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sos: MAME ROM Information.


History:

SOS (c) 1979 Namco.


The player controls a fighter plane called a 'Shinryaku' which is situated at the bottom of the screen, while enemy planes fly down from above. The player may destroy them for 10 points each. Every few seconds, an "SOS" signal will sound and an arrow will point to either side of the screen, and the player must get there before it stops to receive 30 points and eliminate some of the enemy planes that have passed the Shinryaku. If 100 enemy planes make it past the Shinryaku, the game is instantly over.


- TECHNICAL -


Main CPU : 8080 (@ 2.048 Mhz)

Sound Chips : Custom (@ 2.048 Mhz)


Screen orientation : Vertical

Video resolution : 224 x 272 pixels

Screen refresh : 60.00 Hz

Palette colors : 3


Players : 2

Control : 2-way joystick

Buttons : 1


- TRIVIA -


Released in October 1979.


This game gained limited notoriety for the 'coffee breaks' it takes every 2000 points, which feature a cartoon girl in a (rather modest) bikini.


- SOURCES -


Game's rom.




MAME Info:

0.36b16 [Juergen Buchmueller]


TODO:

* Fix/complete sound


WIP:

- 0.141u3: Changed palettesize to 4 colors.

- 0.129u4: Changed Custom sound to Gee Bee Custom.

- 0.123u2: Changed palettesize to 5 colors.

- 0.78u4: Removed 2nd coin slot.

- 0.78u1: Nicola Salmoria fixed "ball" size in SOS. Removed a hack in Warp Warp driver that didn't draw the ball in the bottom left corner. The flyer confirms that the ball is supposed to be there. Added 2nd Player and replaced Paddle with 8-way Joystick. Added 'Nudity' dipswitch.

- 0.36b16: Juergen Buchmueller added SOS (Namco 1980).

- 24th January 2000: Juergen Buchmueller sent in a driver for Navalone, Kaitei Takara Sagashi and SOS.


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Romset: 6 kb / 3 files / 4.00 zip




MAME XML Output:

       <game name="sos" sourcefile="warpwarp.c">
              <description>SOS</description>
              <year>1980</year>
              <manufacturer>Namco</manufacturer>
              <rom name="sos.p1" size="2048" crc="f70bdafb" sha1="e71d552ccc9adad48225bdb4d62c31c5741a3e95" region="maincpu" offset="0"/>
              <rom name="sos.p2" size="2048" crc="58e9c480" sha1="0eeb5982183d0e9f9dbae04839b604a0c22b420e" region="maincpu" offset="800"/>
              <rom name="sos.chr" size="2048" crc="66f983e4" sha1="b3cf8bff4ac6b554d3fc06eeb8227b3b2a0dd554" region="gfx1" offset="0"/>
              <chip type="cpu" tag="maincpu" name="8080" clock="2048000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="geebee" name="Gee Bee Custom"/>
              <display tag="screen" type="raster" rotate="90" width="272" height="224" refresh="60.606061" pixclock="6144000" htotal="384" hbend="0" hbstart="272" vtotal="264" vbend="0" vbstart="224" />
              <sound channels="1"/>
              <input players="2" buttons="1" coins="1">
                     <control type="joy" ways="2"/>
              </input>
              <dipswitch name="Cabinet" tag="DSW2" mask="1">
                     <dipvalue name="Upright" value="0" default="yes"/>
                     <dipvalue name="Cocktail" value="1"/>
              </dipswitch>
              <dipswitch name="Lives" tag="DSW2" mask="6">
                     <dipvalue name="2" value="0"/>
                     <dipvalue name="3" value="2" default="yes"/>
                     <dipvalue name="4" value="4"/>
                     <dipvalue name="5" value="6"/>
              </dipswitch>
              <dipswitch name="Coinage" tag="DSW2" mask="24">
                     <dipvalue name="2 Coins/1 Credit" value="24"/>
                     <dipvalue name="1 Coin/1 Credit" value="8" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="16"/>
                     <dipvalue name="Free Play" value="0"/>
              </dipswitch>
              <dipswitch name="Nudity" tag="DSW2" mask="32">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="32" default="yes"/>
              </dipswitch>
              <driver status="imperfect" emulation="good" color="good" sound="imperfect" graphic="good" savestate="unsupported" palettesize="4"/>
       </game>
 
 


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