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sfiii3n: MAME ROM Information.


History:

Street Fighter III - 3rd Strike : Fight For The Future (c) 1999 Capcom.


New characters Remy, Makoto, Q, and Twelve join the returning Street Fighter veteran Chun-Li and the existing "Street Fighter III - 2nd Impact : Giant Attack" cast in this third and final installment of Street Fighter III.


- TECHNICAL -


Capcom Play System III hardware (CPS III)

CD Number : CAP-33S000

CD Label : CAP-33S-1


Main CPU : Hitachi SH2 (possibly 2)

Storage : SCSI CD Rom, RAM and Flash ROM.

RAM : SIMMs on the left w/ 16M of data each (each has 8x 16M Flash ROMs, there's 4 SIMMs plugged in on this board). SIMMs on the right w/ 8M each (there's 4 Flash ROMs on each board and there are 2 SIMMs plugged in)

OSC : 60MHz. 42.9545MHz, XTAL 3.6864MHz.


Players : 2

Control : 8-way joystick

Buttons : 6

=> [1] LP (Jab), [2] MP (Strong), [3] HP (Fierce)

=> [4] LK (Short), [5] MK (Forward), [6] HK (Roundhouse)


- TRIVIA -


Released in May 1999.


Twelve's name is incorrectly spelt 'Tweleve' on the opponent selection screen. The mistake then appears again when the screen scrolls to display the next opponent choice.


Shin Akuma is present in the game code. Shin Akuma in 3rd Strike differs somewhat from his 2nd Impact guise. For a start, in 2nd Impact Shin Akuma had his own audio samples. In 3rd Strike, he shares Akuma's soundfile. His second Super Art is somewhat glitchy at times, and unlike 2nd Impact, he seems to have only 2 outfits. The blue color outfit is for Player 1, and the white colour outfit for Player 2. Both are hardcoded.


This is also the first Street Fighter game to adopt a rap/hip hop urban theme.


- UPDATES -


VER. 990512

* Ken Vs. Makoto neutral throw bug : If Ken defeats Makoto with his neutral throw (i.e. knee bash), the game will reset.

* Chou Denji Storm graphical glitch : P2 Yang has 'Chou Denji Storm' listed as one of his Super Arts instead of 'Tenshin-Senkyutai'.

* Unblockables : Certain characters (Urien, Oro) have moves/combos which are impossible to block.


VER. 990608

* Ken Vs. Makoto neutral throw bug has been fixed and doesn't reset the game.

* Unblockables are no longer unblockable.


- TIPS AND TRICKS -


* 6 Costume Colors : Highlight a fighter at the character selection screen and press one of the 6 buttons for the standard outfits (button 1 aka LP is the original color).


* Secret Colour : Highlight a fighter at the character selection screen and press LP+MK+HP.


* Play Against Q : Get at least five super art finishes and you cannot lose any rounds. However, you can get the grade at least D or above, and at least two special points needed. If done correctly, Q will appear and you will fight him on the stage you fought in (Also now Q's theme is playing).


- SERIES -


1. Street Fighter (1987)

2. Street Fighter II - The World Warrior [CP-S No. 14] (1991)

3. Street Fighter II' - Champion Edition [CP-S No. 21] (1992)

4. Street Fighter II' - Hyper Fighting [CP-S No. 24] (1992)

5. Super Street Fighter II - The New Challengers [CP-S II No. 01] (1993)

6. Super Street Fighter II Turbo [CP-S II No. 03 Bis] (1994)

7. Street Fighter Alpha - Warriors' Dreams [CP-S II No. 11] (1995)

8. Street Fighter Alpha 2 [CP-S II No. 15] (1996)

9. Street Fighter III - New Generation (1997)

10. Street Fighter III - 2nd Impact : Giant Attack (1997)

11. Street Fighter Alpha 3 [CP-S II No. 29] (1998)

12. Street Fighter III - 3rd Strike : Fight For The Future (1999)

13. Hyper Street Fighter II - The Anniversary Edition [CP-S II No. 38] (2003)

14. Street Fighter IV (2008)

15. Super Street Fighter IV (2010)


- STAFF -


Character Designers : Who, Ikusan Z, D-Kurita, Chimorin Shogun, Sibaki, Chunzenji & Rute, Tsuyoshi, Jun-Ikawa, Toshihiro Suzuki, Noya-T, Seiji Yano, Naoi Ryosuke (Hell), Tomo, Hirano=Daichi, Izumi. N, Akira Yasuda (Akiman)

