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scudhamm: MAME ROM Information.


Scud Hammer (c) 1994 Jaleco.

An absolutely insane paper-rock-scissors game where the winner gets to beat the living crap out of the opponent.


Main CPU : 68000 (@ 12 Mhz)

Sound Chips : (2x) OKI6295 (@ 16 Khz)

Screen orientation : Vertical

Video resolution : 224 x 256 pixels

Screen refresh : 30.00 Hz

Palette Colors : 2560

Players : 1

Control : paddle

Buttons : 4


Japanese children play a version of paper-rock-scissors called 'jan ken pon'. 'jan, ken, pon' is chanted and the hands are thrown as tradition dictates. If there is a tie, a second round begins to the chant of 'aiko denshou' and the hands are thrown again. Traditionally, the loser of jan ken pon gets hit on the head with a fan, but in the case of Scud Hammer the fan has been replaced by a hammer and the object is to knock your opponent out with it.


Game's rom.

MAME Info:

0.37b9 [Luca Elia]

< Japan >


- Press F2 to enter service mode.


- 0.133u1: hap changed Scud Hammer analog controls from paddle to accelerometer. Previously, if you did nothing, the paddle control caused the hammer to smash automatically.

- 0.133: hap fixed interrupts in the Cisco Heat driver, fixing Scud Hammer.

- 0.126u4: Fabio Priuli added DIP locations to Scud Hammer.

- 0.61: Mike Herrin fixed missing graphics in Scud Hammer.

- 0.37b9: Luca Elia added Scud Hammer (Jaleco 1994).

- 13th October 2000: Luca Elia sent in a driver for Scud Hammer.

Romset: 8320 kb / 18 files / 2.48 zip

MAME XML Output:

       <game name="scudhamm" sourcefile="cischeat.c">
              <description>Scud Hammer</description>
              <rom name="3" size="262144" crc="a908e7bd" sha1="be0a8f959ab5c19122eee6c3def6137f37f1a9c6" region="maincpu" offset="0"/>
              <rom name="4" size="262144" crc="981c8b02" sha1="db6c8993bf1c3993ab31dd649022ab76169975e1" region="maincpu" offset="1"/>
              <rom name="5" size="524288" crc="714c115e" sha1="c3e88b3972e3926f37968f3e84b932e1ac177142" region="gfx1" offset="0"/>
              <rom name="6" size="131072" crc="b39aab63" sha1="88275cce8b1323b2d835390a8fc2380b90d50d95" region="gfx3" offset="0"/>
              <rom name="1.bot" size="524288" crc="46450d73" sha1="c9acdf1cef760e5194c346d721e859c61afbfce6" region="gfx4" offset="0"/>
              <rom name="2.bot" size="524288" crc="fb7b66dd" sha1="ad6bbae4fa72f957e5c0fc7bf6199ac45f837dac" region="gfx4" offset="1"/>
              <rom name="3.bot" size="524288" crc="7d45960b" sha1="abf59cf85f28c90d4c08e3a1e5408a9a700071cc" region="gfx4" offset="100000"/>
              <rom name="4.bot" size="524288" crc="393b6a22" sha1="0d002a8c09de2fb8aaa7f5f020badc6fc096fa41" region="gfx4" offset="100001"/>
              <rom name="5.bot" size="524288" crc="7a3c33ad" sha1="fe0e3722e15919ae3acfeeacae57716aae43647c" region="gfx4" offset="200000"/>
              <rom name="6.bot" size="524288" crc="d19c4bf7" sha1="b8aa21920d5a02f10a7ae65ade8a0a88ad23f373" region="gfx4" offset="200001"/>
              <rom name="7.bot" size="524288" crc="9e5edf59" sha1="fcd4136e39d40bcce365153c96e06181a24a480a" region="gfx4" offset="300000"/>
              <rom name="8.bot" size="524288" crc="4980051e" sha1="10de91239b5b4dab8e7fa4bf51d93356c5111ddf" region="gfx4" offset="300001"/>
              <rom name="9.bot" size="524288" crc="c1b301f1" sha1="776b9889703d73afc4fb0ff77498b98c943246d3" region="gfx4" offset="400000"/>
              <rom name="10.bot" size="524288" crc="dab4528f" sha1="f5ddc37a2d106d5438ad1b7d23a2bbbce07f2c89" region="gfx4" offset="400001"/>
              <rom name="2.l" size="524288" crc="889311da" sha1="fcaee3e6c98a784cfde06fc2e0e8f5abbfb4df6c" region="oki1" offset="0"/>
              <rom name="2.h" size="524288" crc="347928fc" sha1="36903c38b9f13594de40dfc697326327c7010d65" region="oki1" offset="80000"/>
              <rom name="1.l" size="524288" crc="3c94aa90" sha1="f9278fec9d93dac0309f30e35c727bd481f347d4" region="oki2" offset="0"/>
              <rom name="1.h" size="524288" crc="5caee787" sha1="267f4d3c28e71e53180a5d0ff27a6555ac6fa4a0" region="oki2" offset="80000"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="12000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="oki1" name="OKI6295" clock="2112000"/>
              <chip type="audio" tag="oki2" name="OKI6295" clock="2112000"/>
              <display tag="screen" type="raster" rotate="270" width="256" height="224" refresh="30.000000" />
              <sound channels="2"/>
              <input players="1" buttons="4" coins="1" service="yes" tilt="yes">
                     <control type="dial" minimum="0" maximum="32767" sensitivity="50" keydelta="50"/>
              <dipswitch name="Difficulty" tag="IN2" mask="3">
                     <dipvalue name="Easy" value="0"/>
                     <dipvalue name="Normal" value="3" default="yes"/>
                     <dipvalue name="Hard" value="2"/>
                     <dipvalue name="Hardest" value="1"/>
              <dipswitch name="Time To Hit" tag="IN2" mask="12">
                     <dipvalue name="2 s" value="12" default="yes"/>
                     <dipvalue name="3 s" value="8"/>
                     <dipvalue name="4 s" value="4"/>
                     <dipvalue name="5 s" value="0"/>
              <dipswitch name="Demo Sounds" tag="IN2" mask="16">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="16" default="yes"/>
              <dipswitch name="Lives" tag="IN2" mask="32">
                     <dipvalue name="3" value="32" default="yes"/>
                     <dipvalue name="5" value="0"/>
              <dipswitch name="Unknown" tag="IN2" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Unknown" tag="IN2" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Coinage" tag="IN2" mask="1792">
                     <dipvalue name="4 Coins/1 Credit" value="256"/>
                     <dipvalue name="3 Coins/1 Credit" value="512"/>
                     <dipvalue name="2 Coins/1 Credit" value="768"/>
                     <dipvalue name="1 Coin/1 Credit" value="1792" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="1536"/>
                     <dipvalue name="1 Coin/3 Credits" value="1280"/>
                     <dipvalue name="1 Coin/4 Credits" value="1024"/>
                     <dipvalue name="Free Play" value="0"/>
              <dipswitch name="Unknown" tag="IN2" mask="2048">
                     <dipvalue name="Off" value="2048" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Unknown" tag="IN2" mask="4096">
                     <dipvalue name="Off" value="4096" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Unknown" tag="IN2" mask="8192">
                     <dipvalue name="Off" value="8192" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Unknown" tag="IN2" mask="16384">
                     <dipvalue name="Off" value="16384" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Unknown" tag="IN2" mask="32768">
                     <dipvalue name="Off" value="32768" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <driver status="imperfect" emulation="good" color="good" sound="good" graphic="imperfect" savestate="unsupported" palettesize="2560"/>

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