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spcinvdj: MAME ROM Information.


History:

Space Invaders DX (c) 1994 Taito.


A modern and fitting tribute to Taito's 1978 seminal shoot-em-up, "Space Invaders".


There are now 3 different game modes to choose from. These include a faithful recreation of the legendary original - available in both upright and cocktail versions - and replete with a simulation of the infamous "coloured plastic overlay" that was used to add the impression of full colour graphics to the original game.


The 2 remaining game modes are 'Versus', with simultaneous split-screen 2-player action, and "Parody", which features characters and graphics from other well-known Taito games, such as "The New Zealand Story", "Bubble Bobble" and "Liquid Kids". Despite the graphical changes, the Parody version plays identically to the original game, and all modes retain the original, legendary sound effects.


- TECHNICAL -


This game was available in 3 different cabinet models : the single-control upright model with one control panel that 2 players must share, the dual-control upright, where the players have their own control, and stand next to one another, and the head-to-head cocktail, where the players sit on opposite sides of the cabinet and the screen flips its orientation for each player's turn.


The 'Versus' game mode is available on the dual-control upright model only.


Taito B System hardware

Prom Stickers : D89


Main CPU : 68000 (@ 12 Mhz), Z80 (@ 4 Mhz)

Sound Chips : YM2610 (@ 8 Mhz)


Players : 4

Control : 8-way joystick

Buttons : 3


- TRIVIA -


Released in September 1994.


This game runs originally on the Taito B System hardware, but there is also an alternate version of this game released on Taito F3 System hardware (Game ID : D93).


In ''Parody Game Mode'', a LOT of characters taken from early Taito games appear at each level, here is the list :

Level 1 - Characters from "The New Zealand Story".

Level 2 - Characters from "The Fairyland Story".

Level 3 - Characters from "Bubble Bobble".

Level 4 - Characters from "Rainbow Islands - The Story of Bubble Bobble 2".

Level 5 - Characters from "Mizubaku Adventure".

Level 6 - Characters from "Arkanoid".

Level 7 - Characters from "KiKiKaiKai".

Level 8 - Characters from "Darius".

Level 9 - Characters from "Don Doko Don".


- UPDATES -


Revision 1 :

* Software version : 2.0.

* Japanese release only.


Revision 2 :

* Software version : 2.1.

* Japanese and American release (The US version has the "Winners Don't Use Drugs" screen).

* Added 'Configuration' menu and 'Factory setting' option in the operator menu.


Revision 3 :

* Taito F3 System hardware.

* Software version : 2.6.

* Japanese release only.


- SERIES -


1. Space Invaders (1978)

2. Space Invaders Deluxe (1979)

3. Return of the Invaders (1985)

4. Majestic Twelve - The Space Invaders Part IV (1990)

5. Space Invaders DX (1994)

6. Space Invaders '95 - The Attack of Lunar Loonies (1995)

7. Space Invaders Virtual Collection (1995, Nintendo Virtual Boy)

8. Space Invaders Anniversary (2003)

9. Space Invaders Evolution (2005, Sony PSP)

10. Space Invaders Revolution (2005, Nintendo DS)

11. Space Invaders Extreme (2008, Nintendo DS, Sony PSP)


- PORTS -


* Consoles :

Nintendo Super Famicom [JP] (1994, "Space Invaders - The Original Game")

Nintendo Super NES [US] (1997, "Space Invaders")

Sony PlayStation 2 [JP] (July 26, 2005; "Taito Memories Joukan [Model SLPM-66057]")

Sony PlayStation 2 (2005, "Taito Memories Vol. 1")

Microsoft XBOX (2006, "Taito Legends 2")

Sony PlayStation 2 (2006, "Taito Legends 2")


* Computers :

PC [CD-ROM] (2006, "Taito Legends 2")


- SOURCES -


Game's rom.




MAME Info:

0.55 [Jarek Burczynski]

0.37b5 [Jarek Burczynski]


Artwork available


Bugs:

- spcinvdj: Game display is very dim. Tafoid (ID 02097)


WIP:

- 0.143u3: Added new plds ($0, 200).

- 0.136: Changed description to 'Space Invaders DX (US, v2.1)' and the clones to 'Space Invaders DX (Japan, v2.1)' and 'Space Invaders DX (Japan, v2.0)'. Fabio Priuli fixed game reboots itself after title screen in clone Space Invaders DX (Japan, v2.0).

- 0.129u4: Added pld ($800 - palce16v8-d72-10.ic12-read_2).

- 26th July 2008: Mr. Do - Funny story. Tormod sent me a BUNCH of instruction cards a long time ago. You've probably been seeing them added in every so often. Well, around July of last year, I had completed a whole bunch of them, but then had a computer crash, and they ended up on the "spare" hard drive by mistake. I found them again going through a cleanup. So thanks to Tormod, this week we have Space Invaders DX.

- 0.108u1: Added new cpu1 rom ($1).

- 0.106u12: MASH added plds ($0, 200, 400, 600, 800 - pal16l8b-d72-05.ic37, pal16l8b-d72-06.ic50, palce20v8-d72-07.ic28, palce20v8-d72-09.ic47 and palce16v8-d72-10.ic12) to Space Invaders DX (US) and (Japan).

- 0.105u1: Changed description of clone 'Space Invaders DX (Japan F3 version)' to 'Space Invaders DX (Ver 2.6J 1994/09/14) (F3 Version)'.

