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ssanchan: MAME ROM Information.


Sanrin San-Chan - Tricycle-San (c) 1984 Sega.


Sega System 1 hardware

Game ID : 834-5583

Main CPU : Z80 (@ 4 Mhz)

Sound CPU : Z80 (@ 4 Mhz)

Sound Chips : SN76496 (@ 4 Mhz), SN76496 (@ 2 Mhz)

Screen orientation : Horizontal

Video resolution : 240 x 224 pixels

Screen refresh : 60.00 Hz

Palette Colors : 1536

Players : 2

Control : 8-way joystick

Buttons : 2


The title of this game translates from Japanese as 'Three Wheel San-chan - Tricycle Girl'.

This game is known outside Japan as "Spatter".


From highscore table : Hideki Ishikawa (H.I), Yoshiki Kawasaki (Y.K), (TAB), (A.K), (ISI), (RIE), (STR)


Game's rom.

MAME Info:

0.56 [Nicola Salmoria]


- 0.115u4: Replaced SN76496 sound with SN76489.

- 0.62: Added clone Sanrin San Chan (Japan).

- 8th August 2002: Kurosan submitted an addition of Sanrin San Chan (Japan version of Spatter).

- 0.58: Added dipswitches 'Demo Sounds', 'Bonus Life', 'Reset Timer/Objects On Life Loss' and 'SW 0 Read From'.

- 0.56: Nicola Salmoria added Spatter (Sega 1984).

- 17th October 2001: Nicola Salmoria decrypted Spatter, which runs on Sega System 1 hardware.


Other Emulators:

* FB Alpha

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Kid no Hore Hore Daisakusen

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Marchen Maze

Ufo Senshi Yohko Chan

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Monkey Ball

Monster Farm Jump

Romset: 169 kb / 15 files / 77.7 zip

MAME XML Output:

