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sshooter12: MAME ROM Information.


Sharpshooter (c) 1998 P&P Marketing.


Main CPU : R3000 (@ 24 Mhz)

Sound Chips : BSMT2000 (@ 24 Mhz)

Players : 2

Control : lightgun

Buttons : 1



* Initial Challenge set, internal program still very much like "Police Trainer".

VERSION 1.7, Fundamental rewrite :

* Diagnostic program made easier to use (Particularly Gun Calibration).

* Added an 'Auto' Difficulty setting, which sets the difficulty of each game according to performance by all players in a location.

* Circus of Mystery 'Balloon' Challenge rewritten (Can now shoot the balloons directly, rather than having to hit a target first).

* Alien Encounter 'Saucer' Challenge (top left on grid) rewritten (No penalty target).


Software designer : Andreja Djokovic

Art and design : Doug Snook, Jarod Pranno

SFX & Music : Rob Herman

Assoc. producer : Matthew Akers

Producer : Steve Boyer

Exec. producer : Ed Pellegrini

P&P/Atlas support team : Tim Shelley, Dave Oermann, George Limorez, Kang Lee, Jerry Marcus, Joe Serpico, Bob Goodman, Stephanie Tate, Pam Lewis, Pat Thornton, Lori Celaya, Sandy Kachel

Sega support team : Gary Stern, Frank Pellegrini, Joe Kaminkow, Demetrios Kouzios


Game's rom.

Machine's picture.

MAME Info:

0.145u8 [Brian Troha, The Dumping Union]

0.63 [Aaron Giles]


- 0.145u8: Brian Troha and The Dumping Union added Sharpshooter (Rev 1.9). Renamed (sshooter) to (sshooter17).

- 0.143u1: Miodrag Milanovic fixed missing or corrupt sound in drivers using the BSMT2000 sound.

- 0.141u1: Replaced BSMT2000 HLE emulator with emulation of the original TMS32015 [Dr. Decapitator, Andrew Gardner, Quench, Guru, Ernesto Corvi, Peter Grounds, Lord Nightmare, Aaron Giles]. Added TMS32015 (24MHz) CPU2 and bsmt2000.bin rom.

- 0.133u1: Renamed (sshoot12) to (sshooter12) and (sshoot11) to (sshooter11).

- 0.131u2: Fabio Priuli fixed access violation in Police Trainer driver.

- 0.123u1: Mike Ellery added DIP locations to Sharpshooter and marked some as unused based on manual and schematics.

- 0.99u7: Aaron Giles fixed Sharpshooter fail to load in MAME 0.99u6.

- 0.99u6: Brian Troha added clone Sharpshooter (Rev 1.1).

- 0.98u3: Aaron Giles minor cleaned up the Police Trainer driver.

- 0.95u3: Brian Troha added clone Sharpshooter (Rev 1.2).

- 0.74u2: Added 'Monitor Sync' and 'Flip Screen' dipswitch.

- 0.63: Aaron Giles added Sharpshooter (Rev 1.7) (P&P Marketing 1998).

- 22nd November 2002: Aaron Giles added Sharpshooter to the Police Trainer driver.

- 0.57: BSMT2000 sound emulator [Aaron Giles].


Recommended Games (Shooting 2):



Hogan's Alley (PlayChoice-10)

Vs. Hogan's Alley

Turkey Shoot


Wild Gunman (PlayChoice-10)


N.Y. Captor

Shoot Out

Shooting Master


Cycle Shooting

Empire City: 1931

Dead Angle


Vs. Freedom Force

Who Dunit

Blood Bros.

Golly! Ghost!

Laser Ghost

Hard Times

Point Blank

Point Blank 2

Ghost Hunter

Tut's Tomb


Rapid Fire v1.1


Zero Point

Zero Point 2

Ghoul Panic

Romset: 11264 kb / 14 files / 4.37 zip

MAME XML Output:

