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saiyugoub2: MAME ROM Information.


History:

Sai Yu Gou Ma Roku - Ryuu Bou You Gi No Shou (c) 1988 Technos.


A beat'em up / platform game.


- TECHNICAL -


Game ID : TA-0023


Main CPU : (2x) HD6309 (@ 1.5 Mhz), Z80 (@ 3.579545 Mhz)

Sound Chips : YM2151 (@ 3.579545 Mhz), OKI6295 (@ 11 Khz)


Screen orientation : Horizontal

Video resolution : 240 x 224 pixels

Screen refresh : 56.00 Hz

Palette colors : 384


Players : 2

Control : 8-way joystick

Buttons : 3


- TRIVIA -


Released in March 1988.


The title of this game translates from Japanese as 'Story of the Westward Trip To Conquer The Devil - Fighting Stick of Ominous Techniques'.


This game is known in US as "China Gate".


- SOURCES -


Game's rom.




MAME Info:

0.37b16 [Paul Hampson]


WIP:

- 0.145u6: hap added gfx3 roms from the bootleg set for missing background gfx in China Gate and clone Sai Yu Gou Ma Roku.

- 0.135u3: Fabio Priuli fixed a driver data struct issues in clones Sai Yu Gou Ma Roku (Japan bootleg 1/2).

- 0.135u2: Fabio Priuli added driver data and save state support to China Gate.

- 0.134u1: Sasuke changed OKI6295 sound clock to (1065000 Hz) in China Gate and clones.

- 0.133u1: Renamed (saiyugb1) to (saiyugoub1) and (saiyugb2) to (saiyugoub2).

- 0.129: Mamesick converted the China Gate driver to use scanline interrupts, partial updates and raw video parameters. Changed visible area to 256x240 and VSync to 57.444853 Hz.

- 0.127u2: Couriersud changed sound CPU type in clone Sai Yu Gou Ma Roku (Japan bootleg 1) to I8748.

- 0.126u4: Fabio Priuli added DIP locations for China Gate (DIP locations and factory settings verified with China Gate US manual).

- 0.123: Aaron Giles fixed sprite placement again in China Gate driver.

- 0.122u7: Changed HD6309 CPU1/2 clock speeds to 6MHz

- 0.115u2: Robbert fixed China Gate high scores.

- 0.67: Changed description of clones '(bootleg 1)' to '(Japan bootleg 1)' and '(bootleg 2)' to '(Japan bootleg 2)'.

- 0.53: Changed clones description to 'Sai Yu Gou Ma Roku'.

- 0.37b16: Paul Hampson added China Gate (US) (Technos 1988 (Taito Romstar license)) and clones Sai Yo Gou Ma Roku (Japan), (bootleg 1) and (bootleg 2).

- 20th June 2001: Quench added sound chips into the China Gate driver but it still doesn't make any sound.

- 16th April 2001: Paul Hampson and Quench finished off the China Gate driver.

- 18th June 2000: Guru - Redumped my Saiya Gouma Roku board. Hopefully that will resolve the current issues and allow this game to be added into MAME soon.

- 12th June 2000: Preliminary Super Dodgeball and China Gate drivers were submitted, but they lack minor things like controls ;-(

- 14th May 2000: Guru - Dumped Saiya Gouma Roku (Technos).


LEVELS: 5


Recommended Games (Asian Fighting):

Samurai

Sasuke vs. Commander

Chinese Hero

Kung-Fu Master

Kung Fu (PlayChoice-10)

Kung-Fu Taikun

The Legend of Kage

Ninjakun Majou no Bouken

Ninja-Kid II / NinjaKun Ashura no Shou

Vs. Ninja Jajamaru Kun

Chanbara

Ikki

Kicker

Lady Master of Kung Fu

Onna Sansirou

Samurai Nihon-Ichi

Sega Ninja

Kid Niki - Radical Ninja

KiKi KaiKai

Mr. Goemon

Garyo Retsuden

Kozure Ookami

Ninja Mission (Arcadia)

The Ninja Warriors

Tiger Road

China Gate

Kabuki-Z

Kuri Kinton

The Masters of Kin

Mirai Ninja

Ninja Spirit

Shingen Samurai-Fighter

Mystic Defender (Mega-Tech)

Ninja Combat

The Ninja Kids

Ken-Go

Sengoku

Sengoku 2

Sengoku 3

Mazin Wars / Mazin Saga (Mega Play)

Mystic Warriors

Shadow Force

Zunzunkyou No Yabou

Ganryu

The Legend of Silkroad

Age Of Heroes - Silkroad 2

Legend of Heroes


Romset: 1441 kb / 16 files / 630.5 zip




MAME XML Output:

