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screenpl: MAME ROM Information.


History:

Screen Play (c) 1991 Maygay.


- SOURCES -


Game's ROM.




MAME Info:

0.129u5 [AGEMAME]


Bugs:

- screenpl + clones: Unable to start game. Tafoid (ID 03438)


WIP:

- 0.143u3: Added clones Screen Play (Maygay, MV1 Video, ver. 1.9, set 2), (Maygay, MV1 Video, ver. 1.9, Isle of Man, set 2), (Maygay, MV1 Video, SA5-082), (Maygay, MV1 Video, SA5-083) and (Maygay, MV1 Video, ver. ?.?). Changed description of clones '(Maygay, MV1 Video, ver. 1.9)' to '(Maygay, MV1 Video, ver. 1.9, set 1)' and '(Maygay, MV1 Video, ver. 1.9, Isle of Man)' to '(Maygay, MV1 Video, ver. 1.9, Isle of Man, set 1)'.

- 0.143u2: Changed description to 'Screen Play (Maygay, MV1 Video, ver. 4.0)' and clones to '(Maygay, MV1 Video, ver. 1.9)' and '(Maygay, MV1 Video, ver. 1.9, Isle of Man)'.

- 0.131: Luigi30 crystallized Screen Play.

- 0.129u5: Added Screen Play (ver. 4.0) (Maygay 1991) and clones (ver. 1.9) and (ver. 1.9, Isle of Man).

- 14th June 2008: Phil Bennett - A hybrid video/fruit machine running on Maygay MV1 hardware. Spin the reels, lose/win money and activate one of about a dozen video game sequences for the chance to win further prizes. Hardware-wise, there's 68000 and 8032 CPUs, and for sound, a YM2413 and uPD7759 (there's sampled loops of Madness and 2 Unlimited :D). Graphics are handled by an Intel 82716; a sprite processor of sorts which allows for 16 arbitrarily sized sprites (subject to screen processing times). This will be a perfect candidate for AGEMAME once artwork for the mechanical part is ready.


Romset: 1216 kb / 10 files / 471.5 zip




MAME XML Output:

       <game name="screenpl" sourcefile="maygayv1.c">
              <description>Screen Play (Maygay, MV1 Video, ver. 4.0)</description>
              <year>1991</year>
              <manufacturer>Maygay</manufacturer>
              <rom name="20p6pnd_u15.bin" size="131072" crc="4334453c" sha1="5c18acf29c7b3f44589b92d74b79ac66730db810" region="maincpu" offset="0"/>
              <rom name="20p6pnd_u16.bin" size="131072" crc="90b3f67c" sha1="a58a0bc4ccccf083fe3222f02eb06ee5fa6f386a" region="maincpu" offset="1"/>
              <rom name="20p6pnd_u17.bin" size="131072" crc="ba576b11" sha1="3ba7bcaf4e3cc4eaeeece6e3f4957c3a8dfd5752" region="maincpu" offset="40000"/>
              <rom name="20p6pnd_u18.bin" size="131072" crc="24dd1aff" sha1="833c59e5b75130a8dc3a63027e09c0f5c7ed17f5" region="maincpu" offset="40001"/>
              <rom name="20p6pnd_u2.bin" size="131072" crc="ee51ed98" sha1="262e773cdb1465983a8f931698bc73de7c324088" region="maincpu" offset="80000"/>
              <rom name="20p6pnd_u1.bin" size="131072" crc="d57bbe69" sha1="b7cd93cef4828418328ca4ff16c496da7b2065e2" region="maincpu" offset="80001"/>
              <rom name="20p6pnd_u4.bin" size="131072" crc="01aafd7e" sha1="d2161066655218468da8eae8aa9da8a80c07c489" region="maincpu" offset="c0000"/>
              <rom name="20p6pnd_u3.bin" size="131072" crc="aa02dc54" sha1="a05c8c26480f3bae671428380c7684b9c29b5a53" region="maincpu" offset="c0001"/>
              <rom name="reels.bin" size="65536" crc="1319cf82" sha1="7a233072890361bcf384de4f90170c2ca713b1de" region="soundcpu" offset="0"/>
              <rom name="sound.bin" size="131072" crc="498dd74f" sha1="80bb204b3e9cadcecbfa75c78c52fb9908566c5e" region="upd" offset="0"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="8000000"/>
              <chip type="cpu" tag="soundcpu" name="I8052" clock="11059200"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM2413" clock="4000000"/>
              <chip type="audio" tag="upd" name="UPD7759" clock="640000"/>
              <display tag="screen" type="raster" rotate="0" width="640" height="300" refresh="60.000000" />
              <sound channels="1"/>
              <input players="1" buttons="11" coins="5">
              </input>
              <dipswitch name="DSW01" tag="STROBE1" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="DSW02" tag="STROBE1" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="DSW03" tag="STROBE1" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="DSW04" tag="STROBE1" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Stake selection?" tag="STROBE1" mask="16">
                     <dipvalue name="5p" value="16" default="yes"/>
                     <dipvalue name="10p" value="0"/>
              </dipswitch>
              <dipswitch name="DSW06" tag="STROBE1" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="DSW07" tag="STROBE1" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="DSW08" tag="STROBE1" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Teste" tag="STROBE2" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="DSW34" tag="STROBE4" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="DSW35" tag="STROBE4" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Jackpot Selection" tag="STROBE4" mask="32">
                     <dipvalue name="600p" value="32" default="yes"/>
                     <dipvalue name="300p" value="0"/>
              </dipswitch>
              <dipswitch name="Reset?" tag="STROBE4" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Cash door" tag="STROBE4" mask="128">
                     <dipvalue name="Open" value="128"/>
                     <dipvalue name="Closed" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="DSW41" tag="STROBE5" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Re-fill key" tag="STROBE5" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="DSW43" tag="STROBE5" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="DSW44" tag="STROBE5" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="DSW45" tag="STROBE5" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="DSW46" tag="STROBE5" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="DSW47" tag="STROBE5" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="DSW48" tag="STROBE5" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="REEL 1" tag="REEL" mask="1">
                     <dipvalue name="Off" value="1"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="REEL 2" tag="REEL" mask="2">
                     <dipvalue name="Off" value="2"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="REEL 3" tag="REEL" mask="4">
                     <dipvalue name="Off" value="4"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="REEL 4" tag="REEL" mask="8">
                     <dipvalue name="Off" value="8"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="MCU DIP1" tag="REEL" mask="16">
                     <dipvalue name="Off" value="16"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="MCU DIP2" tag="REEL" mask="32">
                     <dipvalue name="Off" value="32"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="MCU DIP3" tag="REEL" mask="64">
                     <dipvalue name="Off" value="64"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="MCU DIP4" tag="REEL" mask="128">
                     <dipvalue name="Off" value="128"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <driver status="preliminary" emulation="preliminary" color="good" sound="imperfect" graphic="good" savestate="unsupported" palettesize="16"/>
       </game>
 
 


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