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semibase: MAME ROM Information.


MuHanSeungBu (c) 1997 SemiCom.

A Korean baseball game.


Main CPU : 68000 (@ 15 Mhz), Z80 (@ 3.42719 Mhz)

Sound Chips : YM2151 (@ 3.42719 Mhz), OKI6295 (@ 7.757 Khz)

Screen orientation : Horizontal

Video resolution : 320 x 240 pixels

Screen refresh : 60.00 Hz

Palette colors : 1024

Players : 2

Control : 8-way Joystick

Buttons : 3


Released in June 1997.


1. Magicball Fighting (1994)

2. Wonderleague Star - Sok-Magicball Fighting (1995)

3. Wonderleague 96 (1996)

4. MuHanSeungBu (1997)


Game's rom.

Korea Media Rating Board; http://www.kmrb.or.kr

MAME Info:

0.103 [David Haywood, Brian Troha]

< Japan >


- MuHanSeungBu has a unfinished Test Mode, it hangs with black screen, same as the real PCB.


- 0.111u4: Changed description to 'MuHanSeungBu (SemiCom Baseball) (Korea)'. Changed Z80 CPU2 clock speed to 3750000 Hz. Added dipswitches 'VS CPU Game Ends' and 'VS Game' and changed 'Unknown' dipswitches to 'Unused'.

- 0.103u1: Changed year from unknown to 1997.

- 0.103: David Haywood and Brian Troha added MuHanSeungBu (SemiCom 199?).

- 26th December 2005: David Haywood - I've added support for another Korea only game, this time it's a Baseball game from SemiCom. SemiCom are IMO the best of the Korean developers.

- 24th December 2005: Dumping Project - Our Korean contact has purchased MuHanSeungBu.

Other Emulators:

* FB Alpha

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Romset: 6977 kb / 17 files / 1.86 zip

MAME XML Output:

       <game name="semibase" sourcefile="tumbleb.c">
              <description>MuHanSeungBu (SemiCom Baseball) (Korea)</description>
              <rom name="ic35.68k" size="262144" crc="d2249605" sha1="ab3faa832f14f799e4a975673495d30160c6eae5" region="maincpu" offset="40001"/>
              <rom name="ic62.68k" size="262144" crc="85ea81c3" sha1="7e97316f5f373b98fa4063acd74f784b312a1cc4" region="maincpu" offset="40000"/>
              <rom name="ic21.z80" size="65536" crc="d95c64d0" sha1="1b239e8b23b820610dbf67cbd525d4a6c956ba35" region="audiocpu" offset="4000"/>
              <rom name="87c52.mcu" size="8192" status="nodump" region="cpu2" offset="0"/>
              <rom name="protdata.bin" size="512" crc="ecbf2163" sha1="634b366a8c4ba8699851861bf935b55850f93a7f" region="user1" offset="0"/>
              <rom name="ic64.snd" size="262144" crc="8a60649c" sha1="aeb266436f6af4173b84dbb19362563b6c5db507" region="oki" offset="0"/>
              <rom name="ic109.gfx" size="524288" crc="2b86e983" sha1="f625da05d68c78173e346f9c60ab4b0672b9f357" region="gfx1" offset="0"/>
              <rom name="ic113.gfx" size="524288" crc="e39b6610" sha1="604f876f0bf9ed70f627944397e78ee16869d0ba" region="gfx1" offset="1"/>
              <rom name="ic110.gfx" size="524288" crc="bba4a015" sha1="4e03585ff493148b9eeaaabb8d37630962ab6c74" region="gfx1" offset="80000"/>
              <rom name="ic111.gfx" size="524288" crc="61133b63" sha1="8820c88297fbcf5e1102c01245391f49a9c63186" region="gfx1" offset="80001"/>
              <rom name="ic100.gfx" size="524288" crc="01c3d12a" sha1="128c21b18f73445a8e77fe5dd3072c1b1e20c47a" region="gfx2" offset="0"/>
              <rom name="ic106.gfx" size="524288" crc="db282ac2" sha1="127637967e7620cd7e81aff268fb776d0211e58a" region="gfx2" offset="1"/>
              <rom name="ic99.gfx" size="524288" crc="349df821" sha1="34af8b748aad5807300f8e76eb8a99366878004b" region="gfx2" offset="100000"/>
              <rom name="ic105.gfx" size="524288" crc="f7caa81c" sha1="2270d133c7b116d66581fc688086dd331b811478" region="gfx2" offset="100001"/>
              <rom name="ic104.gfx" size="524288" crc="51a5d38a" sha1="0258ae29779f7f1246845622a579d37dca64fb2f" region="gfx2" offset="200000"/>
              <rom name="ic108.gfx" size="524288" crc="b253d60e" sha1="aca2f6c2233372841908377407068c5d45f5f9c4" region="gfx2" offset="200001"/>
              <rom name="ic102.gfx" size="524288" crc="3caefe97" sha1="e60c6ef9e1dd6abdd763648dbcebefa4f19364c4" region="gfx2" offset="300000"/>
              <rom name="ic107.gfx" size="524288" crc="68109898" sha1="dbc0d431da33e22b8d0f918b9c8a3c1667bc4f8e" region="gfx2" offset="300001"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="15000000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="3750000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM2151" clock="3427190"/>
              <chip type="audio" tag="oki" name="OKI6295" clock="1024000"/>
              <display tag="screen" type="raster" rotate="0" width="320" height="240" refresh="60.000000" />
              <sound channels="2"/>
              <input players="2" buttons="3" coins="4">
                     <control type="joy" ways="8"/>
              <dipswitch name="Service Mode" tag="DSW" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Difficulty" tag="DSW" mask="14">
                     <dipvalue name="Level 1" value="4"/>
                     <dipvalue name="Level 2" value="8"/>
                     <dipvalue name="Level 3" value="0"/>
                     <dipvalue name="Level 4" value="14" default="yes"/>
                     <dipvalue name="Level 5" value="6"/>
                     <dipvalue name="Level 6" value="10"/>
                     <dipvalue name="Level 7" value="2"/>
                     <dipvalue name="Level 8" value="12"/>
              <dipswitch name="Coinage" tag="DSW" mask="112">
                     <dipvalue name="5 Coins/1 Credit" value="0"/>
                     <dipvalue name="4 Coins/1 Credit" value="64"/>
                     <dipvalue name="3 Coins/1 Credit" value="32"/>
                     <dipvalue name="2 Coins/1 Credit" value="96"/>
                     <dipvalue name="1 Coin/1 Credit" value="112" default="yes"/>
                     <dipvalue name="2 Coins/3 Credits" value="80"/>
                     <dipvalue name="1 Coin/2 Credits" value="48"/>
                     <dipvalue name="1 Coin/3 Credits" value="16"/>
              <dipswitch name="Demo Sounds" tag="DSW" mask="128">
                     <dipvalue name="Off" value="128"/>
                     <dipvalue name="On" value="0" default="yes"/>
              <dipswitch name="Free Play" tag="DSW" mask="256">
                     <dipvalue name="Off" value="256" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Unused" tag="DSW" mask="512">
                     <dipvalue name="Off" value="512" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Unused" tag="DSW" mask="1024">
                     <dipvalue name="Off" value="1024" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Unused" tag="DSW" mask="2048">
                     <dipvalue name="Off" value="2048" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Unused" tag="DSW" mask="4096">
                     <dipvalue name="Off" value="4096" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="VS CPU Game Ends" tag="DSW" mask="8192">
                     <dipvalue name="+10" value="8192" default="yes"/>
                     <dipvalue name="+7" value="0"/>
              <dipswitch name="VS Game" tag="DSW" mask="16384">
                     <dipvalue name="1 Credit / 2 Innings" value="16384" default="yes"/>
                     <dipvalue name="1 Credit / 3 Innings" value="0"/>
              <dipswitch name="Full 2 Players Game" tag="DSW" mask="32768">
                     <dipvalue name="4 Credits" value="0"/>
                     <dipvalue name="6 Credits" value="32768" default="yes"/>
              <driver status="imperfect" emulation="good" color="good" sound="good" graphic="imperfect" savestate="supported" palettesize="1024"/>

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