Scroll Designers : Imahori 75%, Sugiyama 50%, Youko Fukumoto, Yuki Kyotani, Sawatch, Atsushi, Ryo Uno, Yusuke Saiwai, Kenichi Yamahashi

Original Artwork : Daigoro, Harumaru

Title Logo Design : Y. Uchida

Instruction Design : Sakomizu

Programming : Kazuhito Nakai, Nobuya Yoshizumi (LT1), Yuko Kawamura (Tate), Hiroshi Nakagawa (Raoh), Y&M.Inada (Ine), Masahito Oh!Ya!, Akihiro (Star) Yokoyama

Sound Effect Design : Satoshi Ise, Yoshiki Sandou

Music Composer : Hideki Okugawa

Sound Designer : Kazuya Takimoto

Sound Management Director : Yoshinori Ono

Song Writers for Third Strike, Let's Get It On and Moving On : Infinite/Hideki Okugawa

Song Arrangement : Hideki Okugawa

Vocals : Infinite (Courtesy of Lock Down Entertainment Inc.)

Recording Engineer : Yutaka Shinoyama (Victor St.) (Lock Down Entertainment Inc.)

Mix Engineer : Paul Shubat (Lock Down Entertainment Inc.)

Assistant Engineer : Vladimir Nikolic (Lock Down Entertainment Inc.)

Artist Management : Cain (Lock Down Entertainment Inc.)

Planning : Neo_G H. Ishizawa, Haruo Murata, Numach (T.O), Yasunori Ichinose, Sada 36

Message Translator : Erik Suzuki, Dan Okada, Chris Tang

Producer : Noritaka Funamizu, Kouji Nakajima

General Producer : Yoshiki Okamoto


* Voice Actors :

Ryu : Touru Ohkawa

Ken Masters : Yuji Kishi

Sean Matsuda : Mitsuo Iwata

Yun Lee : Kentaro Itou

Yang Lee : Masakazu Suzuki

Ibuki/Effie : Yuri Amano

Elena : Mie Midori

Oro : Takashi Matsuyama

Akuma : Tomomichi Nishimura

Makoto : Makoto Tsumura

Remy : Eiji Sekiguchi

Chun-Li, Poison : Atsuko Tanaka

Urien, Necro, Twelve, Gill : Lawrence Bayne

Alex : Patrick Gallagan

Dudley : Francis Diakewsky

Q, Hugo : Len Carlson


Special Thanks : Youichi Egawa, Takuya Shiraiwa, Abu, Tomoaki Tsuji, Tobuto Dezaki (Mam2), Mitsuaki Araki (Tim2), Takechan, Oni-Suzuki, Hiroshi.Sugimoto-Bug, K. Shinano, Gon, Syachi (S. Ohoka), Yng. J. Matsubara, Miura Cuberick, Tetsuya Haze, Yoshihiro Tomita, Hmx-12 Hamada, Masayasu Mukai, Punch Kubozono, Tetsuya Iijima, Lisa E. Jones, Masayuki Fukumoto, Lance Luu, Nate Williams


- PORTS -


* Consoles :

Sega Dreamcast [JP] (June 29, 2000) [Model T-1209M]

Sega Dreamcast [JP] (October 4, 2000) [Model T-1213N]

Sony PlayStation 2 [JP] (July 22, 2004) [Model SLPM-65621]

Sony PlayStation 2 [JP] (July 22, 2004, "Street Fighter III - 3rd Strike [The Limited Edition]") [Model CPCS-01009]

Sony PlayStation 2 [US] (August 31, 2004, "Street Fighter Anniversary Collection") [Model SLUS-20949]

Sony PlayStation 2 [KO] (September 3, 2008, "Street Fighter Anniversary Collection [PlayStation 2 Big Hit]") [Model SLKA-25437]

