Home News Forum                            
 

Play your favorite classic games and more with the GameEx front end. Read more.

s1945k: MAME ROM Information.


History:

Strikers 1945 (c) 1995 Psikyo.


- TECHNICAL -


Main CPU : 68EC020 (@ 16 Mhz)

Sound CPU : Z80 (@ 4 Mhz)

Sound Chips : YMF278B (@ 33.8688 Mhz)


Players : 2

Control : 8-way joystick

Buttons : 3


- TRIVIA -


Released in June 1995.


The game forbids the initials 'SEX' on the high score table. If you try, it gets changed to a smiley, and 'THAT IS WRONG' appears.


Pony Canyon / Scitron released a limited-edition soundtrack album for this game (Strikers 1945 II, Strikers 1945 - SGCD-0001) on 20/12/1997.


- TIPS AND TRICKS -


* Unlock Extra Maintenance : if you hold Test Button + PL1 Button 1 during boot, you get extra options in the test menu. A level skip, BG test usually etc...


* Sexy Pilots Images & Names : if you make a perfect score, you can see how the sexy pilots look and what their names are. In practice, this means getting three gold medals at the end of each stage (for time, accuracy and completion). This should be done in the first loop of the game, the pilot of the plane you chose will be seen at the end of this first loop. Two pilots will be seen if it's a two-player game. The pilots can also be seen in the Extra Maintenance menu.


- SERIES -


1. Strikers 1945 (1995)

2. Strikers 1945 II (1997)

3. Strikers 1945 Plus (1999)

4. Strikers 1945 III (1999)


- STAFF -


Staff : Jun-ichi Niwa, Shin Nakamura, R.J. Bashmet, Hyoue Ogawa, Wataru Yamazaki, Hideyuki Oda, Youko Tsukagoshi, Hiromi Tanegashima, Masaki Izutani, Ikuya Yoshida, Norikazu Takemori, Toshinori Sugita, Seiki -SSS- Sato, Shiori Saito, Yusataro


- PORTS -


* Consoles :

Sega Saturn [JP] (June 28, 1996) "Strikers 1945 [Model T-14407G]"

Sony PlayStation [JP] (July 19, 1996) "Strikers 1945 [Model SLPS-00407]"

Sony PlayStation 2 (JP] (Aug. 05, 2004, "Strikers 1945 I&II [Psikyo Shooting Collection Vol.1] [Model SLPM-62515]"


- SOURCES -


Game's rom.

Machine's picture.




MAME Info:

0.62 [Olivier Galibert, R. Belmont]

0.37b5 [?]


Bugs:

- Clone s1945jn: Slowdown in certain scenarios. pooyan (ID 03693)


WIP:

- 0.144u7: hap fixed missing sprites in clone Strikers 1945 (Hong Kong, bootleg).

- 11th December 2010: Corrado Tomaselli dumped Strikers 1945 (alt).

- 0.135u3: Dumping Union, Brian Troha and David Haywood added clone Strikers 1945 (Hong Kong, bootleg).

- 21st November 2009: Guru - I did get some stuff from Smitdogg. Some of it was dumped several weeks ago... A broken Strikers 1945 for decapping the PIC16C57. I repaired this so I'm going to play it a while first.

- 7th August 2009: Smitdogg - Thanks to D. Beneke we got a box of PCB's from a dealer in NY for pretty cheap. I've dumped all. We also got a Strikers 1945 board for decapping.

- 0.133u1: Changed VSync to 59.9 Hz in Strikers 1945.

- 0.127u4: Changed description to 'Strikers 1945 (World)' and clone (Alt) to 'Strikers 1945 (Japan / World)'.

- 0.108u5: Arzeno Fabrice added clone Strikers 1945 (Korea).

- 0.79u2: Brian Troha added clone Strikers 1945 (Alt). Leon van Rooij fixed a sprite-tilemap priorities problem, when the planes are shown and level 7 (there is an additional per-tile rowscroll mode).

