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safarir: MAME ROM Information.


History:

Safari Rally (c) 1979 SNK.


At the flick of a switch, a white car approaches. You must avoid it and select the safest course, in a maze. When the first formation of dots is extinguished, 2 opposite cars dash at you from the upper screen. You must avoid them and run over the Lion and Snake in order to score bonus mystery points... Never be off guard, skid zones are dangerous! When 4 patterns are cleared, 3 cars rush at you!! Only skilled players make it!!


- TECHNICAL -


Main CPU : 8080 (@ 3.072 Mhz)

Sound Chips : SN76477 (@ 3.072 Mhz)


Screen orientation : Vertical

Video resolution : 208 x 256 pixels

Screen refresh : 60.00 Hz

Palette colors : 8


Players : 2

Control : 2-way joystick

Buttons : 1


- TRIVIA -


Released in December 1979. This is the second SNK game, the first was "Ozma Wars".


- SOURCES -


Game's rom.

Machine's picture.




MAME Info:

0.37b3 [Zsolt Vasvari]


Samples required


WIP:

- 0.141u3: hap fixed suspiciously high CPU speed in Safari Rally. Replaced 8085A CPU1 with 8080A (1.5MHz).

- 0.136u2: Atari Ace converted Safari Rally to use driver_data structure.

- 0.133u2: Team Japump added missing sample (sound8.wav) to Safari Rally.

- 0.132u4: Hau added samples for Safari Rally and fixed colors and filenames. Added 8085A (2250000 Hz) CPU1 and Samples sound (sound1-1, sound1-2, sound2, sound3, sound4-1, sound4-2, sound5-1, sound5-2, sound6 and sound7.wav).

- 2nd July 2009: Smitdogg - Some stuff Team Japump has been doing lately... They got Safari Rally to check discrete sound.

- 0.129u4: Luigi30 changed Safari Rally CPU to 8085A, the disassembly has 8085A-specific code that an 8080 can't execute.

- 0.123u2: Changed palettesize to 16 colors.

- 0.115u4: Zsolt Vasvari improved colors in Safari Rally. Removed SN76477 sound.

- 0.70u2: Some Safari Rally dipswitch / input fixes [Curt Coder]. Changed visible area to 208x256 and palettesize from 3 to 8 colors.

- 0.70: Added SN76477 sound.

- 0.67: Changed description to 'Safari Rally (Japan)'.

- 0.37b3: Zsolt Vasvari added Safari Rally (SNK 1979). TODO: SN76477 sound.

- 8th May 2000: Zsolt Vasvari sent in a driver for Safari Rally.


LEVELS: 1 (endless)


Other Emulators:

* CottAGE


Recommended Games (Racing 2D):

Laguna Racer

Super Bug

Safari Rally

High Way Race

Up'n Down

Road Fighter

Stocker

Crazy Rally

Super Speed Race Junior

Space Position

Top Secret

R.C. Pro-Am (PlayChoice-10)

Drift Out

Drift Out '94 - The Hard Order

Neo Drift Out - New Technology

Thrash Rally

World Rally

World Rally 2: Twin Racing

1000 Miglia: Great 1000 Miles Rally

Mille Miglia 2: Great 1000 Miles Rally

Blomby Car

Backfire!

Over Top


Romset: 8 kb / 8 files / 6.04 zip




MAME XML Output:

       <game name="safarir" sourcefile="safarir.c" sampleof="safarir">
              <description>Safari Rally (Japan)</description>
              <year>1979</year>
              <manufacturer>SNK</manufacturer>
              <rom name="rl-01.9" size="1024" crc="cf7703c9" sha1="b4182df9332b355edaa518462217a6e31e1c07b2" region="maincpu" offset="0"/>
              <rom name="rl-02.1" size="1024" crc="1013ecd3" sha1="2fe367db8ca367b36c5378cb7d5ff918db243c78" region="maincpu" offset="400"/>
              <rom name="rl-03.10" size="1024" crc="84545894" sha1="377494ceeac5ad58b70f77b2b27b609491cb7ffd" region="maincpu" offset="800"/>
              <rom name="rl-04.2" size="1024" crc="5dd12f96" sha1="a80ac0705648f0807ea33e444fdbea450bf23f85" region="maincpu" offset="c00"/>
              <rom name="rl-05.11" size="1024" crc="935ed469" sha1="052a59df831dcc2c618e9e5e5fdfa47548550596" region="maincpu" offset="1000"/>
              <rom name="rl-06.3" size="1024" crc="24c1cd42" sha1="fe32ecea77a3777f8137ca248b8f371db37b8b85" region="maincpu" offset="1400"/>
              <rom name="rl-08.43" size="1024" crc="d6a50aac" sha1="0a0c2cefc556e4e15085318fcac485b82bac2416" region="gfx1" offset="0"/>
              <rom name="rl-07.40" size="1024" crc="ba525203" sha1="1c261cc1259787a7a248766264fefe140226e465" region="gfx2" offset="0"/>
              <sample name="sound1-1"/>
              <sample name="sound1-2"/>
              <sample name="sound2"/>
              <sample name="sound3"/>
              <sample name="sound4-1"/>
              <sample name="sound4-2"/>
              <sample name="sound5-1"/>
              <sample name="sound5-2"/>
              <sample name="sound6"/>
              <sample name="sound7"/>
              <sample name="sound8"/>
              <chip type="cpu" tag="maincpu" name="8080A" clock="1500000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="samples" name="Samples"/>
              <display tag="screen" type="raster" rotate="90" width="256" height="208" refresh="60.000000" pixclock="3932160" htotal="256" hbend="0" hbstart="256" vtotal="256" vbend="0" vbstart="208" />
              <sound channels="1"/>
              <input players="1" buttons="1" coins="1">
                     <control type="joy" ways="2"/>
              </input>
              <dipswitch name="Lives" tag="DSW" mask="3">
                     <dipvalue name="3" value="0" default="yes"/>
                     <dipvalue name="4" value="1"/>
                     <dipvalue name="5" value="2"/>
                     <dipvalue name="6" value="3"/>
              </dipswitch>
              <dipswitch name="Acceleration Rate" tag="DSW" mask="12">
                     <dipvalue name="Slowest" value="0"/>
                     <dipvalue name="Slow" value="4" default="yes"/>
                     <dipvalue name="Fast" value="8"/>
                     <dipvalue name="Fastest" value="12"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW" mask="16">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="16"/>
              </dipswitch>
              <dipswitch name="Bonus Life" tag="DSW" mask="96">
                     <dipvalue name="3000" value="0"/>
                     <dipvalue name="5000" value="32" default="yes"/>
                     <dipvalue name="7000" value="64"/>
                     <dipvalue name="9000" value="96"/>
              </dipswitch>
              <driver status="imperfect" emulation="good" color="good" sound="imperfect" graphic="good" savestate="supported" palettesize="16"/>
       </game>
 
 


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