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sgmast: MAME ROM Information.


History:

Super Masters Golf (c) 1989 Sega.


A golf game from Sega.


- TECHNICAL -


Sega System 24 hardware


Main CPU : (2x) 68000 (@ 10 Mhz)

Sound Chips : YM2151 (@ 4 Mhz), DAC


Players : 2

Control : 8-way joystick

Buttons : 3


- TRIVIA -


Released in August 1989.


- SOURCES -


Game's rom.




MAME Info:

0.78 [Olivier Galibert]


TODO:

* Wanted: FD1094 317-0058-05d CPU. Only the clones are working.


Bugs:

- sgmast, sgmastc, sgmastj: Controller does not emulate correctly, game unplayable. dustybootz (ID 04159)


WIP:

- 0.144u3: Angelo Salese fixed Super Masters Golf freezes upon attempting to start.

- 0.121u2: Sonikos fixed dipswitches and input in clones (World, Floppy Based, FD1094 317-0058-05c) and (Japan, Floppy Based, FD1094 317-0058-05b) - Games now playable. Changed description to 'Super Masters Golf (World?, Floppy Based, FD1094 317-0058-05d?)' and clones '(World, FD1094 317-0058-05c)' to '(World, Floppy Based, FD1094 317-0058-05c)' and '(Japan, FD1094 317-0058-05b)' to '(Japan, Floppy Based, FD1094 317-0058-05b)'.

- 0.103u5: Added clone Jumbo Ozaki Super Masters Golf (Japan, FD1094 317-0058-05b) - decrypted. Changed description of clone 'Jumbo Ozaki Super Masters Golf (FD1094 317-0058-05c)' to 'Jumbo Ozaki Super Masters Golf (World, FD1094 317-0058-05c)'.

- 0.89: Changed description of clone 'Super Masters Golf (FD1094 317-0058-05c)' to 'Jumbo Ozaki Super Masters Golf (FD1094 317-0058-05c)'. Added floppy disk image to clone (FD1094 317-0058-05c).

- 21st November 2004: Phil Bennett - Dumped the Super Masters Golf disk from my actual boardset. Now perhaps I can finally play it (I never bothered to wire up the controls).

- 0.88u7: Added clone Super Masters Golf (FD1094 317-0058-05c). Chris Hardy dumped the FD1094 key, but the disk image is missing. Also added two other disk images (ds3-5000-05d.bin and ds3-5000-05d_alt.bin) to the main set. Changed parent description to 'Super Masters Golf (FD1094 317-0058-05d?)'.

- 0.79: Added 3rd button.

- 0.78: Olivier Galibert added Super Masters Golf (Sega 1989).


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-

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Romset: 5656 kb / 5 files / 2.52 zip




MAME XML Output:

       <game name="sgmast" sourcefile="segas24.c">
              <description>Super Masters Golf (World?, Floppy Based, FD1094 317-0058-05d?)</description>
              <year>1989</year>
              <manufacturer>Sega</manufacturer>
              <rom name="epr-12187.ic2" size="131072" crc="e83783f3" sha1="4b3b32df7de85aef9cd77c8a4ffc17e10466b638" region="maincpu" offset="0"/>
              <rom name="epr-12186.ic1" size="131072" crc="ce76319d" sha1="0ede61f0700f9161285c768fa97636f0e42b96f8" region="maincpu" offset="1"/>
              <rom name="317-0058-05d.key" size="8192" status="nodump" region="fd1094key" offset="0"/>
              <rom name="ds3-5000-05d.img" size="1843200" crc="e9a69f93" sha1="dc15e47ed78373688c1fab72a9605528068ad702" region="floppy" offset="0"/>
              <rom name="ds3-5000-05d_alt.img" size="1843200" crc="e71a8ebf" sha1="60feb0af1cfc0508c8d68c8572495eec1763dc93" region="floppy" offset="0"/>
              <rom name="ds3-5000-05d_alt2.img" size="1843200" crc="460bdcd5" sha1="49b7384ac5742b45b7369f220f33f04ef955e992" region="floppy" offset="0"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="10000000"/>
              <chip type="cpu" tag="sub" name="68000" clock="10000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM2151" clock="4000000"/>
              <chip type="audio" tag="dac" name="DAC"/>
              <display tag="screen" type="raster" rotate="0" width="496" height="384" refresh="57.524160" pixclock="16000000" htotal="656" hbend="0" hbstart="496" vtotal="424" vbend="0" vbstart="384" />
              <sound channels="2"/>
              <input players="2" buttons="4" coins="4" service="yes">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Coin A" tag="COINAGE" mask="15">
                     <dipvalue name="4 Coins/1 Credit" value="7"/>
                     <dipvalue name="3 Coins/1 Credit" value="8"/>
                     <dipvalue name="2 Coins/1 Credit" value="9"/>
                     <dipvalue name="2 Coins/1 Credit, 5/3, 6/4" value="5"/>
                     <dipvalue name="2 Coins/1 Credit, 4/3" value="4"/>
                     <dipvalue name="1 Coin/1 Credit" value="15" default="yes"/>
                     <dipvalue name="1 Coin/1 Credit, 5/6" value="3"/>
                     <dipvalue name="1 Coin/1 Credit, 4/5" value="2"/>
                     <dipvalue name="1 Coin/1 Credit, 2/3" value="1"/>
                     <dipvalue name="2 Coins/3 Credits" value="6"/>
                     <dipvalue name="1 Coin/2 Credits" value="14"/>
                     <dipvalue name="1 Coin/3 Credits" value="13"/>
                     <dipvalue name="1 Coin/4 Credits" value="12"/>
                     <dipvalue name="1 Coin/5 Credits" value="11"/>
                     <dipvalue name="1 Coin/6 Credits" value="10"/>
                     <dipvalue name="Free Play (if Coin B too) or 1/1" value="0"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="COINAGE" mask="240">
                     <dipvalue name="4 Coins/1 Credit" value="112"/>
                     <dipvalue name="3 Coins/1 Credit" value="128"/>
                     <dipvalue name="2 Coins/1 Credit" value="144"/>
                     <dipvalue name="2 Coins/1 Credit, 5/3, 6/4" value="80"/>
                     <dipvalue name="2 Coins/1 Credit, 4/3" value="64"/>
                     <dipvalue name="1 Coin/1 Credit" value="240" default="yes"/>
                     <dipvalue name="1 Coin/1 Credit, 5/6" value="48"/>
                     <dipvalue name="1 Coin/1 Credit, 4/5" value="32"/>
                     <dipvalue name="1 Coin/1 Credit, 2/3" value="16"/>
                     <dipvalue name="2 Coins/3 Credits" value="96"/>
                     <dipvalue name="1 Coin/2 Credits" value="224"/>
                     <dipvalue name="1 Coin/3 Credits" value="208"/>
                     <dipvalue name="1 Coin/4 Credits" value="192"/>
                     <dipvalue name="1 Coin/5 Credits" value="176"/>
                     <dipvalue name="1 Coin/6 Credits" value="160"/>
                     <dipvalue name="Free Play (if Coin A too) or 1/1" value="0"/>
              </dipswitch>
              <dipswitch name="Start Credit" tag="DSW" mask="1">
                     <dipvalue name="1" value="1" default="yes"/>
                     <dipvalue name="2" value="0"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSW" mask="2">
                     <dipvalue name="Off" value="2"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Flip Screen" tag="DSW" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Gameplay" tag="DSW" mask="8">
                     <dipvalue name="1 Hole 1 Credit" value="8" default="yes"/>
                     <dipvalue name="Lose Ball Game Over" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSW" mask="224">
                     <dipvalue name="Easiest" value="128"/>
                     <dipvalue name="Easier" value="160"/>
                     <dipvalue name="Easy" value="192"/>
                     <dipvalue name="Normal" value="224" default="yes"/>
                     <dipvalue name="Little Hard" value="96"/>
                     <dipvalue name="Hard" value="64"/>
                     <dipvalue name="Harder" value="32"/>
                     <dipvalue name="Hardest" value="0"/>
              </dipswitch>
              <driver status="preliminary" emulation="preliminary" color="good" sound="good" graphic="good" protection="preliminary" savestate="unsupported" palettesize="16384"/>
       </game>
 
 


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