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sokonuke: MAME ROM Information.


Sokonuke Taisen Game (c) 1995 Sammy.

In this strange party game you must compete in simple yet strange events such as inflating balloons, morphing into dragons, etc., while at the same time protect your partner from 'harmless' pain inducers such as razor-sharp buzzsaws and bombs! Features nice graphics and hectic gameplay!


Main CPU : 68000 (@ 16 Mhz)

Sound Chips : X1-010 (@ 16 Mhz)

Players : 2

Control : 8-way joystick

Buttons : 1


Released in July 1995 in Japan only.

Developed by Sekarabe.

The title of this game translates from Japanese as 'Bottomless War Game'.


Game's rom.

MAME Info:

0.53 [Luca Elia]

< Japan >


- 0.143u2: Brian Troha added DIP locations for Sokonuke Taisen Game. Added 'DSW2 Switch 6*' dipswitch.

- 0.141: Changed palettesize from 3072 to 5120 colors.

- 0.128u1: Aaron Giles fixed Sokonuke hangs after you choose stage.

- 0.123u2: Changed palettesize to 3072 colors.

- 0.65: Fixed sound1 rom address to $80000.

- 30th January 2003: Nicola Salmoria fixed sound in Caliber 50, Sokonuke Taisen Game and Blandia.

- 18th August 2002: Barry Rodewald submitted a fix for the erroneous samples being played in Sokonuke Taisen Game.

- 0.53: Luca Elia added Sokonuke Taisen Game (Japan) (Sammy 1995).

- 3rd July 2001: Luca Elia added Sokonuke Taisen Game to the Seta driver.


Other Emulators:

* FB Alpha

Romset: 5632 kb / 6 files / 1.53 zip

MAME XML Output:

       <game name="sokonuke" sourcefile="seta.c">
              <description>Sokonuke Taisen Game (Japan)</description>
              <manufacturer>Sammy Industries</manufacturer>
              <rom name="001-001.bin" size="524288" crc="9d0aa3ca" sha1="f641c46f2c6e7f82bb9184daac62938afb607c09" region="maincpu" offset="0"/>
              <rom name="001-002.bin" size="524288" crc="96f2ef5f" sha1="264e82e192089230f208edf609dee575bf5c6513" region="maincpu" offset="1"/>
              <rom name="001-003.bin" size="2097152" crc="ab9ba897" sha1="650c1eadf82f6e2b4c598495c867118277565411" region="gfx1" offset="0"/>
              <rom name="001-004.bin" size="1048576" crc="34ca3540" sha1="a9b6b395037870033a2a422453e304fd4666b99e" region="gfx2" offset="0"/>
              <rom name="001-005.bin" size="524288" crc="2b95d68d" sha1="2fb480c31a6a7e180a68bd774b5f86348bea0761" region="gfx2" offset="100000"/>
              <rom name="001-006.bin" size="1048576" crc="ecfac767" sha1="3d05bdb2c2a8c7eb5fa77b0c4482f98d3947c6d6" region="x1snd" offset="80000"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="16000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="x1snd" name="X1-010" clock="16000000"/>
              <display tag="screen" type="raster" rotate="0" width="320" height="240" refresh="60.000000" />
              <sound channels="2"/>
              <input players="2" buttons="1" coins="2" service="yes">
                     <control type="joy" ways="8"/>
              <dipswitch name="Flip Screen" tag="DSW" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Demo Sounds" tag="DSW" mask="2">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="2" default="yes"/>
              <dipswitch name="Difficulty" tag="DSW" mask="12">
                     <dipvalue name="Easy" value="8"/>
                     <dipvalue name="Normal" value="12" default="yes"/>
                     <dipvalue name="Hard" value="4"/>
                     <dipvalue name="Hardest" value="0"/>
              <dipswitch name="Free Play" tag="DSW" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="DSW2 Switch 6*" tag="DSW" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Unknown" tag="DSW" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Service Mode" tag="DSW" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Coin A" tag="DSW" mask="1792">
                     <dipvalue name="3 Coins/1 Credit" value="1280"/>
                     <dipvalue name="2 Coins/1 Credit" value="1536"/>
                     <dipvalue name="1 Coin/1 Credit" value="1792" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="1024"/>
                     <dipvalue name="1 Coin/3 Credits" value="768"/>
                     <dipvalue name="1 Coin/4 Credits" value="512"/>
                     <dipvalue name="1 Coin/5 Credits" value="256"/>
                     <dipvalue name="1 Coin/6 Credits" value="0"/>
              <dipswitch name="Coin B" tag="DSW" mask="14336">
                     <dipvalue name="3 Coins/1 Credit" value="10240"/>
                     <dipvalue name="2 Coins/1 Credit" value="12288"/>
                     <dipvalue name="1 Coin/1 Credit" value="14336" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="8192"/>
                     <dipvalue name="1 Coin/3 Credits" value="6144"/>
                     <dipvalue name="1 Coin/4 Credits" value="4096"/>
                     <dipvalue name="1 Coin/5 Credits" value="2048"/>
                     <dipvalue name="1 Coin/6 Credits" value="0"/>
              <dipswitch name="Cheap Continue" tag="DSW" mask="16384">
                     <dipvalue name="No" value="16384" default="yes"/>
                     <dipvalue name="Yes" value="0"/>
              <dipswitch name="Unknown" tag="DSW" mask="32768">
                     <dipvalue name="Off" value="32768" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <driver status="imperfect" emulation="good" color="good" sound="imperfect" graphic="good" savestate="unsupported" palettesize="5120"/>

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