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spcfrcii: MAME ROM Information.


History:

Special Forces II (c) 1985 Magic Electronics, Inc.


"Kung-Fu Master"-like action game with an anti-terrorist theme.


- TECHNICAL -


Main CPU : S2650 (@ 1.536 Mhz)

Sound Chips : DAC (@ 1.536 Mhz)


Players : 2

Control : 8-way joystick

Buttons : 2


- TRIVIA -


Licensed from Senko Industries. Released as a conversion kit by Magic Electronics, Inc.


- SERIES -


1. Special Forces - Kung Fu Commando (1985)

2. Special Forces II (1985)


- SOURCES -


Game's rom.




MAME Info:

0.71u3 [Pierpaolo Prazzoli]


WIP:

- 0.133u5: Removed 2nd Discrete sound in Special Forces II.

- 0.133u4: Added 2nd Discrete sound to Special Forces II.

- 0.127u2: Couriersud consolidated memory maps for S2650 based games (Special Forces II). Renamed handlers to s2650_*. Joined protection handlers.

- 0.122: Couriersud moved address remapping proms to REGION_USER1 in Special Forces II.

- 0.121u3: Couriersud fixed 2650 games to use dkong audio as well - only CPU replaced by addon board. Replaced DAC sound with Discrete. Added prom 82s147 (no dump - taken from hunchbkd).

- 0.116u3: Changed VSync to 60.606061 Hz.

- 0.72u1: Removed I8035 CPU.

- 0.71u3: Pierpaolo Prazzoli added Special Forces II (Senko Industries 1985 (Magic Eletronics Inc. licence)). No sound and missing rom?

- 19th July 2003: Pierpaolo Prazzoli added Special Forces and Special Forces 2 to the Donkey Kong driver.


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Special Forces

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Contra 3: The Alien Wars (Nintendo Super System)

Vs. Platoon

Battle Rangers

P.O.W. - Prisoners of War

Bay Route

M.I.A. - Missing in Action

Midnight Resistance

Thunder Fox

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Gunforce

Gun Force II

Metal Slug

Metal Slug 2

Metal Slug X

Metal Slug 3

Metal Slug 4

Metal Slug 5

Metal Slug 6

-

Combat School


Romset: 38 kb / 11 files / 19.5 zip




MAME XML Output:

       <game name="spcfrcii" sourcefile="dkong.c">
              <description>Special Forces II</description>
              <year>1985</year>
              <manufacturer>Senko Industries (Magic Eletronics Inc. license)</manufacturer>
              <rom name="spfc2.8f" size="16384" crc="87f9bb6c" sha1="f432ff205336280ae11ef4b3061be48e19e07d76" region="maincpu" offset="0"/>
              <rom name="spfc2.3n" size="2048" crc="7aba051a" sha1="d9c9f9932991fbc8a2130d3025fdc027e7f89511" region="gfx1" offset="0"/>
              <rom name="spfc2.3p" size="2048" crc="efeed826" sha1="d62c5c75f9c77f7313cb4a60c22368a85807a39a" region="gfx1" offset="800"/>
              <rom name="spfc2.7c" size="4096" crc="c1ea2b17" sha1="6e95b15e7fdd04023622e8c521560e47e98acf28" region="gfx2" offset="0"/>
              <rom name="spfc2.7d" size="4096" crc="fe5501f0" sha1="ab7d1e02400659ebedfed2837823f228af017a94" region="gfx2" offset="1000"/>
              <rom name="spfc2.7e" size="4096" crc="f6a113bd" sha1="2f8776780284081f7858334766be6a6fde3a3371" region="gfx2" offset="2000"/>
              <rom name="spfc2.7f" size="4096" crc="42857a7a" sha1="267dd954480bc87f14c758803cb26b7812d323b8" region="gfx2" offset="3000"/>
              <rom name="spfc2.2e" size="256" crc="b3751a25" sha1="4b444e8fd02ac8674ecaba2fee083cb9feb99fa0" region="proms" offset="0"/>
              <rom name="spfc2.2f" size="256" crc="1026d438" sha1="927009e6ed520c39c36c1d7966589c6778df1a3a" region="proms" offset="100"/>
              <rom name="spfc2.2n" size="256" crc="9735998d" sha1="c3f50f97369547b1fd25da64507a5c8b725de6d0" region="proms" offset="200"/>
              <rom name="82s147.prm" size="512" crc="46e5bc92" sha1="f4171f8650818c017d58ad7131a7aff100b1b99c" status="baddump" region="user1" offset="0"/>
              <rom name="pls153h.bin" size="235" status="nodump" region="plds" offset="0"/>
              <chip type="cpu" tag="maincpu" name="S2650" clock="1536000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="discrete" name="DISCRETE"/>
              <display tag="screen" type="raster" rotate="90" width="256" height="224" refresh="60.606061" pixclock="6144000" htotal="384" hbend="0" hbstart="256" vtotal="264" vbend="16" vbstart="240" />
              <sound channels="1"/>
              <input players="2" buttons="2" coins="1" service="yes">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Unknown" tag="DSW0" mask="1">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="1"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW0" mask="2">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="2"/>
              </dipswitch>
              <dipswitch name="Cabinet" tag="DSW0" mask="4">
                     <dipvalue name="Upright" value="0" default="yes"/>
                     <dipvalue name="Cocktail" value="4"/>
              </dipswitch>
              <dipswitch name="Bonus Life" tag="DSW0" mask="24">
                     <dipvalue name="40000" value="0" default="yes"/>
                     <dipvalue name="50000" value="8"/>
                     <dipvalue name="60000" value="16"/>
                     <dipvalue name="70000" value="24"/>
              </dipswitch>
              <dipswitch name="Coinage" tag="DSW0" mask="224">
                     <dipvalue name="5 Coins/1 Credit" value="224"/>
                     <dipvalue name="4 Coins/1 Credit" value="160"/>
                     <dipvalue name="3 Coins/1 Credit" value="96"/>
                     <dipvalue name="2 Coins/1 Credit" value="32"/>
                     <dipvalue name="1 Coin/1 Credit" value="0" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="64"/>
                     <dipvalue name="1 Coin/3 Credits" value="128"/>
                     <dipvalue name="1 Coin/4 Credits" value="192"/>
              </dipswitch>
              <configuration name="Video Hardware" tag="VIDHW" mask="1">
                     <confsetting name="TKG-02 (Radarscope Conversion)" value="0"/>
                     <confsetting name="TKG-04 (Two board set)" value="1" default="yes"/>
              </configuration>
              <adjuster name="VR2 - DAC Volume" default="90"/>
              <driver status="preliminary" emulation="good" color="good" sound="preliminary" graphic="good" savestate="supported" palettesize="521"/>
       </game>
 
 


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