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sogeki: MAME ROM Information.


History:

Sogeki (c) 2001 Konami.


- TECHNICAL -


Main CPU : MPC8240 (@ 200 Mhz)


- TRIVIA -


Released in May 2001.


This game is known in the U.S. as "Silent Scope EX".


- TIPS AND TRICKS -


* Bonus Girl Locations : Put these girls on your scope to gain a 10% life boost...

Building - 1st area, bottom right corner of building, will move to middle right part of building

Boat - 1st area, top right corner of boat on roof

Airplane - 1st area, standing directly right of ambulance

Patrolled Route - 2nd area, parachuting on top right corner, will move towards top left corner

Low Alt. Route - 4th area (the one with cars), parachuting at top right corner, will move towards top left corner

President Speech - far left of screen, standing right above the limousine

President Parade - directly northwest of the 6th suspect (the one in the rightmost building)

President Drive - right after you pass the 1st set of bridges, on a green advertisement sign with the girl on it on the side of the road

Helicopter Attack - 3rd area, middle right section of the train

4WD Jeep Attack - 3rd area, far right section of the train

Hang Glider Sneak In - 1st area, on the westmost edge of the pillar near the ladders, will walk towards the north side of pillar

Cargo Sneak In - area where the truck passes by, directly east of you

Underwater Sneak In - 3rd area, swimming right above the leftmost rock

Enemy's Main Base - 1st area, must shoot the eastmost door, girl will be behind door after it's shot open


- SOURCES -


Game's rom.

Machine's picture.




MAME Info:

0.114u1 [Guru]


Compact Flash required


WIP:

- 0.114u1: Guru added Silent Scope EX (ver UAA) (Konami 2001) and clone Sogeki (ver JAA).


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Judge Dredd (rev LA1, prototype)

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Under Fire

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Virtua Cop

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Die Hard Arcade / Dynamite Deka

Asian Dynamite / Dynamite Deka EX

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Dynamite Cop

Silent Scope

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Silent Scope EX

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Terminator 2 - Judgment Day

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The Typing of the Dead

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Lupin The Third - The Shooting

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Romset: 8 kb / 1 files / 559 zip

Flash: 61.1 MB (CYLS: 978, HEADS: 4, SECS: 32 - Compressed: 46.8)




MAME XML Output:

       <game name="sogeki" sourcefile="viper.c" cloneof="sscopex" romof="sscopex">
              <description>Sogeki (ver JAA)</description>
              <year>2001</year>
              <manufacturer>Konami</manufacturer>
              <biosset name="bios0" description="GM941B01 (01/15/01)" default="yes"/>
              <biosset name="bios1" description="GM941A01 (03/10/00)"/>
              <rom name="941b01.u25" merge="941b01.u25" bios="bios0" size="262144" crc="233e5159" sha1="66ff268d5bf78fbfa48cdc3e1b08f8956cfd6cfb" region="user1" offset="0"/>
              <rom name="941a01.u25" merge="941a01.u25" bios="bios1" size="262144" crc="df6f88d6" sha1="2bc10e4fbec36573aa8b6878492d37665f074d87" region="user1" offset="0"/>
              <rom name="ds2430.u3" merge="ds2430.u3" size="40" crc="f1511505" sha1="ed7cd9b2763b3e377df9663943160f9871f65105" region="ds2430" offset="0"/>
              <rom name="nvram.u39" size="8192" crc="2f325c55" sha1="0bc44f40f981a815c8ce64eae95ae55db510c565" region="m48t58" offset="0"/>
              <disk name="a13b02" sha1="c25a61b76d365794c2da4a9e7de88a5519e944ec" region="drive_0" index="0" writable="yes"/>
              <chip type="cpu" tag="maincpu" name="PowerPC MPC8240" clock="200000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <display tag="screen" type="raster" rotate="0" width="1024" height="384" refresh="60.000000" pixclock="47185920" htotal="1024" hbend="0" hbstart="1024" vtotal="768" vbend="0" vbstart="384" />
              <sound channels="2"/>
              <input players="1" buttons="2" coins="2" service="yes">
              </input>
              <dipswitch name="DIP8" tag="DSW" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="DIP7" tag="DSW" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="DIP6" tag="DSW" mask="4">
                     <dipvalue name="Off" value="4"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="DIP5" tag="DSW" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="DIP4" tag="DSW" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="DIP3" tag="DSW" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="DIP2" tag="DSW" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="DIP1" tag="DSW" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="preliminary" emulation="preliminary" color="good" sound="preliminary" graphic="good" savestate="unsupported" palettesize="65536"/>
              <slot name="drive_0">
                     <slotoption name="hdd" devname="hdd" default="yes"/>
              </slot>
              <slot name="drive_1">
                     <slotoption name="hdd" devname="hdd"/>
              </slot>
       </game>
 
 


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