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ssf2xjd: MAME ROM Information.


History:

Super Street Fighter II X - Grand Master Challenge (c) 1994 Capcom.


- TECHNICAL -


Capcom Play System II hardware (CPS II)

Game ID : CP-S II No. 03 Bis


Main CPU : 68000 (@ 11.8 Mhz), Z80 (@ 8 Mhz)

Sound Chips : Q-Sound (@ 4 Mhz)


Players : 2

Control : 8-way joystick

Buttons : 6

=> [1] LP (Jab), [2] MP (Strong), [3] HP (Fierce)

=> [4] LK (Short), [5] MK (Forward), [6] HK (Roundhouse)


- TRIVIA -


Released in February 1994, in this Japanese version, Gouki had two text endings, which translate as follows...

1) -If the last fight is against Vega-

Gouki : Evil Emperor, you say... nothing more than words. Real victory can only come from a fist. That is all.

There was no one to stop Gouki from that moment onwards.

2) -If the last fight is against Gouki-

Gouki : Something within... what's this ?

?? : I am the shadow of the condemned. You have killed the demon of this curse, and so you shall be condemned no more!

Gouki : I now reside in darkness. Even death is beneath me... excellent!

....That man returned to the darkness and disappeared.


This game is known outside Japan as "Super Street Fighter II Turbo [CP-S II No. 03 Bis]".


For more information about the game, please see the non-Japanese version entry.


- SERIES -


1. Street Fighter (1987)

2. Street Fighter II - The World Warrior [CP-S No. 14] (1991)

3. Street Fighter II' - Champion Edition [CP-S No. 21] (1992)

4. Street Fighter II' Turbo - Hyper Fighting [CP-S No. 24] (1992)

5. Super Street Fighter II - The New Challengers [CP-S II No. 01] (1993)

6. Super Street Fighter II X - Grand Master Challenge [CP-S II No. 03 Bis] (1994)

7. Street Fighter Zero [CP-S II No. 11] (1995)

8. Street Fighter Zero 2 [CP-S II No. 15] (1996)

9. Street Fighter Zero 2 Alpha (1996)

10. Street Fighter III - New Generation (1997)

11. Street Fighter III - 2nd Impact : Giant Attack (1997)

12. Street Fighter Zero 3 [CP-S II No. 29] (1998)

13. Street Fighter III - 3rd Strike : Fight For The Future (1999)

14. Hyper Street Fighter II - The Anniversary Edition [CP-S II No. 38] (2003)

15. Street Fighter IV (2008)

16. Super Street Fighter IV (2010)


- STAFF -


Planners : Noritaka Funamizu (Poo), Haruo Murata (Mucchi), Hassy, Kimo Kimo

Character designers : Akira Yasuda (Akiman), Kurisan, Hayashi, Tanuki, Erichan, Ikusan Z, Q, Yu-Suke, Youjiro, Inukichi, Fukumoyan, Buppo, Angus, SM, S. Kuwajima, Kisabon, Hiroki Ohnishi, Takky, Matsuchan, May, Kazu, Iwai, N-Gawa, RK., Shochan

Programmers : Shin., Min, Kid, Mitsu, Garamon, Domesan, Ouchi, Chabin, Kimoto, Inaba

Music : Syun Nishigaki (Syun), Isao Abe (Oyaji)

Sound : Nobu. Oouchi, Toshio Kajino

Special Thanks : CBX, EGW, Sado, Tetsuya Iijima (Iijima), M. Michi, E-Bou


- PORTS -


* Consoles :

Panasonic 3DO [JP] (November 13, 1994; "Super Street Fighter II X - Grand Master Challenge [Model FZ-SJ3851]")

Sega Saturn [JP] (September 18, 1997, "Street Fighter Collection") [Model T-1223G]

Sony PlayStation [JP] (October 23, 1997, "Street Fighter Collection") [Model SLPS-00800~1]

Sega Dreamcast [JP] (December 22, 2000, "Super Street Fighter II X for Matching Service") [Model T-1236M]

Nintendo Game Boy Advance [JP] (July 13, 2001, "Super Street Fighter II X Revival") [Model AGB-AXRJ-JPN]


- SOURCES -


Game's rom.




