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seicross: MAME ROM Information.


History:

Seicross (c) 1984 Nichibutsu.


- TECHNICAL -


Main CPU : Z80 (@ 3.072 Mhz), NSC8105 (@ 1.5 Mhz)

Sound Chips : AY8910 (@ 1.536 Mhz), DAC


Screen orientation : Vertical

Video resolution : 224 x 256 pixels

Screen refresh : 60.00 Hz

Palette colors : 64


Players : 2

Control : 8-way joystick

Buttons : 1


- TRIVIA -


Released in July 1984.


This game is also known as "Sector Zone".


- PORTS -


* Consoles :

Nintendo Famicom (1988)


- SOURCES -


Machine's picture.

Game's rom.




MAME Info:

0.18 [Nicola Salmoria, Mirko Buffoni]


WIP:

- 0.122u7: Changed NSC8105 CPU2 clock speed to 6MHz.

- 0.106u12: MASH added pld ($0 - pal16h2.3b) to Seicross and clone Sector Zone.

- 0.78u5: Stefan Jokisch fixed DIPs in Seicross. Added dipswitches 'Difficulty', 'Bonus Life' and 'Invulnerability'. Removed 3rd coin slot.

- 30th November 1999: Zsolt Vasvari sent in a NSC8105 core and modified Seicross driver to use it.

- 0.36b11: Replaced M6802 CPU2 with NSC8105.

- 0.35b12: Changed M6802 CPU2 clock speed to 1.5MHz.

- 0.35b10: Replaced M6808 CPU2 with M6802 (6MHz).

- 0.35b6: Replaced M6803 CPU2 with M6808.

- 0.35b2: Nicola Salmoria emulated the protection in Seicross. Added M6803 (3072000 Hz) CPU2 and DAC sound.

- 0.35b1: Nicola Salmoria added clone Sector Zone. Fixed rom names.

- 0.34b1: Added color proms ($0, 20).

- 0.31: Known issues: Doesn't work well; for example, you always start with 99 lives, and coins are only accepted from coin C (default key: 5). It looks like there is a microcontroller on board, which is not emulated.

- 0.29: Accurate colors in Seicross [Tim Lindquist, Nicola Salmoria].

- 0.24: In Seicross now shots are enabled. Control: Arrows = Move around and CTRL = Fire (if SW7B is enabled). REMEMBER TO DELETE PREVIOUS .DSW FILE, AND SET "DEMO & DEBUG MODE" TO OFF, AND "SW7B" to 1. Setting SW7B to 0 will cause to play the game without FIRE facility. Changed description to 'seicross'.

- 0.23: Mirko Buffoni fixed Seicross which is now playable and has music too. REMEMBER TO DELETE PREVIOUS .DSW FILE, AND SET "DEMO & DEBUG MODE" TO OFF. Control: Arrows = Move around. Known issues: You must remember to setup "Debug and Demo" mode to OFF. Colors are wrong.

- 0.18: Preliminary support for Seicross (Nichibutsu + Alice 1984), using the Crazy Kong driver. Not playable. Runs on almost the same hardware as Crazy Climber, but not exactly the same.


LEVELS: 4 (endless)


Recommended Games (Moon):

Lunar Lander

Lunar Rescue

Moonwar

Moon Patrol

Seicross

Horizon

Mag Max


Romset: 47 kb / 15 files / 25.3 zip




MAME XML Output:

