Home News Forum                            
 

Play your favorite classic games and more with the GameEx front end. Read more.

sf2red: MAME ROM Information.


History:

Street Fighter II' - Champion Edition [Red Wave] (c) 1992.


Red Wave is a hack of "Street Fighter II' - Champion Edition".


- TECHNICAL -


Capcom Play System hardware (CPS)


Main CPU : 68000 (@ 12 Mhz)

Sound CPU : Z80 (@ 3.579545 Mhz)

Sound Chips : YM2151 (@ 3.579545 Mhz), OKI6295 (@ 7.576 Khz)


Screen orientation : Horizontal

Video resolution : 384 x 224 pixels

Screen refresh : 60.00 Hz

Palette colors : 4096


Players : 2

Control : 8-way joystick

Buttons : 6 (LP, MP, HP, LK, MK, HK)


- TRIVIA -


In this hacked version of SFII CE :

1. It is possible to change characters partway through the fight by hold Start button (as a roulette).

2. Many 'Special' moves can be executed while in the air.


Official products :

Street Fighter II' - Champion Edition


Hack releases :

Street Fighter II - Champion Edition [YYC]

Street Fighter II! - Champion Edition [V004]

Street Fighter II' - Champion Edition [Accelerator!]

Street Fighter II' - Champion Edition [Accelerator Pt+.II]

Street Fighter II' - Champion Edition [Accelerator Pt.III]

Street Fighter II' - Champion Edition [Accelerator Pt.IV]

Street Fighter II' - Champion Edition [Kouryu]

Street Fighter II' - Champion Edition [Magic Delta Turbo]

Street Fighter II' - Champion Edition [Rainbow]

Street Fighter II' - Champion Edition [Red Wave]

Street Fighter II - Champion Edition [Double KO Turbo]

Street Fighter II - Champion Edition [Double KO Turbo Two]


- SOURCES -


Game's rom.




MAME Info:

0.139u2 [john666, Smitdogg, The Dumping Union]

0.35b2 [Paul Leaman]

0.34b1 [Paul Leaman]


Artwork available


Bugs:

- Original PCB running attract mode and a quick game through an RGB board and into my PC. Smitdogg (ID 04015)


WIP:

- 0.145u4: Dominic Nater added clone Street Fighter II': Champion Edition (Japan 920803). Renamed (sf2cej) to (sf2cejb).

- 10th March 2012: Smitdogg - Dominic Nater sent us the most wanted version of SF2 Champion, Japan 920803, the final Japanese version. It's basically the holy grail of SF2 Champion revisions.

- 0.145u2: idc/Team Avalaunch added clone Street Fighter II': Champion Edition (Japan 920322).

- 0.144u2: Changed description of clone 'Street Fighter II': Champion Edition (USA 920803, alt)' to '(USA 920803)'. Removed clone 'Street Fighter II': Champion Edition (USA 920803)'. Renamed (sf2ceud) to (sf2ceuc).

- 0.144u1: Added clone Street Fighter II': Champion Edition (USA 920803, alt). Redumped and fixed clone Street Fighter II': Champion Edition (USA 920803) to match real PCB [Dumping Union].

- 13th June 2011: Smitdogg - Dumped an alt. revision of SF2CE Accelerator.

- 24th February 2010: f205v dumped Street Fighter II Magic Delta Turbo (Playmark). PCB's layout is identical to Street Fighter II (bootleg).

- 0.139u2: john666, Smitdogg and The Dumping Union added Street Fighter II': Champion Edition (World 920513). Renamed (sf2ce) to (sf2ceea).

- 20th August 2010: Smitdogg - We got Street Fighter II CE (World 920513).

- 0.139: Changed description to 'Street Fighter II': Champion Edition' and clone 'Street Fighter II' - Champion Edition (Magic Delta Turbo, bootleg)' to 'Street Fighter II': Magic Delta Turbo (bootleg)'.

- 0.134u4: J. Bijl, Krick and Smitdogg added clone 'Street Fighter II' - Champion Edition (Double K.O. Turbo II, bootleg)'.

- 22nd October 2009: Smitdogg - Thanks to J. Bijl and Krick we got another one of the remaining undumped Street Fighter 2 kitted bootlegs as mentioned here. Supposedly the correct title is Street Fighter II' Champion Edition Double KO. Phil Bennett - Differences are 1. It's unplayably fast (?), 2. Pressing start changes character (the CPU does this too), 3. More fireballs! and 4. E. Honda's stage is dripping with blood.

