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shiryu2: MAME ROM Information.


Strider Hiryu 2 (c) 1999 Capcom.

A direct sequel to the superb 1989 original, the player once again takes on the role of Strider Hiryu; a ninja who wields a deadly plasma-ejecting cypher called the 'Falchion'. Players start the game by selecting one of three difficult missions, with a fourth becoming available once the initial three are completed. Completing the fourth mission will unlock the final 'boss' mission, in which the player must battle a number of bosses which includes the rogue 'Strider Hien' from the first Strider game. Once all missions are completed, the character of Strider Hien - who wields two ranged cyphers - is unlocked.

To add variety to the tight gameplay, Capcom included special unlockable and powerful skills to aid platers on their missions. These included the Savage Slash ('Midare-Giri' in Japanese), Hassou Jump, Boost (unlimited if missions defeated by Hien) and rapid slash.

Strider Hiryu 2 features improved graphics - now rendered in pseudo 3-D - but with hack-and-slash gameplay largely unaltered from the first game. One difference to the original is a greater emphasis placed on boss encounters.


Sony ZN-2 hardware

Main CPU : SPU (@ 16.9344 Mhz)

Sound CPU : Z80 (@ 8 Mhz)

Sound Chips : SPU (@ 8 Mhz), Q-Sound (@ 4 Mhz)

Screen orientation : Horizontal

Video resolution : 640 x 480 pixels

Screen refresh : 60.00 Hz

Palette colors : 65536

Players : 2

Control : 8-way joystick

Buttons : 6


Released in December 1999.

The title of this game translates from Japanese as 'Flying Dragon Strider 2'.

This game is known outside Japan as "Strider 2".

Suleputer released a limited-edition soundtrack album for this game (Strider Hiryu 2 Original Soundtrack - CPCA-1035) on 21/01/2000.


1. Strider Hiryu [CP-S No. 03] (1989)

2. Strider Hiryu 2 (1999)


Planners : Atsushi Tomita, Yoshifumi Fukuda (Yo TD Fukuda), Masahiro Nakano, Nuki

Programmers : Tsutomu Urago, Kazuhiko Komori, Arikichi Kiyoko, Shigeru Kato, Hero Hero, Kazuo Yamawaki, Meijin, Yoshihiro Shindome

Scroll Designers : Takahashi Yasuto, Nakamura Takako, Yamamoto Yasuhiro, Yoichi Tanoue (Tanopu) (TT), Hongo Akiko

Object Designers : Minobe Hiroaki, Naoki Fukushima, G. Kamina, Miwa Sakaguchi, T, Shinya Miyamoto, Masanori Kondo, Y. Yamamoto, Masayuki Maeda 04, Hiro, Kaeru Nagashima, Akita, Tomomall. S, Toshihiro Suzuki, Narancia, R., Masaru_N, Kikutani, Tomohiko Ohsumi, Michiru, Kitasan

Designers : Shoei, Nezumi Otoko, Harumaru

Music Composers : Setsuo Yamamoto, Etsuko

Sound Effects : Ryoji Yamamoto, Yoshiki Sandou

Voice Actors : Kousuke Toriumi, Kan Tokumaru, Toshihide Tsuchiya, Hozumi Tokuda

Producer : Noritaka Funamizu

General Producer : Yoshiki Okamoto

Special Thanks : Sakomizu


* Consoles :

Sony PlayStation [JP] (February 24, 2000, "Strider Hiryu 1&2") [Model SLPS-02620~1]


Game's rom.

MAME Info:

0.102u2 [Brian Troha]

0.79 [smf]

0.78 [smf]

0.74u2 [?]

0.37b7 [?]

Artwork available


- strider2, strider2a, shiryu2: Randomly crashes with fighting bosses. Source (ID 02519)


- 0.144u4: Team CPS-1 replaced HR2-01M.3A in Strider 2 and clones with proper 32MBit dump to match real PCB, 2nd half was cutted out.

- 0.133u1: Renamed (stridr2a) to (strider2a).

- 3rd June 2007: Mr. Do - Scanned instruction card for Space Firebird provided by Tormod.

- 0.102u2: Brian Troha added Strider 2 (USA 991213). Renamed (strider2) to (stridr2a).