- 17th February 2004: Brian Troha added an alternate version of Strikers 1945.

- 4th June 2003: R. Belmont forwarded a OpenMSX guys' fix for the loop addressing in the YMF278B sound chip emulation, improving some parts of Strikers 1945 music.

- 0.62: Olivier Galibert and R. Belmont added Strikers 1945 (Psikyo 1995) and clones (Japan) and (Japan, unprotected).

- 3rd November 2002: Guru - Strikers 1999 (Psikyo 1999) arrived from R. Belmont.

- 2nd October 2002: Paul Priest added a version of Strikers 1945 running on different hardware to the Psikyo driver and also cleaned it up.

- 30th August 2002: Brian Troha fixed the dipswitches in Strikers 1945 and Gunbird, and Paul Priest improved them a little.

- 11th August 2002: Olivier Galibert integrated R. Belmont's YMF278B sound chip emulation (FM not emulated yet) and Paul Priest's graphics fixes to the Psikyo driver, and Strikers 1945 is now playable with sound, though the sound is not entirely correct.

- 7th August 2002: Guru - Strikers 1945 arrived from R. Belmont for trojaning.

- 0.37b5: Added Strikers 1945 (Japan) (Testdriver).


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* Raine


Recommended Games (Airforce 2):

Phantom II

SOS

Mission-X (DECO Cassette)

Zoar

1941

1942

1942 (PlayChoice-10)

1943 - The Battle of Midway

1943 Kai - Midway Kaisen

1944: The Loop Master

19XX: The War Against Destiny

XX Mission

Flying Shark

Fire Shark

Fire Shark (Mega-Tech)

MX5000

Sonic Boom

Bombs Away

Fighting Hawk

Scramble Spirits

Sky Soldiers

Arbalester

Guts n' Glory (Bombing)

Meta Fox

Sky Adventure

Task Force Harrier

Twin Hawk

Vapor Trail - Hyper Offence Formation

The Last Day

Lightning Fighters

Sky Smasher

Ghost Pilots

Gulf War II

Fighter & Attacker

Blue Hawk

Double Wings

Strikers 1945

Strikers 1945 II

Strikers 1945 III

Strikers 1945 Plus

Spectrum 2000

Fire Hawk

Wyvern Wings


Romset: 13184 kb / 10 files / 4.88 zip




MAME XML Output:

