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sdgndmps: MAME ROM Information.


History:

Kidou Senshi SD Gundam - Psycho Salamander no Kyoui oh (c) 1991 Banpresto.


- TECHNICAL -


Main CPU : 68000 (@ 10 Mhz)

Sound CPU : Z80 (@ 3.579545 Mhz)

Sound Chips : YM2151 (@ 3.579545 Mhz), OKI6295 (@ 8 Khz)


Players : 2

Control : 8-way joystick

Buttons : 2


- TRIVIA -


Released in September 1991.


The title of this game translates from Japanese as "Mobile Suit Super Deformed Gundam - Menace of Psycho Salamander".


For fanatics of this game, here is the full cast :

MS-05 : Zaku

MS-06 : Zaku II

MSM-04 : Acguy

MSM-04 N : Acgguy

MS-06 FZ : Zaku-Kai

MSM-03 : Gog

RMS-108 : Marasai

MS-09 : Dom

MA-07 : Grublo

U-Con

RMS-192M : Zaku-Mariner

MSM-10 : Zogg

MSM-07 : Z'Gok

Mad Angler

MS-07 H : Gouf Type-H

RMS-106 : Hizack

MSM-03 C : Hygog

MSM-07 E : Z'Gok E

MS-18 E : K?mpfer

RMS-154 : Barzam

MS-09 R : Rick Dom

MA-04 X : Zakrelo

MS-14 : Gelgoog

PMX-000 : Messala

Prinz Eugen

MAX-03 : Adzam

Magella-Attack

MS-15 : Gyan

MS-06 D : Desert-Zaku

MS-07 : Gouf

MA-08 : Byg Zam

MS-06 K : Zaku-Cannon

AMS-119 : Geara-Doga

NRX-044 : Asshimar

MS-06 Z : Bishop

MSN-03 : Jagd-Doga

MS-14 JG : Gelgoog J

MS-09 RII : Rick Dom II

RMS-117 : Galbady Beta

RX-139 : Hambrabi

NRX-055 : Bound-Doc

MRX-009 : Psyco-Gundam

PMX-001 : Palace-Athene

MS-06 R : Zaku Type-R

PMX-003 : The-O

MS-13 : Gassha

MA-05 : Bygro

NZ-333 : Alpha-Azieru

MS-06 S : Zaku

MSM-07 S : Z'Gok

MS-14 S : Gelgoog

MSN-02 : Sazabi

MSN-04 : Ziong

MAN-08 : Elmeth

Psyco-Salamander

General-Gundam

RGM-79 : GM

Halo

RX-78-2 : Gundam

RX-78-1 : Prototype-Gundam


- STAFF -


Producers : K. Kawaguchi, Toshifumi Kawashima

Main programmer : Big Common

Sub programmer : Merkava Mk II

Graphic designers : J.F. Sebastian, Muten Roshi

Sound programmer : King Bee

Art directors : Senba Takatsuna, Ohno Wepokichi


- SOURCES -


Game's rom.




MAME Info:

0.57 [Bryan McPhail]


< Japan >


WIP:

- 0.131u1: MooglyGuy merged memory maps in the D-Con driver.

- 0.130u2: Mamesick added game-specific kludge to get music in SD Gundam Psycho Salamander.

- 0.99u2: Improvements to the D-Con driver [Pierpaolo Prazzoli]: Fixed sprites - sprites priorities. Fixed sprites - tilemaps priorities. Added wrap around and flipy in sprites.

- 0.78: ROM patch to fix sound CPU communication in Gundam Psycho Salamander [Tomasz Slanina]. Still need a real fix.

- 0.57: Bryan McPhail added SD Gundam Psycho Salamander no Kyoui (Banpresto / Bandai 1991).

- 17th November 2001: Gerardo Oporto fixed dipswitch settings in the D-Con driver.

- 9th November 2001: Bryan McPhail added SD Gundam Psycho Salamander no Kyoui to the D-Con driver.