Sony PlayStation 2 [EU] (October 30, 2004, "Street Fighter Anniversary Collection")

Microsoft XBOX [JP] (October 28, 2004, "Street Fighter Anniversary Collection") [Model STJ-00001]

Microsoft XBOX [EU] (October 29, 2004, "Street Fighter Anniversary Collection")

Microsoft XBOX [AU] (2004, "Street Fighter Anniversary Collection")

Microsoft XBOX [US] (February 22, 2005, "Street Fighter Anniversary Collection") [Model STJ-00001]

Sony PlayStation 2 [JP] (December 14, 2006, "Street Fighter III - 3rd Strike [Capcore]") [Model SLPM-66639]

Sony PlayStation 2 [JP] (September 18, 2008, "Capcom vs SNK 2 Millionaire Fighting 2001/Street Fighter III 3rd Strike Fight for the Future Value Pack") [Model CPCS-01040]

Sony Playstation 3 (August 23, 2011, "Street Fighter III - 3rd Strike Online Edition)

Microsoft XBOX 360 (August 24, 2011, "Street Fighter III - 3rd Strike Online Edition)


- SOURCES -


Game's rom.




MAME Info:

0.144u5 [Layne, Smitdogg, The Dumping Union]

0.129 [?]

0.81u3 [?]


Artwork available

CD-ROM required


Bugs:

- Reference material: video of original cabinet running attract mode. Smitdogg (ID 03009)


WIP:

- 0.145u4: Renamed (sfiii3a) to (sfiii3r1), (sfiii3au) to (sfiii3ur1) and (sfiii3an) to (sfiii3nr1)

- 0.144u5: Layne, Smitdogg and The Dumping Union added Street Fighter III 3rd Strike: Fight for the Future (Euro 990608) and clone (Euro 990512). Team CPS-1 dumped and added Street Fighter III 3rd Strike Euro BIOS, unlocked 2 new sets. Renamed (sfiii3) to (sfiii3u) and (sfiii3a) to (sfiii3au).

- 3rd January 2012: Smitdogg - We got the Euro Street Fighter III: Third Strike cart from Layne today.

- 0.144u1: Documented all sfiii, sfiii2 and sfiii3 existing revisions [Team CPS-1].

- 0.141u2: Added 40x SIMM roms to 'JoJo's Venture (USA 990108)'.

- 0.129: Renamed (sfiii3) to (sfiii3a), (sfiii3a) to (sfiii3), (sfiii3n) to (sfiii3an) and (sfiii3an) to (sfiii3n).

- 0.126u5: Joshua Chang fixed sfiii3's title animation and the linear zoom effect that OopsWare didn't improve properly since 0.122u7.

- 0.116u4: Added clones Street Fighter III 3rd Strike: Fight for the Future (Japan, 990512, NO CD) and (Japan, 990608, NO CD). Changed SH-2 CPU1 clock speed to 25MHz.

- 0.116u3: Various CPS3 updates [David Haywood, Andreas Naive, ElSemi]. Street Fighter III 3rd Strike is now playable.

- 0.116u2: Added clone Street Fighter III 3rd Strike: Fight for the Future (USA, 990608). Changed parent description to 'Street Fighter III 3rd Strike: Fight for the Future (USA, 990512)'. Added Custom (14318166 Hz) sound. Changed SH-2 CPU1 clock speed to 6250000 Hz and visible area to 384x224. Added 'Unknown' dipswitches.

- 0.108u3: Added new user1 rom sf33usa.bin (this one is from a usa version).

- 0.96u2: Changed description to 'Street Fighter III 3rd Strike: Fight for the Future'.

- 0.86u3: R. Belmont converted Street Fighter III 3rd Strike images (CD cue+bin) to CHD.

- 0.82: Added missing user1 BIOS rom.

- 0.81u3: Added Street Fighter III 3rd Strike - Fight for the Future (Capcom 1999).


