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splat: MAME ROM Information.


History:

Splat! (c) 1982 Williams.


- TECHNICAL -


Main CPU : M6809 (@ 1 Mhz)

Sound CPU : M6808 (@ 894.75 Khz)

Sound Chips : DAC


Screen orientation : Horizontal

Video resolution : 292 x 240 pixels

Screen refresh : 60.00 Hz

Palette colors : 16


Players : 2

Control : Double 8-way joysticks


- TRIVIA -


Inspired by the food fight scene of Animal House. John came up with the idea of removable heads to extend the life of the characters, plus thought it was a unique twist to the game.


- STAFF -


Staff : John Newcomer (JRN), (HEC), (MBS), Bill Pfutzenreuter (PFZ), Jill Chittenden (JIL), (CWK)


- PORTS -


* Consoles :

Sony PlayStation (1997, "Arcade's Greatest Hits - The Midway Collection 2")

Sony PlayStation 2 (2003, "Midway Arcade Treasure")

Nintendo Gamecube (2003, "Midway Arcade Treasure")

Microsoft XBOX (2003, "Midway Arcade Treasure")


* Computers :

PC [MS Windows, CD-Rom] (1997, "Arcade's Greatest Hits - The Midway Collection 2")

PC [MS Windows, CD-ROM] (2004, "Midway Arcade Treasure")


- SOURCES -


Game's rom.




MAME Info:

0.24 [Marc Lafontaine, Steven Hugg]


SETUP and TEST MODE:

- When you see "FACTORY SETTINGS RESTORED", press F2 to proceed.

- Press F2 for Test-Mode

- Press F1 + F2 for Bookkeeping/Setup


WIP:

- 0.95u3: Changed cpu1 roms addresses from $0-8000 to $10000-18000.

- 0.92: Highwayman added proms ($0, 200 - video inversion for cocktail table).

- 0.57: Removed 3rd coin slot.

- 0.35b13: Changed description to 'Splat!'. Control: W,A,S,D = Walk around, UP = Throw UP, DOWN = Throw DOWN, LEFT = Throw LEFT, RIGHT = Throw RIGHT, 5 = AutoUp, 6 = Advance and 7 = Hiscore reset.

- 0.29: Changed description of 'splat' to 'Splat'.

- 0.25: Valerio Verrando fixed the Williams driver to support joystick in Blaster, Defender, Joust, Robotron, Splat and Stargate.

- 0.24: Added Splat (Williams 1982). Marc Lafontaine provided drivers for Robotron, Splat, Defender, Joust, Stargate, Bubbles, Blaster and Sinistar. Bubbles doesn't start, and Sinistar do weird things at startup. The other games work very well, though. For this version I provide a set of fonts that can be used to avoid jerkiness in williams games. If you use zipped roms remember to include them in the ZIP files. Game is playable with accurate colors and sound. Fixed rom names.


LEVELS: 99 (endless)


Other Emulators:

* Retrocade


Recommended Games:

Burger Time

Burger Time (DECO Cassette)

Super Burger Time

Peter Pepper's Ice Cream Factory (DECO Cassette)

Food Fight

Splat!

Tapper (Budweiser)

Snacks'n Jaxson

Povar / Sobrat' Buran / Agroprom (Cookie)


Romset: 53 kb / 15 files / 39.1 zip




MAME XML Output:

       <game name="splat" sourcefile="williams.c">
              <description>Splat!</description>
              <year>1982</year>
              <manufacturer>Williams</manufacturer>
              <rom name="splat.10" size="4096" crc="d1a1f632" sha1="de4f5ba2b92c47757dfd2ca810bf8f87338223f7" region="maincpu" offset="d000"/>
              <rom name="splat.11" size="4096" crc="ca8cde95" sha1="8e12f6d9eaf397646691ec5d02963b32973cb32e" region="maincpu" offset="e000"/>
              <rom name="splat.12" size="4096" crc="5bee3e60" sha1="b4ee99fb6c353093faf1e088bab82fec66e785bc" region="maincpu" offset="f000"/>
              <rom name="splat.01" size="4096" crc="1cf26e48" sha1="6ba4de6cc7d1359ed450da7bae1000552373f873" region="maincpu" offset="10000"/>
              <rom name="splat.02" size="4096" crc="ac0d4276" sha1="710aba98909d5d63c4b9b08579021f9c026b3111" region="maincpu" offset="11000"/>
              <rom name="splat.03" size="4096" crc="74873e59" sha1="727c9da682fd10353f3969ef02e9f1826d8cb77a" region="maincpu" offset="12000"/>
              <rom name="splat.04" size="4096" crc="70a7064e" sha1="7e6440585462b68b62d6d571d83635bf17149f1a" region="maincpu" offset="13000"/>
              <rom name="splat.05" size="4096" crc="c6895221" sha1="6f88ba8ac72d9301760d6e2512549f70b5373c65" region="maincpu" offset="14000"/>
              <rom name="splat.06" size="4096" crc="ea4ab7fd" sha1="288a361691a7f147ff3346627a10531d613ad017" region="maincpu" offset="15000"/>
              <rom name="splat.07" size="4096" crc="82fd8713" sha1="c4d42b111a0357700ac2bf700117d75ffb3c5be5" region="maincpu" offset="16000"/>
              <rom name="splat.08" size="4096" crc="7dded1b4" sha1="73df546dd60870f63a8c3deffea2b2d13149a48b" region="maincpu" offset="17000"/>
              <rom name="splat.09" size="4096" crc="71cbfe5a" sha1="bf22bedeceffdccc340637098070b32e9c13cf68" region="maincpu" offset="18000"/>
              <rom name="splat.snd" size="4096" crc="a878d5f3" sha1="f3347a354cb54ca228fe0971f0ae3bc778e2aecf" region="soundcpu" offset="f000"/>
              <rom name="decoder.4" size="512" crc="e6631c23" sha1="9988723269367fb44ef83f627186a1c88cf7877e" region="proms" offset="0"/>
              <rom name="decoder.6" size="512" crc="83faf25e" sha1="30002643d08ed983a6701a7c4b5ee74a2f4a1adb" region="proms" offset="200"/>
              <chip type="cpu" tag="maincpu" name="M6809" clock="1000000"/>
              <chip type="cpu" tag="soundcpu" name="M6808" clock="3579545"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="wmsdac" name="DAC"/>
              <display tag="screen" type="raster" rotate="0" width="292" height="240" refresh="60.096154" pixclock="8000000" htotal="512" hbend="6" hbstart="298" vtotal="260" vbend="7" vbstart="247" />
              <sound channels="1"/>
              <input players="2" coins="3" tilt="yes">
                     <control type="doublejoy" ways="8" ways2="8"/>
              </input>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="0"/>
       </game>
 
 


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