       <game name="sshooter12" sourcefile="policetr.c" cloneof="sshooter" romof="sshooter">
              <description>Sharpshooter (Rev 1.2)</description>
              <manufacturer>P&amp;P Marketing</manufacturer>
              <rom name="ss-u121.bin" merge="ss-u121.bin" size="1048576" crc="22e27dd6" sha1="cb9e8c450352bb116a9c0407cc8ce6d8ae9d9881" region="gfx1" offset="0"/>
              <rom name="ss-u120.bin" merge="ss-u120.bin" size="1048576" crc="30173b1b" sha1="366464444ce208391ca350f1639403f0c2217330" region="gfx1" offset="1"/>
              <rom name="ss-u125.bin" merge="ss-u125.bin" size="1048576" crc="79e8520a" sha1="682e5c7954f96db65a137f05cde67c310b85b526" region="gfx1" offset="200000"/>
              <rom name="ss-u124.bin" merge="ss-u124.bin" size="1048576" crc="8e805970" sha1="bfc9940ed6425f136d768170275279c590da7003" region="gfx1" offset="200001"/>
              <rom name="ss-u123.bin" merge="ss-u123.bin" size="1048576" crc="d045bb62" sha1="839209ff6a8e5db63a51a3494a6c973e0068a3c6" region="gfx1" offset="400000"/>
              <rom name="ss-u122.bin" merge="ss-u122.bin" size="1048576" crc="163cc133" sha1="a5e84b5060fd32362aa097d0194ce72e8a90357c" region="gfx1" offset="400001"/>
              <rom name="ss-u127.bin" merge="ss-u127.bin" size="1048576" crc="76a7a591" sha1="9fd7cce21b01f388966a3e8388ba95820ac10bfd" region="gfx1" offset="600000"/>
              <rom name="ss-u126.bin" merge="ss-u126.bin" size="1048576" crc="ab1b9d60" sha1="ff51a71443f7774d3abf96c2eb8ef6a54d73dd8e" region="gfx1" offset="600001"/>
              <rom name="ss-u113.v12" size="262144" crc="73dbaf4b" sha1="a85fad95d63333f4fe5647f31258b3a22c5c2c0d" region="user1" offset="0"/>
              <rom name="ss-u112.v12" size="262144" crc="06fbc2de" sha1="8bdfcbc33b5fc010464dcd7691f9ecd6ba2168ba" region="user1" offset="1"/>
              <rom name="ss-u111.v12" size="262144" crc="0b291731" sha1="bd04f0b1b52198344df625fcddfc6c6ccb0bd923" region="user1" offset="2"/>
              <rom name="ss-u110.v12" size="262144" crc="76841008" sha1="ccbb88c8d63bf929814144a9d8757c9c7048fdef" region="user1" offset="3"/>
              <rom name="ss-u160.bin" merge="ss-u160.bin" size="1048576" crc="1c603d42" sha1="880992871be52129684052d542946de0cc32ba9a" region="bsmt" offset="0"/>
              <rom name="ss-u162.bin" merge="ss-u162.bin" size="1048576" crc="40ef448a" sha1="c96f7b169be2576e9f3783af84c07259efefb812" region="bsmt" offset="100000"/>
              <device_ref name="bsmt2000"/>
              <chip type="cpu" tag="maincpu" name="R3000 (big)" clock="24000000"/>
              <chip type="cpu" tag="bsmt:bsmt2000" name="TMS32015" clock="24000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="bsmt" name="BSMT2000" clock="24000000"/>
              <display tag="screen" type="raster" rotate="0" width="394" height="240" refresh="60.000000" pixclock="6288000" htotal="400" hbend="0" hbstart="394" vtotal="262" vbend="0" vbstart="240" />
              <sound channels="2"/>
              <input players="2" buttons="1" coins="2">
                     <control type="lightgun" minimum="0" maximum="255" sensitivity="70" keydelta="10"/>
              <dipswitch name="Service Mode" tag="IN1" mask="2097152">
                     <dipvalue name="Off" value="2097152" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Unused" tag="DSW" mask="65536">
                     <dipvalue name="Off" value="65536" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Unused" tag="DSW" mask="131072">
                     <dipvalue name="Off" value="131072" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Unused" tag="DSW" mask="262144">
                     <dipvalue name="Off" value="262144" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Unused" tag="DSW" mask="524288">
                     <dipvalue name="Off" value="524288" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Unused" tag="DSW" mask="1048576">
                     <dipvalue name="Off" value="1048576" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Unused" tag="DSW" mask="2097152">
                     <dipvalue name="Off" value="2097152" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Monitor Sync" tag="DSW" mask="4194304">
                     <dipvalue name="+" value="0"/>
                     <dipvalue name="-" value="4194304" default="yes"/>
              <dipswitch name="Flip Screen" tag="DSW" mask="8388608">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="8388608" default="yes"/>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="256"/>

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