 Coin/2 Credits" value="128"/>
                     <dipvalue name="1 Coin/3 Credits" value="144"/>
                     <dipvalue name="1 Coin/4 Credits" value="160"/>
                     <dipvalue name="1 Coin/5 Credits" value="176"/>
                     <dipvalue name="1 Coin/6 Credits" value="64"/>
              <dipswitch name="Difficulty" tag="DSW" mask="768">
                     <dipvalue name="Easy" value="512"/>
                     <dipvalue name="Normal" value="0" default="yes"/>
                     <dipvalue name="Hard" value="256"/>
                     <dipvalue name="Hardest" value="768"/>
              <dipswitch name="Lives" tag="DSW" mask="1024">
                     <dipvalue name="2" value="0" default="yes"/>
                     <dipvalue name="3" value="1024"/>
              <dipswitch name="Laser" tag="DSW" mask="2048">
                     <dipvalue name="Manual" value="0" default="yes"/>
                     <dipvalue name="Semi-Automatic" value="2048"/>
              <dipswitch name="Extended Play" tag="DSW" mask="4096">
                     <dipvalue name="500000 points" value="0" default="yes"/>
                     <dipvalue name="None" value="4096"/>
              <dipswitch name="Demo Sounds" tag="DSW" mask="8192">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="8192" default="yes"/>
              <dipswitch name="Continues" tag="DSW" mask="16384">
                     <dipvalue name="Off" value="16384"/>
                     <dipvalue name="On" value="0" default="yes"/>
              <dipswitch name="Flip Screen" tag="DSW" mask="32768">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="32768"/>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" cocktail="preliminary" savestate="unsupported" palettesize="1024"/>

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