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sfx: MAME ROM Information.


History:

SF-X (c) 1983 Nichibutsu.


- TECHNICAL -


Main CPU : Z80 (@ 3.072 Mhz)

Sound CPU : (2x) Z80 (@ 1.78975 Mhz)

Sound Chips : (2x) AY8910 (@ 1.78975 Mhz), and a DAC for speechs


Players : 2

Control : 8-way joystick

Buttons : 2


- TRIVIA -


Developed by Nihon Game (now Culture Brain).


Released in July 1983 in Japan.


This game is known outside Japan as "Skelagon".


SF-X stands for 'Space Fighter-X'.


- SOURCES -


Game's rom.




MAME Info:

0.63 [Zsolt Vasvari]


TODO:

* Dump rom 36.bin in clone Skelagon (first half is in a black secure block)


WIP:

- 0.141u3: hap fixed missing sound in SF-X.

- 0.124u1: Added Discrete sound. Changed visible area to 224x768 and palettesize to 32 colors.

- 0.88: MASH added clone Skelagon (Nichibutsu USA 1983).

- 17th September 2003: MASH added Skelagon, the USA version of SF-X, to the Scramble driver.

- 0.63: Zsolt Vasvari added SF-X (Nichibutsu 1983).

- 13th December 2002: Zsolt Vasvari hooked up the background color and sample generating CPU in SF-X.

- 30th September 2002: David Haywood added SF-X to the Scramble driver, but it's missing sound emulation. Stephane Humbert fixed the inputs and dipswitch settings in it.

- 15th May 2001: Guru - Purchased Space Fighter X from a PCB shop in Japan with the help of Team Japump in February.

- 18th February 2001: Chackn from Team Japump dumped Space Fighter X (c)1983 Nichibutsu (SF-X).


LEVELS: 99 (endless)


Other Emulators:

* FB Alpha


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Romset: 73 kb / 18 files / 42.9 zip




MAME XML Output:

       <game name="sfx" sourcefile="galdrvr.c">
              <description>SF-X</description>
              <year>1983</year>
              <manufacturer>Nichibutsu</manufacturer>
              <rom name="sfx_b-0.1j" size="8192" crc="e5bc6952" sha1="7bfb772418d738d3c49fd59c0bfc04590945977a" region="maincpu" offset="0"/>
              <rom name="1.1c" size="4096" crc="1b3c48e7" sha1="2f245aaf9b4bb5d949aae18ee89a0be639e7b2df" region="maincpu" offset="1000"/>
              <rom name="22.1d" size="4096" crc="ed44950d" sha1="f8c54ff89ac461171df951d703d5571be1b8da38" region="maincpu" offset="2000"/>
              <rom name="23.1e" size="4096" crc="f44a3ca0" sha1="3917ea960329a06d3d0c447cb6a4ba710fb7ca92" region="maincpu" offset="3000"/>
              <rom name="27.1a" size="4096" crc="ed86839f" sha1="a0d8c941a6e01058eab66d5da9b49b6b5695b981" region="maincpu" offset="7000"/>
              <rom name="24.1g" size="4096" crc="e6d7dc74" sha1="c1e6d9598fb837775ee6550fea3cd4910572615e" region="maincpu" offset="c000"/>
              <rom name="5.1h" size="4096" crc="d1e8d390" sha1="f8fe9f69e6500fbcf25f8151c1070d9a1a20a38c" region="maincpu" offset="d000"/>
              <rom name="5.5j" size="4096" crc="59028fb6" sha1="94105b5b03c81a948a409f7ea20312bb9c79c150" region="audiocpu" offset="0"/>
              <rom name="6.6j" size="4096" crc="5427670f" sha1="ffc3f7186d0319f0fd7ed25eb97bb0db7bc107c6" region="audiocpu" offset="1000"/>
              <rom name="1.1j" size="4096" crc="2f172c58" sha1="4706d55fcfad4d5a87d96a0a0187f59997ef9720" region="audio2" offset="0"/>
              <rom name="2.2j" size="4096" crc="a6ad2f6b" sha1="14d1a93e507c349b14a1b26408cce23f089fa33c" region="audio2" offset="1000"/>
              <rom name="3.3j" size="4096" crc="fa1274fa" sha1="e98cb602b265b209eaa4a9b3972e47c869ff863b" region="audio2" offset="2000"/>
              <rom name="4.4j" size="4096" crc="1cd33f3a" sha1="cf9248fd6cb56ec81d354afe032a2dea810e834b" region="audio2" offset="3000"/>
              <rom name="10.3h" size="4096" crc="b833a15b" sha1="0d21aaa0ca5ccba89118b205a6b3b36b15663c47" region="audio2" offset="4000"/>
              <rom name="11.4h" size="4096" crc="cbd76ec2" sha1="9434350ee93ca71efe78018b69913386353306ff" region="audio2" offset="5000"/>
              <rom name="28.5a" size="4096" crc="d73a8252" sha1="59d14f41f1a806f98ee33596b84fe5aefe606944" region="gfx1" offset="0"/>
              <rom name="29.5c" size="4096" crc="1401ccf2" sha1="5762eafd9f402330e1d4ac677f46595087716c47" region="gfx1" offset="1000"/>
              <rom name="6331.9g" size="32" crc="ca1d9ccd" sha1="27124759a06497c1bc1a64b6d3faa6ba924a8447" region="proms" offset="0"/>
              <chip type="cpu" tag="maincpu" name="Z80" clock="3072000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="1789750"/>
              <chip type="cpu" tag="audio2" name="Z80" clock="1789750"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="8910.0" name="AY-3-8910A" clock="1789750"/>
              <chip type="audio" tag="8910.1" name="AY-3-8910A" clock="1789750"/>
              <chip type="audio" tag="konami" name="DISCRETE"/>
              <chip type="audio" tag="dac" name="DAC"/>
              <display tag="screen" type="raster" rotate="0" flipx="yes" width="768" height="224" refresh="60.606061" pixclock="18432000" htotal="1152" hbend="0" hbstart="768" vtotal="264" vbend="16" vbstart="240" />
              <sound channels="1"/>
              <input players="2" buttons="2" coins="2">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Lives" tag="IN1" mask="3">
                     <dipvalue name="3" value="2" default="yes"/>
                     <dipvalue name="4" value="1"/>
                     <dipvalue name="5" value="0"/>
                     <dipvalue name="Invulnerability (Cheat)" value="3"/>
              </dipswitch>
              <dipswitch name="Coinage" tag="IN2" mask="6">
                     <dipvalue name="3 Coins/1 Credit" value="0"/>
                     <dipvalue name="2 Coins/1 Credit" value="2"/>
                     <dipvalue name="1 Coin/1 Credit" value="6" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="4"/>
              </dipswitch>
              <dipswitch name="Cabinet" tag="IN2" mask="8">
                     <dipvalue name="Upright" value="0" default="yes"/>
                     <dipvalue name="Cocktail" value="8"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="32"/>
       </game>
 
 


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