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scorpionmc: MAME ROM Information.


Scorpion (c) 198? Dorneer.

Bootleg of the Zaccaria's original running on the Moon Cresta hardware.


Game's ROM.

MAME Info:

0.89u2 [Pierpaolo Prazzoli]

0.59 [Mike Coates, Stephane Humbert]


- 0.136u4: f205v added clone Aracnis (bootleg of Scorpion on Moon Cresta hardware).

- 15th February 2010: f205v dumped Aracnis (bootleg 1982) of Scorpion.

- 0.133u5: Couriersud fixed missing sound in Scorpion and clones.

- 0.133u1: Renamed (scorpnmc) to (scorpionmc), (scrpiona) to (scorpiona) and (scrpionb) to (scorpionb).

- 0.131u4: Olivier Galibert fixed digitalker mode 2.

- 0.129u1: Olivier Galibert added Digitalker (4MHz) speech emulation to Scorpion.

- 0.124u1: Added Discrete sound. Changed visible area to 224x768 and palettesize to 32 colors.

- 0.122u5: Couriersud fixed Cocktail dipswitch settings in Scorpion.

- 0.118u6: David Haywood added clone Scorpion (set 3).

- 27th August 2007: f205v and Corrado Tomaselli dumped Scorpion (set 3). Speech chip is a digitalker MM54104, 100% certain of it. The wavefile shows the distinctive half-period zeroing. The voice roms are already dumped, they're at 32_a3.6e, 32_a2.6d and 32_a1.6c, concatenated in that order. There are 45 words, most if not all of which are from the standard national semiconductor SSR1/SSR2 set.

- 0.104u5: Aaron Giles fixed bug scorpion0104u4red (doesn't pass the ram/rom initializing).

- 5th December 2005: f205v dumped Scorpion (on galaxy). EPROM sc04 is BROKEN. Protective glass is smashed and the chip is not working at all. Blister only, no PCB

- 0.89u4: Chaneman added 'Difficulty' dipswitch. Swapped sound1 roms ($0, 2000). Changed parent and clone descriptions to 'Scorpion'.

- 0.89u2: Pierpaolo Prazzoli added Scoprion (set 1) (Zaccaria 1982) and clone (set 2).

- 0.63: Changed description to 'Scorpion (Moon Cresta hardware)'. Renamed (scorpng) to (scorpnmc).

- 0.59: Mike Coates added Scorpion (bootleg on Galaxian hardware) (Dorneer 19??).

- 9th February 2002: Stephane Humbert fixed the dipswitches, inputs and a few other problems in the Galaxian driver, and re-added the Scorpion bootleg running on the Galaxian hardware.

- 18th October 2001: Mike Coates added a bootleg version of Scorpion running on Galaxian hardware, but the addition isn't complete yet.


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Romset: 49 kb / 13 files / 33.2 zip

MAME XML Output:

       <game name="scorpionmc" sourcefile="galdrvr.c" cloneof="scorpion" romof="scorpion">
              <description>Scorpion (Moon Cresta hardware)</description>
              <manufacturer>bootleg? (Dorneer)</manufacturer>
              <rom name="p1.bin" size="2048" crc="58818d88" sha1="d9fbfb6fff9ba1d078c3735889b8878ab0442ded" region="maincpu" offset="0"/>
              <rom name="p2.bin" size="2048" crc="8bec5f9f" sha1="78642124edbf946140f62985bafe2dca314cb257" region="maincpu" offset="800"/>
              <rom name="p3.bin" size="2048" crc="24b7fdff" sha1="1382199c85af3aa101b4ca01a0b096d801bc61a6" region="maincpu" offset="1000"/>
              <rom name="p4.bin" size="2048" crc="9082e2f0" sha1="8e3beebca33e73901cb8c4fa0af39a299b831d32" region="maincpu" offset="1800"/>
              <rom name="p5.bin" size="2048" crc="20387fc0" sha1="1aa2f16fb1630e65fd8aaedd21d8e4bac343678b" region="maincpu" offset="2000"/>
              <rom name="p6.bin" size="2048" crc="f66c48e1" sha1="bbfd68309d1f6b6bb3ec0879c8bde80b3f30fa02" region="maincpu" offset="2800"/>
              <rom name="p7.bin" size="2048" crc="931e34c7" sha1="8b6c1099634b5d693faab9edf5e29b3c476c7f52" region="maincpu" offset="3000"/>
              <rom name="p8.bin" size="2048" crc="ab5ab61d" sha1="eb78d7dc8d424f6ed4f7cbec02485cd769bac5c6" region="maincpu" offset="3800"/>
              <rom name="p9.bin" size="4096" crc="b551b974" sha1="c19e61dd8b6daf808ba42fa318dfd179a020d20e" region="maincpu" offset="5000"/>
              <rom name="p10.bin" size="2048" crc="a7bd8d20" sha1="c8131279de58298546c5af2c34ff18116c3a2d3b" region="maincpu" offset="6000"/>
              <rom name="h.bin" merge="32_f5.5f" size="4096" crc="1e5da9d6" sha1="ca8b27e6dd40e4ca13e7e6b5f813bafca78b62f4" region="gfx1" offset="0"/>
              <rom name="k.bin" merge="32_h5.5h" size="4096" crc="a57adb0a" sha1="d97c7dc4a6c5efb59cc0148e2498156c682c6714" region="gfx1" offset="1000"/>
              <rom name="mmi6331.bpr" size="32" crc="6a0c7d87" sha1="140335d85c67c75b65689d4e76d29863c209cf32" region="proms" offset="0"/>
              <chip type="cpu" tag="maincpu" name="Z80" clock="3072000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="discrete" name="DISCRETE"/>
              <display tag="screen" type="raster" rotate="90" width="768" height="224" refresh="60.606061" pixclock="18432000" htotal="1152" hbend="0" hbstart="768" vtotal="264" vbend="16" vbstart="240" />
              <sound channels="1"/>
              <input players="2" buttons="2" coins="1">
                     <control type="joy" ways="8"/>
              <dipswitch name="Difficulty" tag="IN1" mask="192">
                     <dipvalue name="Easy" value="0"/>
                     <dipvalue name="Normal" value="64" default="yes"/>
                     <dipvalue name="Hard" value="128"/>
                     <dipvalue name="Hardest" value="192"/>
              <dipswitch name="Lives" tag="IN2" mask="12">
                     <dipvalue name="2" value="0"/>
                     <dipvalue name="3" value="4" default="yes"/>
                     <dipvalue name="4" value="8"/>
                     <dipvalue name="5" value="12"/>
              <dipswitch name="Cabinet" tag="IN3" mask="1">
                     <dipvalue name="Upright" value="0" default="yes"/>
                     <dipvalue name="Cocktail" value="1"/>
              <dipswitch name="Coinage" tag="IN3" mask="6">
                     <dipvalue name="2 Coins/1 Credit" value="0"/>
                     <dipvalue name="1 Coin/1 Credit" value="2" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="4"/>
                     <dipvalue name="1 Coin/3 Credits" value="6"/>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="32"/>

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