       <game name="saiyugoub2" sourcefile="chinagat.c" cloneof="chinagat" romof="chinagat">
              <description>Sai Yu Gou Ma Roku (Japan bootleg 2)</description>
              <year>1988</year>
              <manufacturer>bootleg</manufacturer>
              <rom name="23j3-0.51" size="131072" crc="aa8132a2" sha1="87c3bd447767f263113c4865afc905a0e484a625" region="maincpu" offset="10000"/>
              <rom name="23j4-0.48" merge="23j4-0.48" size="131072" crc="2914af38" sha1="3d690fa50b7d36a22de82c026d59a16126a7b73c" region="sub" offset="10000"/>
              <rom name="sai-alt1.bin" size="32768" crc="8d397a8d" sha1="52599521c3dbcecc1ae56bb80dc855e76d700134" region="audiocpu" offset="0"/>
              <rom name="23j6-0.18" size="131072" crc="86d33df0" sha1="3419959c28703c5177de9c11b61e1dba9e76aca5" region="gfx1" offset="0"/>
              <rom name="23j7-0.103" merge="23j7-0.103" size="131072" crc="2f445030" sha1="3fcf32097e655e963d952d01a30396dc195269ca" region="gfx2" offset="0"/>
              <rom name="23j8-0.102" merge="23j8-0.102" size="131072" crc="237f725a" sha1="47bebe5b9878ca10fe6efd4f353717e53a372416" region="gfx2" offset="20000"/>
              <rom name="23j9-0.101" merge="23j9-0.101" size="131072" crc="8caf6097" sha1="50ad192f831b055586a4a9974f8c6c2f2063ede5" region="gfx2" offset="40000"/>
              <rom name="23ja-0.100" merge="23ja-0.100" size="131072" crc="f678594f" sha1="4bdcf9407543925f4630a8c7f1f48b85f76343a9" region="gfx2" offset="60000"/>
              <rom name="a-13" merge="chinagat_a-13" size="65536" crc="b745cac4" sha1="759767ca7c5123b03b9e1a42bb105d194cb76400" region="gfx3" offset="0"/>
              <rom name="a-12" merge="chinagat_a-12" size="65536" crc="3c864299" sha1="cb12616e4d6c53a82beb4cd51510a632894b359c" region="gfx3" offset="10000"/>
              <rom name="a-15" merge="chinagat_a-15" size="65536" crc="2f268f37" sha1="f82cfe3b2001d5ed2a709ca9c51febcf624bb627" region="gfx3" offset="20000"/>
              <rom name="a-14" merge="chinagat_a-14" size="65536" crc="aef814c8" sha1="f6b9229ca7beb9a0e47d1f6a1083c6102fdd20c8" region="gfx3" offset="30000"/>
              <rom name="a-6.bin" size="65536" crc="4da4e935" sha1="235a1589165a23cfad29e07cf66d7c3a777fc904" region="adpcm" offset="0"/>
              <rom name="a-7.bin" size="65536" crc="6284c254" sha1="e01be1bd4768ae0ccb1cec65b3a6bc80ed7a4b00" region="adpcm" offset="10000"/>
              <rom name="a-10.bin" size="65536" crc="b728ec6e" sha1="433b5f907e4918e89b79bd927e2993ad3030017b" region="adpcm" offset="20000"/>
              <rom name="a-11.bin" size="65536" crc="a50d1895" sha1="0c2c1f8a2e945d6c53ce43413f0e63ced45bae17" region="adpcm" offset="30000"/>
              <rom name="23jb-0.16" merge="23jb-0.16" size="512" crc="46339529" sha1="64f4c42a826d67b7cbaa8a23a45ebc4eb6248891" region="user1" offset="0"/>
              <rom name="23j5-0.45" merge="23j5-0.45" size="256" crc="fdb130a9" sha1="4c4f214229b9fab2b5d69c745ec5428787b89e1f" region="user1" offset="200"/>
              <chip type="cpu" tag="maincpu" name="M6809" clock="1500000"/>
              <chip type="cpu" tag="sub" name="M6809" clock="1500000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="3579545"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="ym1" name="YM2203" clock="3579545"/>
              <chip type="audio" tag="ym2" name="YM2203" clock="3579545"/>
              <display tag="screen" type="raster" rotate="0" width="256" height="240" refresh="57.444853" pixclock="6000000" htotal="384" hbend="0" hbstart="256" vtotal="272" vbend="0" vbstart="240" />
              <sound channels="1"/>
              <input players="2" buttons="3" coins="3">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Coin A" tag="DSW1" mask="7">
                     <dipvalue name="4 Coins/1 Credit" value="0"/>
                     <dipvalue name="3 Coins/1 Credit" value="1"/>
                     <dipvalue name="2 Coins/1 Credit" value="2"/>
                     <dipvalue name="1 Coin/1 Credit" value="7" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="6"/>
                     <dipvalue name="1 Coin/3 Credits" value="5"/>
                     <dipvalue name="1 Coin/4 Credits" value="4"/>
                     <dipvalue name="1 Coin/5 Credits" value="3"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="DSW1" mask="56">
                     <dipvalue name="4 Coins/1 Credit" value="0"/>
                     <dipvalue name="3 Coins/1 Credit" value="8"/>
                     <dipvalue name="2 Coins/1 Credit" value="16"/>
                     <dipvalue name="1 Coin/1 Credit" value="56" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="48"/>
                     <dipvalue name="1 Coin/3 Credits" value="40"/>
                     <dipvalue name="1 Coin/4 Credits" value="32"/>
                     <dipvalue name="1 Coin/5 Credits" value="24"/>
              </dipswitch>
              <dipswitch name="Flip Screen" tag="DSW1" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSW2" mask="3">
                     <dipvalue name="Easy" value="1"/>
                     <dipvalue name="Normal" value="3" default="yes"/>
                     <dipvalue name="Hard" value="2"/>
                     <dipvalue name="Hardest" value="0"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSW2" mask="4">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="4" default="yes"/>
              </dipswitch>
              <dipswitch name="Timer" tag="DSW2" mask="48">
                     <dipvalue name="50" value="0"/>
                     <dipvalue name="55" value="32" default="yes"/>
                     <dipvalue name="60" value="48"/>
                     <dipvalue name="70" value="16"/>
              </dipswitch>
              <dipswitch name="Lives" tag="DSW2" mask="192">
                     <dipvalue name="1" value="0"/>
                     <dipvalue name="2" value="192" default="yes"/>
                     <dipvalue name="3" value="128"/>
                     <dipvalue name="4" value="64"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="384"/>
       </game>
 
 


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