- 0.92: Added missing sound1 roms ($e00000, f00000) to clone (Japan F3 version).

- 0.55: Jarek Burczynski added 'Space Invaders DX (US) v2.1' and clone '(Japan) v2.0'. Changed 'Space Invaders DX (Japan)' to clone '(Japan) v2.1'. Renamed (spacedx) to (spacedxj).

- 7th September 2001: Jarek Burczynski added another version of Space Invaders DX to the same driver.

- 29th August 2001: Jarek Burczysnki added an older version of Space Invaders DX to the Taito B driver.

- 0.37b16: Changed input to 4x players.

- 0.37b11: Bryan McPhail added clone Space Invaders DX (Japan F3 version).

- 0.37b5: Jarek Burczynski added Space Invaders DX (Japan) (Taito 1994).

- 11th July 2000: Jarek Burczynski added Space Invaders DX, Violence Fight, Master of Weapon and Silent Dragon to the Taito-B driver.

- 12th August 1998: Malcor dumped Space Invaders DX (Japan) v2.1.


LEVELS: 1 - 10 (endless with normal game and parody game)


Other Emulators:

* FB Alpha

* Raine


Recommended Games (Space Invaders):

Space Invaders

Space Invaders Part II

Return of the Invaders

Space Invaders DX

Super Space Invaders '91

Space Invaders '95 - Attack Of The Lunar Loonies

Space Invaders Anniversary

Space Invaders II

Space Stranger

Super Invader Attack

Invinco

Invinco / Deep Scan

Invinco / Head On 2

Rolling Crash / Moon Base

Space Attack

Space Attack / Head On

Space Fever

Space Fever High Splitter

Space Fighter Mark II

Space King 2

Beam Invader

Rotary Fighter

IPM Invader

Shuttle Invader

Attack Ufo

Space Intruder


Romset: 2114 kb / 11 files / 496.6 zip




MAME XML Output:

       <game name="spcinvdj" sourcefile="taito_f3.c" cloneof="spacedx" romof="spacedx">
              <description>Space Invaders DX (Ver 2.6J 1994/09/14) (F3 Version)</description>
              <year>1994</year>
              <manufacturer>Taito Corporation</manufacturer>
              <rom name="d93-04.bin" size="131072" crc="cd9a4e5c" sha1="b163b8274570610af8697b1b38116dcf4c3593db" region="maincpu" offset="0"/>
              <rom name="d93-03.bin" size="131072" crc="0174bfc1" sha1="133452f6a5bdf01b1b436077288a597734a8731a" region="maincpu" offset="1"/>
              <rom name="d93-02.bin" size="131072" crc="01922b31" sha1="660c9c20e76a5f4094f1bfee9d75146f0829daeb" region="maincpu" offset="2"/>
              <rom name="d93-01.bin" size="131072" crc="4a74ab1c" sha1="5f7ae70d8fa3f141239ed3de3a45c50e2d824864" region="maincpu" offset="3"/>
              <rom name="d93-07.12" size="524288" crc="8cf5b972" sha1="75e383aed8548f4ac7d38f1f08bf33fae2a93064" region="gfx1" offset="0"/>
              <rom name="d93-08.08" size="524288" crc="4c11af2b" sha1="e332372ab0d1322faa8d6d98f8a6e3bbf51d2008" region="gfx1" offset="1"/>
              <rom name="d93-09.47" size="131072" crc="9076f663" sha1="c94e93e40926df33b6bb528e0ef30381631913d7" region="gfx2" offset="0"/>
              <rom name="d93-10.45" size="131072" crc="8a3f531b" sha1="69f9971c45971018108a5d312d5bbcfd3caf9bd0" region="gfx2" offset="1"/>
              <rom name="d93-05.bin" size="131072" crc="ff365596" sha1="4cf2e0d6f42cf3fb69796be6092eff8a47f7f8b9" region="audiocpu" offset="100000"/>
              <rom name="d93-06.bin" size="131072" crc="ef7ad400" sha1="01be403d575a543f089b910a5a8c381a6603e67e" region="audiocpu" offset="100001"/>
              <rom name="d93-11.38" size="524288" crc="df5853de" sha1="bb1ea604d44819dc7c82848c5bde9612f70f7528" region="ensoniq.0" offset="0"/>
              <rom name="d93-12.39" size="524288" crc="b0f71d60" sha1="35fc32764d9b82b1b40c5e9cc8e367cf842531a2" region="ensoniq.0" offset="100000"/>
              <rom name="d93-13.40" size="524288" crc="26312451" sha1="9f947a11592fd8420fc581914bf16e7ade75390c" region="ensoniq.0" offset="200000"/>
              <rom name="d93-14.41" size="524288" crc="2edaa9dc" sha1="72fead505c4f44e5736ff7d545d72dfa37d613e2" region="ensoniq.0" offset="300000"/>
              <chip type="cpu" tag="maincpu" name="68EC020" clock="16000000"/>
              <chip type="cpu" tag="audiocpu" name="68000" clock="16000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="ensoniq" name="ES5505" clock="15238050"/>
              <display tag="screen" type="raster" rotate="0" width="320" height="232" refresh="58.970000" />
              <sound channels="2"/>
              <input players="4" buttons="4" coins="4" service="yes" tilt="yes">
                     <control type="joy" ways="8"/>
                     <control type="dial" minimum="0" maximum="4095" sensitivity="25" keydelta="25"/>
              </input>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="8192"/>
       </game>
 
 


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