MAME Info:

0.138u1 [Razoola]


WIP:

- 0.145u4: idc/Team Avalaunch added clone Super Street Fighter II X: Grand Master Challenge (Japan 940223 rent version).

- 0.144u3: hap fixed flashing garbage during intro in Super Street Fighter II Turbo.

- 0.138u1: Alex Jackson changed 'Super Street Fighter II Turbo (World 940223)' from a clone of 'Super Street Fighter II: The New Challengers (World 930911)' to parent set and 'Super Street Fighter II Turbo (Asia 940223)', 'Super Street Fighter II Turbo (USA 940323)', 'Super Street Fighter II Turbo (USA 940223)', 'Super Street Fighter II X: Grand Master Challenge (Japan 940223)' and 'Super Street Fighter II X: Grand Master Challenge (Japan 940223 Phoenix Edition) (bootleg)' to clones of it.

- 0.128u4: MAMEPlus added Super Street Fighter II X: Grand Master Challenge (Japan 940223 Phoenix Edition) (bootleg).

- 0.70u5: Added clone Super Street Fighter 2 Turbo (US 940323). Renamed (ssf2tu) to (ssf2tur1).

- 0.37b13: Razoola added Super Street Fighter 2 Turbo (World 940223), (US 940223), (Asia 940223) and Super Street Fighter 2 X: Grand Master Challenge (Japan 940223).


Other Emulators:

* FB Alpha


Recommended Games (Street Fighter):

Street Fighter

Street Fighter II - The World Warrior

Street Fighter II' - Champion Edition

Street Fighter II' - Hyper Fighting

Super Street Fighter II: The New Challengers

Super Street Fighter II - The New Challengers

Super Street Fighter II Turbo

Street Fighter Alpha: Warriors' Dreams

Street Fighter Alpha 2

Street Fighter Alpha 3

Street Fighter Zero 2 Alpha

Street Fighter Zero 3 Upper

Street Fighter: The Movie

Street Fighter EX

Street Fighter EX Plus

Street Fighter EX2

Street Fighter EX2 Plus

Street Fighter III: New Generation

Street Fighter III 2nd Impact: Giant Attack

Street Fighter III 3rd Strike: Fight for the Future

Hyper Street Fighter 2: The Anniversary Edition

X-Men Vs. Street Fighter

Marvel Super Heroes Vs. Street Fighter

Marvel Vs. Capcom: Clash of Super Heroes

Marvel vs. Capcom 2

Capcom Vs. SNK Millennium Fight 2000

Capcom Vs. SNK Millenium Fight 2000 Pro

Capcom Vs. SNK 2 Millionaire Fighting 2001

SNK vs. Capcom - SVC Chaos


Romset: 24320 kb / 23 files / 10.9 zip




MAME XML Output:

       <game name="ssf2xjd" sourcefile="cps2.c" cloneof="ssf2t" romof="ssf2t">
              <description>Super Street Fighter II X: Grand Master Challenge (Japan 940223 Phoenix Edition) (bootleg)</description>
              <year>1994</year>
              <manufacturer>bootleg</manufacturer>
              <rom name="sfxjd.03c" size="524288" crc="316de996" sha1="4036539a554a9ccd8b5fc364dfc4c97f3d5efa96" region="maincpu" offset="0"/>
              <rom name="sfxjd.04a" size="524288" crc="9bf3bb2e" sha1="4bdc6fa585cc67d3b6695f390c95c518cba2bea6" region="maincpu" offset="80000"/>
              <rom name="sfxjd.05" size="524288" crc="c63358d0" sha1="dde4d9e9adce4dee02322c0fd71615eed0af62e6" region="maincpu" offset="100000"/>
              <rom name="sfxjd.06a" size="524288" crc="ccb29808" sha1="10e7b135a936409fe7c4d7959ea375634a8c68e4" region="maincpu" offset="180000"/>
              <rom name="sfxjd.07" size="524288" crc="61f94982" sha1="d2f22f50c21393deda7d5838dbd2b265722acd38" region="maincpu" offset="200000"/>
              <rom name="sfxjd.08" size="524288" crc="d399c36c" sha1="b4c4217843e5c3ef00ab04d58ca9368d2d734065" region="maincpu" offset="280000"/>
              <rom name="sfxd.09" size="524288" crc="0b3a6196" sha1="a0480ac878e82ef6ec0f64dbbd621f10bc7906ea" region="maincpu" offset="300000"/>
              <rom name="sfx.13m" merge="sfx.13m" size="2097152" crc="cf94d275" sha1="bf2a6d98a656d1cb5734da7836686242d3211137" region="gfx" offset="0"/>
              <rom name="sfx.15m" merge="sfx.15m" size="2097152" crc="5eb703af" sha1="4b302dbb66e8a5c2ad92798699391e981bada427" region="gfx" offset="2"/>
              <rom name="sfx.17m" merge="sfx.17m" size="2097152" crc="ffa60e0f" sha1="b21b1c749a8241440879bf8e7cb33968ccef97e5" region="gfx" offset="4"/>
              <rom name="sfx.19m" merge="sfx.19m" size="2097152" crc="34e825c5" sha1="4d320fc96d1ef0b9928a8ce801734245a4c097a5" region="gfx" offset="6"/>
              <rom name="sfx.14m" merge="sfx.14m" size="1048576" crc="b7cc32e7" sha1="0f4d26af338dab5dce5b7b34d32ad0c573434ace" region="gfx" offset="800000"/>
              <rom name="sfx.16m" merge="sfx.16m" size="1048576" crc="8376ad18" sha1="f4456833fb396e6501f4174c0fe5fd63ea40a188" region="gfx" offset="800002"/>
              <rom name="sfx.18m" merge="sfx.18m" size="1048576" crc="f5b1b336" sha1="4b060501e56b9d61294748da5387cdae5280ec4d" region="gfx" offset="800004"/>
              <rom name="sfx.20m" merge="sfx.20m" size="1048576" crc="459d5c6b" sha1="32b11ba7a12004aff810d719bff7508204c7b7c0" region="gfx" offset="800006"/>
              <rom name="sfx.21m" merge="sfx.21m" size="1048576" crc="e32854af" sha1="1a5e11e9caa2b96108d89ae660ef1f6bcb469a74" region="gfx" offset="c00000"/>
              <rom name="sfx.23m" merge="sfx.23m" size="1048576" crc="760f2927" sha1="491e28e14ee06821fc9e709efa7b91313bc0c2db" region="gfx" offset="c00002"/>
              <rom name="sfx.25m" merge="sfx.25m" size="1048576" crc="1ee90208" sha1="83df1d9953560edddc2951ea426d29fb014e6a8a" region="gfx" offset="c00004"/>
              <rom name="sfx.27m" merge="sfx.27m" size="1048576" crc="f814400f" sha1="ad6921af36d0bd5dfb89b1fb53c3ca3fd92d7204" region="gfx" offset="c00006"/>
              <rom name="sfx.01" merge="sfx.01" size="131072" crc="b47b8835" sha1="c8b2d50fe3a329bd0592ea160d505155d873dab1" region="audiocpu" offset="0"/>
              <rom name="sfx.02" merge="sfx.02" size="131072" crc="0022633f" sha1="cab3afc79da53e3887eb1ccd1f4d19790728e6cd" region="audiocpu" offset="28000"/>
              <rom name="sfx.11m" merge="sfx.11m" size="2097152" crc="9bdbd476" sha1="a8520f77f30b97aae36408e0c4ca1ebbde1808a5" region="qsound" offset="0"/>
              <rom name="sfx.12m" merge="sfx.12m" size="2097152" crc="a05e3aab" sha1="d4eb9cae66c74e956569fea8b815156fbd420f83" region="qsound" offset="200000"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="16000000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="8000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="qsound" name="Q-Sound" clock="4000000"/>
              <display tag="screen" type="raster" rotate="0" width="384" height="224" refresh="59.629403" pixclock="8000000" htotal="518" hbend="64" hbstart="448" vtotal="259" vbend="16" vbstart="240" />
              <sound channels="2"/>
              <input players="2" buttons="6" coins="2" service="yes">
                     <control type="joy" ways="8"/>
              </input>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="3072"/>
       </game>
 
 


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