- 0.134u2: D. Beneke, Guru, Smitdogg and The Dumping Union added clone 'Street Fighter II' - Champion Edition (Accelerator!, bootleg)'.

- 18th September 2009: Smitdogg - I got 2 of the remaining undumped Street Fighter 2 kitted bootlegs. The first is Street Fighter 2 Champion Edition (Accelerator) thanks to D. Beneke. The Accelerators became famous in part because the company that made them (Testron) had the balls/stupidity to put their name and phone number on the title screens. Accelerator Part II is in MAME already. This is obviously the earlier version. A few things are different such as the ways fireballs travel and you can't change characters in this one with the start button like you can in Part II. However, Blanka turns into and out of Ryu while he fights you which sometimes results in a faked Super Art Dragon Punch similar to SF3. I don't think any other characters swap bodies like this. I think the biggest change in this one from Champion Edition was the (much) higher speed. It makes SF2 Champion Edition seem like it's crawling by comparison.

- 0.128u4: Bill DeLeo added clone Street Fighter II' - Champion Edition (Rainbow set 3, bootleg).

- 0.127u1: Robiza fixed clone (M2, bootleg) - Game now playable. Removed duplicate buttons in INPUT_PORT (sf2hack).

- 0.126u5: Added A-board PLDs (buf1, ioa1, prg1, rom1 and sou1).

- 0.126: David Haywood added clone 'Street Fighter II' - Champion Edition (Magic Delta Turbo, bootleg)', not working. Changed description of clones '(Rainbow set 1)' to 'Rainbow set 1, bootleg)", '(Rainbow set 2)' to 'Rainbow set 2, bootleg)", '(Red Wave)' to 'Red Wave, bootleg)", '(V004)' to 'V004, bootleg)", '(Accelerator Pt.II)' to 'Accelerator Pt.II, bootleg)", '(M1/2/3/4/5/6/7)' to 'M1/2/3/4/5/6/7, bootleg)", '(YYC)' to 'YYC, bootleg)" and '(Kouryu)' to 'Xiang Long, Chinese bootleg)".

- 0.125u3: Nicola Salmoria fixed games with bootleg kludge (sf2m4, sf2m5, sf2m6, sf2m7, sf2yyc and sf2koryu).

- 7th November 2007: f205v dumped Street Fighter II' - Champion Edition (Magic Delta Turbo, bootleg).

- 13th May 2007: Mr. Do - Thanks to the BYOAC/CAG artwork, we have a release for SF2:CE bezel.

- 0.98u1: Aaron Giles fixed clone Champion Edition (Accelerator Pt.II) does not POST.

- 16th October 2003: Barry Harris fixed some of the recently added Street Fighter 2 bootlegs so that they work now.

- 0.75: Added clones Street Fighter II' - Champion Edition (Kouryu), (M1)-(M7) and (YYC).

- 11th October 2003: David Haywood added various non-working Street Fighter 2 bootlegs to the CPS-1 driver.

- 0.73: Changed 'Unknown' to 'Unused' dipswitches.

- 0.64: Added clone Street Fighter II' - Champion Edition (US 920803).

- 0.63: Changed parent description to '(World 920313)' and clones '(US rev A)' to '(US 920313)', '(US rev B)' to '(US 920513)', '(Japan)' to '(Japan 920513)', 'Hyper Fighting (US)' to 'Hyper Fighting (US 921209)' and 'Hyper Fighting (Japan)' to 'Hyper Fighting (Japan 921209)'. Added 'Game Mode' dipswitch.

- 0.37b15: Changed description of clone '(Rainbow)' to '(Rainbow set 1)'. Renamed (sf2cea) to (sf2ceua) and (sf2ceb) to (sf2ceub).

- 30th September 2000: Darren Olafson fixed a bug that prevented clone sf2accp2 (hack) from working.

- 0.36b1: Added clone Street Fighter II' - Champion Edition (Rainbow) (hack 1992).

- 15th June 1999: Paul Leaman fixed sprite glitches in SF2CE.

- 0.35RC1: Nicola Salmoria added clone Street Fighter II' - Champion Edition (Accelerator Pt.II).

- 0.35b13: Added clone 'Street Fighter II' - Champion Edition (Red Wave)'. Changed description of clone 'Street Fighter II Turbo (Japan)' to 'Street Fighter II' Turbo - Hyper Fighting (Japan)'.

- 0.35b12: Nicola Salmoria added clones Street Fighter II' - Champion Edition (US rev A) and (US rev B).

