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sentetst: MAME ROM Information.


History:

Sente Diagnostic Cartridge (c) 1984 Bally Sente.


A cartridge used to test the components of Bally Sente game machines.


- SOURCES -


Game's rom.




MAME Info:

0.36b5 [Aaron Giles]


Artwork available


WIP:

- 0.36b5: Aaron Giles added Sente Diagnostic Cartridge (Bally/Sente 1984).

- 6th September 1999: Aaron Giles sent in a huge Bally/Sente driver, with Chicken Shift, Gimme a Break, Goalie Hhost, Hat Trick, Mini Golf, Night Stocker, Off the Wall, Rescue Raider, Sente Diagnostics Cartridge, Snacks'n Jaxson, Stocker, Street Football, Toggle and Trivial Pursuit. There are still more games running on this hardware.


Recommended Tests:

Test Tape (DECO Cassette)

Sente Diagnostic Cartridge

MPU4 Meter Clear ROM

MPU4 Unit Test (Program 2)

MPU4 Unit Test (Program 4)

MPU3 Unit Test (Program 5)

Dottori Kun (Sega test board)

Minivader (Taito test board)

Mogura Desse (Konami Test Board)

Target Panic (Konami Test Board)

CD-ROM Drive Updater (Konami)

CD-ROM Drive Updater 2.0 (Konami)

Naomi DIMM Firmware Updater


Romset: 24 kb / 3 files / 9.29 zip




MAME XML Output:

       <game name="sentetst" sourcefile="balsente.c">
              <description>Sente Diagnostic Cartridge</description>
              <year>1984</year>
              <manufacturer>Bally/Sente</manufacturer>
              <rom name="sdiagef.bin" size="8192" crc="2a39fc53" sha1="04ea68bfad455cc928e57390eba5597c38bbab69" region="maincpu" offset="2e000"/>
              <rom name="8002-10 9-25-84.5" size="8192" crc="4dd0a525" sha1="f0c447adc5b67917851a9df978df851247e75c43" region="audiocpu" offset="0"/>
              <rom name="sdiaggr0.bin" size="8192" crc="5e0ff62a" sha1="3f0ebebb2f58530af7fac57a4780dfb37ef1ee1d" region="gfx1" offset="0"/>
              <rom name="u01508001100b.u20f" size="1" status="nodump" region="motherbrd_pals" offset="0"/>
              <chip type="cpu" tag="maincpu" name="M6809" clock="1250000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="4000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="cem1" name="CEM3394"/>
              <chip type="audio" tag="cem2" name="CEM3394"/>
              <chip type="audio" tag="cem3" name="CEM3394"/>
              <chip type="audio" tag="cem4" name="CEM3394"/>
              <chip type="audio" tag="cem5" name="CEM3394"/>
              <chip type="audio" tag="cem6" name="CEM3394"/>
              <display tag="screen" type="raster" rotate="0" width="256" height="240" refresh="59.185606" pixclock="5000000" htotal="320" hbend="0" hbstart="256" vtotal="264" vbend="16" vbstart="256" />
              <sound channels="1"/>
              <input players="1" buttons="1" coins="2">
                     <control type="joy" ways="8"/>
                     <control type="trackball" minimum="0" maximum="255" sensitivity="100" keydelta="20" reverse="yes"/>
              </input>
              <dipswitch name="Coinage" tag="SWH" mask="3">
                     <dipvalue name="2 Coins/1 Credit" value="2"/>
                     <dipvalue name="1 Coin/1 Credit" value="3" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="1"/>
                     <dipvalue name="Free Play" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="SWH" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="SWH" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="SWH" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="SWH" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="SWH" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="High Scores" tag="SWH" mask="128">
                     <dipvalue name="Keep Top 5" value="128" default="yes"/>
                     <dipvalue name="Keep All" value="0"/>
              </dipswitch>
              <dipswitch name="Bonus Life" tag="SWG" mask="3">
                     <dipvalue name="Every 10,000" value="0" default="yes"/>
                     <dipvalue name="Every 15,000" value="1"/>
                     <dipvalue name="Every 20,000" value="2"/>
                     <dipvalue name="Every 25,000" value="3"/>
              </dipswitch>
              <dipswitch name="Lives" tag="SWG" mask="12">
                     <dipvalue name="2" value="0"/>
                     <dipvalue name="3" value="4" default="yes"/>
                     <dipvalue name="4" value="8"/>
                     <dipvalue name="5" value="12"/>
              </dipswitch>
              <dipswitch name="Unused" tag="SWG" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="SWG" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="SWG" mask="64">
                     <dipvalue name="Easy" value="64" default="yes"/>
                     <dipvalue name="Hard" value="0"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="SWG" mask="128">
                     <dipvalue name="Off" value="128"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="IN0" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="1024"/>
       </game>
 
 


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