LEVELS: 6


Other Emulators:

* FB Alpha


Recommended Games:

SD Gundam Psycho Salamander no Kyoui

SD Gundam Neo Battling

SD Gundam Sangokushi Rainbow Tairiku Senki

Mobile Suit Gundam

Mobile Suit Gundam EX Revue

Mobil Suit Gundam Final Shooting

Mobile Suit Gundam: Federation VS Zeon (GDL-0001)

Mobile Suit Gundam: Federation vs. Zeon (2001-02-08)

Mobile Suit Gundam: Federation VS Zeon DX

Mobile Suit Z-Gundam: A.E.U.G. vs Titans

Mobile Suit Z-Gundam: A.E.U.G. vs Titans DX

Gundam Battle Operating Simulator

Gundam Seed: Federation vs. Z.A.F.T.


Recommended Games (Planet Force):

Cosmic Chasm

Major Havoc

Galivan - Cosmo Police

Guardian

Metroid (PlayChoice-10)

Xain'd Sleena

Xybots

Psycho-Nics Oscar

S.O.S.

Escape from the Planet of the Robot Monsters

Finest Hour

Out Zone

Surprise Attack

SD Gundam Psycho Salamander no Kyoui

Bucky O'Hare

FixEight

Steel Force

Action Hollywood (Galaxy War)


Romset: 5057 kb / 14 files / 1.37 zip




MAME XML Output:

       <game name="sdgndmps" sourcefile="dcon.c">
              <description>SD Gundam Psycho Salamander no Kyoui</description>
              <year>1991</year>
              <manufacturer>Banpresto / Bandai</manufacturer>
              <rom name="911-a01.25" size="131072" crc="3362915d" sha1="d98e2d4de402ca549664e148c9a6fe94fccfd5e9" region="maincpu" offset="0"/>
              <rom name="911-a02.29" size="131072" crc="fbc78285" sha1="85d40b0e7bb923a0daacbd78ce7d5bb9c80b9ffc" region="maincpu" offset="1"/>
              <rom name="911-a03.27" size="131072" crc="6c24b4f2" sha1="e9fb82884f47694bebcad9254cb57a0b01dcd9c8" region="maincpu" offset="40000"/>
              <rom name="911-a04.28" size="131072" crc="6ff9d716" sha1="303faec19a84afd6cbcf3ca5d4877693c11d406e" region="maincpu" offset="40001"/>
              <rom name="911-a05.010" size="65536" crc="90455406" sha1="dd2c5b96ac4b51251a3d34d97cc9af360afaa38c" region="audiocpu" offset="0"/>
              <rom name="911-a08.66" size="65536" crc="e7e04823" sha1="d9b1ace5cd8218d5a4767cf5adbc267dce7c0668" region="gfx1" offset="0"/>
              <rom name="911-a07.73" size="65536" crc="6f40d4a9" sha1="8abadb2dc07ac22081b2970358e9f92b90b174b0" region="gfx1" offset="10000"/>
              <rom name="911-a12.63" size="524288" crc="8976bbb6" sha1="6f510d6506e54ddec7119d85dcc0a169d4901983" region="gfx2" offset="0"/>
              <rom name="911-a11.65" size="524288" crc="3f3b7810" sha1="0761c5fb0802fdd2ee7523f1f4e5cfb2c7a6fce6" region="gfx3" offset="0"/>
              <rom name="911-a13.64" size="1048576" crc="f38a584a" sha1="16dd8e7086949d14e9185c37313290024d6dafdc" region="gfx4" offset="0"/>
              <rom name="911-a10.73" size="1048576" crc="80e341fb" sha1="619e71aefd0b13a01a6a2ed5d8613fe56242d209" region="gfx5" offset="0"/>
              <rom name="911-a09.74" size="1048576" crc="98f34519" sha1="20319d546df104485ee553ce0e58364f927d1135" region="gfx5" offset="100000"/>
              <rom name="911-a06.97" size="262144" crc="12c79440" sha1="9e9987527f64dfd8a51a2ab49afc465e76c5e7ac" region="oki" offset="0"/>
              <rom name="bnd-007.88" size="512" crc="96f7646e" sha1="400a831b83d6ac4d2a46ef95b97b1ee237099e44" region="proms" offset="0"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="10000000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="3579545"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM2151" clock="3579545"/>
              <chip type="audio" tag="oki" name="OKI6295" clock="1320000"/>
              <display tag="screen" type="raster" rotate="0" width="320" height="224" refresh="60.000000" />
              <sound channels="1"/>
              <input players="2" buttons="2" coins="2">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Coin B" tag="DSW" mask="15">
                     <dipvalue name="4 Coins/1 Credit" value="4"/>
                     <dipvalue name="3 Coins/1 Credit" value="10"/>
                     <dipvalue name="2 Coins/1 Credit" value="1"/>
                     <dipvalue name="5 Coins/3 Credits" value="0"/>
                     <dipvalue name="3 Coins/2 Credits" value="2"/>
                     <dipvalue name="4 Coins/3 Credits" value="8"/>
                     <dipvalue name="1 Coin/1 Credit" value="15" default="yes"/>
                     <dipvalue name="3 Coins/4 Credits" value="12"/>
                     <dipvalue name="2 Coins/3 Credits" value="14"/>
                     <dipvalue name="1 Coin/2 Credits" value="7"/>
                     <dipvalue name="2 Coins/5 Credits" value="6"/>
                     <dipvalue name="1 Coin/3 Credits" value="11"/>
                     <dipvalue name="1 Coin/4 Credits" value="3"/>
                     <dipvalue name="1 Coin/5 Credits" value="13"/>
                     <dipvalue name="1 Coin/6 Credits" value="5"/>
                     <dipvalue name="1 Coin/7 Credits" value="9"/>
              </dipswitch>
              <dipswitch name="Coin A" tag="DSW" mask="240">
                     <dipvalue name="4 Coins/1 Credit" value="64"/>
                     <dipvalue name="3 Coins/1 Credit" value="160"/>
                     <dipvalue name="2 Coins/1 Credit" value="16"/>
                     <dipvalue name="3 Coins/2 Credits" value="32"/>
                     <dipvalue name="4 Coins/3 Credits" value="128"/>
                     <dipvalue name="1 Coin/1 Credit" value="240" default="yes"/>
                     <dipvalue name="3 Coins/4 Credits" value="192"/>
                     <dipvalue name="2 Coins/3 Credits" value="224"/>
                     <dipvalue name="1 Coin/2 Credits" value="112"/>
                     <dipvalue name="2 Coins/5 Credits" value="96"/>
                     <dipvalue name="1 Coin/3 Credits" value="176"/>
                     <dipvalue name="1 Coin/4 Credits" value="48"/>
                     <dipvalue name="1 Coin/5 Credits" value="208"/>
                     <dipvalue name="1 Coin/6 Credits" value="80"/>
                     <dipvalue name="1 Coin/7 Credits" value="144"/>
                     <dipvalue name="Free Play" value="0"/>
              </dipswitch>
              <dipswitch name="Lives" tag="DSW" mask="768">
                     <dipvalue name="2" value="512"/>
                     <dipvalue name="3" value="768" default="yes"/>
                     <dipvalue name="4" value="256"/>
                     <dipvalue name="6" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW" mask="1024">
                     <dipvalue name="Off" value="1024" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW" mask="2048">
                     <dipvalue name="Off" value="2048" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW" mask="4096">
                     <dipvalue name="Off" value="4096" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Allow Continue" tag="DSW" mask="8192">
                     <dipvalue name="No" value="8192"/>
                     <dipvalue name="Yes" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW" mask="16384">
                     <dipvalue name="Off" value="16384" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW" mask="32768">
                     <dipvalue name="Off" value="32768" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" cocktail="preliminary" savestate="unsupported" palettesize="2048"/>
       </game>
 
 


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