LEVELS: 10


Other Emulators:

* FB Alpha


Recommended Games (Street Fighter):

Street Fighter

Street Fighter II - The World Warrior

Street Fighter II' - Champion Edition

Street Fighter II' - Hyper Fighting

Super Street Fighter II: The New Challengers

Super Street Fighter II - The New Challengers

Super Street Fighter II Turbo

Street Fighter Alpha: Warriors' Dreams

Street Fighter Alpha 2

Street Fighter Alpha 3

Street Fighter Zero 2 Alpha

Street Fighter Zero 3 Upper

Street Fighter: The Movie

Street Fighter EX

Street Fighter EX Plus

Street Fighter EX2

Street Fighter EX2 Plus

Street Fighter III: New Generation

Street Fighter III 2nd Impact: Giant Attack

Street Fighter III 3rd Strike: Fight for the Future

Hyper Street Fighter 2: The Anniversary Edition

X-Men Vs. Street Fighter

Marvel Super Heroes Vs. Street Fighter

Marvel Vs. Capcom: Clash of Super Heroes

Marvel vs. Capcom 2

Capcom Vs. SNK Millennium Fight 2000

Capcom Vs. SNK Millenium Fight 2000 Pro

Capcom Vs. SNK 2 Millionaire Fighting 2001

SNK vs. Capcom - SVC Chaos


Romset: 82432 kb / 41 files / 128.8 zip

CD-ROM: 77.7 MB (Compressed: 77.7)




MAME XML Output:

       <game name="sfiii3n" sourcefile="cps3.c" cloneof="sfiii3" romof="sfiii3">
              <description>Street Fighter III 3rd Strike: Fight for the Future (Japan 990608, NO CD)</description>
              <year>1999</year>
              <manufacturer>Capcom</manufacturer>
              <rom name="sfiii3_japan_nocd.29f400.u2" size="524288" crc="1edc6366" sha1="60b4b9adeb030a33059d74fdf03873029e465b52" region="user1" offset="0"/>
              <rom name="sfiii3(__990608)-simm1.0" merge="sfiii3(__990608)-simm1.0" size="2097152" crc="11dfd3cd" sha1="dba1f77c46e80317e3279298411154dfb6db2309" region="simm1.0" offset="0"/>
              <rom name="sfiii3(__990608)-simm1.1" merge="sfiii3(__990608)-simm1.1" size="2097152" crc="c50585e6" sha1="a289237957ea1c7f58b1c65e24c54ceb34cb1712" region="simm1.1" offset="0"/>
              <rom name="sfiii3(__990608)-simm1.2" merge="sfiii3(__990608)-simm1.2" size="2097152" crc="8e011d9b" sha1="e0861bcd3c4f865474d7ce47aa9eeec7b3d28da6" region="simm1.2" offset="0"/>
              <rom name="sfiii3(__990608)-simm1.3" merge="sfiii3(__990608)-simm1.3" size="2097152" crc="dca8d92f" sha1="7cd241641c943df446e2c75b88b5cf2d2ebf7b2e" region="simm1.3" offset="0"/>
              <rom name="sfiii3-simm2.0" merge="sfiii3-simm2.0" size="2097152" crc="06eb969e" sha1="d89f6a6585b76692d57d337f0f8186398fb056da" region="simm2.0" offset="0"/>
              <rom name="sfiii3-simm2.1" merge="sfiii3-simm2.1" size="2097152" crc="e7039f82" sha1="8e81e66b5a4f45ae14b070a491bde47a6a74499f" region="simm2.1" offset="0"/>
              <rom name="sfiii3-simm2.2" merge="sfiii3-simm2.2" size="2097152" crc="645c96f7" sha1="06d5a54874d4bf100b776131ec9060da209ad037" region="simm2.2" offset="0"/>
              <rom name="sfiii3-simm2.3" merge="sfiii3-simm2.3" size="2097152" crc="610efab1" sha1="bbc21ed6ff6220ff6017a3f02ebd9a341fbc9040" region="simm2.3" offset="0"/>
              <rom name="sfiii3-simm3.0" merge="sfiii3-simm3.0" size="2097152" crc="7baa1f79" sha1="3f409df28c24dd7221966b5340d59898ea756b6f" region="simm3.0" offset="0"/>
              <rom name="sfiii3-simm3.1" merge="sfiii3-simm3.1" size="2097152" crc="234bf8fe" sha1="2191781ae4d726cab28de97f27efa4a13f3bdd69" region="simm3.1" offset="0"/>
              <rom name="sfiii3-simm3.2" merge="sfiii3-simm3.2" size="2097152" crc="d9ebc308" sha1="af6a0dca77e5181c9f20533a06760a782c5fd51d" region="simm3.2" offset="0"/>
              <rom name="sfiii3-simm3.3" merge="sfiii3-simm3.3" size="2097152" crc="293cba77" sha1="294604cacdc24261aec4d39e489de91c41fa1758" region="simm3.3" offset="0"/>
              <rom name="sfiii3-simm3.4" merge="sfiii3-simm3.4" size="2097152" crc="6055e747" sha1="3813852c5a4a5355ef739ca8f0913bbd390b984b" region="simm3.4" offset="0"/>
              <rom name="sfiii3-simm3.5" merge="sfiii3-simm3.5" size="2097152" crc="499aa6fc" sha1="5b9b6eab3e99ff3e1d7c1f50b9d8bc6a81f3f8a9" region="simm3.5" offset="0"/>
              <rom name="sfiii3-simm3.6" merge="sfiii3-simm3.6" size="2097152" crc="6c13879e" sha1="de189b0b8f42bc7dd89983e62bc2ecb4237b3277" region="simm3.6" offset="0"/>
              <rom name="sfiii3-simm3.7" merge="sfiii3-simm3.7" size="2097152" crc="cf4f8ede" sha1="e0fb68fcb0e445f824c62fa828d6e1dcd7e3683a" region="simm3.7" offset="0"/>
              <rom name="sfiii3-simm4.0" merge="sfiii3-simm4.0" size="2097152" crc="091fd5ba" sha1="3327ad7c2623c119bf728af717ea2ce3b74673a9" region="simm4.0" offset="0"/>
              <rom name="sfiii3-simm4.1" merge="sfiii3-simm4.1" size="2097152" crc="0bca8917" sha1="b7b284e2f16f46d46bcfaae779b232c5b980924f" region="simm4.1" offset="0"/>
              <rom name="sfiii3-simm4.2" merge="sfiii3-simm4.2" size="2097152" crc="a0fd578b" sha1="100c9db9f00ecd88d518076f5a0822e6ac3695b3" region="simm4.2" offset="0"/>
              <rom name="sfiii3-simm4.3" merge="sfiii3-simm4.3" size="2097152" crc="4bf8c699" sha1="2c0b4288b5ebc5e54d9e782dfc39eb8c78fd4c21" region="simm4.3" offset="0"/>
              <rom name="sfiii3-simm4.4" merge="sfiii3-simm4.4" size="2097152" crc="137b8785" sha1="56a579520a8ce2abbf36be57777f024e80474eee" region="simm4.4" offset="0"/>