- 0.82u2: Tourniquet, Olivier Galibert, smf, R. Belmont, [red], Malice, Renegade, Twisty, Dox, BUT and many other MAME.net board users helped out to find the missing ZN protection key - Game now playable.

- 3rd May 2004: Guru - A CP13 security chip from Strider 2 arrived from Sheep.

- 0.81u9: smf fixed system error D094 in Strider 2, but suffers from random lockups on bosses - Game now playable.

- 0.79: Removed Strider 2 (USA 991213). Renamed (stridr2a) to (strider2).

- 0.78: smf added Strider 2 (USA 991213) and clone (ASIA 991213). Changed 'Strider Hiryu 2 (JAPAN 991213)' to clone 'Strider 2 (ASIA 991213)'.

- 18th October 2003: Milan Koci added the US version of Strider 2 to the ZN driver, but it's not working.

- 0.74u2: Added Strider Hiryu 2 (JAPAN 991213) (Capcom 1999).

- 0.37b7: Added Strider Hiryu 2 (JAPAN 991213) (Testdriver).


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Romset: 49792 kb / 9 files / 19.3 zip

MAME XML Output:

       <game name="shiryu2" sourcefile="zn.c" cloneof="strider2" romof="strider2">
              <description>Strider Hiryu 2 (Japan 991213)</description>
              <rom name="coh-3002c.353" merge="coh-3002c.353" size="524288" crc="e860ea8b" sha1="66e7e1d4e426466b8f48a2ba055a91b475569504" region="user1" offset="0"/>
              <rom name="hr2j_04.2h" size="524288" crc="0824ee5f" sha1="a296ffe03f0d947deb9803d05de3c240a26b52bb" region="user3" offset="0"/>
              <rom name="hr2-05m.3h" merge="hr2-05m.3h" size="8388608" crc="18716fe8" sha1="bb923f18120086054cd6fd91f77d27a190c1eed4" region="user2" offset="0"/>
              <rom name="hr2-06m.4h" merge="hr2-06m.4h" size="8388608" crc="6f13b69c" sha1="9a14ecc72631bc44053af71fe7e3934bedf1a71e" region="user2" offset="800000"/>
              <rom name="hr2-07m.5h" merge="hr2-07m.5h" size="8388608" crc="3925701b" sha1="d93218d2b97cc0fc6c30221bd6b5e955520fbc46" region="user2" offset="1000000"/>
              <rom name="hr2-08m.2k" merge="hr2-08m.2k" size="8388608" crc="d844c0dc" sha1="6010cfbf4dc42fda182884d78e12dcb63df00249" region="user2" offset="1800000"/>
              <rom name="hr2-09m.3k" merge="hr2-09m.3k" size="8388608" crc="cdd43e6b" sha1="346a83deadecd56428276acefc2ce95249a49921" region="user2" offset="2000000"/>
              <rom name="hr2-10m.4k" merge="hr2-10m.4k" size="4194304" crc="d95b3f37" sha1="b6566c1184718f6c0986d13060894c0fb400c201" region="user2" offset="2800000"/>
              <rom name="hr2_02.2e" merge="hr2_02.2e" size="131072" crc="acd8d385" sha1="5edb61c3d66d2d09a28a71db52eee3a9f7db8c9d" region="audiocpu" offset="0"/>
              <rom name="hr2-01m.3a" merge="hr2-01m.3a" size="4194304" crc="6a499efa" sha1="f722efbdd154a223869112a9493cf7ae21359709" region="qsound" offset="0"/>
              <chip type="cpu" tag="maincpu" name="CXD8661R" clock="100000000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="8000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="spu" name="SPU" clock="33868800"/>
              <chip type="audio" tag="qsound" name="Q-Sound" clock="4000000"/>
              <display tag="gpu:screen" type="raster" rotate="0" width="640" height="480" refresh="60.000000" />
              <sound channels="2"/>
              <input players="4" buttons="3" coins="4" service="yes" tilt="yes">
                     <control type="joy" ways="8"/>
              <dipswitch name="Freeze" tag="DSW" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Service Mode" tag="DSW" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Unknown" tag="DSW" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Unknown" tag="DSW" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <driver status="imperfect" emulation="good" color="good" sound="imperfect" graphic="imperfect" savestate="unsupported" palettesize="65536"/>

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