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skill98: MAME ROM Information.


Skill Cherry '98 (c) 1998 Amcoe.


Machine's picture.

MAME Info:

0.129u1 [David Haywood]


- 0.129u4: Roberto Fresca, Olivier Galibert and David Haywood fixed Skill '98 - Game now playable. Changed description to 'Skill '98 (ver. s98-1.33)'. Renamed (schery98) to (skill98). Added OKI6295 (1056000 Hz) sound and dipswitches.

- 0.129u1: David Haywood added Skill Cherry '98 (Amcoe 1998).

Romset: 321 kb / 7 files / 167.2 zip

MAME XML Output:

       <game name="skill98" sourcefile="goldstar.c">
              <description>Skill '98 (ver. s98-1.33)</description>
              <rom name="sk98133.bin" size="65536" crc="77a5dd54" sha1="e693f477b42b83f1f5e45fb7c56486119bf91856" region="maincpu" offset="0"/>
              <rom name="sk98h.bin" size="65536" crc="0574357b" sha1="96a846f6d49dd67ad078ad9240e632f79ae1b437" region="graphics" offset="0"/>
              <rom name="sk98l.bin" size="65536" crc="ebe802a4" sha1="178542c204fd1027874e6d2c099edaa7878c993f" region="graphics" offset="10000"/>
              <rom name="sk98u19.bin" size="256" crc="796c7960" sha1="0f64a8119fd4809a5ac79585b415b34b2a83e9dc" region="proms" offset="0"/>
              <rom name="sk98u20.bin" size="256" crc="a0862663" sha1="e27c3bba5f87b51a19ea8068f2ce7b82a6f0eedb" region="proms" offset="100"/>
              <rom name="sku1920.bin" size="256" crc="a8c86d5e" sha1="d19cd5e57ac8fdd685540c1bb2e1474d1326362b" region="sku1920.bin" offset="0"/>
              <rom name="sk98t.bin" size="131072" crc="8598b059" sha1="9e031e30e58a9c1b3d029004ee0f1616711fa2ae" region="oki" offset="0"/>
              <chip type="cpu" tag="maincpu" name="Z80" clock="3000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="aysnd" name="AY-3-8910A" clock="1500000"/>
              <chip type="audio" tag="oki" name="OKI6295" clock="1056000"/>
              <display tag="screen" type="raster" rotate="0" width="512" height="224" refresh="60.000000" pixclock="7864320" htotal="512" hbend="0" hbstart="512" vtotal="256" vbend="16" vbstart="240" />
              <sound channels="1"/>
              <input players="1" coins="2">
                     <control type="gambling"/>
              <dipswitch name="Game Level (Difficulty)" tag="DSW1" mask="7">
                     <dipvalue name="Level 1" value="7"/>
                     <dipvalue name="Level 2" value="6"/>
                     <dipvalue name="Level 3" value="5"/>
                     <dipvalue name="Level 4" value="4"/>
                     <dipvalue name="Level 5" value="3" default="yes"/>
                     <dipvalue name="Level 6" value="2"/>
                     <dipvalue name="Level 7" value="1"/>
                     <dipvalue name="Level 8" value="0"/>
              <dipswitch name="Maximum Play" tag="DSW1" mask="56">
                     <dipvalue name="8" value="0"/>
                     <dipvalue name="10" value="8"/>
                     <dipvalue name="24" value="16"/>
                     <dipvalue name="32" value="24"/>
                     <dipvalue name="40" value="32"/>
                     <dipvalue name="48" value="40"/>
                     <dipvalue name="64" value="48"/>
                     <dipvalue name="80" value="56" default="yes"/>
              <dipswitch name="Minimum Play for Bonus" tag="DSW1" mask="192">
                     <dipvalue name="8" value="0"/>
                     <dipvalue name="10" value="64"/>
                     <dipvalue name="16" value="128" default="yes"/>
                     <dipvalue name="24" value="192"/>
              <dipswitch name="Double-Up Game" tag="DSW2" mask="1">
                     <dipvalue name="No" value="0"/>
                     <dipvalue name="Yes" value="1" default="yes"/>
              <dipswitch name="Skill Spinning" tag="DSW2" mask="2">
                     <dipvalue name="No" value="0"/>
                     <dipvalue name="Yes" value="2" default="yes"/>
              <dipswitch name="Coin In" tag="DSW2" mask="28">
                     <dipvalue name="1 Coin/1 Credit" value="0"/>
                     <dipvalue name="1 Coin/2 Credits" value="4"/>
                     <dipvalue name="1 Coin/4 Credits" value="8"/>
                     <dipvalue name="1 Coin/5 Credits" value="12"/>
                     <dipvalue name="1 Coin/10 Credits" value="16" default="yes"/>
                     <dipvalue name="1 Coin/20 Credits" value="20"/>
                     <dipvalue name="1 Coin/25 Credits" value="24"/>
                     <dipvalue name="1 Coin/100 Credits" value="28"/>
              <dipswitch name="Note In Value" tag="DSW2" mask="96">
                     <dipvalue name="100" value="0" default="yes"/>
                     <dipvalue name="200" value="32"/>
                     <dipvalue name="500" value="64"/>
                     <dipvalue name="1000" value="96"/>
              <dipswitch name="WARNING: Always Off" tag="DSW2" mask="128">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="128"/>
              <dipswitch name="Minimum Play to Start" tag="DSW3" mask="3">
                     <dipvalue name="1" value="0"/>
                     <dipvalue name="8" value="1"/>
                     <dipvalue name="10" value="2" default="yes"/>