              <rom name="sfiii3-simm4.5" merge="sfiii3-simm4.5" size="2097152" crc="4fb70671" sha1="9aba83c18cfc099a5ce18793119bff0c2b9c777f" region="simm4.5" offset="0"/>
              <rom name="sfiii3-simm4.6" merge="sfiii3-simm4.6" size="2097152" crc="832374a4" sha1="c84629e32fbf47cb7b5b4ee7555bfc2ac9b3857f" region="simm4.6" offset="0"/>
              <rom name="sfiii3-simm4.7" merge="sfiii3-simm4.7" size="2097152" crc="1c88576d" sha1="0f039944d0c2305999ed5dbd351c3eb87812dc3b" region="simm4.7" offset="0"/>
              <rom name="sfiii3-simm5.0" merge="sfiii3-simm5.0" size="2097152" crc="c67d9190" sha1="d265475244099d0ec153059986f3445c7bd910a3" region="simm5.0" offset="0"/>
              <rom name="sfiii3-simm5.1" merge="sfiii3-simm5.1" size="2097152" crc="6cb79868" sha1="c94237f30e05bfcb2e23945530c812d9e4c73416" region="simm5.1" offset="0"/>
              <rom name="sfiii3-simm5.2" merge="sfiii3-simm5.2" size="2097152" crc="df69930e" sha1="c76b7c559a1d5558138afbc796249efa2f49f6a8" region="simm5.2" offset="0"/>
              <rom name="sfiii3-simm5.3" merge="sfiii3-simm5.3" size="2097152" crc="333754e0" sha1="4c18a569c26524a492ecd6f4c8b3c8e803a077d3" region="simm5.3" offset="0"/>
              <rom name="sfiii3-simm5.4" merge="sfiii3-simm5.4" size="2097152" crc="78f6d417" sha1="a69577cc5399fcf0a24548661168f27f3e7e8e40" region="simm5.4" offset="0"/>
              <rom name="sfiii3-simm5.5" merge="sfiii3-simm5.5" size="2097152" crc="8ccad9b1" sha1="f8bda399f87be2497b7ac39e9661f9863bf4f873" region="simm5.5" offset="0"/>
              <rom name="sfiii3-simm5.6" merge="sfiii3-simm5.6" size="2097152" crc="85de59e5" sha1="748b5c91f15777b85d8c1d35b685cd90d3185ec6" region="simm5.6" offset="0"/>
              <rom name="sfiii3-simm5.7" merge="sfiii3-simm5.7" size="2097152" crc="ee7e29b3" sha1="63dc30c6904ca2f58d229249bee5eef51fafa158" region="simm5.7" offset="0"/>
              <rom name="sfiii3-simm6.0" merge="sfiii3-simm6.0" size="2097152" crc="8da69042" sha1="fd3d08295342635b2136e48d543c9350d287bb22" region="simm6.0" offset="0"/>
              <rom name="sfiii3-simm6.1" merge="sfiii3-simm6.1" size="2097152" crc="1c8c7ac4" sha1="ac9f8353a4c356ef98aa7c226baba00b01f5a80f" region="simm6.1" offset="0"/>
              <rom name="sfiii3-simm6.2" merge="sfiii3-simm6.2" size="2097152" crc="a671341d" sha1="636f4c04962bc1e1ddb29d2e01244b00389b234f" region="simm6.2" offset="0"/>
              <rom name="sfiii3-simm6.3" merge="sfiii3-simm6.3" size="2097152" crc="1a990249" sha1="2acc639e2c0c53bf24096b8620eab090bc25d03b" region="simm6.3" offset="0"/>
              <rom name="sfiii3-simm6.4" merge="sfiii3-simm6.4" size="2097152" crc="20cb39ac" sha1="7d13a0fea1ef719dd2ff77dfb547d53c6023cc9e" region="simm6.4" offset="0"/>
              <rom name="sfiii3-simm6.5" merge="sfiii3-simm6.5" size="2097152" crc="5f844b2f" sha1="564e4934f89ed3b92a4c4874519f8f00f3b48696" region="simm6.5" offset="0"/>
              <rom name="sfiii3-simm6.6" merge="sfiii3-simm6.6" size="2097152" crc="450e8d28" sha1="885db658132aa27926df617ec2d2a1f38abdbb60" region="simm6.6" offset="0"/>
              <rom name="sfiii3-simm6.7" merge="sfiii3-simm6.7" size="2097152" crc="cc5f4187" sha1="248ddace21ed4736a56e92f77cc6ad219d7fef0b" region="simm6.7" offset="0"/>
              <chip type="cpu" tag="maincpu" name="SH-2" clock="25000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="cps3" name="CPS3 Custom" clock="14318166"/>
              <display tag="screen" type="raster" rotate="0" width="384" height="224" refresh="59.583393" pixclock="7500000" htotal="486" hbend="0" hbstart="384" vtotal="259" vbend="0" vbstart="224" />
              <sound channels="2"/>
              <input players="2" buttons="6" coins="2" service="yes">
                     <control type="joy" ways="8"/>
              </input>
              <driver status="imperfect" emulation="good" color="good" sound="good" graphic="imperfect" savestate="unsupported" palettesize="65536"/>
       </game>
 
 


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