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ryukyu: MAME ROM Information.


Ryu Kyu (c) 1990 Success.


Sega System 16B hardware

Game ID : 317-5023

Main CPU : 68000 (@ 10 Mhz)

Sound CPU : Z80 (@ 5 Mhz)

Sound Chips : YM2151 (@ 4 Mhz), UPD7759 (@ 640 Khz)

Players : 2

Control : 8-way joystick

Buttons : 2


Released in September 1990 in Japan.

The title of this game translates from Japanese as 'Nine Dragon'.

The title of this game "Ryu Kyu" is named after the former dynasty of Japanese Okinawa area.


Director : H. Tamura

Programmer : Matsuyama Tarou

Graphic design : H. Tamura

Music composer & Sound effect : Nasu Kazumi

Sound editor : Kobayashi Hiroyuki

Original design : Kunaki Ryuuji

Producer : Yoshinari Takato


* Consoles :

NEC PC-Engine (1990)

Sega Game Gear (1991)

* Computers :

Sharp X68000 (1989)

NEC PC-9801 (1989)


Game's rom.

MAME Info:

0.74u2 [?]

< Japan >


- 0.89u2: Added dipswitches 'Demo Sounds', 'Cancel per Credit', 'Timer Speed', 'PCM Voice' and 2x 'Omikuji Difficulty'.

- 0.89u1: Thierry Lescot added 317-5023.key - Game now playable. Changed description to 'RyuKyu (Japan, FD1094 317-5023)'. Swapped gfx2 roms ($0, 40001). Fixed rom names.

- 24th November 2004: Thierry Lescot - Dumped the cpus from D.D.Crew (Europe, 4 Player), Ryukyu and Bloxeed (system18, japan).

- 0.88u6: Changed Z80 CPU2 clock speed to 5MHz and palettesize to 6144 colors. Added uPD7759 sound.

- 0.74u2: Added RyuKyu (Success / Sega 1990).


Other Emulators:

* FB Alpha

Romset: 1192 kb / 12 files / 366.6 zip

MAME XML Output:

       <game name="ryukyu" sourcefile="segas16b.c">
              <description>RyuKyu (Japan, FD1094 317-5023)</description>
              <manufacturer>Success / Sega</manufacturer>
              <rom name="epr-13347.a5" size="65536" crc="398031fa" sha1="5c118c85b7af1a83726b95bbeb85cb5020254f57" region="maincpu" offset="1"/>
              <rom name="epr-13348.a7" size="65536" crc="5f0e0c86" sha1="f8f5912a190d0755cc5158e2e43cceb825f95b4f" region="maincpu" offset="0"/>
              <rom name="317-5023.key" size="8192" crc="43704331" sha1="e827547fa2e80fe641687cb41bb33cb9c5783f56" region="user1" offset="0"/>
              <rom name="opr-13351.a14" size="131072" crc="a68a4e6d" sha1="ee3e317c7184b41af5dd383d41f7be3eebff0d04" region="gfx1" offset="0"/>
              <rom name="opr-13352.a15" size="131072" crc="5e5531e4" sha1="e8e16b35f7985e6cdd77353ca5235db518914744" region="gfx1" offset="20000"/>
              <rom name="opr-13353.a16" size="131072" crc="6d23dfd8" sha1="21266340290b9854cee0b62fc107cc2981519a80" region="gfx1" offset="40000"/>
              <rom name="opr-13354.b1" size="131072" crc="f07aad99" sha1="71759525a5b7fe76d112cec93984f0f89cadbc00" region="gfx2" offset="1"/>
              <rom name="opr-13356.b5" size="131072" crc="5498290b" sha1="b3115b636d8cb6ecac22d5264b7961e3b807cf04" region="gfx2" offset="0"/>
              <rom name="opr-13355.b2" size="131072" crc="67890019" sha1="165c6a32f305273396ec0e9499e00329caadc484" region="gfx2" offset="40001"/>
              <rom name="opr-13357.b6" size="131072" crc="f9e7cf03" sha1="2258111499c79443faf84fb0495007016282bb3c" region="gfx2" offset="40000"/>
              <rom name="epr-13349.a10" size="32768" crc="b83183f8" sha1="9d6127f51c04a16bb2637dc9992b843b94613c2b" region="soundcpu" offset="0"/>
              <rom name="opr-13350.a11" size="131072" crc="3c59a658" sha1="2cef13ee9e666bb850fe6c6e6954d7b75df665a9" region="soundcpu" offset="10000"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="10000000"/>
              <chip type="cpu" tag="soundcpu" name="Z80" clock="5000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM2151" clock="4000000"/>
              <chip type="audio" tag="upd" name="UPD7759" clock="640000"/>
              <display tag="screen" type="raster" rotate="0" width="320" height="224" refresh="60.054389" pixclock="6293700" htotal="400" hbend="0" hbstart="320" vtotal="262" vbend="0" vbstart="224" />
              <sound channels="1"/>
              <input players="1" buttons="2" coins="2" service="yes">
                     <control type="joy" ways="8"/>
              <dipswitch name="Demo Sounds" tag="DSW2" mask="1">
                     <dipvalue name="Off" value="1"/>
                     <dipvalue name="On" value="0" default="yes"/>
              <dipswitch name="Cancel per Credit" tag="DSW2" mask="2">
                     <dipvalue name="2" value="0"/>
                     <dipvalue name="3" value="2" default="yes"/>
              <dipswitch name="Timer Speed" tag="DSW2" mask="4">
                     <dipvalue name="20 seconds" value="4"/>
                     <dipvalue name="30 seconds" value="0" default="yes"/>
              <dipswitch name="PCM Voice" tag="DSW2" mask="8">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="8" default="yes"/>
              <dipswitch name="Omikuji Difficulty" tag="DSW2" mask="48">
                     <dipvalue name="Easy" value="32"/>
                     <dipvalue name="Normal" value="48" default="yes"/>
                     <dipvalue name="Hard" value="16"/>
                     <dipvalue name="Hardest" value="0"/>
              <dipswitch name="Difficulty" tag="DSW2" mask="192">
                     <dipvalue name="Easy" value="128"/>
                     <dipvalue name="Normal" value="192" default="yes"/>
                     <dipvalue name="Hard" value="64"/>
                     <dipvalue name="Hardest" value="0"/>
              <dipswitch name="Coin A" tag="DSW1" mask="15">
                     <dipvalue name="4 Coins/1 Credit" value="7"/>
                     <dipvalue name="3 Coins/1 Credit" value="8"/>
                     <dipvalue name="2 Coins/1 Credit" value="9"/>
                     <dipvalue name="2 Coins/1 Credit, 5/3, 6/4" value="5"/>
                     <dipvalue name="2 Coins/1 Credit, 4/3" value="4"/>
                     <dipvalue name="1 Coin/1 Credit" value="15" default="yes"/>
                     <dipvalue name="1 Coin/1 Credit, 5/6" value="3"/>
                     <dipvalue name="1 Coin/1 Credit, 4/5" value="2"/>
                     <dipvalue name="1 Coin/1 Credit, 2/3" value="1"/>
                     <dipvalue name="2 Coins/3 Credits" value="6"/>
                     <dipvalue name="1 Coin/2 Credits" value="14"/>
                     <dipvalue name="1 Coin/3 Credits" value="13"/>
                     <dipvalue name="1 Coin/4 Credits" value="12"/>
                     <dipvalue name="1 Coin/5 Credits" value="11"/>
                     <dipvalue name="1 Coin/6 Credits" value="10"/>
                     <dipvalue name="Free Play (if Coin B too) or 1/1" value="0"/>
              <dipswitch name="Coin B" tag="DSW1" mask="240">
                     <dipvalue name="4 Coins/1 Credit" value="112"/>
                     <dipvalue name="3 Coins/1 Credit" value="128"/>
                     <dipvalue name="2 Coins/1 Credit" value="144"/>
                     <dipvalue name="2 Coins/1 Credit, 5/3, 6/4" value="80"/>
                     <dipvalue name="2 Coins/1 Credit, 4/3" value="64"/>
                     <dipvalue name="1 Coin/1 Credit" value="240" default="yes"/>
                     <dipvalue name="1 Coin/1 Credit, 5/6" value="48"/>
                     <dipvalue name="1 Coin/1 Credit, 4/5" value="32"/>
                     <dipvalue name="1 Coin/1 Credit, 2/3" value="16"/>
                     <dipvalue name="2 Coins/3 Credits" value="96"/>
                     <dipvalue name="1 Coin/2 Credits" value="224"/>
                     <dipvalue name="1 Coin/3 Credits" value="208"/>
                     <dipvalue name="1 Coin/4 Credits" value="192"/>
                     <dipvalue name="1 Coin/5 Credits" value="176"/>
                     <dipvalue name="1 Coin/6 Credits" value="160"/>
                     <dipvalue name="Free Play (if Coin A too) or 1/1" value="0"/>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="6144"/>

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