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soukobdx: MAME ROM Information.


History:

Soukoban Deluxe (c) 1990 Namco.


A puzzle game where you control a boy who tries to push the boxes onto the blue circles.


- TECHNICAL -


Namco System 1 hardware

Game ID : SB


Main CPU : M6809 (@ 1.536 Mhz)

Sub CPU : M6809 (@ 1.536 Mhz)

Sound CPU : M6809 (@ 1.536 Mhz)

MCU: HD63701 (@ 1.536 Mhz)

Sound Chips : YM2151 (@ 3.57958 Mhz), Namco advanced 8-channel stereo WSG, stereo DAC


Screen orientation : Horizontal

Video resolution : 288 x 224 pixels

Screen refresh : 60.61 Hz

Palette colors : 24-bit RGB palette


Players : 2

Control : 4-way joystick

Buttons : 2


- TRIVIA -


Developed by Thinking Rabbit, Ltd.


The title of this game translates from Japanese as 'Warehouseman Deluxe'.


This game is known outside Japan as "Boxy Boy".


Victor Entertainment released a limited-edition soundtrack album for this game (Namco Video Game Graffiti Vol.10 - VICL-40097, 40098) on 16/12/1993.


- SERIES -


1. Soukoban (1989, Nintendo Game Boy)

2. Soukoban Deluxe (1990)

3. Soukoban 2 (1990, Nintendo Game Boy)

4. Super Soukoban (1992; Nintendo Super Famicom)


- STAFF -


Music composed by : Ayako Saso


- PORTS -


* Consoles :

Nintendo Game Boy (1989)

Nintendo Super Famicom (1992, "Super Soukoban")


- SOURCES -


Game's rom.




MAME Info:

0.37b14 [?]

0.36b4 [Ernesto Corvi, Tatsuyuki Satoh]


WIP:

- 0.37b14: Added Boxy Boy (US).

- 0.36b4: Ernesto Corvi and Tatsuyuki Satoh added Souko Ban Deluxe (Japan) (Namco 1990).


LEVELS: 55


Romset: 1092 kb / 12 files / 205.1 zip




MAME XML Output:

       <game name="soukobdx" sourcefile="namcos1.c" cloneof="boxyboy" romof="boxyboy">
              <description>Souko Ban Deluxe (Japan)</description>
              <year>1990</year>
              <manufacturer>Namco</manufacturer>
              <rom name="sb1_snd0.bin" merge="sb1_snd0.bin" size="65536" crc="bf46a106" sha1="cbc95759902c45869346973860cf27792860f781" region="audiocpu" offset="c000"/>
              <rom name="sb1_prg0.bin" merge="sb1_prg0.bin" size="131072" crc="8af8cb73" sha1="7c89ca0383e601a48d2f83449b2faf7b66a7a94d" region="user1" offset="0"/>
              <rom name="sb1_prg1.bin" merge="sb1_prg1.bin" size="131072" crc="5d1fdd94" sha1="df1f1f33df3041c7eb46dc9287427785c7264c2a" region="user1" offset="80000"/>
              <rom name="sb1_prg7.bin" size="65536" crc="c3bd418a" sha1="f2c9cc3b5b115ee1b342517897bfa979dac11544" region="user1" offset="380000"/>
              <rom name="cus64-64a1.mcu" merge="cus64-64a1.mcu" size="4096" crc="ffb5c0bd" sha1="7a38c0cc2553c627f4ec507fb6e807cf7d537c02" region="mcu" offset="f000"/>
              <rom name="sb1_voi0.bin" merge="sb1_voi0.bin" size="65536" crc="63d9cedf" sha1="117767c6b25325bf3005756d74196da56008498c" region="mcu" offset="10000"/>
              <rom name="sb1_chr8.bin" merge="sb1_chr8.bin" size="65536" crc="5692b297" sha1="ed20a0f4ce80674d01cd2a30571ffeff9f9066fd" region="gfx1" offset="0"/>
              <rom name="sb1_chr0.bin" merge="sb1_chr0.bin" size="131072" crc="267f1331" sha1="46a41ee3553cc7c73a47a339365e27b814067674" region="gfx2" offset="0"/>
              <rom name="sb1_chr1.bin" merge="sb1_chr1.bin" size="131072" crc="e5ff61ad" sha1="30aff224dd5c5a85b057aa648677747b1b0e14a8" region="gfx2" offset="20000"/>
              <rom name="sb1_chr2.bin" merge="sb1_chr2.bin" size="131072" crc="099b746b" sha1="11125ee9cb988b23e9192dc37444fb59b60ab3ce" region="gfx2" offset="40000"/>
              <rom name="sb1_chr3.bin" merge="sb1_chr3.bin" size="131072" crc="1551bb7c" sha1="eaebc333e0bb8fddd6f48ab157eb492631e5e959" region="gfx2" offset="60000"/>
              <rom name="sb1_obj0.bin" merge="sb1_obj0.bin" size="65536" crc="ed810da4" sha1="b3172b50b15d0e2fd40d38d32abf4de22b6f7a85" region="gfx3" offset="0"/>
              <chip type="cpu" tag="maincpu" name="M6809" clock="1536000"/>
              <chip type="cpu" tag="sub" name="M6809" clock="1536000"/>
              <chip type="cpu" tag="audiocpu" name="M6809" clock="1536000"/>
              <chip type="cpu" tag="mcu" name="HD63701" clock="6144000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM2151" clock="3579580"/>
              <chip type="audio" tag="namco" name="Namco CUS30" clock="12000"/>
              <chip type="audio" tag="dac" name="DAC"/>
              <display tag="screen" type="raster" rotate="0" width="288" height="224" refresh="60.606060" />
              <sound channels="2"/>
              <input players="2" buttons="3" coins="2" service="yes">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Unknown" tag="DIPSW" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DIPSW" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DIPSW" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DIPSW" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DIPSW" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DIPSW" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Freeze" tag="DIPSW" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="DIPSW" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="8192"/>
       </game>
 
 


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