       <game name="seicross" sourcefile="seicross.c">
              <description>Seicross</description>
              <year>1984</year>
              <manufacturer>Nichibutsu / Alice</manufacturer>
              <rom name="smc1" size="4096" crc="f6c3aeca" sha1="d57019e80f7e3d47ca74f54604e92d40ba9819fc" region="maincpu" offset="0"/>
              <rom name="smc2" size="4096" crc="0ec6c218" sha1="d8cffea48d8afd229f2008399afe3858c13653e5" region="maincpu" offset="1000"/>
              <rom name="smc3" size="4096" crc="ceb3c8f4" sha1="e49f834637b4addcf362cd010e31802c3e145cbe" region="maincpu" offset="2000"/>
              <rom name="smc4" size="4096" crc="3112af59" sha1="3d4e5a74a13bdeaf07f059f8c3a0d2ca8cbb3d32" region="maincpu" offset="3000"/>
              <rom name="smc5" size="4096" crc="b494a993" sha1="ed60cbaef2ac780c11426d29a612d34e76b29a0e" region="maincpu" offset="4000"/>
              <rom name="smc6" size="4096" crc="09d5b9da" sha1="636a8d4717df4ed1fc02fa83782fa8d96b88f969" region="maincpu" offset="5000"/>
              <rom name="smc7" size="4096" crc="13052b03" sha1="2866f2533a788f734310a74789f762f3fa17a57a" region="maincpu" offset="6000"/>
              <rom name="smc8" size="2048" crc="2093461d" sha1="0d640bc7ee1e9ffe32580e3143677475145b06d2" region="maincpu" offset="7000"/>
              <rom name="sz11.7k" size="4096" crc="fbd9b91d" sha1="6b3581f4b518c058b970d569ced07dd7dc6a87e6" region="gfx1" offset="0"/>
              <rom name="smcd" size="4096" crc="c3c953c4" sha1="a96937a48b59b7e992e53d279c10a5f3ea7f9a6f" region="gfx1" offset="1000"/>
              <rom name="sz9.7j" size="4096" crc="4819f0cd" sha1="fa8d371efc3198daf76ff1264e22673c5521becf" region="gfx1" offset="2000"/>
              <rom name="sz10.7h" size="4096" crc="4c268778" sha1="a1444fb3eb397c8167d769aa1f935c5f19df4d6d" region="gfx1" offset="3000"/>
              <rom name="sz73.10c" size="32" crc="4d218a3c" sha1="26364dfdb7e13080357328a06c3bcf504778defd" region="proms" offset="0"/>
              <rom name="sz74.10b" size="32" crc="c550531c" sha1="d564aeb8a99861d29e00cf968242fe6c6cec478b" region="proms" offset="20"/>
              <rom name="pal16h2.3b" size="68" crc="e1a6a86d" sha1="740a5c2ef8a992f6a794c0fc4c81eb50cfcedc32" region="plds" offset="0"/>
              <chip type="cpu" tag="maincpu" name="Z80" clock="3072000"/>
              <chip type="cpu" tag="mcu" name="NSC8105" clock="3072000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="aysnd" name="AY-3-8910A" clock="1536000"/>
              <chip type="audio" tag="dac" name="DAC"/>
              <display tag="screen" type="raster" rotate="90" width="256" height="224" refresh="60.000000" />
              <sound channels="1"/>
              <input players="2" buttons="1" coins="2">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Service Mode" tag="TEST" mask="1">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="1"/>
              </dipswitch>
              <dipswitch name="Connection Error" tag="TEST" mask="2">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="2"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW1" mask="1">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="1"/>
              </dipswitch>
              <dipswitch name="Free Play" tag="DSW1" mask="2">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="2"/>
              </dipswitch>
              <dipswitch name="Bonus Life" tag="DSW1" mask="12">
                     <dipvalue name="20000 40000" value="0" default="yes"/>
                     <dipvalue name="30000" value="4"/>
                     <dipvalue name="30000 50000" value="8"/>
                     <dipvalue name="30000 60000 90000" value="12"/>
              </dipswitch>
              <dipswitch name="Cabinet" tag="DSW2" mask="1">
                     <dipvalue name="Upright" value="1" default="yes"/>
                     <dipvalue name="Cocktail" value="0"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSW2" mask="2">
                     <dipvalue name="Easy" value="0" default="yes"/>
                     <dipvalue name="Hard" value="2"/>
              </dipswitch>
              <dipswitch name="Lives" tag="DSW2" mask="12">
                     <dipvalue name="2" value="8"/>
                     <dipvalue name="3" value="0" default="yes"/>
                     <dipvalue name="4" value="4"/>
                     <dipvalue name="5" value="12"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="DSW3" mask="3">
                     <dipvalue name="4 Coins/1 Credit" value="3"/>
                     <dipvalue name="3 Coins/1 Credit" value="2"/>
                     <dipvalue name="2 Coins/1 Credit" value="1"/>
                     <dipvalue name="1 Coin/1 Credit" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Coin A" tag="DSW3" mask="12">
                     <dipvalue name="1 Coin/1 Credit" value="0" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="4"/>
                     <dipvalue name="1 Coin/3 Credits" value="8"/>
                     <dipvalue name="1 Coin/6 Credits" value="12"/>
              </dipswitch>
              <dipswitch name="Debug Mode" tag="DEBUG" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Invulnerability" tag="DEBUG" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" cocktail="preliminary" savestate="unsupported" palettesize="64"/>
       </game>
 
 


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