       <game name="s1945k" sourcefile="psikyo.c" cloneof="s1945" romof="s1945">
              <description>Strikers 1945 (Korea)</description>
              <year>1995</year>
              <manufacturer>Psikyo</manufacturer>
              <rom name="10.u40" size="262144" crc="5a32af36" sha1="2eada37fd043c097a11bcf4e3e0bebb473bbc0df" region="maincpu" offset="0"/>
              <rom name="9.u41" size="262144" crc="29cc6d7d" sha1="aeee9e88922c25c75885483d115e064c6b71540b" region="maincpu" offset="2"/>
              <rom name="3-u63.bin" merge="3-u63.bin" size="131072" crc="42d40ae1" sha1="530a5a3f78ac489b84a631ea6ce21010a4f4d31b" region="audiocpu" offset="0"/>
              <rom name="4-u59.bin" size="256" status="nodump" region="cpu2" offset="0"/>
              <rom name="u20.bin" merge="u20.bin" size="2097152" crc="28a27fee" sha1="913f3bc4d0c6fb6b776a020c8099bf96f16fd06f" region="gfx1" offset="0"/>
              <rom name="u22.bin" merge="u22.bin" size="2097152" crc="ca152a32" sha1="63efee83cb5982c77ca473288b3d1a96b89e6388" region="gfx1" offset="200000"/>
              <rom name="u21.bin" merge="u21.bin" size="2097152" crc="c5d60ea9" sha1="e5ce90788211c856172e5323b01b2c7ab3d3fe50" region="gfx1" offset="400000"/>
              <rom name="u23.bin" merge="u23.bin" size="2097152" crc="48710332" sha1="db38b732a09b31ce55a96ec62987baae9b7a00c1" region="gfx1" offset="600000"/>
              <rom name="u34.bin" merge="u34.bin" size="2097152" crc="aaf83e23" sha1="1c75d09ff42c0c215f8c66c699ca75688c95a05e" region="gfx2" offset="0"/>
              <rom name="u61.bin" merge="u61.bin" size="2097152" crc="a839cf47" sha1="e179eb505c80d5bb3ccd9e228f2cf428c62b72ee" region="ymf" offset="0"/>
              <rom name="u1.bin" merge="u1.bin" size="262144" crc="dee22654" sha1="5df05b0029ff7b1f7f04b41da7823d2aa8034bd2" region="spritelut" offset="0"/>
              <chip type="cpu" tag="maincpu" name="68EC020" clock="16000000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="4000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="ymf" name="YMF278B" clock="33868800"/>
              <display tag="screen" type="raster" rotate="270" width="320" height="224" refresh="59.900000" />
              <sound channels="2"/>
              <input players="2" buttons="3" coins="2" service="yes" tilt="yes">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Flip Screen" tag="DSW" mask="65536">
                     <dipvalue name="Off" value="65536" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSW" mask="131072">
                     <dipvalue name="Off" value="131072"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSW" mask="786432">
                     <dipvalue name="Easy" value="524288"/>
                     <dipvalue name="Normal" value="786432" default="yes"/>
                     <dipvalue name="Hard" value="262144"/>
                     <dipvalue name="Hardest" value="0"/>
              </dipswitch>
              <dipswitch name="Lives" tag="DSW" mask="3145728">
                     <dipvalue name="1" value="2097152"/>
                     <dipvalue name="2" value="1048576"/>
                     <dipvalue name="3" value="3145728" default="yes"/>
                     <dipvalue name="4" value="0"/>
              </dipswitch>
              <dipswitch name="Bonus Life" tag="DSW" mask="4194304">
                     <dipvalue name="600K" value="4194304" default="yes"/>
                     <dipvalue name="800K" value="0"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="DSW" mask="8388608">
                     <dipvalue name="Off" value="8388608" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Credits/Coinage" tag="DSW" mask="16777216">
                     <dipvalue name="A+B/A&amp;B" value="16777216" default="yes"/>
                     <dipvalue name="A&amp;B/A [Free Play]" value="0"/>
              </dipswitch>
              <dipswitch name="Coin A" tag="DSW" mask="234881024">
                     <dipvalue name="3 Coins/1 Credit" value="167772160"/>
                     <dipvalue name="2 Coins/1 Credit" value="201326592"/>
                     <dipvalue name="1 Coin/1 Credit" value="234881024" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="134217728"/>
                     <dipvalue name="1 Coin/3 Credits" value="100663296"/>
                     <dipvalue name="1 Coin/4 Credits" value="67108864"/>
                     <dipvalue name="1 Coin/5 Credits" value="33554432"/>
                     <dipvalue name="1 Coin/6 Credits" value="0"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="DSW" mask="1879048192">
                     <dipvalue name="3 Coins/1 Credit" value="1342177280"/>
                     <dipvalue name="2 Coins/1 Credit" value="1610612736"/>
                     <dipvalue name="1 Coin/1 Credit" value="1879048192" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="1073741824"/>
                     <dipvalue name="1 Coin/3 Credits" value="805306368"/>
                     <dipvalue name="1 Coin/4 Credits" value="536870912"/>
                     <dipvalue name="1 Coin/5 Credits" value="268435456"/>
                     <dipvalue name="1 Coin/6 Credits" value="0"/>
              </dipswitch>
              <dipswitch name="2C Start, 1C Continue" tag="DSW" mask="2147483648">
                     <dipvalue name="Off" value="2147483648" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="4096"/>
       </game>
 
 


emumovies.com      Retro bytes Portal           Bookmark and Share

 
Developed by: Spesoft  Headsoft     Terms of use     Privacy    Advertise