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sfchamp: MAME ROM Information.


History:

Super Football Champ (c) 1995 Taito.


- TECHNICAL -


Taito FX-1A hardware


Main CPU : SPU (@ 16.9344 Mhz)

Sound CPU : Z80 (@ 4 Mhz)

Sound Chips : SPU (@ 4 Mhz), YM2610B (@ 8 Mhz)


Players : 2

Control : 8-way joystick

Buttons : 6


- TRIVIA -


Even if titlescreen says 1995, Super Football Champ was released in March 1996 in Japan.


- PORTS -


* Consoles :

Sony PlayStation (1996)


- SOURCES -


Game's rom.




MAME Info:

0.83 [smf]

0.74u2 [?]

0.71 [smf, MooglyGuy]


WIP:

- 0.137u2: Caius added clone Super Football Champ (Ver 2.4O).

- 0.127u1: smf fixed Super Football Champ - Game now playable.

- 0.84: smf fixed sfchamp/sfchampj parent/clone relationship.

- 0.83: smf added Super Football Champ (Ver 2.5O) (Taito 1995). Corrected rom loading (now it's stuck in test mode). Changed description of clone (JAPAN) to 'Super Football Champ (Ver 2.4J)'. Renamed (sfchamp) to (sfchampj).

- 0.82u3: Fixed user2 rom loading.

- 0.82u2: Replaced YM2610 sound with YM2610B. Fixed user2 rom loading.

- 0.74u2: Added Super Football Champ (JAPAN) (Taito 1995).

- 0.71: smf and MooglyGuy added Super Football Champ (JAPAN) (Testdriver).


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Romset: 11392 kb / 8 files / 5.46 zip




MAME XML Output:

       <game name="sfchamp" sourcefile="zn.c" romof="taitofx1">
              <description>Super Football Champ (Ver 2.5O)</description>
              <year>1995</year>
              <manufacturer>Taito</manufacturer>
              <rom name="coh-1000t.353" merge="coh-1000t.353" size="524288" crc="e3f23b6e" sha1="e18907cf8c6ba54d96edba0a9a00487a90219e0d" region="user1" offset="0"/>
              <rom name="e18-12.2" size="524288" crc="72304685" sha1="2e6f645871e19a49fcdfbdca49c6be415471eadf" region="user2" offset="1"/>
              <rom name="e18-13.7" size="524288" crc="fa4d01ee" sha1="27efd8e2107d71213d35f2a58762ed8812f809d3" region="user2" offset="0"/>
              <rom name="e18-02.12" size="2097152" crc="c7b4fe29" sha1="7f823bd61abf2b15d3ba62bca829a5b1acacfd09" region="user2" offset="600000"/>
              <rom name="e18-03.16" size="2097152" crc="76392346" sha1="2c5b70c4708208f866feea0472fcc72333061124" region="user2" offset="800000"/>
              <rom name="e18-04.19" size="2097152" crc="fc3731da" sha1="58948aad8d7bb7a8449d2bf12e9d5e6d7b4426b5" region="user2" offset="a00000"/>
              <rom name="e18-05.21" size="2097152" crc="2e984c50" sha1="6d8255e38c67d68bf489c9885663ed2edf148188" region="user2" offset="c00000"/>
              <rom name="e18-09.22" size="131072" crc="bb5a5319" sha1="0bb700cafc157d3af663cc9bebb8167487ff2852" region="audiocpu" offset="0"/>
              <rom name="e18-01.15" size="2097152" crc="dbd1408c" sha1="ef81064f2f95e5ae25eb1f10d1e78f27f9e294f5" region="ymsnd" offset="0"/>
              <chip type="cpu" tag="maincpu" name="CXD8530CQ" clock="67737600"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="4000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="spu" name="SPU" clock="33868800"/>
              <chip type="audio" tag="ymsnd" name="YM2610B" clock="8000000"/>
              <display tag="gpu:screen" type="raster" rotate="0" width="640" height="480" refresh="60.000000" />
              <sound channels="2"/>
              <input players="4" buttons="3" coins="4" service="yes" tilt="yes">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Freeze" tag="DSW" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="DSW" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="imperfect" emulation="good" color="good" sound="imperfect" graphic="imperfect" savestate="unsupported" palettesize="65536"/>
       </game>
 
 


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