                     <dipvalue name="16" value="3"/>
              <dipswitch name="Max Coin In &amp; Note In Point" tag="DSW3" mask="12">
                     <dipvalue name="1000" value="0"/>
                     <dipvalue name="5000" value="4"/>
                     <dipvalue name="10000" value="8" default="yes"/>
                     <dipvalue name="90000" value="12"/>
              <dipswitch name="Clear / Ticket Unit" tag="DSW3" mask="240">
                     <dipvalue name="1" value="0" default="yes"/>
                     <dipvalue name="4" value="16"/>
                     <dipvalue name="5" value="32"/>
                     <dipvalue name="10" value="48"/>
                     <dipvalue name="15" value="64"/>
                     <dipvalue name="20" value="80"/>
                     <dipvalue name="25" value="96"/>
                     <dipvalue name="30" value="112"/>
                     <dipvalue name="40" value="128"/>
                     <dipvalue name="50" value="144"/>
                     <dipvalue name="60" value="160"/>
                     <dipvalue name="75" value="176"/>
                     <dipvalue name="80" value="192"/>
                     <dipvalue name="100" value="208"/>
                     <dipvalue name="200" value="224"/>
                     <dipvalue name="500" value="240"/>
              <dipswitch name="Check Account" tag="DSW4" mask="1">
                     <dipvalue name="No" value="0"/>
                     <dipvalue name="Yes" value="1" default="yes"/>
              <dipswitch name="Show In Confirm Screen" tag="DSW4" mask="2">
                     <dipvalue name="Level of Difficulty" value="0" default="yes"/>
                     <dipvalue name="Percentage" value="2"/>
              <dipswitch name="Initial Bonus Settings After Reset" tag="DSW4" mask="4">
                     <dipvalue name="Type 1" value="0" default="yes"/>
                     <dipvalue name="Type 2" value="4"/>
              <dipswitch name="Bonus Accumulation" tag="DSW4" mask="8">
                     <dipvalue name="No" value="0"/>
                     <dipvalue name="Yes" value="8" default="yes"/>
              <dipswitch name="Auto Ticket Dispense" tag="DSW4" mask="16">
                     <dipvalue name="No" value="0"/>
                     <dipvalue name="Yes" value="16" default="yes"/>
              <dipswitch name="Ticket Dispense Mode" tag="DSW4" mask="224">
                     <dipvalue name="Continuous" value="224" default="yes"/>
                     <dipvalue name="Max 1 Ticket Per Game" value="192"/>
                     <dipvalue name="Max 2 Ticket Per Game" value="160"/>
                     <dipvalue name="Max 3 Ticket Per Game" value="128"/>
                     <dipvalue name="Max 4 Ticket Per Game" value="96"/>
                     <dipvalue name="Max 5 Ticket Per Game" value="64"/>
                     <dipvalue name="Max 8 Ticket Per Game" value="32"/>
                     <dipvalue name="Max 10 Ticket Per Game" value="0"/>
              <dipswitch name="Unused" tag="DSW5" mask="1">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="1"/>
              <dipswitch name="Limit Score of Each Game to Max 10x Bet or $5.00" tag="DSW5" mask="2">
                     <dipvalue name="No" value="0" default="yes"/>
                     <dipvalue name="Yes" value="2"/>
                     <dipvalue name="Unused" value="0" default="yes"/>
                     <dipvalue name="Unused" value="2"/>
              <dipswitch name="Play Remaining Score when No Credit" tag="DSW5" mask="4">
                     <dipvalue name="No" value="0" default="yes"/>
                     <dipvalue name="Yes" value="4"/>
                     <dipvalue name="Unused" value="0" default="yes"/>
                     <dipvalue name="Unused" value="4"/>
              <dipswitch name="Reset Remaining Score to Zero" tag="DSW5" mask="8">
                     <dipvalue name="No" value="0" default="yes"/>
                     <dipvalue name="Yes" value="8"/>
                     <dipvalue name="Unused" value="0" default="yes"/>
                     <dipvalue name="Unused" value="8"/>
              <dipswitch name="Ticket Dispense from Score" tag="DSW5" mask="16">
                     <dipvalue name="Use TDDD" value="0" default="yes"/>
                     <dipvalue name="Use Interface" value="16"/>
                     <dipvalue name="Unused" value="0" default="yes"/>
                     <dipvalue name="Unused" value="16"/>
              <dipswitch name="Reel Speed (ver 2.3)" tag="DSW5" mask="32">
                     <dipvalue name="Slow" value="32" default="yes"/>
                     <dipvalue name="Fast" value="0"/>
              <dipswitch name="Talking (ver 2.1)" tag="DSW5" mask="64">
                     <dipvalue name="Very Little (only sounds)" value="64"/>
                     <dipvalue name="Full (sounds &amp; speech)" value="0" default="yes"/>
              <dipswitch name="Count Game to Issue Ticket" tag="DSW5" mask="128">
                     <dipvalue name="No" value="0" default="yes"/>
                     <dipvalue name="Yes" value="128"/>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="256"/>

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