       <game name="ssanchan" sourcefile="system1.c" cloneof="spatter" romof="spatter">
              <description>Sanrin San Chan (Japan)</description>
              <rom name="epr-6310.116" size="16384" crc="26b43701" sha1="e041bde10da12a3f698da09220f0a7cc2ee99abe" region="maincpu" offset="0"/>
              <rom name="epr-6311.109" size="16384" crc="cb2bc620" sha1="ecc69360ad9fcc825b35955fbc29da9ea28b8846" region="maincpu" offset="4000"/>
              <rom name="epr-6312.96" size="16384" crc="71b15b47" sha1="7c955be049f9a8d7ca18d877183b698dd5ffe4da" region="maincpu" offset="8000"/>
              <rom name="epr-6316.120" merge="epr-6316.120" size="8192" crc="1df95511" sha1="5780631c8c5a2c3fcd4085f217affa660d72a4e9" region="soundcpu" offset="0"/>
              <rom name="epr-6328.62" merge="epr-6328.62" size="8192" crc="a2bf2832" sha1="5d7047a6a0c0588a4e98b6ce94d5fd0e6ab963f9" region="tiles" offset="0"/>
              <rom name="epr-6327.61" size="8192" crc="53298109" sha1="75fd37034aee78d63939d8b4f584c1dc1042264b" region="tiles" offset="2000"/>
              <rom name="epr-6326.64" merge="epr-6326.64" size="8192" crc="269fbb4c" sha1="7b91f551360698195bf9ce8e32dd2e8fa17e9db8" region="tiles" offset="4000"/>
              <rom name="epr-6325.63" size="8192" crc="bf038745" sha1="2fda2412f76b8971ba543ec10da07d4b0d1f2006" region="tiles" offset="6000"/>
              <rom name="epr-6324.66" merge="epr-6324.66" size="8192" crc="8ab3b563" sha1="6ede93b9f1593dbcbabd6c875bac8ec01a1b40a2" region="tiles" offset="8000"/>
              <rom name="epr-6323.65" size="8192" crc="0394673c" sha1="fbee6a5cb37d0394db95781b9f165d766546eb33" region="tiles" offset="a000"/>
              <rom name="epr-6306.04" merge="epr-6306.04" size="16384" crc="e871e132" sha1="55f7ab1a8c9a118911c64930452ea05f6ee37fc4" region="sprites" offset="0"/>
              <rom name="epr-6308.117" merge="epr-6308.117" size="16384" crc="99c2d90e" sha1="5be54d931622892b7acc320e714d5b1cdce02d19" region="sprites" offset="4000"/>
              <rom name="epr-6307.05" merge="epr-6307.05" size="16384" crc="0a5ad543" sha1="5acada30c1affc4ffbebc8365a9ba4465f213d47" region="sprites" offset="8000"/>
              <rom name="epr-6309.110" merge="epr-6309.110" size="16384" crc="7423ad98" sha1="e19b4c64795f30e1491520160d315e4148d58df2" region="sprites" offset="c000"/>
              <rom name="pr-5317.76" merge="pr-5317.76" size="256" crc="648350b8" sha1="c7986aa9127ef5b50b845434cb4e81dff9861cd2" region="proms" offset="0"/>
              <chip type="cpu" tag="maincpu" name="Z80" clock="20000000"/>
              <chip type="cpu" tag="soundcpu" name="Z80" clock="4000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="sn1" name="SN76489A" clock="2000000"/>
              <chip type="audio" tag="sn2" name="SN76489A" clock="4000000"/>
              <display tag="screen" type="raster" rotate="0" width="479" height="224" refresh="60.096154" pixclock="10000000" htotal="640" hbend="16" hbstart="495" vtotal="260" vbend="0" vbstart="224" />
              <sound channels="1"/>
              <input players="2" buttons="2" coins="2" service="yes">
                     <control type="joy" ways="8"/>
              <dipswitch name="Coin A" tag="SWA" mask="15">
                     <dipvalue name="4 Coins/1 Credit" value="7"/>
                     <dipvalue name="3 Coins/1 Credit" value="8"/>
                     <dipvalue name="2 Coins/1 Credit" value="9"/>
                     <dipvalue name="2 Coins/1 Credit 5/3 6/4" value="5"/>
                     <dipvalue name="2 Coins/1 Credit 4/3" value="4"/>
                     <dipvalue name="1 Coin/1 Credit" value="15" default="yes"/>
                     <dipvalue name="1 Coin/1 Credit 2/3" value="1"/>
                     <dipvalue name="1 Coin/1 Credit 4/5" value="2"/>
                     <dipvalue name="1 Coin/1 Credit 5/6" value="3"/>
                     <dipvalue name="2 Coins/3 Credits" value="6"/>
                     <dipvalue name="1 Coin/2 Credits" value="14"/>
                     <dipvalue name="1 Coin/3 Credits" value="13"/>
                     <dipvalue name="1 Coin/4 Credits" value="12"/>
                     <dipvalue name="1 Coin/5 Credits" value="11"/>
                     <dipvalue name="1 Coin/6 Credits" value="10"/>
              <dipswitch name="Coin B" tag="SWA" mask="240">
                     <dipvalue name="4 Coins/1 Credit" value="112"/>
                     <dipvalue name="3 Coins/1 Credit" value="128"/>
                     <dipvalue name="2 Coins/1 Credit" value="144"/>
                     <dipvalue name="2 Coins/1 Credit 5/3 6/4" value="80"/>
                     <dipvalue name="2 Coins/1 Credit 4/3" value="64"/>
                     <dipvalue name="1 Coin/1 Credit" value="240" default="yes"/>
                     <dipvalue name="1 Coin/1 Credit 2/3" value="16"/>
                     <dipvalue name="1 Coin/1 Credit 4/5" value="32"/>
                     <dipvalue name="1 Coin/1 Credit 5/6" value="48"/>
                     <dipvalue name="2 Coins/3 Credits" value="96"/>
                     <dipvalue name="1 Coin/2 Credits" value="224"/>
                     <dipvalue name="1 Coin/3 Credits" value="208"/>
                     <dipvalue name="1 Coin/4 Credits" value="192"/>
                     <dipvalue name="1 Coin/5 Credits" value="176"/>
                     <dipvalue name="1 Coin/6 Credits" value="160"/>
              <dipswitch name="Cabinet" tag="SWB" mask="1">
                     <dipvalue name="Upright" value="0" default="yes"/>
                     <dipvalue name="Cocktail" value="1"/>
              <dipswitch name="Demo Sounds" tag="SWB" mask="2">
                     <dipvalue name="Off" value="2"/>
                     <dipvalue name="On" value="0" default="yes"/>
              <dipswitch name="Lives" tag="SWB" mask="12">
                     <dipvalue name="2" value="8"/>
                     <dipvalue name="3" value="12" default="yes"/>
                     <dipvalue name="4" value="4"/>
                     <dipvalue name="Infinite" value="0"/>
              <dipswitch name="Bonus Life" tag="SWB" mask="48">
                     <dipvalue name="40k, 120k and 480k" value="48" default="yes"/>
                     <dipvalue name="50k and 200k" value="32"/>
                     <dipvalue name="100k only" value="16"/>
                     <dipvalue name="None" value="0"/>
              <dipswitch name="Reset Timer/Objects On Life Loss" tag="SWB" mask="64">
                     <dipvalue name="No" value="64" default="yes"/>
                     <dipvalue name="Yes" value="0"/>
              <dipswitch name="SW 0 Read From" tag="SWB" mask="128">
                     <dipvalue name="Port $0D" value="128" default="yes"/>
                     <dipvalue name="Port $10" value="0"/>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="2048"/>

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