- 0.35b4: Changed description of clone 'Street Fighter II - Champion Edition (Japan)' to 'Street Fighter II' - Champion Edition (Japan)'.

- 0.35b2: Paul Leaman added Street Fighter II' - Champion Edition (World) and clone (Japan) and Street Fighter II Turbo (Japan).

- 0.34b6: Added clone Street Fighter 2 (Rainbow Edition) (Testdriver). Changed description to 'Street Fighter 2 (Champion Edition)'.

- 0.34b1: Paul Leaman added Street Fighter 2 (Championship Edition) (Testdriver) and clone (Japanese Championship Edition) (Testdriver).


LEVELS: 12


Other Emulators:

* Calice

* Callus

* FB Alpha

* Kawaks

* Nebula

* Raine


Recommended Games (Street Fighter):

Street Fighter

Street Fighter II - The World Warrior

Street Fighter II' - Champion Edition

Street Fighter II' - Hyper Fighting

Super Street Fighter II: The New Challengers

Super Street Fighter II - The New Challengers

Super Street Fighter II Turbo

Street Fighter Alpha: Warriors' Dreams

Street Fighter Alpha 2

Street Fighter Alpha 3

Street Fighter Zero 2 Alpha

Street Fighter Zero 3 Upper

Street Fighter: The Movie

Street Fighter EX

Street Fighter EX Plus

Street Fighter EX2

Street Fighter EX2 Plus

Street Fighter III: New Generation

Street Fighter III 2nd Impact: Giant Attack

Street Fighter III 3rd Strike: Fight for the Future

Hyper Street Fighter 2: The Anniversary Edition

X-Men Vs. Street Fighter

Marvel Super Heroes Vs. Street Fighter

Marvel Vs. Capcom: Clash of Super Heroes

Marvel vs. Capcom 2

Capcom Vs. SNK Millennium Fight 2000

Capcom Vs. SNK Millenium Fight 2000 Pro

Capcom Vs. SNK 2 Millionaire Fighting 2001

SNK vs. Capcom - SVC Chaos


Romset: 8003 kb / 27 files / 3.32 zip




MAME XML Output:

       <game name="sf2red" sourcefile="cps1.c" cloneof="sf2ce" romof="sf2ce">
              <description>Street Fighter II': Champion Edition (Red Wave, bootleg)</description>
              <year>1992</year>
              <manufacturer>bootleg</manufacturer>
              <rom name="sf2red.23" size="524288" crc="40276abb" sha1="a991661f5a1a3116445594bcfed3150e36971dd7" region="maincpu" offset="0"/>
              <rom name="sf2red.22" size="524288" crc="18daf387" sha1="1a9e4c04ca54e8b33f19dd7bedbe05a200249701" region="maincpu" offset="80000"/>
              <rom name="sf2red.21" size="524288" crc="52c486bb" sha1="b7df7b10faa4c9a2f86ebf64cd63ac148d62dd09" region="maincpu" offset="100000"/>
              <rom name="s92_01.bin" merge="s92-1m.3a" size="524288" crc="03b0d852" sha1="f370f25c96ad2b94f8c53d6b7139100285a25bef" region="gfx" offset="0"/>
              <rom name="s92_02.bin" merge="s92-3m.5a" size="524288" crc="840289ec" sha1="2fb42a242f60ba7e74009b5a90eb26e035ba1e82" region="gfx" offset="2"/>
              <rom name="s92_03.bin" merge="s92-2m.4a" size="524288" crc="cdb5f027" sha1="4c7d944fef200fdfcaf57758b901b5511188ed2e" region="gfx" offset="4"/>
              <rom name="s92_04.bin" merge="s92-4m.6a" size="524288" crc="e2799472" sha1="27d3796429338d82a8de246a0ea06dd487a87768" region="gfx" offset="6"/>
              <rom name="s92_05.bin" merge="s92-5m.7a" size="524288" crc="ba8a2761" sha1="4b696d66c51611e43522bed752654314e76d33b6" region="gfx" offset="200000"/>
              <rom name="s92_06.bin" merge="s92-7m.9a" size="524288" crc="e584bfb5" sha1="ebdf1f5e2638eed3a65dda82b1ed9151a355f4c9" region="gfx" offset="200002"/>
              <rom name="s92_07.bin" merge="s92-6m.8a" size="524288" crc="21e3f87d" sha1="4a4961bb68c3a1ce15f9d393d9c03ecb2466cc29" region="gfx" offset="200004"/>
              <rom name="s92_08.bin" merge="s92-8m.10a" size="524288" crc="befc47df" sha1="520390420da3a0271ba90b0a933e65143265e5cf" region="gfx" offset="200006"/>
              <rom name="s92_10.bin" merge="s92-10m.3c" size="524288" crc="960687d5" sha1="2868c31121b1c7564e9767b9a19cdbf655c7ed1d" region="gfx" offset="400000"/>
              <rom name="s92_11.bin" merge="s92-12m.5c" size="524288" crc="978ecd18" sha1="648a59706b93c84b4206a968ecbdc3e834c476f6" region="gfx" offset="400002"/>
              <rom name="s92_12.bin" merge="s92-11m.4c" size="524288" crc="d6ec9a0a" sha1="ed6143f8737013b6ef1684e37c05e037e7a80dae" region="gfx" offset="400004"/>
              <rom name="s92_13.bin" merge="s92-13m.6c" size="524288" crc="ed2c67f6" sha1="0083c0ffaf6fe7659ff0cf822be4346cd6e61329" region="gfx" offset="400006"/>
              <rom name="s92_09.bin" merge="s92_09.11a" size="65536" crc="08f6b60e" sha1="8258fcaca4ac419312531eec67079b97f471179c" region="audiocpu" offset="0"/>
              <rom name="s92_18.bin" merge="s92_18.11c" size="131072" crc="7f162009" sha1="346bf42992b4c36c593e21901e22c87ae4a7d86d" region="oki" offset="0"/>
              <rom name="s92_19.bin" merge="s92_19.12c" size="131072" crc="beade53f" sha1="277c397dc12752719ec6b47d2224750bd1c07f79" region="oki" offset="20000"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="12000000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="3579545"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="2151" name="YM2151" clock="3579545"/>
              <chip type="audio" tag="oki" name="OKI6295" clock="1000000"/>
              <display tag="screen" type="raster" rotate="0" width="384" height="224" refresh="59.610000" />
              <sound channels="1"/>
              <input players="2" buttons="6" coins="2" service="yes">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Coin A" tag="DSWA" mask="7">
                     <dipvalue name="4 Coins/1 Credit" value="0"/>
                     <dipvalue name="3 Coins/1 Credit" value="1"/>
                     <dipvalue name="2 Coins/1 Credit" value="2"/>
                     <dipvalue name="1 Coin/1 Credit" value="7" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="6"/>
                     <dipvalue name="1 Coin/3 Credits" value="5"/>
                     <dipvalue name="1 Coin/4 Credits" value="4"/>
                     <dipvalue name="1 Coin/6 Credits" value="3"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="DSWA" mask="56">
                     <dipvalue name="4 Coins/1 Credit" value="0"/>
                     <dipvalue name="3 Coins/1 Credit" value="8"/>
                     <dipvalue name="2 Coins/1 Credit" value="16"/>
                     <dipvalue name="1 Coin/1 Credit" value="56" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="48"/>
                     <dipvalue name="1 Coin/3 Credits" value="40"/>
                     <dipvalue name="1 Coin/4 Credits" value="32"/>
                     <dipvalue name="1 Coin/6 Credits" value="24"/>
              </dipswitch>
              <dipswitch name="2 Coins to Start, 1 to Continue" tag="DSWA" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSWA" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSWB" mask="7">
                     <dipvalue name="1 (Easiest)" value="7"/>
                     <dipvalue name="2" value="6"/>
                     <dipvalue name="3" value="5"/>
                     <dipvalue name="4 (Normal)" value="4" default="yes"/>
                     <dipvalue name="5" value="3"/>
                     <dipvalue name="6" value="2"/>
                     <dipvalue name="7" value="1"/>
                     <dipvalue name="8 (Hardest)" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSWB" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSWB" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSWB" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSWB" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSWB" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSWC" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSWC" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Free Play" tag="DSWC" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Freeze" tag="DSWC" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Flip Screen" tag="DSWC" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSWC" mask="32">
                     <dipvalue name="Off" value="32"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Allow Continue" tag="DSWC" mask="64">
                     <dipvalue name="No" value="64"/>
                     <dipvalue name="Yes" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Game Mode" tag="DSWC" mask="128">
                     <dipvalue name="Game" value="128" default="yes"/>
                     <dipvalue name="Test" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="3072"/>
       </game>
 
 


emumovies.com      Retro bytes Portal           Bookmark and Share

 
Developed by: Spesoft  Headsoft     Terms of use     Privacy    Advertise